History Main / OminousFog

20th Jun '17 8:55:58 AM IceMaster
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** A sudden fog that comes right out of nowhere (and disappears just as quickly) appears during Mother Gothel's DarkReprise.
** It also happens slightly later when [[spoiler:The Stabbington Brothers attack Eugene and Gothel stages a rescue of Rapunzel to make her come back to the tower]].

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** A sudden fog that comes right out of nowhere appears (and disappears just as quickly) appears during Mother Gothel's DarkReprise.
** It also happens slightly again later when [[spoiler:The Stabbington Brothers attack Eugene and Gothel stages a rescue of Rapunzel to make her come back to the tower]].



Fog was ridiculously common in early 3D games, even in settings where it didn't make a lot of sense, because it was a relatively simple way to cover up texture pop-in and draw-distance limitations. It actually got to the point where videogame reviewers would deduct points from the score for using it, because it was considered an overused and lazy workaround.

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Fog was ridiculously common in early 3D games, even in settings where it didn't make a lot of sense, because it was a relatively simple way to cover up texture pop-in and draw-distance limitations. It actually got to the point where videogame reviewers would deduct points from the score for using it, because it was considered an overused and lazy workaround.



* ''Franchise/SilentHill'', with fog [[SerendipityWritesThePlot originally added to hide the graphical limitations of the Playstation]], is one of the more obvious examples, and eventually grew up to become one of the central parts of the atmosphere; in fact, ''VideoGame/SilentHill2'' for PC would ''never'' run on a [=GeForce 4 MX=] card, because the fog was just so goddamn detailed. Makes the gameplay bad and scary, shows that the setting is bad and scary, and is also caused by the town's bad scariness.
** The review in UK's ''Official Playstation Magazine'' actually praised the original ''Silent Hill'' for being a rare example of a ''good'' use of fog in-game.
* ''VideoGame/PokemonDiamondAndPearl'' introduced the fog atmosphere--it lowered your accuracy in battle. The HM Defog could get rid of it, but with a bit of trial and error it's possible to find your way through without the practically useless move.
** Before fog was a proper game mechanic, it appeared in the ''Franchise/{{Pokemon}}'' games in ''VideoGame/PokemonRubyAndSapphire'' on the haunted cemetery Mt. Pyre.

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* ''Franchise/SilentHill'', with fog [[SerendipityWritesThePlot originally added to hide the graphical limitations of the Playstation]], is one of the more obvious examples, and eventually grew up to become one of the central parts of the atmosphere; in fact, ''VideoGame/SilentHill2'' for PC would ''never'' run on a [=GeForce 4 MX=] card, because the fog was just so goddamn detailed. Makes It makes the gameplay bad and scary, terrifying, shows that the setting is bad and scary, terrifying, and is also caused by the town's bad scariness.terrifying nature.
** The review in UK's ''Official Playstation Magazine'' actually praised the original ''Silent Hill'' for being a rare example of a ''good'' use of fog in-game.
fog.
* ''VideoGame/PokemonDiamondAndPearl'' introduced the fog atmosphere--it lowered your accuracy in battle. The HM Defog could get rid of it, but with a bit of trial and error it's possible to find your way through without the practically useless move.
** Before fog was a proper game mechanic, it appeared in the ''Franchise/{{Pokemon}}'' games in ''VideoGame/PokemonRubyAndSapphire'' on in the haunted cemetery Mt. Pyre.



* In ''FireEmblem'', sometimes the mountain-based stages are covered in fog that drastically reduces your party's chance to freely go through *and* hides enemies from you. You either bring a Thief into the party, get some Torches, or use the Torch staff to solve the problem.

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* In ''FireEmblem'', sometimes the mountain-based stages are sometimes covered in fog that drastically reduces your party's chance to proceed freely go through *and* hides enemies from you. You either bring a Thief into the party, get some Torches, or use the Torch staff to solve the problem.



* Indie PC horror game ''ThePath'' features ominous fog when you get near the lake in the woods.

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* Indie PC horror game ''ThePath'' features ominous fog when you get near approach the lake in the woods.



* ''VideoGame/PrinceOfPersiaWarriorWithin''. There is a foggy area filled with many enemies the player must pass through before reaching the final boss.

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* ''VideoGame/PrinceOfPersiaWarriorWithin''. There is There's a foggy area filled with many enemies the player must pass through before reaching the final boss.



* In ''VideoGame/NewSuperMarioBrosWii'', there's an ominous dark purple [[AdvancingWallOfDoom advancing wall]] of ominous fog moving forwards through level 8-1, which OneHitKill any player characters (and maybe enemies) on impact. Best advice is obviously to run.
* In ''VideoGame/AlanWake'', you spend most of the game running through (natural) fog shrouded forests. Every so often though, the wind will pick up and the fog turns pitch black. From a story perspective, it indicates [[BigBad the Dark Presence]] is nearby, while from a gameplay perspective it indicates that you're about to be swamped by [[TheHeartless the Taken]]. Both are pretty effective at upping the tension.

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* In ''VideoGame/NewSuperMarioBrosWii'', there's an ominous dark purple [[AdvancingWallOfDoom advancing wall]] of ominous fog moving forwards through throughout level 8-1, which OneHitKill any player characters (and maybe enemies) on impact. Best The best advice is obviously to run.
* In ''VideoGame/AlanWake'', you spend most of the game running through (natural) fog shrouded forests. Every so often though, often, the wind will pick up and the fog turns pitch black. From a story perspective, it indicates [[BigBad the Dark Presence]] is nearby, while from a gameplay perspective it indicates that you're about to be swamped by [[TheHeartless the Taken]]. Both are pretty effective at upping escalating the tension.



* In ''VideoGame/AliceMadnessReturns'', there is an ominous fog in the Hyde Park sequence. To get out the player must follow the lamps, and besides their light there is nothing but the fog and the darkness.

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* In ''VideoGame/AliceMadnessReturns'', there is an ominous fog in the Hyde Park sequence. To get out the player must follow the lamps, and besides lamps. Besides their light light, there is nothing but the fog and the darkness.



* Heavily used throughout beginning zones in ''VideoGame/TheSecretWorld'', where the coming and going of an unnatural fog is a major element in the plot. A number of the scarier or more dangerous things in the storyline here are accompanied by thickening of the fog as well.

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* Heavily used throughout beginning zones in ''VideoGame/TheSecretWorld'', where the coming and going of an unnatural fog is a major element in the plot. A number of the scarier or more dangerous things in the storyline here are accompanied by thickening of the fog as well.



* This is used in ''VideoGame/{{Chelsea}}'' to establish an eerie atmosphere to the town.
* ''VideoGame/{{Wick}}'' takes place in a forest steeped in this.

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* This is used in ''VideoGame/{{Chelsea}}'' to establish an eerie atmosphere to in the town.
* ''VideoGame/{{Wick}}'' takes place in a forest steeped in this.fog.



* ''WesternAnimation/AvatarTheLastAirbender'': Katara can whistle up fog at a moment's notice, for cover or spooky effects. Fog rolling in ''inland'' is ominous to those who don't know a waterbender's about. Also parodied in a dream Aang had: he makes a dramatic entrance by kicking in the door, snaps his fingers, and fog rolls in.
* ''WesternAnimation/TheSimpsons'' parodies ominous fog in the ''WesternAnimation/TreehouseOfHorror'' short featuring werewolf Flanders. "Guess I forgot to put the fog lights in!" Also, the other ''Treehouse Of Horror'' short with the fog that turned people inside out featured ominous fog.
* Justified in the ''[[ScoobyDoo Scooby-Doo, Where Are You?]]'' episode "Go Away, Ghost Ship," in that the mysterious fog that always accompanies the "ghostly" Redbeard's pirate ship is produced by dumping blocks of dry ice into the water.

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* ''WesternAnimation/AvatarTheLastAirbender'': Katara can whistle up create fog for cover at a moment's notice, for cover or spooky effects. notice. Fog rolling in ''inland'' is ominous to those who don't know a waterbender's about. Also parodied in a dream Aang had: he makes a dramatic entrance by kicking in the door, snaps snapping his fingers, and fog rolls rolling in.
* ''WesternAnimation/TheSimpsons'' parodies ominous fog in the ''WesternAnimation/TreehouseOfHorror'' short featuring werewolf Flanders. "Guess I forgot to put the fog lights in!" Also, Also parodied with the other ''Treehouse Of Horror'' short with the fog that turned people inside out featured ominous fog.
out.
* Justified in the ''[[ScoobyDoo Scooby-Doo, Where Are You?]]'' episode "Go Away, Ghost Ship," in that the mysterious fog that always accompanies the "ghostly" Redbeard's pirate ship is produced by dumping blocks of dry ice into the water.
20th Jun '17 8:40:02 AM IceMaster
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Fog can be just part of the ominous general mood or [[FogOfDoom inseparably tied to a dangerous and ''creepy'' supernatural phenomenon.]] This is only about the ominous mood it creates.

Maybe it is the way you feel alone in the fog, even with your companion next to you. Maybe it is how the fog seems to swallow everything and makes noise and sight unfamiliar. Maybe it is the way it curls and sways around you, as if it ''knows'' you are there. Maybe it is the fact that a monster could lurk a few meters from you and you wouldn't know it.

If the [[EmpathicEnvironment environment is empathic]], it should be possible to read your general situation from the weather. Now, everyone with even a whiff of [[GenreSavvy genre-savviness]] knows that dense fog is about as bad a sign as [[AStormIsComing a howling tornado on the horizon]]. Is sometimes accompanied by [[RedSkyTakeWarning a blood red sky]].

May overlap with MysteriousMist. For a fog that is actively trying to kill you, see FogOfDoom.

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Fog can be just part of the ominous general mood or [[FogOfDoom inseparably tied to a dangerous and ''creepy'' supernatural phenomenon.]] This is only about the ominous mood it creates.

Maybe it is it's the way you feel alone in the fog, even with your companion next to you. Maybe it is it's how the fog seems to swallow everything and makes noise and sight unfamiliar. Maybe it is it's the way it curls and sways around you, as if it ''knows'' you are there. Maybe it is it's the fact that a monster could lurk a few meters from you and you wouldn't know it.

If the [[EmpathicEnvironment environment is empathic]], it should be possible to read your general situation from the weather. Now, everyone Anyone with even a whiff of [[GenreSavvy genre-savviness]] knows that dense fog is about as bad a sign as [[AStormIsComing a howling tornado on the horizon]]. Is sometimes accompanied by [[RedSkyTakeWarning a blood red sky]].

May overlap with MysteriousMist. For a fog that is that's actively trying to kill you, see FogOfDoom.
7th Jun '17 4:17:26 PM ixfd64
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* ''Film/TheFog'' plays this straight.
25th Apr '17 11:07:00 PM iroanxi
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* ''Roleplay/ThereIsNoGATEWeDidNotFightThere'': During a supposedly safe patrol into the Thousand Needles, Kytheus and his friends grow uncomfortable when an ominous mist surrounds them, leading him to request more scouts to move ahead at the bemusement of the leading centurion. As it turns out, Kytheus was right to be suspicious as their legion cohort is ambushed by hundreds of Drex soldiers.
3rd Apr '17 2:21:22 PM Willbyr
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%% The image is a repurposed demotivator of the "if you see it you will shitbricks" meme.
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mindfuckdino.jpg]]
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%% The image is Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1490135846033709800
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a repurposed demotivator of the "if you see it you will shitbricks" meme.
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[[quoteright:350:[[Film/{{Amarcord}} http://static.
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[[caption-width-right:348:Relax, we can easily get through this fo--[[BowelBreakingBricks OH GOD WHAT]] ]]
org/pmwiki/pub/images/amacord_fog.jpg]]]]



If the [[EmpathicEnvironment environment is empathic,]] it should be possible to read your general situation from the weather. Now, everyone with even a whiff of [[GenreSavvy genre-savviness]] knows that dense fog is about as bad a sign as [[AStormIsComing a howling tornado on the horizon]]. Is sometimes accompanied by [[RedSkyTakeWarning a blood red sky]].

to:

If the [[EmpathicEnvironment environment is empathic,]] empathic]], it should be possible to read your general situation from the weather. Now, everyone with even a whiff of [[GenreSavvy genre-savviness]] knows that dense fog is about as bad a sign as [[AStormIsComing a howling tornado on the horizon]]. Is sometimes accompanied by [[RedSkyTakeWarning a blood red sky]].



!Examples:

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!Examples:
!!Examples:
29th Mar '17 10:11:05 AM Calllack
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If the [[EmpathicEnvironment environment is empathic,]] it should be possible to read your general situation from the weather. Now, everyone with even a whiff of [[GenreSavvy genre-savviness]] knows, that dense fog is about as bad a sign as [[AStormIsComing a howling tornado on the horizon]]. Is sometimes accompanied by [[RedSkyTakeWarning a blood red sky]].

to:

If the [[EmpathicEnvironment environment is empathic,]] it should be possible to read your general situation from the weather. Now, everyone with even a whiff of [[GenreSavvy genre-savviness]] knows, knows that dense fog is about as bad a sign as [[AStormIsComing a howling tornado on the horizon]]. Is sometimes accompanied by [[RedSkyTakeWarning a blood red sky]].
21st Mar '17 2:18:57 PM eroock
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->To one who, journeying through night and fog, \\

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->To ->''"To one who, journeying through night and fog, \\



Reveals the path that he should not have gone.

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Reveals the path that he should not have gone."''
25th Feb '17 11:03:19 AM Prfnoff
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* In ''VideoGame/{{Undertale}}'', an icy mist fades in and obscures the screen in the area where you fight Papyrus.
4th Jan '17 9:24:48 AM jamespolk
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* For Satan's temptation of Jesus in ''Film/TheGospelAccordingToStMatthew'', the appropriate tone is set when Jesus encounters Satan on a fog-bound hilltop.
4th Dec '16 1:15:15 PM nombretomado
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* In Creator/RobertEHoward's ConanTheBarbarian novel ''Literature/TheHourOfTheDragon'', Valerius curses the fog until he realizes it would hide his advance.
* In ch. XI of CloudsOfWitness by Dorothy L. Sayers, Lord Peter Wimsey and his man Bunter interview a not very helpful witness who lives in a hut on the moors and then “like two Cockney innocents, Lord Peter and Bunter set forth at a brisk pace down the narrow moor-track toward Grider’s Hole, with never a glance behind them for the great white menace rolling silently down through the November dusk from the wide loneliness of Whemmeling Fell.” They wander around sightless for some hours, completely unaware that not far away, invisible in the fog, is a large and often fatal bog of quicksand. Until … .

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* In Creator/RobertEHoward's ConanTheBarbarian Literature/ConanTheBarbarian novel ''Literature/TheHourOfTheDragon'', Valerius curses the fog until he realizes it would hide his advance.
* In ch. XI of CloudsOfWitness ''CloudsOfWitness'' by Dorothy L. Sayers, Lord Peter Wimsey and his man Bunter interview a not very helpful witness who lives in a hut on the moors and then “like two Cockney innocents, Lord Peter and Bunter set forth at a brisk pace down the narrow moor-track toward Grider’s Hole, with never a glance behind them for the great white menace rolling silently down through the November dusk from the wide loneliness of Whemmeling Fell.” They wander around sightless for some hours, completely unaware that not far away, invisible in the fog, is a large and often fatal bog of quicksand. Until … .
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