History Main / OldSaveBonus

18th Mar '17 5:36:07 PM Doug86
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* Interestingly enough, [[TabletopGame/Warhammer40k Warhammer 40k]] . All of the old Rouge Trader models are still technically legal to use in play. This can be useful in building larger armies by simply using the older models. The interesting part comes when said models have different sizes then the newer models. The Land Raider, Rhino, and Tau Broadside were quite smaller then their current sizes. Another unit is the Space Marine Terminators, as the models used to be on smaller bases. This is due to a GW ruling stating that models use the base they where supplied with.

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* Interestingly enough, [[TabletopGame/Warhammer40k Warhammer 40k]] .''TabletopGame/Warhammer40000''. All of the old Rouge Trader models are still technically legal to use in play. This can be useful in building larger armies by simply using the older models. The interesting part comes when said models have different sizes then the newer models. The Land Raider, Rhino, and Tau Broadside were quite smaller then their current sizes. Another unit is the Space Marine Terminators, as the models used to be on smaller bases. This is due to a GW ruling stating that models use the base they where supplied with.
16th Mar '17 4:33:32 PM Amahn
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* A quasi example. When the original release of ''VideoGame/FinalFantasyXIV'' was a colossal failure, Square Enix did not instantly close its servers. They instead allowed players to continue playing for free while they improved the game working towards its rerelease. When it was relaunched as ''2.0: A Realm Reborn'' all accounts from ''1.0'' were transferred to the new servers. This let players come into the newly released game with fully level and geared characters (and also saved them from having to repurchase a new game), in much the way some games allow final phase beta players to keep their progress.
15th Mar '17 6:37:41 PM nombretomado
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* Several of {{Creator/Konami}}'s games for the {{MSX}}, when played with another Konami game in the second cartridge slot, could gain various bonuses. To list a few examples ([[http://bifi.msxnet.org/msxnet/konami/combinations.html see here]] for a full list):

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* Several of {{Creator/Konami}}'s games for the {{MSX}}, {{UsefulNotes/MSX}}, when played with another Konami game in the second cartridge slot, could gain various bonuses. To list a few examples ([[http://bifi.msxnet.org/msxnet/konami/combinations.html see here]] for a full list):
13th Mar '17 11:18:43 PM decimic
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** In ''Sonic Gems Collection'', you can unlock ''VideoGame/{{Vectorman}}'' by having a ''Sonic Heroes'' or ''Sonic Mega Collection'' on the GameCube version, or ''Sonic Heroes'' or ''Sonic Mega Collection Plus '' on the PlayStation 2 version.
8th Mar '17 10:29:32 AM skidoo23
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*** Having a prior-gen-console save also unlocks several side-missions and bonus items in the storyline, such as GottaCatchThemAll missions involving taking photos of well-hidden murals.
*** However, only ''online'' game progress is transferred, meaning if you only played the storyline of the 7th gen version of GTAV, you don't get access to most of the bonus features, and game progress in the storyline isn't transferred over, regardless. (Despite this players can still engage in some of the additional content, such as the monkey mural collecting, and receive some awards for doing so, just not all.)
27th Feb '17 5:06:54 PM WillyFourEyes
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** If you load up ''EA Sports UFC 2'' with an ''EA Sports UFC'' save on your profile, then you get to play as Bruce Lee (normally a DLC character) for free.

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** If you load up ''EA Sports UFC 2'' with an ''EA Sports UFC'' save on your profile, then you get to play as Bruce Lee Creator/BruceLee (normally a DLC character) for free.
27th Feb '17 5:03:42 PM WillyFourEyes
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** If you load up ''EA Sports UFC 2'' with an ''EA Sports UFC'' save on your profile, then you get to play as Bruce Lee (normally a DLC character) for free.
26th Feb '17 2:40:24 PM nombretomado
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* Several of {{Konami}}'s games for the {{MSX}}, when played with another Konami game in the second cartridge slot, could gain various bonuses. To list a few examples ([[http://bifi.msxnet.org/msxnet/konami/combinations.html see here]] for a full list):

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* Several of {{Konami}}'s {{Creator/Konami}}'s games for the {{MSX}}, when played with another Konami game in the second cartridge slot, could gain various bonuses. To list a few examples ([[http://bifi.msxnet.org/msxnet/konami/combinations.html see here]] for a full list):
25th Feb '17 5:15:40 AM crazyrabbits
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* ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Duodecim]]'' allows the player to transfer the levels of characters, many things unlocked from the PP Catalouge (Such as the villains and bonus chacters, costumes and player icons) as well as a few other things, from their saved data of the previous game. The player is also give the choice of importing everything, or everything but the levels (or as they call it, [[BagOfSpilling Restarting from Level 1]].) The player can also import data from the demo bringing all the items they won in it and doing so is the only way to unlock [[Videogame/FinalFantasyVII Aerith]] as an assist-only character.
* ''VideoGame/WildARMs4'' will give you bonuses if you have a ''[[VideoGame/WildArms1 Wild ARMs: Alter Code F]]'' save.
* In ''VideoGame/{{Xenosaga}}'', possessing Game Clear data from Episode I when starting Episode II gave your entire party the ability "Swimsuit", which dressed them up in swimsuits of various appeal, but more importantly boosted your Speed (And was one of the only ways to) and couldn't be obtained any other way. Game Clear data from Episode II to Episode III also unlocked a couple new costumes as well (Such as Shion's Vector uniform from I/II), which were again otherwise unobtainable. Both game's save data also allowed for a bonus in starting [=XP=] and skill points for characters in the next game, though the benefits were severely curtailed; maxed-out levels in the first game would add perhaps 4-5 levels to your starting total in the second.
* ''[[VideoGame/{{Boktai}} Lunar Knights]]'' gives different bonuses for having the various ''Boktai'' games inserted in the GBA slot, in the form of reading the sunlight input. The ''Boktai'' games themselves have passwords at the end that can be used to carry over a character's rank.
* ''VideoGame/GoldenSun: The Lost Age'' gives players golden equipment if they send clear data from the first game to the second game if the player triggers certain events from the first game. Finding out through an NPC that the thieves from Vault escaped will appear in the second game and fight your party. A girl from one of the towns from the first game appears halfway through the second game to give [[spoiler:Isaac]] a gift for helping her friend. The warriors from the Colosso appears late in the sequel once [[spoiler:Isaac and his party]] joins your party and they fight you, accusing [[spoiler:Isaac]] of cheating when they fought him.
** There's also the fact that getting into the final BonusDungeon requires you to find all the {{Mons}} - in both games.


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** The original release of ''VideoGame/FinalFantasyVIII'' had a tie-in game, ''Chocobo World'', which was released exclusively for the Pocketstation portable system in Japan. Playing and exporting data from it allowed you to get additional items in ''VIII'', including exclusive gear like Mog's Amulet (which allows you to teach the miniMog command to a GF), the Ribbon and the Friendship item (which summons a Moomba). With the release of the PC version, the mini-game was integrated into the launcher and can be imported into the base game.
** If a player owns an active ''VideoGame/FinalFantasyXI'' account and links their PlayOnline ID with ''VideoGame/FinalFantasyXIV'', a special in-game item (a pair of "Heroes' Shoes" that increases movement speed) is unlocked for the latter title.


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** ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Duodecim]]'' allows the player to transfer the levels of characters, many things unlocked from the PP Catalouge (Such as the villains and bonus chacters, costumes and player icons) as well as a few other things, from their saved data of the previous game. The player is also give the choice of importing everything, or everything but the levels (or as they call it, [[BagOfSpilling Restarting from Level 1]].) The player can also import data from the demo bringing all the items they won in it and doing so is the only way to unlock [[Videogame/FinalFantasyVII Aerith]] as an assist-only character.
** Playing the demo for ''VideoGame/WorldOfFinalFantasy'' and importing the data from it into the game proper will net you a free Magitek P Armor Mirage.
* ''VideoGame/WildARMs4'' will give you bonuses if you have a ''[[VideoGame/WildArms1 Wild ARMs: Alter Code F]]'' save.
* In ''VideoGame/{{Xenosaga}}'', possessing Game Clear data from Episode I when starting Episode II gave your entire party the ability "Swimsuit", which dressed them up in swimsuits of various appeal, but more importantly boosted your Speed (And was one of the only ways to) and couldn't be obtained any other way. Game Clear data from Episode II to Episode III also unlocked a couple new costumes as well (Such as Shion's Vector uniform from I/II), which were again otherwise unobtainable. Both game's save data also allowed for a bonus in starting [=XP=] and skill points for characters in the next game, though the benefits were severely curtailed; maxed-out levels in the first game would add perhaps 4-5 levels to your starting total in the second.
* ''[[VideoGame/{{Boktai}} Lunar Knights]]'' gives different bonuses for having the various ''Boktai'' games inserted in the GBA slot, in the form of reading the sunlight input. The ''Boktai'' games themselves have passwords at the end that can be used to carry over a character's rank.
* ''VideoGame/GoldenSun: The Lost Age'' gives players golden equipment if they send clear data from the first game to the second game if the player triggers certain events from the first game. Finding out through an NPC that the thieves from Vault escaped will appear in the second game and fight your party. A girl from one of the towns from the first game appears halfway through the second game to give [[spoiler:Isaac]] a gift for helping her friend. The warriors from the Colosso appears late in the sequel once [[spoiler:Isaac and his party]] joins your party and they fight you, accusing [[spoiler:Isaac]] of cheating when they fought him.
** There's also the fact that getting into the final BonusDungeon requires you to find all the {{Mons}} - in both games.
13th Dec '16 6:04:20 PM rjd1922
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** The first game used the save data to mess with the player's head. Psycho Mantis can read your mind (actually, your memory card), and will not only comment on your playstyle, but also tell you what games you like to play. In the original PSX version, it looked for Konami titles (such as ''VideoGame/{{Suikoden}}'', ''VideoGame/CastlevaniaSymphonyOfTheNight'', and even ''VisualNovel/{{Snatcher}}'' and ''VisualNovel/{{Policenauts}}'' in the Japanese version - having a save file for both unlocks a special message from Hideo Kojima); in the Gamecube version (''The Twin Snakes''), it looks for Nintendo titles (including ''VideoGame/SuperSmashBros. Melee'' and ''VideoGame/EternalDarkness'', made by the same team behind the remake). This also appears in ''VideoGame/MetalGearSolid4'', [[spoiler:when Mantis returns and tries to read your memory card... then realizes [[TechnologyMarchesOn there is no memory card]], and [[VillainousBreakdown freaks the hell out]].]]

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** The first game used the save data to mess with the player's head. Psycho Mantis can read your mind (actually, your memory card), and will not only comment on your playstyle, but also tell you what games you like to play. In the original PSX version, it looked for Konami titles (such as ''VideoGame/{{Suikoden}}'', ''VideoGame/CastlevaniaSymphonyOfTheNight'', and even ''VisualNovel/{{Snatcher}}'' and ''VisualNovel/{{Policenauts}}'' in the Japanese version - having a save file for both unlocks a special message from Hideo Kojima); Creator/HideoKojima); in the Gamecube [=GameCube=] version (''The Twin Snakes''), it looks for Nintendo titles (including ''VideoGame/SuperSmashBros. ''VideoGame/SuperSmashBros Melee'' and ''VideoGame/EternalDarkness'', made by the same team behind the remake). This also appears in ''VideoGame/MetalGearSolid4'', [[spoiler:when Mantis returns and tries to read your memory card... then realizes [[TechnologyMarchesOn there is no memory card]], and [[VillainousBreakdown freaks the hell out]].]]
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