History Main / NothingPersonal

16th Oct '17 10:51:56 AM lillolillo
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* ''ComicBook/GothamCityGarage'': When the titular team attempts to hijack a truck, [[ComicBook/{{Supergirl}} Kara]] tosses the trucker out of the vehicle shouting: "Really sorry about this! Nothing personal!"
28th Aug '17 2:11:08 AM Medinoc
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-->'''Sakura:''' No, but I do have to kill you. Part of the job, you know.

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-->'''Sakura:''' No, No... but I do have to kill you. Part of the job, you know.
10th Jul '17 5:38:45 AM jormis29
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** On the English language commentary, Jason and Amanda Lee say that they originally imagined Taliesin Jaffe delivering the line in an "I eat babies for breakfast" voice, but when he delivered it in a much more casual way, they realized it was even colder and [[ThrowItIn went with it]].

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** On the English language commentary, Jason and Amanda Lee say that they originally imagined Taliesin Jaffe Creator/TaliesinJaffe delivering the line in an "I eat babies for breakfast" voice, but when he delivered it in a much more casual way, they realized it was even colder and [[ThrowItIn went with it]].
9th Jul '17 9:36:12 AM Grudgeal
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* In ''Manga/VinlandSaga'', Thorkell the Tall is a BloodKnight who loves fighting and believes that anyone who dies sword in hand goes to [[WarriorHeaven Valhalla (or Folkvangr)]]. Consequently, the fortunes of war are never a personal matter to him; fighting is fighting and dead is dead. If he happens to kill someone's son, hey, it was a fight. If one of his friends happen to be cut down by the other side, hey, it was a fight. The only thing he does take personal are people who [[DangerousDeserter try to sneak out of the fighting]] or take the fun out of the fight with assassinations and dirty tricks.
8th Jun '17 12:06:36 PM FlakyPorcupine
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* In ''VideoGame/HotlineMiami'', upon finding him in his jail cell, [[spoiler:[[AntiVillain Richter]]]] claims that [[spoiler:killing the Hooker and attempting to assassinate Jacket]] was not anything personal (and in ''VideoGame/HotlineMiami2WrongNumber'' he apologizes for it), claiming that he, like Jacket, [[spoiler:is just another PunchClockVillain being roped into a hitman ring by the people leaving messages on his phone]]. The player has the option to kill him or not.
17th Mar '17 3:24:12 PM CountDorku
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* In ''VideoGame/BorderlandsThePreSequel'', the FramingDevice is that Athena is narrating the game's events to the Crimson Raiders, and, in True Vault Hunter Mode, Tiny Tina. At one pont, she explains to Tina that on the battlefield, situations change, so she doesn't hold the time Lilith tried to kill her during gameplay personally. [[spoiler:She's still a bit ticked off about Lilith trying to kill her a couple of hours ago, though.]]
23rd Feb '17 10:02:13 PM JulianLapostat
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* ''Film/{{Silence}}'' has Inquisitor Inoue voice this as his justification for Feudal Japan's persecution of the Jesuit mission. He tells the protagonist Fr. Rodrigues that he and other authorities don't have anything against the Christian religion on a personal level, and Inoue also tells him that unlike his fellow noblemen, he doesn't see Christianity as a curse. [[spoiler:Indeed, he's content to allow the Hidden Christians to remain in hiding, and out of sight, stopping short of eradicating the religion entirely, because all he wanted was to end it as a political threat by getting the Jesuit fathers to apostatize]].
12th Dec '16 11:52:28 AM Medinoc
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* In ''VideoGame/ShadowTacticsBladesOfTheShogun'', the {{Ninja}} Hayato will sometimes say this when stabbing an enemy from behind. Unlike [[{{Samurai}} Mugen]], he was merely ''hired'' by the Shogun.
24th Nov '16 9:19:11 PM Steven
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* VideoGame/TombRaider'' has one of Natla's henchmen say it's nothing personal towards Lara before he attempts to shoot her full of holes. Since this happens in the middle of the gameplay, Lara doesn't react while you have her shoot the man down.
23rd Nov '16 10:52:03 AM megarockman
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* It is not unknown for professional soldiers to feel this toward their [[WorthyOpponent counterpart]] on the other side. Not necessarily just because they viewed them as worthy opponents but because they realize that in another life they could have been friends. War is just a game of politics, the meaning of who is an enemy changes from one day to the next. Under those circumstances they realize it is petty to hold resentment towards an enemy now that the war is over. However, this depends on the strength of the propaganda in the war effort. During the UsefulNotes/ColdWar, many ''civilians'' felt that it totally ''was'' personal as a result of the RedScare. A ''very'' notable example of this were the [[https://en.wikipedia.org/wiki/Christmas_truce Christmas Truces]] where ally and axis soldiers decided to put business on hold, take a break from fighting, and just celebrate Christmas with each other. HumansAreSpecial, indeed.

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* It is not unknown for professional soldiers to feel this toward their [[WorthyOpponent counterpart]] on the other side. Not necessarily just because they viewed them as worthy opponents but because they realize that in another life they could have been friends. War is just a game of politics, the meaning of who is an enemy changes from one day to the next. Under those circumstances they realize it is petty to hold resentment towards an enemy now that the war is over. However, this depends on the strength of the propaganda in the war effort. During the UsefulNotes/ColdWar, many ''civilians'' felt that it totally ''was'' personal as a result of the RedScare. A ''very'' notable example of this were the [[https://en.wikipedia.org/wiki/Christmas_truce Christmas Truces]] Truces of 1914]] where ally and axis enemy soldiers at various locations along the Western Front decided to put business on hold, take a break from fighting, trying to kill each other, and just celebrate Christmas with each other. HumansAreSpecial, indeed.
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