History Main / NothingIsScarier

25th Mar '17 4:26:17 PM Odacon_Spy
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* Both shown and [[DiscussedTrope discussed]] throughout ''WebVideo/TwoBestFriendsPlay'''s playthrough of the indie-horror game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. Most of the video is just Pat walking around a big, dark, creepy old house with no threats whatsoever, save for the house's [[HellIsThatNoise creepy noises]] and atmosphere and the looming threat that there is something horrible locked up in the basement trying to get out. It's all put together so well, though, that both Pat and Matt them are genuinely unnerved, especially by the second night. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what the monster looks like or what happens next because the game immediately crashes and Pat uses this as an excuse to end the video before he has a heart attack]].

to:

* Both shown and [[DiscussedTrope discussed]] throughout ''WebVideo/TwoBestFriendsPlay'''s playthrough of the indie-horror game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. Most of the video is just Pat walking stumbling around a big, dark, creepy old house with no threats whatsoever, save for nothing scary happening, just the house's [[HellIsThatNoise creepy noises]] and atmosphere ambiance and the looming threat that there is something horrible locked up in the basement trying to get out. It's all put together so well, though, that both Pat and Matt them are is genuinely unnerved, especially by the second night. terrified. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what the monster looks like or what happens next because the game immediately crashes and crashes, which Pat uses this as an excuse to end the video before he has a heart attack]].
25th Mar '17 4:18:59 PM Odacon_Spy
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* The buildup to the Chief Scar’s raid (complete with [[GoryDiscretionShot murder and rape that can’t be shown onscreen]]) on the Edwards homestead in Creator/JohnFord’s ''Film/TheSearchers'' turns a scene that otherwise would have qualified as {{Narm}} into something that is effectively scary indeed. We already know what’s coming, for that’s been established by the absent members of the Edwards family realizing that they’ve been drawn into setting out on a scouting mission by the Comanche war party so that the older, female and child members of the family would be unprotected. But the victims themselves at first give little indication that they know what will happen (even though they obviously do), at first [[DissonantSerenity trying (and failing) to let on that anything is wrong at all]]. The eerie silence of the prairie – except for the bizarre cry of a prairie chicken – also contributes to the atmosphere. There’s also the boy’s plaintively voiced fear: “[[IWantMyMommy I wish Uncle Ethan]] [Creator/JohnWayne’s character] was here.” But worst of all is the slow emotional ungluing of the Edwards women – from nervous to frantic to terrified to [[IDontWantToDie hysterical]] to bitterly resigned to their fate – and all this before we see a single Comanche! The eventual violence is shown to us only as a smoking, charcoaled house, but we can imagine the rest vividly.

to:

* The buildup to the Chief Scar’s raid (complete with [[GoryDiscretionShot murder and rape that can’t be shown onscreen]]) on the Edwards homestead in Creator/JohnFord’s ''Film/TheSearchers'' turns a scene that otherwise would have qualified as {{Narm}} into something that is effectively scary indeed. We already know what’s coming, for that’s been established by the absent members of the Edwards family realizing that they’ve they’ve been drawn into setting out on a scouting mission by the Comanche war party so that the older, female and child members of the family would be unprotected. But the victims themselves at first give little indication that they know what will happen (even though they obviously do), at first [[DissonantSerenity trying (and failing) to let on that anything is wrong at all]]. The eerie silence of the prairie – except for the bizarre cry of a prairie chicken – also contributes to the atmosphere. There’s also the boy’s plaintively voiced fear: “[[IWantMyMommy I wish Uncle Ethan]] [Creator/JohnWayne’s character] was here.” But worst of all is the slow emotional ungluing of the Edwards women – from nervous to frantic to terrified to [[IDontWantToDie hysterical]] to bitterly resigned to their fate – and all this before we see a single Comanche! The eventual violence is shown to us only as a smoking, charcoaled house, but we can imagine the rest vividly.



* Both shown and [[DiscussedTrope discussed]] throughout ''WebVideo/TwoBestFriendsPlay'''s playthrough of the indie-horror game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. Most of the video is just Pat walking around a big, dark, creepy old house with no threats whatsoever, save for the house's [[HellIsThatNoise creepy noises]] and atmosphere and the looming threat that there is something horrible locked up in the basement trying to get out. It's all put together so well, though, that both Pat and Matt them are genuinely unnerved, especially by the second night. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what the monster looks like or what happens next because the game immediately crashes and Pat uses this as an excuse to end the video before he has a heart attack]].
-->'''Matt''': See, that's what horror games bring to the table: doing something with absolutely nothing.\\
'''Patt''': Yeah, the ''absence'' of "thing" is what's scary.\\
'''Matt''': The absence of a threat is the biggest threat.


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* Both shown and [[DiscussedTrope discussed]] throughout ''WebVideo/TwoBestFriendsPlay'''s playthrough of the indie-horror game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. Most of the video is just Pat walking around a big, dark, creepy old house with no threats whatsoever, save for the house's [[HellIsThatNoise creepy noises]] and atmosphere and the looming threat that there is something horrible locked up in the basement trying to get out. It's all put together so well, though, that both Pat and Matt them are genuinely unnerved, especially by the second night. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what the monster looks like or what happens next because the game immediately crashes and Pat uses this as an excuse to end the video before he has a heart attack]].
-->'''Matt''': See, that's what horror games bring to the table: doing something with absolutely nothing.\\
'''Patt''': Yeah, the ''absence'' of "thing" is what's scary.\\
'''Matt''': The absence of a threat is the biggest threat.
25th Mar '17 3:21:57 PM Odacon_Spy
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-->'''Pat:''' ''*absolutely terrified*'' IT'S JUST ''[[GhostButler DOORS OPENING]]!!''

to:

-->'''Pat:''' ''*absolutely terrified*'' IT'S JUST ''[[GhostButler DOORS OPENING]]!!''-->'''Matt''': See, that's what horror games bring to the table: doing something with absolutely nothing.\\
'''Patt''': Yeah, the ''absence'' of "thing" is what's scary.\\
'''Matt''': The absence of a threat is the biggest threat.
25th Mar '17 3:14:29 PM Odacon_Spy
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* A textbook example occurs when Matt and Pat of ''WebVideo/TwoBestFriendsPlay'' LP the indie game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. Most of the video is just Pat walking around a big, dark, creepy old house with no threats whatsoever, save for the house's [[HellIsThatNoise creepy noises]] and atmosphere and the looming threat that there is something horrible locked up in the basement trying to get out. It's all put together so well, though, that both of them are genuinely unnerved, especially by the second night. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what the monster looks like or what happens next because the game immediately crashes, which Pat uses as an excuse to end the video before he has a heart attack]].

to:

* A textbook example occurs when Matt Both shown and Pat [[DiscussedTrope discussed]] throughout ''WebVideo/TwoBestFriendsPlay'''s playthrough of ''WebVideo/TwoBestFriendsPlay'' LP the indie indie-horror game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. Most of the video is just Pat walking around a big, dark, creepy old house with no threats whatsoever, save for the house's [[HellIsThatNoise creepy noises]] and atmosphere and the looming threat that there is something horrible locked up in the basement trying to get out. It's all put together so well, though, that both of Pat and Matt them are genuinely unnerved, especially by the second night. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what the monster looks like or what happens next because the game immediately crashes, which crashes and Pat uses this as an excuse to end the video before he has a heart attack]].
25th Mar '17 2:43:46 PM TimeLordVictorious
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* ''Film/RogueOne'' has the rebels making their way to the ''Tantive IV'' with the Death Star plans, with victorious music playing in the background, all while they try to open a door that's jammed. Then the music stops, they hear creaking noises and turn around, facing the darkness behind them, guns aimed at whatever is coming aboard. [[spoiler: [[VaderBreath KHOHHHHH-CHOOOOO, KHOHHHHH-CHOOOOO]]. Cue a lightsaber igniting, revealing [[TheDreaded Darth Vader]], and the beginning of a MookHorrorShow as Vader slaughters all the rebels in his path, with the plans just barely being given to received by Princess Leia.]]
13th Mar '17 12:57:05 PM Gravidef
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* The Propeller Shakespeare Company, an [[GenderBender all-male]] Shakespearean troupe based in England, did this to remarkable effect in their production of ''Richard III.'' It was set in a BedlamHouse, and featured horrifically gory murders that kept escalating until someone was being [[UpToEleven eviscerated with a chainsaw]] in a barely-concealed GoryDiscretionShot. But the scariest murder of them all occurred with the two young princes. Richard hires an assassin to get rid of them; the Company imagined that assassin as a mute PsychopathicManchild with a broad, empty-eyed grin and toys sitting on his belt. The sequence played as follows: the princes (played by puppets) put on their nightcaps and went into a small space under a flight of stairs; the assassin emerged from the shadows and followed them; the stage was totally silent with the exception of a ticking clock...and then, after a minute, the assassin exited the space, now clutching the nightcaps. We have ''no idea'' what he did to the boys, or how long it took--our imaginations paint the picture for us, and it is terrifying.


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* "The Box," the first segment of the anthology film ''XX'', runs on this. A curious little boy asks an elderly man on a train what he is carrying inside of a box, and the old man lets him take a peek inside of it. After seeing it, the boy stops eating, and despite a pediatrician outright telling him that he'll die if he keeps starving himself, he doesn't care. Eventually, he shares what he saw in the box with both his sister and his father, who stop eating as well, leaving the mother the only survivor of the event. And we ''never find out what was in the box.'' What on Earth could be so horrible that it would do that to someone?
6th Mar '17 8:19:42 PM Odacon_Spy
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* A textbook example occurs when Matt and Pat of ''WebVideo/TwoBestFriendsPlay'' LP the indie game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. For most of the video there are no threats whatsoever, just Pat walking around a big, dark, creepy old house filled with [[HellIsThatNoise creepy noises]] and atmosphere and the persistent threat that there is something horrible locked up in the basement trying to get out, and this absolutely terrifies him. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what happens next or what the monster looks like because the game immediately crashes and Pat takes this as an excuse to end the LP before he has a heart attack]].
-->'''Pat:''' ''*genuinely scared* IT'S JUST [[GhostButler DOORS OPENING]]!!''

to:

* A textbook example occurs when Matt and Pat of ''WebVideo/TwoBestFriendsPlay'' LP the indie game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. For most Most of the video there are no threats whatsoever, is just Pat walking around a big, dark, creepy old house filled with no threats whatsoever, save for the house's [[HellIsThatNoise creepy noises]] and atmosphere and the persistent looming threat that there is something horrible locked up in the basement trying to get out, and this absolutely terrifies him. out. It's all put together so well, though, that both of them are genuinely unnerved, especially by the second night. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what happens next or what the monster looks like or what happens next because the game immediately crashes and crashes, which Pat takes this uses as an excuse to end the LP video before he has a heart attack]].
-->'''Pat:''' ''*genuinely scared* ''*absolutely terrified*'' IT'S JUST [[GhostButler ''[[GhostButler DOORS OPENING]]!!''
6th Mar '17 8:09:32 PM intastiel
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* In the ''[[Literature/AncillaryJustice Imperial Radch]]'' series, Ghaon's solar system is surrounded by an invisible, undetectable, inexplicable phenomenon called the Crawl. All the characters or readers know is that any ship that tries to Gate past it, open communications within it, or stray from ''very'' secret safe paths through will be destroyed -- or left floating, dead and derelict, with no signs of distress.


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* In the ''[[Literature/AncillaryJustice Imperial Radch]]'' series, Ghaon's solar system is surrounded by an invisible, undetectable, inexplicable phenomenon called the Crawl. All the characters or readers know is that any ship that tries to bypass it with Gate travel, open communications within it, or stray from ''very'' secret safe paths through will be destroyed -- or left floating, dead and derelict, with no signs of distress.
6th Mar '17 8:07:49 PM intastiel
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Added DiffLines:

* In the ''[[Literature/AncillaryJustice Imperial Radch]]'' series, Ghaon's solar system is surrounded by an invisible, undetectable, inexplicable phenomenon called the Crawl. All the characters or readers know is that any ship that tries to Gate past it, open communications within it, or stray from ''very'' secret safe paths through will be destroyed -- or left floating, dead and derelict, with no signs of distress.
1st Mar '17 11:55:33 AM Odacon_Spy
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Added DiffLines:

* A textbook example occurs when Matt and Pat of ''WebVideo/TwoBestFriendsPlay'' LP the indie game ''[[https://www.youtube.com/watch?v=LVC6LMLnJaM Phobia]]''. For most of the video there are no threats whatsoever, just Pat walking around a big, dark, creepy old house filled with [[HellIsThatNoise creepy noises]] and atmosphere and the persistent threat that there is something horrible locked up in the basement trying to get out, and this absolutely terrifies him. At the end of the video, Pat heads down to the basement to confront the monster, the basement door bursts open and [[spoiler:we never find out what happens next or what the monster looks like because the game immediately crashes and Pat takes this as an excuse to end the LP before he has a heart attack]].
-->'''Pat:''' ''*genuinely scared* IT'S JUST [[GhostButler DOORS OPENING]]!!''
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