History Main / NotQuiteFlight

19th May '18 1:52:32 AM DiamondJim
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* ''Series/WonderWoman'': Wonder Woman could leap over trees and to the upper stories of buildings. For flight, she used her [[CoolPlane invisible jet]].
29th Apr '18 1:20:49 PM nombretomado
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* Film/DCExtendedUniverse:

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* Film/DCExtendedUniverse:Franchise/DCExtendedUniverse:
1st Apr '18 8:33:43 AM DarkStorm
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* ''VideoGame/CityOfHeroes'' characters get jump jets, rocket packs, when they're of too low a level to fly. They get hover as their first step toward flying.

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* ''VideoGame/CityOfHeroes'' characters get jump jets, jetpacks, rocket packs, boards, or even flying carpets when they're of too low a level to fly. They fly. (However, Issue 21 lowered the level and removed the previous-power requirements to get hover as their first step toward flying.Fly, so any character could fly from level 6 if they wanted)
29th Mar '18 6:50:26 AM Ninetails2000
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** One of the more [[GoodBadBugs useful]] glitches in SonicTheHedgeHog2006 is a variant of this dubbed the Telefling. It involves playing as Silver and using [[MindOverMatter Psychokinesis]] to grab up an object while at the same time jumping onto it. With the right timing, Silver will land on the object, making it stick to his feet and grab it at the same time, which makes the game freak out because it tries to set the object up and above Silver's head. With a smooth enough object to keep from falling off and some delicate maneuvering to change Silver's orientation, you can do things like [[https://youtu.be/kqKA4KUfgW0?t=12s flying around the back of stage sections to the loading triggers for the next act.]] and even fly to areas that Silver is usually forbidden to go to.
27th Feb '18 7:41:19 PM vexusdylandasecond
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** Asia can create dandelion fluffs to slowly descend.
26th Feb '18 7:07:24 PM vexusdylandasecond
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* ''WebAnimation/DSBTInsaniT'': Martha can fly on chilling mist, which other characters don't understand at all.
16th Feb '18 1:04:16 AM Theharbo
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** ComicBook/TheMightyThor swings {{Mjolnir}} around his head and then releases it with it still attached to his wrist. The momentum then carries him half way across the world. Sure, that would work... no, really, it would work. It would take some epic deltoids though or maybe [[AWizardDidIt a magic hammer.]] Thor has both. Though his inability to fly depends entirely on who happens to be writing him at the moment. It's possible that they might still stick with the "I throw my hammer!" bit but the way it's portrayed there's no way it could be anything ''but'' true flight. In some other media he's shown to be able to achieve true flight, though normally by summoning wind or the power of Mjolnir to levitate him.

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** ComicBook/TheMightyThor swings {{Mjolnir}} around his head and then releases it with it still attached to his wrist. The momentum then carries him half way across the world. Sure, that would work... no, really, ''[[SincerityMode it would work. It work]]''. Granted, it would take some epic deltoids though or maybe [[AWizardDidIt a magic hammer.]] hammer]] to avoid your arm being torn off, but Thor has both. Though his inability to fly depends entirely on who happens to be writing him at the moment. It's possible that they might still stick with the "I throw my hammer!" bit but the way it's portrayed there's no way it could be anything ''but'' true flight. In some other media he's shown to be able to achieve true flight, though normally by summoning wind or the power of Mjolnir to levitate him.
4th Jan '18 10:55:56 PM merotoker
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* Similar to the Hulk, (see below) Saitama from ''WebComic/OnePunchMan'' can't actually fly, but he ''can'' leap so far, high, and fast and land unscathed that you may as well call it flying. He even used this to get from the top of a building to a spaceship above the city. It might even be more impressive than Hulk's jump-flying since Saitama is such an unassuming figure compared to him. He's capable of [[spoiler:flying from the Moon back to Earth in a single bound.]]
* ''Manga/MyHeroAcademia'': Several Quirks can be used to propel one's self in the air. For example, Bakugou uses the momentum of his {{Hand Blast}}s to push himself upwards, while Uraraka can use her [[GravityMaster powers]] on herself to float.

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* Similar to the Hulk, (see below) Saitama from ''WebComic/OnePunchMan'' can't actually fly, but he ''can'' leap so far, high, and fast and land unscathed that you may as well call it flying. He even used this to get from the top of a building to a spaceship above the city. It might even be more impressive than Hulk's jump-flying since Saitama is such an unassuming figure compared to him. He's capable of [[spoiler:flying from the Moon back to Earth in a single bound.]]
bound]].
* ''Manga/MyHeroAcademia'': Several Quirks quirks can be used to propel one's self in the air. For example, Bakugou uses the momentum of his {{Hand Blast}}s to push himself upwards, while Uraraka can use her [[GravityMaster powers]] on herself to float. \n



* ComicBook/PlasticMan, just like [[ComicBook/FantasticFour Mr Fantastic]] or [[Comicbook/CaptainCarrotAndHisAmazingZooCrew Rubberduck]] and other people with shapeshifting or RubberMan powers, will sometimes shift into a glider or parachute to at least glide.
* Franchise/TheFlash has a rarely used ability to walk on air (though it doesn't explain one instance of Barry running through ''the vacuum of space''), explained as consciously lessening a Main/RequiredSecondaryPower (the "speed aura") that normally counteracts the huge amount of air resistance the Flash should encounter (he doesn't usually create a sonic boom or leave a fiery trail like a meteor due to the same effect). With the effect dialed down under his feet, he can move his legs fast enough for the air resistance to give him traction. The [[LegacyCharacter older Flash, Jay Garrick]] specifically, would rapidly move his legs, building up air pressure under him to float when he was dropped by one of his fellow heroes.

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* ComicBook/PlasticMan, just like [[ComicBook/FantasticFour Mr Mr. Fantastic]] or [[Comicbook/CaptainCarrotAndHisAmazingZooCrew Rubberduck]] and other people with shapeshifting or RubberMan powers, will sometimes shift into a glider or parachute to at least glide.
* Franchise/TheFlash has a rarely used ability to walk on air (though it doesn't explain one instance of Barry running through ''the vacuum of space''), explained as consciously lessening a Main/RequiredSecondaryPower {{Required Secondary Power|s}} (the "speed aura") that normally counteracts the huge amount of air resistance the Flash should encounter (he doesn't usually create a sonic boom or leave a fiery trail like a meteor due to the same effect). With the effect dialed down under his feet, he can move his legs fast enough for the air resistance to give him traction. The [[LegacyCharacter older Flash, Jay Garrick]] specifically, would rapidly move his legs, building up air pressure under him to float when he was dropped by one of his fellow heroes.



* During his latter days of the Marv Wolfman run on The New Titans (formerly New Teen Titans), Nightwing altered his costume, removing the high collar/open chest and adding small glider wings. They were rarely used and disposed of when he changed costumes for his solo career.

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* During his latter days of the Marv Wolfman run on [[ComicBook/TeenTitans The New Titans Titans]] (formerly New Teen Titans), Nightwing altered his costume, removing the high collar/open chest and adding small glider wings. They were rarely used and disposed of when he changed costumes for his solo career.



* Originally, Hay Lin of ''ComicBook/{{WITCH}}'' didn't fly but simply used her power over air to lift and propel herself-rather notable because she and the other Guardians of Kandrakar ''[[PowerGivesYouWings did]]'' [[PowerGivesYouWings have wings in their transformed forms]], [[WingsDoNothing but they were useless]] until the power-up of the New Power Saga (Hay Lin can still fly higher and faster thanks to the wind). {{Averted}} in the [[WesternAnimation/{{WITCH}} animated adaptation]], where the wings give them flight abilities since the start.

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* Originally, Hay Lin of ''ComicBook/{{WITCH}}'' didn't fly but simply used her power over air to lift and propel herself-rather notable because she and the other Guardians of Kandrakar ''[[PowerGivesYouWings did]]'' [[PowerGivesYouWings have wings in their transformed forms]], [[WingsDoNothing but they were useless]] until the power-up of the New Power Saga (Hay Lin can still fly higher and faster thanks to the wind). {{Averted}} {{Averted|Trope}} in the [[WesternAnimation/{{WITCH}} animated adaptation]], where the wings give them flight abilities since the start.



* In the Film/DCExtendedUniverse, Franchise/WonderWoman has been confirmed to just be able to "leap tall buildings in a single bound", instead of flying.
** Likewise, Doomsday in ''Film/BatmanVSupermanDawnOfJustice'' can't fly, but can make superhuman leaps, allowing him to jump to the top of a LexCorp skyscraper InASingleBound, and easily catch up to the Batplane.

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* In the Film/DCExtendedUniverse, Film/DCExtendedUniverse:
**
Franchise/WonderWoman has been confirmed to just be able to "leap tall buildings in a single bound", instead of flying.
** Likewise, Doomsday in ''Film/BatmanVSupermanDawnOfJustice'' can't fly, but can make superhuman leaps, allowing him to jump to the top of a LexCorp [=LexCorp=] skyscraper InASingleBound, and easily catch up to the Batplane.






* In contrast to her comics counterpart, the titular ''Series/JessicaJones'' describes her ability as "controlled falling".

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* In contrast to her comics counterpart, the titular ''Series/JessicaJones'' Series/JessicaJones2015 describes her ability as "controlled falling".



* ''TabletopGame/Warhammer40000''

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* ''TabletopGame/Warhammer40000''''TabletopGame/Warhammer40000'':



** Flying Monstrous Creatures ZigZags this trope, being cully capable of {{Flight}}, but have the option of moving along the ground as a Jump Monstrous Creature. Usually, the player will have to choose the tradeoff of being safer and more mobile in the air but prone to [[CrashCourseLanding crashing]] and risking death or more grievous injury, or being on the ground and being more prone to enemy fire and better able to bring firepower or musclepower onto the field.

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** ZigZaggingTrope with Flying Monstrous Creatures ZigZags this trope, Creatures, being cully fully capable of {{Flight}}, but have having the option of moving along the ground as a Jump Monstrous Creature. Usually, the player will have to choose the tradeoff of being safer and more mobile in the air but prone to [[CrashCourseLanding crashing]] and risking death or more grievous injury, or being on the ground and being more prone to enemy fire and better able to bring firepower or musclepower onto the field.



* ''Franchise/{{Pokemon}}''
** Dodrio (which doesn't even have wings) seems to use Fly by jumping really high. In the 3D games, a Dodrio using this move will be shown ''running in place'' about 30 feet above ground to keep aloft while waiting for the opponent to make a move. Webcomic/AwkwardZombie offers an [[http://www.awkwardzombie.com/index.php?page=0&comic=030711 alternate explanation.]]

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* ''Franchise/{{Pokemon}}''
''Franchise/{{Pokemon}}'':
** Dodrio (which doesn't even have wings) seems to use Fly by jumping really high. In the 3D games, a Dodrio using this move will be shown ''running in place'' about 30 feet above ground to keep aloft while waiting for the opponent to make a move. Webcomic/AwkwardZombie ''Webcomic/AwkwardZombie'' offers an [[http://www.awkwardzombie.com/index.php?page=0&comic=030711 alternate explanation.]]



* ''Franchise/SonicTheHedgehog''

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* ''Franchise/SonicTheHedgehog''''Franchise/SonicTheHedgehog'':



** Rouge tends to zig-zag with this. In some [[SonicHeroes playable appearances]] and [[GameplayAndStorySegregation all of the time when it comes to her general depiction]], she's capable of full, sustained flight using her wings[[ArtisticLicensePhysics (To the point that she's often capable of hovering around by just fluttering her wings without any sort of flapping)]]. However when it comes to gameplay, she more often than not is restricted to gliding like Knuckles.

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** Rouge tends to zig-zag with this. In some [[SonicHeroes [[VideoGame/SonicHeroes playable appearances]] and [[GameplayAndStorySegregation all of the time when it comes to her general depiction]], she's capable of full, sustained flight using her wings[[ArtisticLicensePhysics (To the point that she's often capable of hovering around by just fluttering her wings without any sort of flapping)]]. However when it comes to gameplay, she more often than not is restricted to gliding like Knuckles.



* In ''VideoGame/BatmanArkhamCity'' Batman can use his improved GrapplingHookPistol and cape to move through the city much easier than he did in the [[VideoGame/BatmanArkhamAsylum first game]]. By diving and using the grapple to increase his speed and altitude, Bats has essentially gained Spider-Man's web swinging ability.
** Lampshaded in one of Riddler's comments in ''VideoGame/BatmanArkhamKnight'': he notes that bats are the only flying mammals, only to point out Batman ''glides'' and is thus more of a squirrel.

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* In ''VideoGame/BatmanArkhamCity'' Batman can use his improved GrapplingHookPistol and cape to move through the city much easier than he did in the [[VideoGame/BatmanArkhamAsylum first game]]. By diving and using the grapple to increase his speed and altitude, Bats has essentially gained Spider-Man's web swinging ability.
**
ability. Lampshaded in one of Riddler's comments in ''VideoGame/BatmanArkhamKnight'': he notes that bats are the only flying mammals, only to point out Batman ''glides'' and is thus more of a squirrel.



* In both ''VideoGame/{{Prototype}}'' games, the characters gains a power that allows them to sustain brief gliding. It can be lengthened with a couple of special moves, but eventually what's gone up ''will'' come down.

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* In both ''VideoGame/{{Prototype}}'' games, the characters gains gain a power that allows them to sustain brief gliding. It can be lengthened with a couple of special moves, but eventually what's gone up ''will'' come down.



* In ''VideoGame/SaintsRowIV'' shortly after you get the Super Jump ability, you can purchase the ability to dash in midair and glide in an X-formation by holding down the Super Speed button.
** ''SaintsRowGatOutOfHell'' improves upon this by giving you wings and [[WesternAnimation/{{Gargoyles}} gargoyle-esque]] gliding which you can extend the duration of by diving to gain momentum and a limited number of wing flaps. It is tied to your stamina meter, so infinite flight isn't really a possibility, but this can be mitigated through upgrades.

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* ''VideoGame/SaintsRow'':
**
In ''VideoGame/SaintsRowIV'' shortly after you get the Super Jump ability, you can purchase the ability to dash in midair and glide in an X-formation by holding down the Super Speed button.
** ''SaintsRowGatOutOfHell'' ''VideoGame/SaintsRowGatOutOfHell'' improves upon this by giving you wings and [[WesternAnimation/{{Gargoyles}} gargoyle-esque]] gliding which you can extend the duration of by diving to gain momentum and a limited number of wing flaps. It is tied to your stamina meter, so infinite flight isn't really a possibility, but this can be mitigated through upgrades.



* ''VideoGame/PonyIsland'': [[spoiler:The Pony Wings, which gift your pony with the ability to glide over gaps and obstacles by holding the Jump button in midair.]]

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* ''VideoGame/PonyIsland'': [[spoiler:The Pony Wings, which gift your pony with the ability to glide over gaps and obstacles by holding the Jump button in midair.]]midair]].



* In "I Am Legion" of ''[[WesternAnimation/JusticeLeagueUnlimited Justice League]]'', Fire is carrying Flash after bailing out of their Javelin [[ItMakesSenseInContext while battling robot condors]]. Flash tells Fire to drop him so that she can go help Hawkgirl, who is struggling in her battle with one of the condors, and Fire reluctantly does so [[TheCharmer after Flash gives her a smile and tells her to trust him]]. When Fire mentions this to Shayera, she says, "You know he can't fly, right?" He manages to improvise a quick way to "fly" on the way down:

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* In "I Am Legion" of ''[[WesternAnimation/JusticeLeagueUnlimited Justice League]]'', ''WesternAnimation/JusticeLeagueUnlimited'', Fire is carrying Flash after bailing out of their Javelin [[ItMakesSenseInContext while battling robot condors]]. Flash tells Fire to drop him so that she can go help Hawkgirl, who is struggling in her battle with one of the condors, and Fire reluctantly does so [[TheCharmer after Flash gives her a smile and tells her to trust him]]. When Fire mentions this to Shayera, she says, "You know he can't fly, right?" He manages to improvise a quick way to "fly" on the way down:



* Multi Man of ''[[WesternAnimation/FrankensteinJr The Impossibles]]'' can "fly" by duplicating himself, disappearing, duplicating himself, disappearing, and so on.

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* Multi Man of ''[[WesternAnimation/FrankensteinJr The Impossibles]]'' ''WesternAnimation/TheImpossibles'' can "fly" by duplicating himself, disappearing, duplicating himself, disappearing, and so on.



* ''WesternAnimation/XiaolinShowdown''

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* ''WesternAnimation/XiaolinShowdown''''WesternAnimation/XiaolinShowdown'':
3rd Jan '18 11:34:06 AM Ninetails2000
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** Rouge gets this later in the series. Not to mention Amy's hammer-propelled-floating... ness, in ''VideoGame/SonicHeroes''.
** For that matter, nearly every playable character to date has been able to soar vast distances through the air by going off ramps. This is more evident in the 3-D games (especially ''VideoGame/SonicHeroes''), though some of the more recent 2-D games have had this too.

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** Rouge gets this later in tends to zig-zag with this. In some [[SonicHeroes playable appearances]] and [[GameplayAndStorySegregation all of the series. Not time when it comes to mention her general depiction]], she's capable of full, sustained flight using her wings[[ArtisticLicensePhysics (To the point that she's often capable of hovering around by just fluttering her wings without any sort of flapping)]]. However when it comes to gameplay, she more often than not is restricted to gliding like Knuckles.
** On and off,
Amy's hammer-propelled-floating... ness, been able to use her hammer to momentarily hover or glide in the air since ''VideoGame/SonicHeroes''.
** All the power type characters in ''VideoGame/SonicHeroes'' can perform some kind of gliding technique. They can also use air currents from giant fans to gain height and speed to cover more horizontal distance.
** This is how Flight types are portrayed in ''VideoGame/SonicRiders''. They're able to lift off from ramps and maintain altitude and speed for a few moments but unless they hit a Dash Ring to give them an extra boost, the best they can do is lazily float back to the ground.
** For that matter, nearly every playable character to date has been able to soar vast distances through the air by going off ramps.ramps and hitting springs. This is more evident in the 3-D games (especially ''VideoGame/SonicHeroes''), though some of the more recent 2-D games have had this too.
20th Nov '17 7:03:05 PM wolftickets1969
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* In ''VideoGame/FarCry'', the Hang Glider has no way of gaining height due to the lack of updraft physics, so you can only glide downwards.
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