History Main / NotDrawnToScale

27th Nov '17 6:25:24 AM Cryoclaste
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** Possibly the worst case of this is Olimar in ''VideoGame/SuperSmashBros'', who is about and inch and a half tall in his native ''{{Pikmin}}'' series and yet is just barely smaller than most other characters in the roster.

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** Possibly the worst case of this is Olimar in ''VideoGame/SuperSmashBros'', who is about and inch and a half tall in his native ''{{Pikmin}}'' ''VideoGame/{{Pikmin}}'' series and yet is just barely smaller than most other characters in the roster.
10th Nov '17 7:46:47 AM 64SuperNintendo
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[[folder:Anime & Manga]]

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[[folder:Anime & and Manga]]
29th Aug '17 5:53:56 PM MBG
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* The ape in ''Film/KingKong1933'' ia taller in the city than on Skull Island. The life-size hand and head replicas were also not to the same scale.

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* The ape in ''Film/KingKong1933'' ia is taller in the city than on Skull Island. The life-size hand and head replicas were also not to the same scale.scale.
* When West End Games created ''TabletopGame/StarWarsD6'', they wrote up the sizes for a large number of ships and vehicles. Problem was, they basically pulled the numbers for them out of their butts, rather than attempting to scale through images (which, to be fair, they had to; it was 1987). Most early ''Franchise/StarWarsLegends'' material used the RPG books as a source, which led to their rather odd sizing choices often spreading to other stories. Probably the most infamous is the sizing for the Executor, which was guessed by West End to be about eight kilometers long (compared to 1.6-kilometer Star Destroyers). This is really hard to swallow if you look at [[https://i.imgur.com/SCT6b3X.jpg any given picture]] of the Executor next to a Star Destroyer, with it easily dwarfing them at least ten times over. Executor's official length ended up changing multiple times, being sized up to 11.6 as an attempted compromise before finally being nailed down at 19 kilometers. This was stated in-universe to be the result of confusing intel; there were multiple Executor projects, some of which were fake, and some versions of the project had it being far smaller than it ended up being, which was the version that got dug up by the Rebels and distributed.
10th Jun '17 12:49:04 AM Az_Tech341
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As a general rule, the depictions of the size, age, or other aspects of characters and objects in fiction are not particularly consistent. This is in large part due to the fact that people without the right training often have a difficult time scaling how large some objects are relative to others, and considering how difficult it is to gain this kind of depth perception, it's somewhat understandable that many artists just do the best they can and don't do the research.

Clever writers will often recognize these limitations by deliberately avoiding clearly classifying character's traits like [[VagueAge age]], height, power, or minor biographical information -- these technical features seldom relate directly to the narrative so they can often get away with it. Unfortunately, if someone else involved with the production wants to use these statistics for some other facet like merchandise, they can end up being defined inaccurately anyway. For some fans this can turn into SeriousBusiness.

Contradictions arising from the implications of this trope can get involved in pretty much any facet of fiction involving [[WritersCannotDoMath math]], from DawsonCasting to [[PowerLevel bizarre tiers of superpowers]]. Sorting algorithm tropes can mitigate this to a large extent, as it avoids measuring anything objectively by instead only measuring things relative to other fictional objects. Even then, size and height is a consistent problem area, as most mundane objects do have general sizes, even if the writers forget this.

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As a general rule, the depictions of the size, age, or other aspects of characters and objects in fiction are not particularly consistent. This is in large part due to the fact that people without the right training often have a difficult time scaling how large some objects are relative to others, and and, considering how difficult it is to gain this kind of depth perception, it's somewhat understandable that many artists just do the best they can and don't do the research.

Clever writers will often recognize these limitations by deliberately avoiding clearly classifying character's traits like [[VagueAge age]], height, power, or minor biographical information -- these technical features seldom relate directly to the narrative so they can often get away with it. Unfortunately, if someone else involved with the production wants to use these statistics for some other facet like merchandise, they can end up being defined inaccurately anyway. For some fans fans, this can turn into SeriousBusiness.

Contradictions arising from the implications of this trope can get involved in pretty much any facet of fiction involving [[WritersCannotDoMath math]], from DawsonCasting to [[PowerLevel bizarre tiers of superpowers]]. Sorting algorithm tropes can mitigate this to a large extent, as it avoids measuring anything objectively by instead only measuring things relative to other fictional objects. Even then, size and height is are a consistent problem area, as most mundane objects do have general sizes, even if the writers forget this.
16th May '17 6:00:02 PM nombretomado
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* The ''TwistedMetal'' series has this in spades. The most notable instance is probably when Axel, a man on a platform stuck between two giant wheels, drives next to the "civilians" in the game, and appears about four or five times taller than they are. He, the motorbike guy, and other "small" vehicles are all as tall as most ''houses''.

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* The ''TwistedMetal'' ''VideoGame/TwistedMetal'' series has this in spades. The most notable instance is probably when Axel, a man on a platform stuck between two giant wheels, drives next to the "civilians" in the game, and appears about four or five times taller than they are. He, the motorbike guy, and other "small" vehicles are all as tall as most ''houses''.
8th Jan '17 1:30:40 PM nombretomado
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* An interesting art mistake occurred in ''TheUltimates 3'', in which Wolverine was drawn as smaller than the male Ultimate members. While his main universe version is supposed to be small, in the Ultimate Universe he was officially stated to be 1.81 meters (a skosh under six feet) tall from the very start. As this was one of many errors which saw the 616 versions of the characters transposed onto the Ultimate universe versions in one way, shape or form, it's possible that this one is down to research failure on the part of the artist and / or writer.

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* An interesting art mistake occurred in ''TheUltimates ''ComicBook/TheUltimates 3'', in which Wolverine was drawn as smaller than the male Ultimate members. While his main universe version is supposed to be small, in the Ultimate Universe he was officially stated to be 1.81 meters (a skosh under six feet) tall from the very start. As this was one of many errors which saw the 616 versions of the characters transposed onto the Ultimate universe versions in one way, shape or form, it's possible that this one is down to research failure on the part of the artist and / or writer.
3rd Sep '16 4:16:51 PM rjd1922
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* Supposedly in ''VideoGame/{{Bully}}'', Petey Kowlaski is short for a boy of 15. This would not be a problem if Jimmy and Gary weren't so (relatively speaking) close to his height. Either Jimmy and Gary are short too or the female students at the school are about 6'5" each. Girls do tend to be taller than boys at that age, earlier puberty making them grow sooner but not as much. Probably not that tall, though.

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* Supposedly in ''VideoGame/{{Bully}}'', Petey Kowlaski Kowalski is short for a boy of 15. This would not be a problem if Jimmy and Gary weren't so (relatively speaking) close to his height. Either Jimmy and Gary are short too or the female students at the school are about 6'5" each. Girls do tend to be taller than boys at that age, earlier puberty making them grow sooner but not as much. Probably not that tall, though.
30th Aug '16 11:09:25 PM trixus
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** Played with in the rematch against Ojou where Sakuraba seems even taller than usual which Musashi explains that simply by changing his posture to a more confident one he can make himself look taller, [[http://mangafox.me/manga/eyeshield_21/c213/3.html Suzuna doesn't have much chance.]]

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** Played with in the rematch against Ojou where Sakuraba seems even taller than usual which Musashi explains that simply by changing his posture to a more confident one he can make himself look taller, [[http://mangafox.me/manga/eyeshield_21/c213/3.html Suzuna doesn't have much chance.]]attempts hilariously fails]]
30th Aug '16 11:08:05 PM trixus
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Added DiffLines:

** Played with in the rematch against Ojou where Sakuraba seems even taller than usual which Musashi explains that simply by changing his posture to a more confident one he can make himself look taller, [[http://mangafox.me/manga/eyeshield_21/c213/3.html Suzuna doesn't have much chance.]]
6th Aug '16 3:12:07 PM GlitteringFlowers
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* The infamous football fields in ''Manga/CaptainTsubasa'', whose depicted length is based on the emotional state of its protagonists. On a decisive game, the field has been calculated to become ''10 kilometers long''.

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* ''Manga/CaptainTsubasa'':
**
The series has rather infamous football fields in ''Manga/CaptainTsubasa'', whose depicted length is based on the emotional state of its protagonists. On a decisive game, the field has been calculated to become ''10 kilometers long''.long''.
** The actual characters don't look much better, as the largest guys like Jitou or Hyuuga or Nakanishi can easily morph into ''giants'' when the focus is on them.
* ''Manga/CaptainTsubasa's'' "successor", ''Anime/HungryHeartWildStriker'', is somewhat less exaggerated... emphasis on ''somewhat''. At times the protagonist Kyousuke Kanou is shown as tall but more or less realistically so, but at others he's drawn so huge that he barely fits in a normal Japanese car.
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