History Main / NotCompletelyUseless

17th Aug '16 8:16:35 AM Malady
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* In the web novel ''Ark'' the main character learns Survival Cooking, a skill which lets him produce food items from foraged material. Most of the "food" produced in this manner has detrimental effects, such as inflicting paralysis, releasing a literally sickening odor, or making you ''hungrier''. However he soon realizes this can be weaponized, feeding paralysis food to powerful enemies, rendering enemies too ill to fight with smell, and getting additional food buffs by making himself hungrier.

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* In the web novel ''Ark'' ''Literature/{{Ark}}'' the main character learns Survival Cooking, a skill which lets him produce food items from foraged material. Most of the "food" produced in this manner has detrimental effects, such as inflicting paralysis, releasing a literally sickening odor, or making you ''hungrier''. However he soon realizes this can be weaponized, feeding paralysis food to powerful enemies, rendering enemies too ill to fight with smell, and getting additional food buffs by making himself hungrier.
10th Aug '16 4:09:58 AM Chabal2
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* ''VideoGame/ChronoTrigger'' has items that induce the Berserk status on the PCs, meaning they automatically attack and don't take orders. [[AttackAttackAttack While this sounds like a very bad idea in theory]], it's a godsend for NewGamePlus runs: since your PCs will be at endgame levels and making every attack a OneHitKill, random battles will go by much faster without the need to give individual orders.
29th Jul '16 10:48:57 AM Morgenthaler
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* The emerald swords of ''LandsOfLore'' cause little to zero damage to all enemies, can't be sold (shopkeepers will refuse to buy them) and seem to be of no use until you enter the White Tower, as they're pretty effective against ghosts, who are impervious to normal weapons. They're also very useful in one floor of [[TheVeryDefinitelyFinalDungeon Castle Cimmeria]], which is teeming with ghost Cabal warriors.

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* The emerald swords of ''LandsOfLore'' ''VideoGame/LandsOfLore'' cause little to zero damage to all enemies, can't be sold (shopkeepers will refuse to buy them) and seem to be of no use until you enter the White Tower, as they're pretty effective against ghosts, who are impervious to normal weapons. They're also very useful in one floor of [[TheVeryDefinitelyFinalDungeon Castle Cimmeria]], which is teeming with ghost Cabal warriors.
24th Jul '16 10:26:16 AM MrGuy
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* The Monography Gun from ''VideoGame/RogueLegacy''. What does it do? It creates platforms to stand on. When do you use it? The WakeUpCallBoss, [[spoiler: after freezing the waterfall on Juraika and the first stage of the final boss.]] You don't need to use it again after that and all it does is take up inventory space. Oh, and if you jump on a platform [[GoombaStomp floating over an enemy]] it deals a PercentDamageAttack which makes it useful when fighting Mimics.

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* The Monography Gun from ''VideoGame/RogueLegacy''.''VideoGame/RogueGalaxy''. What does it do? It creates platforms to stand on. When do you use it? The WakeUpCallBoss, [[spoiler: after freezing the waterfall on Juraika and the first stage of the final boss.]] You don't need to use it again after that and all it does is take up inventory space. Oh, and if you jump on a platform [[GoombaStomp floating over an enemy]] it deals a PercentDamageAttack which makes it useful when fighting Mimics.
23rd Jul '16 5:00:15 PM nombretomado
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* In ''[[CasperTheFriendlyGhost Casper]]: A Haunting 3D Challenge'' you collect fool's gold coins throughout the game. Through most of the game they appear useless, until the final boss fight where you have to drop them around to distract Carrigan.

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* In ''[[CasperTheFriendlyGhost ''[[WesternAnimation/CasperTheFriendlyGhost Casper]]: A Haunting 3D Challenge'' you collect fool's gold coins throughout the game. Through most of the game they appear useless, until the final boss fight where you have to drop them around to distract Carrigan.
21st Jul '16 11:43:11 AM MrUnderhill
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** In ''VideoGame/MetroidPrime'', all of the charge combos work like this:

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** In ''VideoGame/MetroidPrime'', all of the charge combos (besides the [[BoringButPractical generally-useful]] Super Missile) work like this:
28th Jun '16 6:30:49 AM longWriter
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** The Mega Man 3 (DOS) game's final boss had weaknesses at various stages to the Shark Boomerang or the Water Shooter, both very short-range weapons.



** [[StopHelpingMe Insight Psynergy]] has a different effect if used on [[ThatOnePuzzle the infamous Capricorn puzzle]]. Instead of the usual useless "[[CaptainObvious this object can be affected with Move]]", it highlights a path for each statue that will solve the puzzle, which is pretty handy if a little FridgeLogic-inducing.

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** [[StopHelpingMe [[AnnoyingVideoGameHelper Insight Psynergy]] has a different effect if used on [[ThatOnePuzzle the infamous Capricorn puzzle]]. Instead of the usual useless "[[CaptainObvious this object can be affected with Move]]", it highlights a path for each statue that will solve the puzzle, which is pretty handy if a little FridgeLogic-inducing.
17th Jun '16 4:54:25 AM REV6Pilot
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* The emerald swords of ''LandsOfLore'' cause little to zero damage to all enemies and seem to be of no use until you enter the White Tower, there they're pretty effective against the ghosts, who are impervious to normal weapons.

to:

* The emerald swords of ''LandsOfLore'' cause little to zero damage to all enemies enemies, can't be sold (shopkeepers will refuse to buy them) and seem to be of no use until you enter the White Tower, there as they're pretty effective against the ghosts, who are impervious to normal weapons.weapons. They're also very useful in one floor of [[TheVeryDefinitelyFinalDungeon Castle Cimmeria]], which is teeming with ghost Cabal warriors.
7th Jun '16 11:46:20 AM thatother1dude
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** In the early days of raiding, Hunters received a new ability, Tranquilizing Shot. Its only use was to remove frenzy effects found on some of the bosses (which would make them much stronger). Ironically, due to issues Hunters had, this one trick made Hunters much more likely to even get into raids. The second expansion finally gives it a broader range of uses, even against other players. A similar case was the Mage spell Detect Magic (shows active buffs on the target) which was very helpful on some bosses that required the raid to dispel certain effects otherwise hard to see, but in this case, the spell was eventually removed (and buffs made always visible).

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** In the early days of raiding, Hunters received a new ability, Tranquilizing Shot. Its only use was to remove frenzy effects found on some of the bosses (which would make them much stronger). Ironically, due Due to issues Hunters had, this one trick made Hunters much more likely to even get into raids. The second expansion finally gives it a broader range of uses, even against other players. A similar case was the Mage spell Detect Magic (shows active buffs on the target) which was very helpful on some bosses that required the raid to dispel certain effects otherwise hard to see, but in this case, the spell was eventually removed (and buffs made always visible).
25th May '16 10:36:38 PM BigKlingy
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* The Devil Axe in ''[[VideoGame/FireEmblemElibe]]'' is very powerful, but has a high chance of [[CriticalFailure backfiring and damaging its user instead]]. In a game with FinalDeath, this makes it very impractical as an actual weapon. (Especially since the more damage you're dealing with it, the more dangerous a potential backfire is, ESPECIALLY if you critical) However, it does give a very high amount of Weapon Exp compared to other axes, so it can be useful to raise a character's Axe rank quickly.
* ''[[VideoGame/FireEmblemTellius]]''

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* The Devil Axe in ''[[VideoGame/FireEmblemElibe]]'' ''VideoGame/FireEmblemElibe'' is very powerful, but has a high chance of [[CriticalFailure backfiring and damaging its user instead]]. In a game with FinalDeath, this makes it very impractical as an actual weapon. (Especially since the more damage you're dealing with it, the more dangerous a potential backfire is, ESPECIALLY if you critical) However, it does give a very high amount of Weapon Exp compared to other axes, so it can be useful to raise a character's Axe rank quickly.
* ''[[VideoGame/FireEmblemTellius]]'' ''VideoGame/FireEmblemTellius''
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