History Main / NonStandardgameOver

23rd Mar '17 4:39:09 PM Onlythrice
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** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', [[spoiler:you need to have enough max hearts to pull out the Master Sword, as doing so drains your health. The first time it almost reaches the end, the Deku Tree stops you from going any further, but any failed attempts at pulling the sword after that results in a GameOver]].

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** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', [[spoiler:you need to have enough max 13 full hearts to pull out the Master Sword, as doing so drains your health. The first time it almost reaches the end, end the Great Deku Tree stops you from going any further, but any failed attempts at pulling the sword after that results in a GameOver]].GameOver]].
** If Link gets spotted when [[StealthBasedMission infiltrating]] the [[{{Ninja}} Yiga Clan]] Hideout in ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' then the player gets almost immediately [[CurbStompBattle taken down by numerous Yiga Clan members]] who then proceed to taunt Link as he dies.
22nd Mar '17 4:15:47 PM Shishkahuben
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** Similarly, if you fail to protect the NPC [[IllGirl Natalie]] in chapter 4, the typical game over screen plays over a shirt cutscene of Lyn mourning her, [[DespairEventHorizon lamenting her inability to defend those who need help most.]] The game ends soon after, implying that Lyn abandoned her quest in shame.

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** Similarly, if you fail to protect the NPC [[IllGirl Natalie]] in chapter 4, the typical game over screen plays over a shirt short cutscene of Lyn mourning her, [[DespairEventHorizon lamenting her inability to defend those who need help most.]] The game ends soon after, implying that Lyn abandoned her quest in shame.
22nd Mar '17 4:15:10 PM Shishkahuben
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Added DiffLines:

** Similarly, if you fail to protect the NPC [[IllGirl Natalie]] in chapter 4, the typical game over screen plays over a shirt cutscene of Lyn mourning her, [[DespairEventHorizon lamenting her inability to defend those who need help most.]] The game ends soon after, implying that Lyn abandoned her quest in shame.
21st Mar '17 8:51:58 AM QueenBEAUTY
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* ''VideoGame/{{Persona 5}}'': Like in ''Persona 4'', if you fail to complete the dungeon in time, you're shown a sequence of what happens afterwards, however [[ItsAWonderfulFailure what happens in unique to each dungeon.]] Possible consequences include: [[spoiler: Yusuke remaining stuck in a life abused by Madarame, Makoto ending up at an "illegal services shop", Futaba committing suicide and Haru being forced into an abusive marriage. However, these are false memories caused by the drugs the Protagonist was under during the interrogation with Sae after the Casino Heist. They all end with Sae leaving the room to give the Protagonist time to recover from the drugs so that he can give a truer account but ends up getting killed when she leaves.]]

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* ''VideoGame/{{Persona 5}}'': Like in ''Persona 4'', if you fail to complete the dungeon in time, you're shown a sequence of what happens afterwards, however [[ItsAWonderfulFailure what happens in unique to each dungeon.]] Possible ]] There are three variations of this kind of game over, and a take on ButThouMust during the finale. They are:
** For the first five major dungeons, not completing them by their respective end dates has [[spoiler:the protagonist falsely remember what happened after that, with the
consequences include: [[spoiler: being unpleasant. Not completing Kamoshida's dungeon has Ryuji and the protagonist being expelled from Shujin and Ann an open target for his lust; not completing Madarame's dungeon has Yusuke remaining stuck in a life being abused by Madarame, him; not completing Kaneshiro's dungeon has Makoto ending up being found by the police at an "illegal services shop", Futaba shop"; not completing Futaba's dungeon has her committing suicide suicide, and not completing Okumura's dungeon has Haru being forced into an abusive marriage. However, these are false memories caused by the drugs the Protagonist was under during the interrogation with Sae after the Casino Heist. marriage. They all end with Sae leaving the room to give the Protagonist time to recover from the drugs so that he can give a truer account but ends up getting killed when she leaves.]] ]]
** The sixth dungeon [[spoiler:is the same casino the thieves are raiding at the start of the game, and this is when the protagonist gets caught and interrogated. To progress you need to answer Sae's questions correctly and not sell out your friends; doing one or the other leads to another game over. Like the first five, the protagonist gets killed, except you [[NightmareFuel actually see his death]] happen this time.]]
** If you don't finish the seventh dungeon in time, [[spoiler:Goro Akechi, the detective who [[TheMole sold you out]] during the casino heist, appears at your house and has you arrested. What makes this ending interesting is that you fight Goro as a boss halfway through the seventh dungeon and he [[HeroicSacrifice sacrifices his life]] in order to atone for what he did. This scenario will still occur, even if you defeat Goro and not finish the dungeon, and there's even a hazy filter over the screen, leaving a lot of room for speculation as to what's truly going on...]]
** Finally, before the FinalBoss battle, [[spoiler:Yaldabaoth, having wiped the protagonist's friends out of existence, strikes up a deal: leave him alone, and he'll let the protagonist use the Palace as he sees fit. Agree to this deal, and one final ending occurs where the people of Tokyo become fretful and the protagonist smirking wickedly at the camera, hinting that he's given in to abusing his power.]]



* In the ''Manga/MagicKnightRayearth'' RPG for the SNES, there is one battle where you're pitted agains your [[MindControl mind controlled]] friends. Defeat them, and you get a screen telling you that [[WhatTheHellPlayer you're a bad friend]], and a game over. Losing to any of the final dungeon's bosses gives you a Nonstandard Game Over as well; each boss has a different one.

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* In the ''Manga/MagicKnightRayearth'' RPG for the SNES, there is one battle where you're pitted agains against your [[MindControl mind controlled]] friends. Defeat them, and you get a screen telling you that [[WhatTheHellPlayer you're a bad friend]], and a game over. Losing to any of the final dungeon's bosses gives you a Nonstandard Game Over as well; each boss has a different one.
17th Mar '17 11:53:26 AM erforce
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* ''VideoGame/ShadowHearts'':
** In ''Covenant'', the party can enter the BonusDungeon, [[TheLostWoods Black Forest]]. It's a maze where you're guided by talking flowers. Yes, talking flowers. The white flowers always tell the truth, and generally give you clues about how to get through the dungeon. However, near the end, a white flower tells you how to [[ExactWords "proceed deeper into the forest."]] If you follow its advice, your characters get lost in the forest forever (complete with a creepy message) and thus, Game Over.
** In ''Koudelka'', failing to obtain a certain object before fighting the final boss will result in a gruesome cutscene rather than the standard Game Over screen. Also, if you lose the fight with the final boss, you're shown the "sad" ending, which is actually longer than the "happy" one.

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* ''VideoGame/ShadowHearts'':
''VideoGame/ShadowHearts''
** In ''Covenant'', ''VideoGame/ShadowHeartsCovenant'', the party can enter the BonusDungeon, [[TheLostWoods Black Forest]]. It's a maze where you're guided by talking flowers. Yes, talking flowers. The white flowers always tell the truth, and generally give you clues about how to get through the dungeon. However, near the end, a white flower tells you how to [[ExactWords "proceed deeper into the forest."]] If you follow its advice, your characters get lost in the forest forever (complete with a creepy message) and thus, Game Over.
** In ''Koudelka'', ''VideoGame/{{Koudelka}}'', failing to obtain a certain object before fighting the final boss will result in a gruesome cutscene rather than the standard Game Over screen. Also, if you lose the fight with the final boss, you're shown the "sad" ending, which is actually longer than the "happy" one.
16th Mar '17 12:21:21 AM superkeijikun
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* ''VideoGame/XComEnemyUnknown''

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* ''VideoGame/XComEnemyUnknown''''VideoGame/XCOMEnemyUnknown''
16th Mar '17 12:20:47 AM superkeijikun
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* ''VideoGame/XComEnemyUnknown''
** If you fail the tutorial mission, XCOM will be immediately disbanded.
** In ''Enemy Within'', failing "XCOM Base Defense" will result in an instant Game Over.
15th Mar '17 4:08:03 PM 4444jdm
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Also, you have finished the game, defeated the FinalBoss, and it's over in a literal sense. You can get a game over message for completing the game because you ''did'' it.
14th Mar '17 10:49:44 AM MyFinalEdits
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* In ''{{VideoGame/Contra}}: Hard Corps'', choosing to join Colonel Bahamut before a boss battle in one of the game's alternate routes will show an ending in which Bahamut conquers the world with the player character as his lackey. However, the player will be then taken to the Game Over screen and be asked to continue (if he has any credits left).
** In ''Contra: Shattered Soldier'', completing Stage 5 with too low rank results in the archipelago being destroyed via KillSat, taking the heroes with it. Part DownerEnding, part Game Over, indeed.

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* In ''{{VideoGame/Contra}}: Hard ''{{VideoGame/Contra}}'':
** In ''Hard
Corps'', choosing to join Colonel Bahamut before a boss battle in one of the game's alternate routes will show an ending in which Bahamut conquers the world with the player character as his lackey. However, the player will be then taken to the Game Over screen and be asked to continue (if he has any credits left).
** In ''Contra: Shattered ''Shattered Soldier'', completing Stage 5 with too low rank results in the archipelago being destroyed via KillSat, taking the heroes with it. Part DownerEnding, part Game Over, indeed.
14th Mar '17 5:02:19 AM 4444jdm
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** In ''Contra: Shattered Soldier'', completing Stage 5 with too low rank results in the archipelago being destroyed via KillSat, taking the heroes with it. Part DownerEnding, part Game Over, indeed.



* In ''{{VideoGame/Contra}}: Shattered Soldier'', completing Stage 5 with too low a rank results in the archipelago being destroyed via KillSat, taking the heroes with it.
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