History Main / NonStandardgameOver

30th Sep '16 3:59:27 PM Wraithsight
Is there an issue? Send a Message


* The fight against [[FlyingSeafoodSpecial Bismarck]] in ''FinalFantasyXIV'' [[ItMakesSenseInContext occurs on a floating island being pull along by an airship]]. Periodically Bismarck will ram the island and weaken its integrity, which is represented by a special bar. Should this bar reach 0% you are treated to a lovely cut-scene in which Bismarck rises up a swallows whats left of the island whole. [[EatenAlive With your character still on it.]]

to:

* The fight against [[FlyingSeafoodSpecial Bismarck]] in ''FinalFantasyXIV'' ''VideoGame/FinalFantasyXIV'' [[ItMakesSenseInContext occurs on a floating island being pull along by an airship]]. Periodically Bismarck will ram the island and weaken its integrity, which is represented by a special bar. Should this bar reach 0% you are treated to a lovely cut-scene in which Bismarck rises up a swallows whats left of the island whole. [[EatenAlive With your character still on it.]]
18th Sep '16 1:37:29 PM MyFinalEdits
Is there an issue? Send a Message


* ''Any'' tabletop RPG set in more modern times can have a non-standard game over in probably the most mundane way possible: Your character gets arrested. This is more likely in settings where the PlayerCharacters are just normal humans, and can be especially prominent when they are fighting any EldritchAbomination that looks (or turns back into a) human after its dead. You may have been fighting to save the world, but to the police a corpse is a corpse after all, and while your character might get out on bail, or have their case thrown out due to lack of evidence, for all practical purposes you are out of the game for at least a little while until your bail hearing, the case has been to court etc. ''TabletopGame/{{Hunter The Vigil}}'' specifically mentions this as a danger hunters of any level face, and games like ''TabletopGame/{{Call of Cthulhu}}'' which feature the players fighting wholly mortal servants of some monster often at least imply this.

to:

* ''Any'' tabletop RPG set in more modern times can have a non-standard game over in probably the most mundane way possible: Your character gets arrested. This is more likely in settings where the PlayerCharacters are just normal humans, and can be especially prominent when they are fighting any EldritchAbomination that looks (or turns back into a) human after its dead. You may have been fighting to save the world, but to the police a corpse is a corpse after all, and while your character might get out on bail, or have their case thrown out due to lack of evidence, for all practical purposes you are out of the game for at least a little while until your bail hearing, the case has been to court etc. ''TabletopGame/{{Hunter The Vigil}}'' ''TabletopGame/HunterTheVigil'' specifically mentions this as a danger hunters of any level face, and games like ''TabletopGame/{{Call of Cthulhu}}'' which feature the players fighting wholly mortal servants of some monster often at least imply this.
17th Sep '16 9:11:15 PM Wraithsight
Is there an issue? Send a Message


* ''Any'' tabletop RPG set in more modern times can have a non-standard game over in probably the most mundane way possible: Your character gets arrested. This is more likely in settings where the PlayerCharacters are just normal humans, and can be especially prominent when they are fighting any EldritchAbomination that looks (or turns back into a) human after its dead. You may have been fighting to save the world, but to the police a corpse is a corpse after all. ''TabletopGame/{{Hunter The Vigil}}'' specifically mentions this as a danger hunters of any level face, and games like ''TabletopGame/{{Call of Cthulhu}}'' which feature the players fighting wholly mortal servants of some monster often at least imply this.

to:

* ''Any'' tabletop RPG set in more modern times can have a non-standard game over in probably the most mundane way possible: Your character gets arrested. This is more likely in settings where the PlayerCharacters are just normal humans, and can be especially prominent when they are fighting any EldritchAbomination that looks (or turns back into a) human after its dead. You may have been fighting to save the world, but to the police a corpse is a corpse after all.all, and while your character might get out on bail, or have their case thrown out due to lack of evidence, for all practical purposes you are out of the game for at least a little while until your bail hearing, the case has been to court etc. ''TabletopGame/{{Hunter The Vigil}}'' specifically mentions this as a danger hunters of any level face, and games like ''TabletopGame/{{Call of Cthulhu}}'' which feature the players fighting wholly mortal servants of some monster often at least imply this.
17th Sep '16 9:06:56 PM Wraithsight
Is there an issue? Send a Message

Added DiffLines:

* ''Any'' tabletop RPG set in more modern times can have a non-standard game over in probably the most mundane way possible: Your character gets arrested. This is more likely in settings where the PlayerCharacters are just normal humans, and can be especially prominent when they are fighting any EldritchAbomination that looks (or turns back into a) human after its dead. You may have been fighting to save the world, but to the police a corpse is a corpse after all. ''TabletopGame/{{Hunter The Vigil}}'' specifically mentions this as a danger hunters of any level face, and games like ''TabletopGame/{{Call of Cthulhu}}'' which feature the players fighting wholly mortal servants of some monster often at least imply this.
15th Sep '16 1:53:24 PM Steven
Is there an issue? Send a Message


** In ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'', lose during the first trial day of the final case and [[spoiler:the villainous sleazy politician walks away scot-free with the Founder's Orb, and Apollo and Phoenix's relationship goes down the crapper]].

to:

** In ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'', the final case has multiple outcomes depending on when you lose the case. Lose during the first trial day of the final case and [[spoiler:the villainous sleazy politician walks away scot-free scott-free with the Founder's Orb, and Apollo and Phoenix's relationship goes down the crapper]]. crapper. In the final trial, losing the case after getting Dhruke acquitted has the real killer's identity remains unknown forever while the revolution completely falls apart due to Dhruke's death. Failure to provide proof that the Queen is the real killer ends with her siccing her guards on Apollo, forcing him to go into hiding with him deciding to join the revolution to overthrow the Queen.]]
12th Sep '16 8:48:33 PM MyFinalEdits
Is there an issue? Send a Message


In most games, players see the dreaded GameOver screen when the PlayerCharacter is defeated in some way. Maybe you fell down too many BottomlessPits and lost all your [[VideoGameLives lives]], lost all your HitPoints to a particularly vicious DemonicSpider. Failed a [[SlidingScaleOfVideoGameObjectives story important mission]] or lost a critical NonPlayerCharacter during an EscortMission. Or, maybe you just forgot to pause the game while reading the walkthrough you pulled from GameFAQs and the game's [[TimedMission timer ran out]] -- you get the idea. These are all standard failings, usually treated with a simple, default message: "Game Over."

to:

In most games, players see the dreaded GameOver screen when the PlayerCharacter is defeated in some way. Maybe you fell down too many BottomlessPits and lost all your [[VideoGameLives lives]], lost all your HitPoints to a particularly vicious DemonicSpider. Failed a [[SlidingScaleOfVideoGameObjectives story important mission]] or lost a critical NonPlayerCharacter during an EscortMission. You might have been caught or captured during a StealthBasedMission. Or, maybe you just forgot to pause the game while reading the walkthrough you pulled from GameFAQs and the game's [[TimedMission timer ran out]] -- you get the idea. These are all standard failings, usually treated with a simple, default message: "Game Over."



** In ''VideoGame/TheLegendOfZeldaLinksAwakening'' this happens if you choose to return to the shop after you've stolen from it. Basically the angered shop keeper defeats you with a powerful blast of magic.
11th Sep '16 12:28:05 PM jameygamer
Is there an issue? Send a Message


** In both scenarios, there's a non-standard '''win''' condition, which is in play if a team is able to win 10 balls; this is the max amount of pulls allowed and the spelling game ends immediately if it happens. While this allegedly guarantees $1,000, it actually guaranteed the $4,000 prize package/$5,000 standard bonus prize because the team will have enough picks to eventually get a Lingo regardless of what order the balls are drawn.

to:

** In both scenarios, there's a non-standard '''win''' condition, which is in play if a team is able to win 10 balls; this is the max amount of pulls allowed and the spelling game ends immediately if it happens. While this allegedly guarantees $1,000, it actually guaranteed the $4,000 prize package/$5,000 $5,000 standard bonus prize because the team will have enough picks to eventually get a Lingo regardless of what order the balls are drawn.
11th Sep '16 12:27:03 PM jameygamer
Is there an issue? Send a Message

Added DiffLines:

** In both scenarios, there's a non-standard '''win''' condition, which is in play if a team is able to win 10 balls; this is the max amount of pulls allowed and the spelling game ends immediately if it happens. While this allegedly guarantees $1,000, it actually guaranteed the $4,000 prize package/$5,000 standard bonus prize because the team will have enough picks to eventually get a Lingo regardless of what order the balls are drawn.
10th Sep '16 7:50:10 PM totoofze47
Is there an issue? Send a Message


* ''Franchise/AceAttorney'':

to:

* ''Franchise/AceAttorney'':Many of the ''Franchise/AceAttorney'' games have those, usually in the final cases:



*** Lose during one of the forced questions in chapter "Remembering the Killer", and [[spoiler:Aura Blackquill kidnaps Athena, with Phoenix never seeing her again]].

to:

*** Lose during one of the forced questions in the chapter "Remembering the Killer", and [[spoiler:Aura Blackquill kidnaps Athena, with Phoenix never seeing her again]].


Added DiffLines:

** In ''[[VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice Spirit of Justice]]'', lose during the first trial day of the final case and [[spoiler:the villainous sleazy politician walks away scot-free with the Founder's Orb, and Apollo and Phoenix's relationship goes down the crapper]].
3rd Sep '16 4:11:14 AM Freezer
Is there an issue? Send a Message


** In the ''VideoGame/HarvestMoonAWonderfulLife'' subseries, your game ends if you are not married by the end of the first year. In later chapters, allowing your farm and shipment levels to fall by the wayside can cause your wife to leave you. In the [=PS2=] special edition, you can end the game in the first cutscene by simply telling Takakura you don't want the farm.

to:

** In the ''VideoGame/HarvestMoonAWonderfulLife'' subseries, your game ends if you are not married by the end of the first year. [[note]]Though this is more a EarnYourBadEnding scenario, as the game will have the bachelor(ette) with the highest affection level propose to you, and you have to turn them down to get the game over[[/note]] In later chapters, allowing your farm and shipment levels to fall by the wayside can cause your wife to leave you. In the [=PS2=] special edition, you can end the game in the first cutscene by simply telling Takakura you don't want the farm.
This list shows the last 10 events of 539. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.NonStandardgameOver