History Main / NonStandardCharacterDesign

12th Jun '18 9:19:41 PM superkeijikun
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* ''[[VideoGame/SuperSmashBros]]''

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* ''[[VideoGame/SuperSmashBros]]''''VideoGame/SuperSmashBros''
12th Jun '18 9:19:12 PM superkeijikun
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* Starting with ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'', we have Mr. UsefulNotes/GameAndWatch. While everyone else has a detailed 3D character model, he's a flat, 2D vector sprite, complete with single frame animations.

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* ''[[VideoGame/SuperSmashBros]]''
**
Starting with ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'', ''Melee'', we have Mr. UsefulNotes/GameAndWatch. While everyone else has a detailed 3D character model, he's a flat, 2D vector sprite, complete with single frame animations.animations.
** ''Brawl'' introduced Toon Link, the version of Link introduced in ''VideoGame/TheLegendOfZeldaTheWindWaker'', whose design stood out from the regular version of Link, Zelda, and Ganondorf, who were based on their ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' appearance.
** In ''Ultimate'', the tradition of basing the non-Toon Link version of Link and other ''Zelda'' characters was eschewed in favor of incorporating different character designs from different games. As such, the roster includes Link from ''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'', Zelda from ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' [[note]]{{Justified}}, since her ''[=BotW=]'' version was more of a researcher than a warrior princess[[/note]], Toon Link, Ganondorf from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', and Young Link from the Nintendo 64 titles.
2nd Jun '18 9:46:35 PM schoi30
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** Kino stands out amongst all other lion cubs from the extended ''[[Disney/TheLionKing Lion King]]'' canon because he has rosettes, like a real-life cub.

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** Kino Kion stands out amongst all other lion cubs from the extended ''[[Disney/TheLionKing Lion King]]'' canon because he has rosettes, like a real-life cub.


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** Kinyonga looks different than the other chameleons seen in the background in that she looks more realistic.
27th May '18 4:56:08 PM Theriocephalus
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** Spike plays with this trope -- he's the first dragon we ever see in the series, but the more other dragons we see, the more abnormal Spike's lack of wings appears.
*** The episode [[Recap/MyLittlePonyFriendshipIsMagicS8E11MoltDown Molt Down]] has Spike gaining wings, with the explanation being that wings are gained during dragon puberty and Spike just wasn't old enough before.

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** Spike plays with this trope -- he's the first dragon we ever see in the series, but the more other dragons we see, the more abnormal Spike's lack of wings appears.
***
appears. The episode [[Recap/MyLittlePonyFriendshipIsMagicS8E11MoltDown "[[Recap/MyLittlePonyFriendshipIsMagicS8E11MoltDown Molt Down]] Down]]" has Spike gaining wings, with the explanation being that wings are gained during dragon puberty and Spike just wasn't old enough before.
27th May '18 1:06:31 PM doglover502
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*** The episode [[Recap/MyLittlePonyFriendshipIsMagicS8E11MoltDown Molt Down]] has Spike gaining wings, with the explanation being that wings are gained during dragon puberty and Spike just wasn't old enough before.
24th May '18 10:58:16 PM JapaneseTeeth
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* ''VideoGame/XenobladeChronicles2'': All of the game's rare blade characters were designed by guest artists, and as a result some of them have very different styles. Vess is probably the clearest example, being drawn in a mid-90's anime style as opposed to the more modern styles that most of the other blades use. Another example is [[spoiler: The Architect]], whose design is var more detailed and realistic-looking than the more {{Animesque}} style of the rest of the game.

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* ''VideoGame/XenobladeChronicles2'': All of the game's rare blade characters were designed by guest artists, and as a result some of them have very different styles. Vess is probably the clearest example, being drawn in a mid-90's anime style as opposed to the more modern styles that most of the other blades use. Another example is [[spoiler: The Architect]], whose design is var far more detailed and realistic-looking than the more {{Animesque}} style of the rest of the game.
24th May '18 10:57:53 PM JapaneseTeeth
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* ''VideoGame/XenobladeChronicles2'': All of the game's rare blade characters were designed by guest artists, and as a result some of them have very different styles. Vess is probably the clearest example, being drawn in a mid-90's anime style as opposed to the more modern styles that most of the other blades use. Another example is [[spoiler: The Architect]], whose design is var more detailed and realistic-looking than the more {{Animesque}} style of the rest of the game.
22nd May '18 7:37:59 PM MegaMarioMan
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** On the subject of the ''Series/PaperMario'' series, most characters are depicted as paper-thin 3D models, rather than sprites. There are, however, several bosses that break this trend and use full 3D models, which becomes more common within the series until ''VideoGame/SuperPaperMario'' has ''all'' of its bosses doing this. This began in ''VideoGame/PaperMario'' with the Koopa Bros' Bowser??? Tank and General Guy's lightbulb tank. The first game also had the elder tree in Flower Fields which is depicted more as a talking landmark than a normal character model.

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** On the subject of the ''Series/PaperMario'' ''VideoGame/PaperMario'' series, most characters are depicted as paper-thin 3D models, rather than sprites. There are, however, several bosses that break this trend and use full 3D models, which becomes more common within the series until ''VideoGame/SuperPaperMario'' has ''all'' of its bosses doing this. This began in ''VideoGame/PaperMario'' ''VideoGame/PaperMario64'' with the Koopa Bros' Bowser??? Tank and General Guy's lightbulb tank. The first game also had the elder tree in Flower Fields which is depicted more as a talking landmark than a normal character model.model.
** In ''VideoGame/YoshisWoollyWorld'', the Yoshis are, like everything else, [[http://www.mariowiki.com/File:YWW_Green_Yoshi.jpg made out of yarn]]. The sole exception to this comes if you scan a regular Yoshi amiibo, which nets you [[http://www.mariowiki.com/File:YWW_Yoshi_Amiibo_Yoshi.jpg a glossy, plastic-looking Yoshi]] instead.
11th May '18 5:14:09 PM Premonition45
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** Speaking of Helga, her animation is considerably ''much more'' fluid than the rest of the cast. This may be due to her supervising animator being from France.
11th May '18 12:39:46 AM M84
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** Rose Quartz is drawn in a slightly more detailed {{Animesque}} style than the rest of the cast. Her hair and face are more detailed as she often has a good deal of highlighting and shading. She looks almost like she belongs in a shoujo manga. Rose Quartz is also the most humanoid looking gem shown (as opposed to the others, who tend to look more abstract). She appears to have breasts and her skin is human toned. She essentially looks like a very tall woman with long, pink hair.

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** Rose Quartz is drawn in a slightly more detailed {{Animesque}} style than the rest of the cast. Her hair and face are more detailed as she often has a good deal of highlighting and shading. She looks almost like she belongs in a shoujo manga. Rose Quartz is also the most humanoid looking gem shown (as opposed to the others, who tend to look more abstract). She appears to have breasts and her skin is human toned. She essentially looks like a very tall woman with long, pink hair. [[spoiler:Justified since Rose Quartz is actually a shapeshifted guise of Pink Diamond, who grew to love humanity and wished to live among them. Of course her preferred form would resemble a human.]]
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