History Main / NonLethalKO

18th Feb '17 6:05:06 AM DavidCowie
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* ''VideoGame/ValkyriaChronicles:'' If a character in your squad reaches zero HP, then you have three turns to get a comrade to their position, in which case they will be "safely evacuated" by the Medic, and can rejoin the battle Ina later turn. If you take too long, or an enemy reaches them first, then they will be unrecoverably dead.\\

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* ''VideoGame/ValkyriaChronicles:'' If a character in your squad reaches zero HP, then you have three turns to get a comrade to their position, in which case they will be "safely evacuated" by the Medic, and can rejoin the battle Ina in a later turn. If you take too long, or an enemy reaches them first, then they will be unrecoverably dead.\\
18th Feb '17 6:02:34 AM DavidCowie
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* Subverted in ''VideoGame/ValkyriaChronicles'': each member of your squad has a unique voice, personality, appearance and story, and if they die on the battlefield because you suck as a commander, they stay dead forever. What makes this so shocking is the game's cartoonish graphics style and (otherwise) relatively lighthearted and cheerful storyline. The [[VideoGame/ValkyriaChroniclesII second game in the series]] follows this trope, though: the worst that can happen to your characters (outside of cutscenes, of course) is being "hospitalized", which means they can't join your next three battles.

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* Subverted *''VideoGame/ValkyriaChronicles:'' If a character in ''VideoGame/ValkyriaChronicles'': each member of your squad has reaches zero HP, then you have three turns to get a unique voice, personality, appearance and story, and if comrade to their position, in which case they die on will be "safely evacuated" by the battlefield because Medic, and can rejoin the battle Ina later turn. If you suck as a commander, take too long, or an enemy reaches them first, then they stay dead forever. What makes this so shocking is the game's cartoonish graphics style and (otherwise) relatively lighthearted and cheerful storyline. will be unrecoverably dead.\\
The [[VideoGame/ValkyriaChroniclesII second game in the series]] sequel ''VideoGame/ValkyriaChroniclesII'' also follows this trope, though: trope: the worst that can happen to your characters (outside of cutscenes, of course) is being "hospitalized", which means they can't join your next three battles.
12th Feb '17 2:00:58 AM Hanz
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* In the ''Videogame/{{Yakuza}}'' series, defeated enemies are always shown holding their sides and begging for mercy but otherwise still very much alive. Even if you've impaled them with sharp objects, suplexed them into railings or even outright shot them with guns, no one dies in a fight.
21st Jan '17 11:43:54 AM REV6Pilot
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* Played With in ''Videogame/Bioshock''. While you are explicitly killed, you revive in the nearest "Vita Chamber". However, you CAN turn that off in the settings....

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* Played With ''VideoGame/MetroLastLight'' has an example in ''Videogame/Bioshock''. While you are explicitly killed, you revive in [[TapOnTheHead Artyom punching the nearest "Vita Chamber". However, you CAN turn that off in daylights out of enemies with his knife's knuckles]]. The ''Redux'' version of the settings....series brings this ability back to ''VideoGame/{{Metro 2033}}''.
9th Jan '17 5:36:22 AM EspyPsyche
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***Except for Constitution. When Constitution falls to zero, you die immediately.
5th Jan '17 6:15:31 AM BreakinBenny
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** ''Awakening'' allows the player to follow this trope with their own units. "Casual" mode lets [=KO=]'d characters fight again in the next battle, while "Classic" mode utilizes FinalDeath. The exceptions are Chrom, your created character, and a second Lord who shows up later on.

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** ''Awakening'' allows Starting with ''New Mystery of the player to Emblem'', players can follow this trope with their own units. "Casual" mode lets [=KO=]'d characters fight again in the next battle, while "Classic" mode utilizes FinalDeath. The exceptions are Chrom, your created character, and a second Lord who shows up later on.on.
** This continues into ''Fates'', only this time Casual mode also affects the main character.
28th Nov '16 1:14:31 AM Psychopompos007
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* In ''VideoGame/FreedomForce'', everyone is only knocked out (even {{Mooks}}). It's not too out of place for people like Minuteman, who hits people over the head, but considering other people have powers like shooting fire from their fingertips, throw bombs filled with acid, or shoot energy out their chest, and they can do things like push people off buildings, hit them with lamp-posts, and throw cars at them, it gets kind of sketchy that no one dies except for {{Plotline Death}}s.

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* In ''VideoGame/FreedomForce'', everyone is only knocked out (even {{Mooks}}). It's not too out of place for people like Minuteman, who hits people over the head, but considering other people have powers like shooting fire from their fingertips, throw bombs filled with acid, or shoot energy out their chest, and they can do things like push people off buildings, hit them with lamp-posts, and throw cars at them, it gets kind of sketchy that no one dies except for {{Plotline Death}}s. It's even more egregious in the ''VideoGame/PulpAdventures'' mod, where most of the heroes' abilities are plain old guns, blades, or explosives (though most heroes also have unarmed punches, stun items, or logically non-lethal weapons like Indiana Jones' whip).
7th Nov '16 4:33:38 PM Olimar
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*** [[{{Bowdlerize}} The terminology used in the Japanese version of the game for fainting]] is [[OnlyMostlyDead near dead.]]
7th Oct '16 8:35:35 AM madammina
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* Played With in ''Videogame/Bioshock''. While you are explicitly killed, you revive in the nearest "Vita Chamber". However, you CAN turn that off in the settings....
27th Sep '16 12:06:16 AM Sammettik
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* In the MarioAndLuigi series, the Mario bros and any named characters merely get knocked out or hurt if they run out of health in battle, with the Elite Trio in Dream Team even mentioning it by name (saying that all three have to be KOed at once for Mario to win). Possibly averted for anyone not quite that important to the storyline, who simply explodes and is never seen again after the battle.

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* In the MarioAndLuigi ''VideoGame/MarioAndLuigi'' series, the Mario bros and any named characters merely get knocked out or hurt if they run out of health in battle, with the Elite Trio in Dream Team even mentioning it by name (saying that all three have to be KOed [=KOed=] at once for Mario to win). Possibly averted for anyone not quite that important to the storyline, who simply explodes and is never seen again Though bosses often [[TechnicolorDeath explode]] after the battle.being defeated, this merely seems to a fancy version of EverythingFades unless it happens to a BigBad like Cackletta and Fawful, who are usually [[KnightOfCerebus evil enough]] to warrant being KilledOffForReal.
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