History Main / NoisyGuns

24th Apr '16 12:55:33 AM sehkzychic
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* Many of the human weapons in the ''Franchise/{{Halo}}'' series fit this trope. Every time a weapon is drawn, Master Chief will either: rack the slide on a pistol, pump a shotgun, or clear the bolt-action on a sniper rifle, despite that most of them are fully loaded at the time and doing so would waste a cartridge. The poor bastard will sometimes (depending on the game) do these actions upon drawing an ''empty'' weapon.

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* Many of the human weapons in the early ''Franchise/{{Halo}}'' series games fit this trope. Every time a weapon is drawn, Master Chief will either: rack the slide on a pistol, pump a shotgun, or clear the bolt-action on a sniper rifle, despite that most of them are fully loaded at the time and doing so would waste a cartridge. The poor bastard will sometimes (depending on the game) do these actions upon drawing an ''empty'' weapon.weapon.
** By later games, this was remedied, so that when the player character picks up a weapon for the first time, they will (for example) rack the slide on the pistol, but every time they switch weapons after that the player merely clicks the safety off with their thumb.
3rd Apr '16 6:45:32 AM SavoryMaggotEggs
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* ''VideoGame/TeamFortress2'' has every gun (And some non-guns, such as the Spy's knife) make distinct noises when you switch weapons. The noisy knife actually makes sense, since it's a [[ButterflyKnife butterfly]] [[http://www.youtube.com/watch?v=NDWEX9cT6rs knife.]] The guns...not so much.

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* ''VideoGame/CounterStrike'' has every gun do it whenever possible, excluding shooting.
* ''VideoGame/TeamFortress2'' also has every gun (And some non-guns, such as the Spy's knife) make distinct noises when you switch weapons. The noisy knife actually makes sense, since it's a [[ButterflyKnife butterfly]] [[http://www.youtube.com/watch?v=NDWEX9cT6rs knife.]] The guns...not so much.
20th Feb '16 12:06:52 PM Ohio9
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* In ''Film/LoadedWeapon1'', Jack Colt's Beretta pistol always making a loud clicking sound whenever he draws it and points it at someone.
27th Jan '16 5:44:00 AM pagad
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** There are several accounts of US [=GIs=] and Marines putting the Garand's obnoxious "ping" sound to tactical use. As the war wore on, the Axis soldiers came to realize that whenever they heard the ping of the clip hitting the ground, the shooter was out of ammo. The US troops then started carrying an empty (usually damaged) Garand clip, which they would dash against something hard on the ground, in order to fool enemy soldiers into thinking that they ran out of ammo. The enemy would poke his head up to fire, and would be promptly shot.
27th Jan '16 1:15:48 AM Yagami1211
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Added DiffLines:

* Averted in City Hunter, Ryo knows when his weapon his empty or not and will not try to use it when it's empty. He religiously takes care of his weapon at home, oil the rutsy parts or change them to prevent this kind of thing. However, enemies not familiar with weapons will sometimes do this, but it's pretty rare.
26th Jan '16 7:35:37 PM Lexpro
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Added DiffLines:

*** Of course, the sounds the Sonic makes when being moved, are dubbed by duplicating the motions the actor makes... with an old butterfly corkscrew. No kidding.
21st Jan '16 7:08:05 AM Spindriver
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->''"Clicker-Clack Effect: The firearm counterpart to the [[AudibleSharpness Snicker-Snack]] Effect. Whenever a character is holding a gun and waves it for emphasis, regardless of whether the character actually cocks the gun, or if the gun even has a hammer to cock, it makes a cocking noise."''

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[[quoteright:335:[[Webcomic/GrrlPower http://static.tvtropes.org/pmwiki/pub/images/gun_noises.jpg]]]]
[[caption-width-right:335:The advantage with telekinetic powers is that you can make lots of gun noises ''all at once''.]]
->''"Clicker-Clack Effect: The firearm counterpart to the [[AudibleSharpness Snicker-Snack]] Effect. Whenever a character is holding a gun and waves it for emphasis, regardless of whether the character actually cocks the gun, or if the gun even has a hammer to cock, it makes a cocking noise."''



-->'''Craig:''' Can't you make that thing be quiet?\\

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-->'''Craig:''' --->'''Craig:''' Can't you make that thing be quiet?\\




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* ''Webcomic/GrrlPower'': When the telekinetic supervillain Vekter gets hold of a lot of guns and uses them all for massively intimidating effect, [[http://grrlpowercomic.com/archives/1968 they generate a whole load of different]] {{Unsound Effect}}s.
11th Jan '16 12:53:40 AM YT45
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* Another WWII-era weapon, the Japanese [[http://en.wikipedia.org/wiki/Type_99_Rifle Type 99 Rifle,]] was fitted with a bolt cover that would rattle rather noisily, often giving away the position of troops trying to either infiltrate enemy lines or spring an ambush. It was an almost universal practice for soldiers to remove the dust cover on their rifles.

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* Another WWII-era weapon, the Japanese [[http://en.wikipedia.org/wiki/Type_99_Rifle Type 99 Rifle,]] was fitted with a bolt dust cover loosely fitted over the receiver that would rattle rather noisily, often giving away the position of troops trying to either infiltrate enemy lines or spring an ambush.ambush. This was one of about a dozen features of the Type 99 that the designers thought was great, while the Imperial troops who had to actually use the rifle hated it. It was an almost universal practice for soldiers to remove the dust cover on their rifles.


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** Still, the rattle is ''much'' quieter in real life, and you have to shake the hell out of it to hear anything at all.
8th Jul '15 7:49:45 PM Yalsaris63
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** There are several accounts of US [=GIs=] and Marines putting the Garand's obnoxious "ping" sound to tactical use. As the war wore on, the Axis soldiers came to realize that whenever they heard the ping of the clip hitting the ground, the shooter was out of ammo. The US troops then started carrying an empty (usually damaged) Garand clip, which they would dash against something hard on the ground. The enemy would poke his head up to fire, and would be promptly shot.

to:

** There are several accounts of US [=GIs=] and Marines putting the Garand's obnoxious "ping" sound to tactical use. As the war wore on, the Axis soldiers came to realize that whenever they heard the ping of the clip hitting the ground, the shooter was out of ammo. The US troops then started carrying an empty (usually damaged) Garand clip, which they would dash against something hard on the ground.ground, in order to fool enemy soldiers into thinking that they ran out of ammo. The enemy would poke his head up to fire, and would be promptly shot.
5th Jul '15 1:58:57 AM Kadorhal
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-->-- '''Matt Griffin''', ''[[RogerEbert Ebert's]] [[http://rogerebert.suntimes.com/apps/pbcs.dll/section?category=GLOSSARY Little Movie Glossary]]''

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-->-- '''Matt Griffin''', ''[[RogerEbert ''[[Creator/RogerEbert Ebert's]] [[http://rogerebert.suntimes.com/apps/pbcs.dll/section?category=GLOSSARY Little Movie Glossary]]''



* The first episode of ''{{Hellsing}}'' has this wonderful (but noisy) montage of Alucard putting his gun together before the first scene. Complete with the ramping up of the volume of every little sound such parts would make for maximum effect.
* Liberally applied in ''Anime/{{Monster}}'' despite its heavy level of realism.
* ''{{Trigun}}'' also has plenty of rattling guns
* ''GhostInTheShell'' is guilty of this. Made worse by the fact that it's ''[[TwentyMinutesIntoTheFuture the future]]'' and said guns are, as you'd imagine, relatively futuristic.
* ''GundamWing'' is also a major offender, punctuating every draw, particularly by Heero, with a bunch of clicking.
* ''OnePiece'' commonly exhibits this with guns, possibly justified with them primarily being flintlocks. Zoro's swords however, rattling every time he moves them while they are outside of the scabbard, play this straight.
* ''MagicalGirlLyricalNanoha'' uses this trope on magtek weapons, but once the Belkin-Cartridge system comes into play, suddenly *Ka-chunk* or a series of clicks/steam expulsion systems get upgraded... the Anime pretty much codifies this trope among the magical girl genre.

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* The first episode of ''{{Hellsing}}'' ''Anime/{{Hellsing}}'' has this wonderful (but noisy) montage of Alucard putting his gun together before the first scene. Complete with the ramping up of the volume of every little sound such parts would make for maximum effect.
* Liberally applied in ''Anime/{{Monster}}'' ''Manga/{{Monster}}'' despite its heavy level of realism.
* ''{{Trigun}}'' ''Manga/{{Trigun}}'' also has plenty of rattling guns
* ''GhostInTheShell'' ''Franchise/GhostInTheShell'' is guilty of this. Made worse by the fact that it's ''[[TwentyMinutesIntoTheFuture the future]]'' and said guns are, as you'd imagine, relatively futuristic.
* ''GundamWing'' ''Anime/MobileSuitGundamWing'' is also a major offender, punctuating every draw, particularly by Heero, with a bunch of clicking.
* ''OnePiece'' ''Franchise/OnePiece'' commonly exhibits this with guns, possibly justified with them primarily being flintlocks. Zoro's swords however, rattling every time he moves them while they are outside of the scabbard, play this straight.
* ''MagicalGirlLyricalNanoha'' ''Franchise/LyricalNanoha'' uses this trope on magtek weapons, but once the Belkin-Cartridge Belkan-Cartridge system comes into play, suddenly *Ka-chunk* or a series of clicks/steam expulsion systems get upgraded... the Anime pretty much codifies this trope among the magical girl genre.



-->'''Craig:''' Can't you make that thing be quiet?
-->'''The Doctor:''' No! It's a ''sonic'' screwdriver!

to:

-->'''Craig:''' Can't you make that thing be quiet?
-->'''The
quiet?\\
'''The
Doctor:''' No! It's a ''sonic'' screwdriver!



*** The ''Series/DoctorWho'' universe is one where simply pointing a gun at a person cocks it, sometimes multiple times.

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*** The ''Series/DoctorWho'' ''Doctor Who'' universe is one where simply pointing a gun at a person cocks it, sometimes multiple times.



* A particular example from season 3 of ''Series/BoardwalkEmpire'': Right before Richard Harrow [[spoiler:kills Manny Horvitz]], he hefts his shotgun up to take aim, producing a strange rattling noise. Can be witnessed [[http://www.youtube.com/watch?v=nGq5XaYS-dA&t=29s here]] [WARNING: gore/adult content]

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* A particular example from season 3 of ''Series/BoardwalkEmpire'': Right before Richard Harrow [[spoiler:kills Manny Horvitz]], he hefts his shotgun up to take aim, producing a strange rattling noise. Can be witnessed [[http://www.youtube.com/watch?v=nGq5XaYS-dA&t=29s here]] [WARNING: gore/adult content]content].



* ''Toys/NerfBrand'' blasters can be surprisingly loud for toy guns.

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* ''Toys/NerfBrand'' Toys/NerfBrand blasters can be surprisingly loud for toy guns.



** All the bolt-actioned N-Strike blasters can be surprisingly noisy when working their actions because their hollow frames tend to amplify every click, clack, snap, crackle, and pop.

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** All the bolt-actioned bolt-action N-Strike blasters can be surprisingly noisy when working their actions because their hollow frames tend to amplify every click, clack, snap, crackle, and pop.



-->"Hey, why doesn't my gun make a 'chakat' sound?"
-->"You're set on 'Goo', you have to set it to 'Mexican standoff'."
* ''Webcomic/FarOutThere'': represented by the UnsoundEffect [[http://faroutthere.smackjeeves.com/comics/2103034/page-714-new-toys/ "GUN NOISE"]]

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-->"Hey, why doesn't my gun make a 'chakat' sound?"
-->"You're
sound?"\\
"You're
set on 'Goo', you have to set it to 'Mexican standoff'."
* ''Webcomic/FarOutThere'': represented by the UnsoundEffect [[http://faroutthere.smackjeeves.com/comics/2103034/page-714-new-toys/ "GUN NOISE"]]
NOISE"]].



* In ''WesternAnimation/StarWarsCloneWars'', the leader of the ARC troopers draws his [[GunsAkimbo twin blasters]] with [[ContinuityNod the exact same sound effect]] as the Bryar blaster from ''[[VideoGame/DarkForcesSaga Dark Forces II: Jedi Knight]]''.

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* In ''WesternAnimation/StarWarsCloneWars'', the leader of the ARC troopers draws his [[GunsAkimbo twin blasters]] with [[ContinuityNod the exact same sound effect]] as the Bryar blaster from ''[[VideoGame/DarkForcesSaga Dark Forces II: Jedi Knight]]''.
''VideoGame/JediKnightDarkForcesII''.



* WWII era Thompson submachine guns (AKA "Tommy Guns") made a clacking sound when shaken; a major disadvantage in close quarters fire fights. One of the reasons that the iconic round drums were retired, along with fragility, size and reliability, was because they were too noisy to carry around. The second reason was that the 20- and 30-round box magazines worked much better and the third reason was the introduction of the substantially cheaper M3 and later [=M3A1=].
* Another WW2 era weapon, the Japanese [[http://en.wikipedia.org/wiki/Type_99_Rifle Type 99 Rifle,]] was fitted with a bolt cover that would rattle rather noisily, often giving away the position of troops trying to either infiltrate enemy lines or spring an ambush.
** It was an almost universal practice for soldiers to remove the dust cover on their rifles.
* Back on the US side, the M1 Garand's en bloc clip made a distinctive pinging noise if it landed on something hard after ejecting. The ping is actually fairly soft and easy to miss, especially if a lot of fire from other guns is drowning it out. Nevertheless, audiences seem to [[RealityIsUnrealistic expect it]] and movies/TV shows almost always add it anyway.

to:

* WWII UsefulNotes/WorldWarII era Thompson submachine guns (AKA "Tommy Guns") made a clacking sound when shaken; a major disadvantage in close quarters fire fights. One of the reasons that the iconic round drums were retired, along with fragility, size and reliability, was because they were too noisy to carry around. The second reason was that the 20- and 30-round box magazines worked much better and the third reason was the introduction of the substantially cheaper M3 and later [=M3A1=].
* Another WW2 era WWII-era weapon, the Japanese [[http://en.wikipedia.org/wiki/Type_99_Rifle Type 99 Rifle,]] was fitted with a bolt cover that would rattle rather noisily, often giving away the position of troops trying to either infiltrate enemy lines or spring an ambush.
**
ambush. It was an almost universal practice for soldiers to remove the dust cover on their rifles.
* Back on the US side, the M1 Garand's en bloc clip made a distinctive pinging noise if it landed on something hard after ejecting. The ping is actually fairly soft and easy to miss, especially if a lot of fire from other guns is drowning it out. Nevertheless, audiences seem to [[RealityIsUnrealistic expect it]] and movies/TV shows almost always add it anyway.anyway, often making it louder than the gunshots from smaller weapons.



* In "Lad's Army", putting teenagers of today through the National Service of New Zealand of the 1950's - one former serviceman recalled that, in order to make their (unloaded) rifles make louder noises while drilling, they would place a coin in the (empty) magazine.

to:

* In "Lad's Army", putting teenagers of today through the National Service of New Zealand of the 1950's - 1950's, one former serviceman recalled that, in order to make their (unloaded) rifles make louder noises while drilling, they would place a coin in the (empty) magazine.



* M1911 pistols of any brand, from low-end RIA M1911s to never-fired Springfield Armory M1911s fresh out of the case, tend to have a bit (which turns after some wear into ''a lot'') of a rattle when moved. Considering the M1911's ridiculous popularity in the USA, it's probably the TropeMaker.
** Rattling in a 1911 is akin to a Harley leaking oil: if it doesn't, something's wrong.

to:

* M1911 pistols of any brand, from low-end RIA M1911s to never-fired Springfield Armory M1911s fresh out of the case, tend to have a bit (which turns after some wear into ''a lot'') of a rattle when moved. moved; it's considered akin to a Harley leaking oil, where something's wrong if it ''doesn't'' happen. Considering the M1911's ridiculous popularity in the USA, it's probably the TropeMaker.
** Rattling in a 1911 is akin to a Harley leaking oil: if it doesn't, something's wrong.
TropeMaker.
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