History Main / NoSelfBuffs

14th Jun '18 8:58:52 PM sgamer82
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* At one point in ''Manga/MaouJouDeOyasumi'', the princess tries casting a high level sleep spell on herself. It knocks out everyone in the castle ''except'' her.

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* At one point in ''Manga/MaouJouDeOyasumi'', ''Manga/SleepyPrincessInTheDemonCastle'', the princess tries casting a high level sleep spell on herself. It knocks out everyone in the castle ''except'' her.
17th May '18 2:06:51 PM OrangenChan
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** Some games in the series are particularly egregious about this trope, though; ''VideoGame/FireEmblemTheBindingBlade'' and ''VideoGame/FireEmblemTheSacredStones'', for example, contain staffs that heal ''everyone else'' on the battlefield ''except'' the user.
14th Apr '18 1:11:45 PM zehirmann666
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* The APC from VideoGame/AdvanceWars can resupply adjacent units (including a fighter jet or a battleship) at the beginning of each turn and after it's movement but somehow if it runs out of fuel, it can still resupply as usual (even other APCs) but still can't move.

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* The APC from VideoGame/AdvanceWars ''VideoGame/AdvanceWars'' can resupply adjacent units (including a fighter jet or a battleship) at the beginning of each turn and after it's movement but somehow if it runs out of fuel, it can still resupply others as usual (even other APCs) but still can't resupply himself and so can't move.
14th Apr '18 12:22:32 PM zehirmann666
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* The APC from VideoGame/AdvanceWars can resupply adjacent units (including a fighter jet or a battleship) at the beginning of each turn and after it's movement but somehow if it runs out of fuel, it can still resupply as usual (even other APCs) but still can't move.
3rd Apr '18 6:35:54 AM ReaderAt2046
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* It's mentioned in the setting guide for RainbowDoubleDashsLunaverse that voodoo practicioners can never be affected by their own powers, for good or ill. They can, however, work magic on each other. This is hinted to be because voodoo runs heavily on ClapYourHandsIfYouBelieve (it's more effective on those who believe in it, for one thing), and obviously you can't truly fool yourself.

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* It's mentioned in the setting guide for RainbowDoubleDashsLunaverse FanFic/RainbowDoubleDashsLunaverse that voodoo practicioners can never be affected by their own powers, for good or ill. They can, however, work magic on each other. This is hinted to be because voodoo runs heavily on ClapYourHandsIfYouBelieve (it's more effective on those who believe in it, for one thing), and obviously you can't truly fool yourself.
3rd Apr '18 5:58:34 AM ReaderAt2046
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[[folder:FanWorks]]
* It's mentioned in the setting guide for RainbowDoubleDashsLunaverse that voodoo practicioners can never be affected by their own powers, for good or ill. They can, however, work magic on each other. This is hinted to be because voodoo runs heavily on ClapYourHandsIfYouBelieve (it's more effective on those who believe in it, for one thing), and obviously you can't truly fool yourself.
[[/folder]]
16th Feb '18 6:26:21 AM StFan
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[[folder: Anime And Manga]]
* Josuke from ''Manga/JoJosBizarreAdventure'' has the power to restore anything and everything to a previous state...except himself.

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[[folder: Anime And [[folder:Anime & Manga]]
* Josuke from ''Manga/JoJosBizarreAdventure'' ''Manga/JoJosBizarreAdventure'':
** Josuke
has the power to restore anything and everything to a previous state...state... except himself.



[[folder: Comic Books]]

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[[folder: Comic [[folder:Comic Books]]



[[folder: Film]]
* ''{{Film/Maleficent}}'' can shapeshift other creatures but not herself.
* The Fairy Godmother in ''[[Film/TheSlipperAndTheRose The Slipper and the Rose]]'' can't use her magic to do things for herself.
%%* [[Disney/ThePrincessAndTheFrog Dr. Facilier]], who provides the page quote.

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[[folder: Film]]
[[folder:Films -- Animation]]
* ''{{Film/Maleficent}}'' As per the page quote, the [[EvilSorcerer witch doctor]] Facilier in ''Disney/ThePrincessAndTheFrog'' mentions this as a reason he has to work his schemes through others. However, his living shadow can shapeshift manipulate objects for him, and he can cast illusions that affect other creatures but not herself.
people to further his own goals, so long as it's what they think they want.
* The Fairy Godmother in ''[[Film/TheSlipperAndTheRose The Slipper In ''Disney/{{Aladdin}}'' and its sequels/spin-off TV series, the Rose]]'' can't use her magic to do Genie's power is much greater when granting wishes for others than when doing things for herself.
%%* [[Disney/ThePrincessAndTheFrog Dr. Facilier]],
himself. The former lets him wield "super-phenomenal cosmic power", while the latter only lets him use "semi-phenomenal nearly-cosmic power." One really powerful individual with chaos powers was described as a "genie who provides could grant his own wishes." This character provokes an OhCrap from Genie. Since Genie is a free genie, technically everything he does is for himself rather than granting the page quote.wishes of others, which explains why he is weaker.



[[folder: Literature]]

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[[folder: Literature]][[folder:Films -- Live-Action]]
* ''Film/{{Maleficent}}'' can shapeshift other creatures but not herself.
* The Fairy Godmother in ''Film/TheSlipperAndTheRose'' can't use her magic to do things for herself.
[[/folder]]

[[folder:Literature]]



[[folder: Tabletop Game]]
* In early editions of ''TabletopGame/DungeonsAndDragons'', some monsters (archdevils, efreeti and noble djinn) could grant another character's wishes, but not wish for things themselves.
** On the other hand, most "actual buffs" can be applied to anyone, including the caster. A few are even caster-only! This is part of why [[GameBreaker a well-built spellcaster can take the place of a full party]].
* Inverted in ''TabletopGame/MageTheAwakening'': casting a spell on oneself is always easier than casting it one someone else. For example casting a protective Mage Armor spell requires two points in any of the Arcana, but casting the same spell on someone else requires three points.
** Done away with in 2e, Mages no longer require having a higher level arcanum to target others with their spells.

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[[folder: Tabletop Game]]
[[folder:Tabletop Games]]
* ''TabletopGame/DungeonsAndDragons'':
**
In early editions of ''TabletopGame/DungeonsAndDragons'', , some monsters (archdevils, efreeti and noble djinn) could grant another character's wishes, but not wish for things themselves.
** On the other hand, most "actual buffs" can be applied to anyone, including the caster. A few Many are even caster-only! This is part of why [[GameBreaker a well-built spellcaster can take the place of a full party]].
** A few bardic music abilities can only be used on other members of the party but not on the Bard himself, mostly because he's busy singing/playing/reciting to activate them and can't act otherwise at the same time. Other have lingering effects, however, and a Bard can thus use them on himself.
* Inverted in ''TabletopGame/MageTheAwakening'': casting a spell on oneself is always easier than casting it one someone else. For example casting a protective Mage Armor spell requires two points in any of the Arcana, but casting the same spell on someone else requires three points.
**
points. Done away with in 2e, 2e: Mages no longer require having a higher level arcanum to target others with their spells.



[[folder: Television]]
* In ''Series/{{Charmed}}'', witches cannot use magic for personal gain. If they try, the world will twist it against them, or outright delete the results. This only applies to [[BeingGoodSucks good-aligned witches]], enforced by ThePowersThatBe. In the PostScriptSeason comic series an incident renders humans magical and witches powerless and the empowered humans can freely use magic for any whim. Evil can do pretty much whatever they want, something the protagonists regularly lament, but they usually [[EvilIsSterile have to steal the power to do so from forces of good]].

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[[folder: Television]]
[[folder:Live-Action TV]]
* In ''Series/{{Charmed}}'', witches cannot use magic for personal gain. If they try, the world will twist it against them, or outright delete the results. This only applies to [[BeingGoodSucks good-aligned witches]], enforced by ThePowersThatBe. In the PostScriptSeason comic series an incident renders humans magical and witches powerless and the empowered humans can freely use magic for any whim. Evil witches can do pretty much whatever they want, something the protagonists regularly lament, but they usually [[EvilIsSterile have to steal the power to do so from forces of good]].



[[folder: Video Games]]

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[[folder: Video [[folder:Video Games]]



** Mostly averted in ''VideoGame/WorldOfWarcraft'', any spell which can buff a target can buff the caster (indeed some default to buffing the caster if there is no target).
*** A few exceptions exist where the caster can only cast a buff on someone else, but the effects of the buff also benefit the caster. One example would be [[http://www.wowhead.com/spell=54646 Focus Magic]], which increases the target's CriticalHit chance by 3%, and when they score one increases your own. A fairly common variant is a spell cast on the casters minion by default that directly or indirectly benefits the caster as well. And then there's the Paladin's Hand of Sacrifice, which transfers damage from someone else to the Paladin. Even when Glyphed to remove the "To the paladin" part or when used by Retribution Paladins for it's second effect of dispelling debuffs, it can't be cast on the Paladin themselves.
*** With the introduction of Deathknights, Death Coil returns as a spell that can be used to damage enemies or heal friendly undead, most commonly the Deathknights Ghoul minion. However, they can temporarily become undead themselves and use this spell to heal themselves.

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** * Mostly averted in ''VideoGame/WorldOfWarcraft'', any spell which can buff a target can buff the caster (indeed some default to buffing the caster if there is no target).
*** ** A few exceptions exist where the caster can only cast a buff on someone else, but the effects of the buff also benefit the caster. One example would be [[http://www.wowhead.com/spell=54646 Focus Magic]], which increases the target's CriticalHit chance by 3%, and when they score one increases your own. A fairly common variant is a spell cast on the casters minion by default that directly or indirectly benefits the caster as well. And then there's the Paladin's Hand of Sacrifice, which transfers damage from someone else to the Paladin. Even when Glyphed to remove the "To the paladin" part or when used by Retribution Paladins for it's second effect of dispelling debuffs, it can't be cast on the Paladin themselves.
*** ** With the introduction of Deathknights, Death Coil returns as a spell that can be used to damage enemies or heal friendly undead, most commonly the Deathknights Ghoul minion. However, they can temporarily become undead themselves and use this spell to heal themselves.



* In ''VideoGame/FinalFantasyVI'', Sabin can use his "Mantra" and "Spiraler" Blitzes to heal his teammates, but not himself (using Spiraler actually kills him).

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* ''Franchise/FinalFantasy'':
**
In ''VideoGame/FinalFantasyVI'', Sabin can use his "Mantra" and "Spiraler" Blitzes to heal his teammates, but not himself (using Spiraler actually kills him).



* ''VideoGame/DisgaeaHourOfDarkness'': Flonne has a skill named "[[LoveFreak Power of Love]]", which recovers the HP of her allies, but not her own.

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* ''VideoGame/DisgaeaHourOfDarkness'': ''VideoGame/DisgaeaHourOfDarkness'':
**
Flonne has a skill named "[[LoveFreak Power of Love]]", which recovers the HP of her allies, but not her own.



* ''VideoGame/PokemonBlackAndWhite'' introduces Heal Pulse, which heals a target other than the user. It's made for double battles.
** Which does nothing to abate the guilt when a wild Audino spams it on you while you're [[VideoGameCrueltyPotential beating the crap out of the poor thing for precious EXP]].

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* ''VideoGame/PokemonBlackAndWhite'' introduces Heal Pulse, which heals a target other than the user. It's made for double battles.
**
battles. Which does nothing to abate the guilt when a wild Audino spams it on you while you're [[VideoGameCrueltyPotential beating the crap out of the poor thing for precious EXP]].



* In ''VideoGame/FireEmblemAwakening'' (and most games in the [[Franchise/FireEmblem franchise]]) staffs can't heal the user, except the Balmwood Staff, which has to be used as an item to do so. The Rally skills are especially egregious: you can potentially boost everyone in the team EXCEPT the user.

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* ''Franchise/FireEmblem'':
**
In ''VideoGame/FireEmblemAwakening'' (and most games in the [[Franchise/FireEmblem franchise]]) franchise) staffs can't heal the user, except the Balmwood Staff, which has to be used as an item to do so. The Rally skills are especially egregious: you can potentially boost everyone in the team EXCEPT the user.



* In ''Eternal Sonata'', Claves' only healing move, Unicorn Horn, cannot target herself. (By contrast, Polka starts with a move that ''can'' target herself if there's no party member in the vicinity who needs it more. She later learns Earth Heal, which cannot target her, but it only takes a Light Special Move slot if you choose to put it there. Most other healing move don't have this limitation... particularly the ones that heal all.)

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* In ''Eternal Sonata'', ''VideoGame/EternalSonata'', Claves' only healing move, Unicorn Horn, cannot target herself. (By contrast, Polka starts with a move that ''can'' target herself if there's no party member in the vicinity who needs it more. She later learns Earth Heal, which cannot target her, but it only takes a Light Special Move slot if you choose to put it there. Most other healing move don't have this limitation... particularly the ones that heal all.)



* ''VideoGame/StarcraftI'': the Arbiter passively cloaks nearby friendly units, but remains visible itself, even two Arbiters won't work.

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* ''VideoGame/StarcraftI'': ''VideoGame/StarCraftI'': the Arbiter passively cloaks nearby friendly units, but remains visible itself, even two Arbiters won't work.



* In ''VideoGame/PAYDAYTheHeist'', players can equip "crew bonuses" to, well, [[ExactlyWhatItSaysOnTheTin provide bonuses to their crew]] - things like increased health, damage, ammo capacity, et cetera. Since these bonuses only apply to the player's crewmates and not the player himself, the meta is for a full four-man crew to have two players equip one bonus and the other two equip another, so the full crew can benefit from both bonuses.

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* In ''VideoGame/PAYDAYTheHeist'', players can equip "crew bonuses" to, well, [[ExactlyWhatItSaysOnTheTin provide bonuses to their crew]] - -- things like increased health, damage, ammo capacity, et cetera. Since these bonuses only apply to the player's crewmates and not the player himself, the meta is for a full four-man crew to have two players equip one bonus and the other two equip another, so the full crew can benefit from both bonuses.



[[folder: Western Animation]]
* As per the page quote, the [[EvilSorcerer witch doctor]] Facilier in ''Disney/ThePrincessAndTheFrog'' mentions this as a reason he has to work his schemes through others. However, his living shadow can manipulate objects for him, and he can cast illusions that affect other people to further his own goals, so long as it's what they think they want.
* In ''Disney/{{Aladdin}}'' and its sequels/spin-off TV series, the Genie's power is much greater when granting wishes for others than when doing things for himself. The former lets him wield "super-phenomenal cosmic power", while the latter only lets him use "semi-phenomenal nearly-cosmic power."
** One really powerful individual with chaos powers was described as a "genie who could grant his own wishes." This character provokes an OhCrap from Genie.
** Since Genie is a free genie, technically everything he does is for himself rather than granting the wishes of others. Which explains why he is weaker.

to:

[[folder: Western Animation]]
* As per the page quote, the [[EvilSorcerer witch doctor]] Facilier in ''Disney/ThePrincessAndTheFrog'' mentions this as a reason he has to work his schemes through others. However, his living shadow can manipulate objects for him, and he can cast illusions that affect other people to further his own goals, so long as it's what they think they want.
* In ''Disney/{{Aladdin}}'' and its sequels/spin-off TV series, the Genie's power is much greater when granting wishes for others than when doing things for himself. The former lets him wield "super-phenomenal cosmic power", while the latter only lets him use "semi-phenomenal nearly-cosmic power."
** One really powerful individual with chaos powers was described as a "genie who could grant his own wishes." This character provokes an OhCrap from Genie.
** Since Genie is a free genie, technically everything he does is for himself rather than granting the wishes of others. Which explains why he is weaker.
[[folder:Western Animation]]
10th Feb '18 2:36:07 PM TopHatShark
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* ''VideoGame/Overwatch'' has Mercy, a Swiss medic with an angel motif and a staff that can either heal her teammates or give them a damage buff, but not herself. Her suit can heal her, but it only activates after she hasnít been hit for a couple seconds. Something that is slightly difficult when [[ShootTheMedicFirst youíre a Support character]]

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* ''VideoGame/Overwatch'' ''Videogame/{{Overwatch}}'' has Mercy, a Swiss medic with an angel motif and a staff that can either heal her teammates or give them a damage buff, but not herself. Her suit can heal her, but it only activates after she hasnít been hit for a couple seconds. Something that is slightly difficult when [[ShootTheMedicFirst youíre a Support character]]
10th Feb '18 2:15:04 PM TopHatShark
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* ''VideoGame/Overwatch'' has Mercy, a Swiss medic with an angel motif and a staff that can either heal her teammates or give them a damage buff, but not herself. Her suit can heal her, but it only activates after she hasnít been hit for a couple seconds. Something that is slightly difficult when [[ShootTheMedicFirst youíre a Support character]]
8th Feb '18 7:11:29 PM nombretomado
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* The [[OurAngelsAreDifferent Advocate]] from ''[[NexusWar Nexus Clash]]'' can grant enormous bonuses to other characters at the price of most of their [[PointBuildSystem Character Points]], but doesn't benefit from any of these buffs itself. There is ''no'' upper limit to the number of other characters who can get buffs, making a sufficiently well-developed Advocate a case of sacrificing personal power for the power to [[HeartIsAnAwesomePower alter the course of the whole war]].

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* The [[OurAngelsAreDifferent Advocate]] from ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' can grant enormous bonuses to other characters at the price of most of their [[PointBuildSystem Character Points]], but doesn't benefit from any of these buffs itself. There is ''no'' upper limit to the number of other characters who can get buffs, making a sufficiently well-developed Advocate a case of sacrificing personal power for the power to [[HeartIsAnAwesomePower alter the course of the whole war]].
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