History Main / NoSavingThrow

9th Jan '18 6:27:27 PM Aquillion
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* ''{{Literature/Worm}}'', as a part of the setting's take on mental powers (no 'classic' psychics/telepaths), MindControl powers don't have saving throws because they have a physical basis. The main character telepathically controls all bugs within range automatically with no mental effort. Regent's PeoplePuppets power works by hijacking the victim's nervous system- once he has control, it can't be fought because how do you fight your own nervous system? [[CharmPerson Cherish's]] power modifies the chemicals and neurotransmitters in the brain to let her manipulate emotions, even to the extent of PsychicAssistedSuicide. The counters we see to Master effects all involve not getting hit in the first place- Valefor's HypnoticEyes are countered by blinding him, Regent can't affect non-human nervous systems, Canary's CompellingVoice doesn't work on someone who can't hear her, etc.

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* ''{{Literature/Worm}}'', as ''{{Literature/Worm}}'' has several:
** As
a part of the setting's take on mental powers (no 'classic' psychics/telepaths), MindControl powers don't have saving throws because they have a physical basis. The main character telepathically controls all bugs within range automatically with no mental effort. Regent's PeoplePuppets power works by hijacking the victim's nervous system- once he has control, it can't be fought because how do you fight your own nervous system? [[CharmPerson Cherish's]] power modifies the chemicals and neurotransmitters in the brain to let her manipulate emotions, even to the extent of PsychicAssistedSuicide. The counters we see to Master effects all involve not getting hit in the first place- Valefor's HypnoticEyes are countered by blinding him, Regent can't affect non-human nervous systems, Canary's CompellingVoice doesn't work on someone who can't hear her, etc.
** This is also the basis of Flechette's "sting" power; when she empowers an attack with it, it goes through every defense, fullstop. It's possible to dodge, but nothing can tank it.
6th Jan '18 11:15:02 AM RyzeGuy
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Contrast AlwaysAccurateAttack; attacks with No Saving Throw are often PowerfulButInaccurate to compensate. Complete opposite of NoSell. May overlap with EvilIsNotAToy. Sometimes involves GameplayAndStorySegregation. See also UnblockableAttack. CompellingVoice is a SubTrope of this.

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Contrast AlwaysAccurateAttack; attacks with No Saving Throw are often PowerfulButInaccurate to compensate. Complete opposite of NoSell. May overlap with EvilIsNotAToy. Sometimes involves GameplayAndStorySegregation. See also UnblockableAttack. CompellingVoice is a SubTrope As some of this.
the examples above show, mind-affecting powers (especially CompellingVoice) are especially common examples of this if HeroicWillpower isn't a common defense.
5th Jan '18 12:21:51 AM Ferot_Dreadnaught
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* ''WesternAnimation/MyLittlePonyTheMovie2017'': Princess Cadance finds out the hard way that [[TakenForGranite Obsidian Orbs]] [[UnblockableAttack are unblockable]].

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* ''WesternAnimation/MyLittlePonyTheMovie2017'': Princess Cadance finds out the hard way that [[TakenForGranite Obsidian Orbs]] Orbs [[UnblockableAttack are unblockable]].
5th Jan '18 12:12:25 AM darkknight109
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** Turned ''UpToEleven'' with vortex weapons, normally only playable in Apocalypse. Any model (infantry, monster, vehicle, or otherwise) that so much is touched by the vortex template is immediately removed from play. No saves of any kind allowed, no equipment tomfoolery, no special rolls - just straight-up dead. The only exceptions are Gargantuan Creatures and Super-Heavy Vehicles (I.E. things that are building-sized or larger) - they take d6 wounds or d3 structure points of damage with absolutely no way to prevent them.

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** Turned ''UpToEleven'' UpToEleven with vortex weapons, normally only playable in Apocalypse. Any model (infantry, monster, vehicle, or otherwise) that so much is touched by the vortex template is immediately removed from play. No saves of any kind allowed, no equipment tomfoolery, no special rolls - just straight-up dead. The only exceptions are Gargantuan Creatures and Super-Heavy Vehicles (I.E. things that are building-sized or larger) - they take d6 wounds or d3 structure points of damage with absolutely no way to prevent them.
5th Jan '18 12:11:55 AM darkknight109
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** Turned ''UpToEleven'' with vortex weapons, normally only playable in Apocalypse. Any model (infantry, monster, vehicle, or otherwise) that so much is touched by the vortex template is immediately removed from play. No saves of any kind allowed, no equipment tomfoolery, no special rolls - just straight-up dead. The only exceptions are Gargantuan Creatures and Super-Heavy Vehicles (I.E. things that are building-sized or larger) - they take d6 wounds or d3 structure points of damage with absolutely no way to prevent them.
15th Dec '17 2:51:38 PM WillyFourEyes
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* In ''Literature/TheWheelOfTime'', balefire is this. Anything it hits- whether that be a physical object, a person, a ''city''- will be instantly and irrevocably erased from existence. The only way to survive is to dodge it or kill the person making it before they let loose. However, [[EleventhHourSuperpower in the last book]], someone discovers an antithesis, turning a one-sided onslaught into a BeamOWar.

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* In ''Literature/TheWheelOfTime'', anything touched by balefire is this. Anything it hits- - whether that be a physical object, a person, a ''city''- will be instantly and irrevocably erased from existence. The only way to survive is to dodge it or kill the person making it before they let loose. However, [[EleventhHourSuperpower in the last book]], someone discovers an antithesis, turning a one-sided onslaught into a BeamOWar.
12th Dec '17 3:50:59 PM BossKey
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* ''[[VideoGame/Dota2 Dota 2]]'': Axe's ultimate ability Culling Blade will [[FinishingMove unconditionally kill any target whose HP is below a certain amount]], ignoring any and all buffs on the target. This includes Dazzle's Shallow Grave, a spell whose ''only purpose'' is to [[LastChanceHitPoint prevent the target from dying while it is active]].
23rd Nov '17 7:39:02 PM BobRiddle
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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': Princess Cadance finds out the hard way that [[TakenForGranite Obsidian Orbs]] [[UnblockableAttack are unblockable]].

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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': ''WesternAnimation/MyLittlePonyTheMovie2017'': Princess Cadance finds out the hard way that [[TakenForGranite Obsidian Orbs]] [[UnblockableAttack are unblockable]].
23rd Nov '17 7:31:06 PM BobRiddle
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* In ''Film/TurboAPowerRangersMovie'', when Kimberly and Jason are BrainwashedAndCrazy, others try to use ThePowerOfFriendship to snape them out of it, which had a very minimal effect. The only solution was some magic from the local wizard.

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* In ''Film/TurboAPowerRangersMovie'', when Kimberly and Jason are BrainwashedAndCrazy, others try to use ThePowerOfFriendship to snape snap them out of it, which had a very minimal effect. The only solution was some magic from the local wizard.wizard.
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': Princess Cadance finds out the hard way that [[TakenForGranite Obsidian Orbs]] [[UnblockableAttack are unblockable]].
16th Nov '17 6:41:35 PM DVB
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* The Mangekyo Sharingan's Amaterasu attack in ''Manga/{{Naruto}}'' works like this. Everything in its range catches fire, and there's no way, unless the caster wills it, for the fire to be put out... ever. If it gets on you, the only way to stop it is to sever that limb. It's also possible to use a sealing jutsu to remove the flames, but they're still burning inside whatever they get sealed into, and should the seal be released or broken the fire would spread again.

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* The Mangekyo Sharingan's Amaterasu attack in ''Manga/{{Naruto}}'' works like this. Everything in its range catches fire, and there's no way, unless the caster wills it, for the fire to be put out... ever.out. Apparently, the black fire burns straight for seven days and seven nights. If it gets on you, the only way to stop it is to sever that limb. It's also possible to use a sealing jutsu to remove the flames, but they're still burning inside whatever they get sealed into, and should the seal be released or broken the fire would spread again.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NoSavingThrow