History Main / NoRangeLikePointBlankRange

11th Aug '16 5:44:29 PM Gregzilla
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* In ''Film/ANewHope'', Greedo and Han Solo just happen to be conversing at a close enough distance for Han to shoot the bug-eyed green guy square in the abdomen to save his own skin. Amusingly, the infamous [[TheDogShotFirst "Greedo shoots first"]] alteration to the GeorgeLucasAlteredVersion has Greedo [[ExactlyWhatItSaysOnTheTin shoot at Han first]] and ''miss'' at this distance. Things then go UpToEleven in the 2011 Blu-Ray re-release, where Han manages to somehow ''dodge'' Greedo's shot, still at point-blank.

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* In ''Film/ANewHope'', Greedo and Han Solo just happen to be conversing at a close enough distance for Han to shoot the bug-eyed green guy square in the abdomen to save his own skin. Amusingly, the infamous [[TheDogShotFirst "Greedo shoots first"]] alteration to the GeorgeLucasAlteredVersion has Greedo [[ExactlyWhatItSaysOnTheTin shoot at Han first]] and ''miss'' at this distance. Things then go UpToEleven in the 2011 Blu-Ray re-release, where Han manages to somehow ''dodge'' ''[[DodgeTheBullet dodge]]'' Greedo's shot, still at point-blank.
7th Aug '16 4:58:12 PM Morgenthaler
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* In'' DarkHeresy'', firing point-blank is a +30 to your to-hit chance (in a system where most characters try to roll less than 35-40 on a dice ranging from 1-100). It is also the [[ShortRangeShotgun default way of using shotguns]], who only get their signature 'scatter' damage point-blank.

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* In'' DarkHeresy'', In ''TabletopGame/DarkHeresy'', firing point-blank is a +30 to your to-hit chance (in a system where most characters try to roll less than 35-40 on a dice ranging from 1-100). It is also the [[ShortRangeShotgun default way of using shotguns]], who only get their signature 'scatter' damage point-blank.



* In Pathfinder, the ratfolk have a unique version of the gunslinger class developed for fighting in close warrens. They get bonus damage at contact range and the flash is used to throw off the opponents attacks a bit. Now, when you fire a ranged weapon at contact range, the target normally gets a free swing at you, and this doesn't negate that on its own, so it's a bit of asking for trouble.

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* In Pathfinder, ''TabletopGame/{{Pathfinder}}'', the ratfolk have a unique version of the gunslinger class developed for fighting in close warrens. They get bonus damage at contact range and the flash is used to throw off the opponents attacks a bit. Now, when you fire a ranged weapon at contact range, the target normally gets a free swing at you, and this doesn't negate that on its own, so it's a bit of asking for trouble.



* In ''VideoGame/MaxPayne 3'' Max caps off his PistolWhipping against enemies by pulling his gun on them. You can pull the trigger immediately or savour the look on the victim's face before firing. Only on standing enemies, though; if they're already on the ground, he just [[KickThemWhileTheyAreDown kicks them]].

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* In ''VideoGame/MaxPayne 3'' ''VideoGame/MaxPayne3'' Max caps off his PistolWhipping against enemies by pulling his gun on them. You can pull the trigger immediately or savour the look on the victim's face before firing. Only on standing enemies, though; if they're already on the ground, he just [[KickThemWhileTheyAreDown kicks them]].
21st Jul '16 1:53:33 PM thistledown
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* In Pathfinder, the ratfolk have a unique version of the gunslinger class developed for fighting in close warrens. They get bonus damage at contact range and the flash is used to throw off the opponents attacks a bit. Now, when you fire a ranged weapon at contact range, the target normally gets a free swing at you, and this doesn't negate that on its own, so it's a bit of asking for trouble.
21st Jul '16 12:37:11 PM tiiger
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* In ''Film/KillBill'', The Bride and Karen Kim have this exchange with their guns pointed at each other.
-->'''The Bride''': You any good with that shotgun?
-->'''Karen Kim''': Not that I have to be at this range, but I'm a fucking surgeon with this shotgun.
-->'''The Bride''': Well, guess what, bitch? I'm better than Annie Oakley and I've got you right in my sights, so let's talk.
4th Jul '16 7:57:03 PM botobeno
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** It is possible for the artillery tanks to fire directly in this game but they're at a big disadvantage in terms of mobility, aim time and reload time and are often positioned somewhere alone, thus entirely unsupported. They do have massive damage and large aoe on their shots, often killing themselves when shooting at a tank at cuddle distance.
3rd Jul '16 12:07:33 PM Morgenthaler
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* Using "The Shot" as a finishing move in ''RedSteel2'' turns it into this, with point blank shots from either the {{revolver|sAreJustBetter}}, {{shotgun|sAreJustBetter}}, [[AKA47 Johnnygun]], or the rifle, depending on which is equipped.

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* Using "The Shot" as a finishing move in ''RedSteel2'' ''VideoGame/RedSteel2'' turns it into this, with point blank shots from either the {{revolver|sAreJustBetter}}, {{shotgun|sAreJustBetter}}, [[AKA47 Johnnygun]], or the rifle, depending on which is equipped.
12th May '16 11:18:49 AM Tron80
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* ''Fanfic/ThousandShinji'': When Asuka fought [[EldritchAbomination Zeruel]], shooting at the Angel from a distance was doing nothing due to his force-field, so that she rushed at him, shoved a [[{{BFG}} melta]] up against its core and fired at point blank range.
26th Mar '16 6:06:19 PM Gamermaster
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* During her battle against [[spoiler: The Book of Darkness]] in ''Anime/MagicalGirlLyricalNanohaAs'', Nanoha charges her opponent using [[BladeOnAStick Strike Flame]], pierces their barrier, and fires a WaveMotionGun directly at their face. [[spoiler: [[NoSell It doesn't even leave a scratch]].]]
26th Mar '16 4:53:12 AM GentlemensDame883
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* In ''VideoGame/AlphaProtocol'' one of the lategame upgrades for the melee skill branch lets you pull this.

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* In ''VideoGame/AlphaProtocol'' one of the lategame upgrades for the melee skill branch lets you pull this.complete a melee combo by pulling a gun and shooting the target up close.
18th Mar '16 8:13:13 AM MarqFJA
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* One of [[Franchise/DevilMayCry Dante's]] signature moves is the "Stinger," a charging stab with his broadsword. ''Devil May Cry 3'' introduced the "Gunstinger," the same move performed with a [[ChargedAttack charged]] shotgun blast.

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* One In ''Franchise/DevilMayCry'', one of [[Franchise/DevilMayCry Dante's]] Dante's signature moves is the "Stinger," a charging stab with his broadsword. ''Devil May Cry 3'' introduced the "Gunstinger," the same move performed with a [[ChargedAttack charged]] shotgun blast.



* ''VideoGame/Unreal'' franchise has the Flak Cannon, which can dispatch unarmoured target into gibs with one point blank hit.

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* ''VideoGame/Unreal'' ''VideoGame/{{Unreal}}'' franchise has the Flak Cannon, which can dispatch unarmoured target into gibs with one point blank hit.
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