History Main / NoPeripheralVision

26th Mar '18 1:13:00 PM kaos42
Is there an issue? Send a Message


* Averted in the ''Series/DoctorWho'' serial ''The Mark of the Rani'' where the Doctor dodges a danger that seems to be sneaking up on him out of sight. When Peri asks how he knew about it, he simply replies "Peripheral vision." Otherwise the classic series is riddled with cases where this is played straight. While it is perhaps excusable with Daleks and aliens who wear helmets such as Sontarans or Ice Warriors almost everyone else in the Whoniverse seems to have tunnel vision. Perhaps the most egregious are The Twin Dilema (when Peri manages to miss a smouldering space figher) and Warriors of the Deep (when guards march right past The Doctor while looking for him, due to the fact that he is off to one side).

to:

* Averted in the ''Series/DoctorWho'' serial ''The Mark of the Rani'' where the Doctor dodges a danger that seems to be sneaking up on him out of sight. When Peri asks how he knew about it, he simply replies "Peripheral "[[IncrediblyLamePun Peripheral vision." ]]" Otherwise the classic series is riddled with cases where this is played straight. While it is perhaps excusable with Daleks and aliens who wear helmets such as Sontarans or Ice Warriors almost everyone else in the Whoniverse seems to have tunnel vision. Perhaps the most egregious are The Twin Dilema (when Peri manages to miss a smouldering space figher) and Warriors of the Deep (when guards march right past The Doctor while looking for him, due to the fact that he is off to one side).
15th Mar '18 7:14:05 PM MrDeath
Is there an issue? Send a Message

Added DiffLines:

** Inverted in ''Film/SpiderManHomecoming'', twice in the same scene, even. First, Peter, crawling across the ceiling, fails to notice his friend, Ned, sitting in his bedroom waiting for him, while Ned was watching him the whole time. Then, when Aunt May walks in on them, she fails to notice his suit on the floor between herself and Peter.
27th Feb '18 12:58:34 PM CountDorku
Is there an issue? Send a Message

Added DiffLines:

* Most enemies in ''VideoGame/TheSwindle'' have a defined line of vision, generally horizontal (although the penny-farthing robots can see vertically). Of course, if you ever screw up and get caught in that line, it's time to run.
23rd Dec '17 9:09:30 PM JackG
Is there an issue? Send a Message


* ''Series/BlakesSeven''. While at least the Federation GasMaskMooks have an excuse for their restricted vision, this trope even applies to the Security Robot despite having sensors placed around a rotatable head. in "Seek-Locate-Destroy" Blake is HiddenInPlainSight by lying flat on a sloped piece of ground, and in "Project Avalon" the rebels press themselves against the side of a cave, despite the robot coming back from the opposite direction leaving them clearly exposed.

to:

* ''Series/BlakesSeven''. While at least the Federation GasMaskMooks have an excuse for their restricted vision, this trope even applies to the Security Robot despite having sensors placed around a rotatable head. in In "Seek-Locate-Destroy" Blake is HiddenInPlainSight by lying flat on a sloped piece of ground, and in "Project Avalon" the rebels press themselves against the side of a cave, despite the robot coming back from the opposite direction leaving them clearly exposed.
23rd Dec '17 8:58:19 PM JackG
Is there an issue? Send a Message

Added DiffLines:

* ''Series/BlakesSeven''. While at least the Federation GasMaskMooks have an excuse for their restricted vision, this trope even applies to the Security Robot despite having sensors placed around a rotatable head. in "Seek-Locate-Destroy" Blake is HiddenInPlainSight by lying flat on a sloped piece of ground, and in "Project Avalon" the rebels press themselves against the side of a cave, despite the robot coming back from the opposite direction leaving them clearly exposed.
22nd Aug '17 11:12:58 AM Siempie
Is there an issue? Send a Message

Added DiffLines:

* During the escape from [[spoiler: the human zoo]] in ''WesternAnimation/StevenUniverse'', the Crystal Gems ([[MyFriendsAndZoidberg and Greg]]) slip to their Roaming Eye ''literally right under [[spoiler: Holly Blue Agate]]'s nose!'' From the way she was looking, she should have seen them. Instead, she only sees them when she turns to face the ship directly.
24th Jul '17 3:46:02 AM The_Last_Brickman
Is there an issue? Send a Message

Added DiffLines:

* Owls' eyes are developed like this, being more tube-shaped rather than spherical to allow them to see prey from extreme distances at great detail. As a result, their eyes can't turn, and thus, they developed the ability to do the ExorcistHead movement.
13th Jul '17 2:05:29 PM Ferot_Dreadnaught
Is there an issue? Send a Message


** Batman sits on top of the gargoyles by default, but if he hangs lower, he's not any more visible, despite being a big black yoyo just above someone's head. Then they notice the enemies you've done inverted takedowns on, which hang low on the same level. Some enemies do realize Batman hangs out on the gargoyles in the later portions and shoot at them even if you're not there, eventually bringing the vantage point down in a fit of {{Genre Savv|y}}iness.

to:

** Batman sits on top of the gargoyles by default, but if he hangs lower, he's not any more visible, despite being a big black yoyo just above someone's head. Then they notice the enemies you've done inverted takedowns on, which hang low on the same level. Some enemies do realize Batman hangs out on the gargoyles in the later portions and shoot at them even if you're not there, eventually bringing the vantage point down in a fit of {{Genre Savv|y}}iness.down.
28th Jun '17 11:14:31 PM PaulA
Is there an issue? Send a Message


* A scene in ''Film/MrAndMrsSmith'' has Jane Smith jump out a skyscraper by using a special purse that turns into a metal rope that drops her right down onto a crowded sidewalk. No one seems to notice she came from several hundred feet in the air.

to:

* A scene in ''Film/MrAndMrsSmith'' ''Film/MrAndMrsSmith2005'' has Jane Smith jump out a skyscraper by using a special purse that turns into a metal rope that drops her right down onto a crowded sidewalk. No one seems to notice she came from several hundred feet in the air.
28th Jun '17 10:33:26 PM TheSinful
Is there an issue? Send a Message

Added DiffLines:

** Averted as of ''VideoGame/PokemonSunAndMoon'' where trainers not only frequently look around but also spot players that aren't quite in their line of sight.


Added DiffLines:

* Shinra guards in ''VideoGame/FinalFantasyVII'' will regularly turn and move to a new spot, players can (and are expected to) run right past them to a new hiding spot despite only being a few feet away.
This list shows the last 10 events of 209. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.NoPeripheralVision