History Main / NoOShACompliance

13th Feb '18 12:48:24 PM WillKeaton
Is there an issue? Send a Message


* Due to ridiculous budget cuts, Dr. Eggman's Incredible Interstellar Amusement Park in ''VideoGame/SonicColors'' is very unsafe. [[http://www.youtube.com/watch?v=VvS7ewAkwEA Eggman even warns you]], for example, not to peel off the [[strike:duct]] SPACE tape that holds the starships together.

to:

* Due to ridiculous budget cuts, Dr. Eggman's Incredible Interstellar Amusement Park in ''VideoGame/SonicColors'' is very unsafe. [[http://www.youtube.com/watch?v=VvS7ewAkwEA Eggman even warns you]], you,]] for example, not to peel off the [[strike:duct]] SPACE tape that holds the starships together.
12th Feb '18 7:16:25 AM Diask
Is there an issue? Send a Message


In short, if the Occupational Safety and Health Administration (or the local counterpart in non-American/European settings) ever saw the place, it would be condemned in ''seconds''. Sometimes, the story will [[LampshadeHanging lampshade]] this by referring to the factory as "abandoned." However, it will never be explained why it hasn't been demolished yet, why it still receives electricity, or why all the machinery is present and operable as if it's itching to be the setting of a climactic showdown.

Of course, this means the hero and the villain will immediately rush into the heart of such a complex to have their final battle, instead of just settling things in the parking lot. On the other hand, this does allow for the frequent accident of the [[DisneyVillainDeath villain falling to his doom]]. Any collateral damage in the battle will invariably hit a BigRedButton, cause FailsafeFailure, and NoOneCouldSurviveThat resulting [[StuffBlowingUp explosion]].

to:

In short, if the Occupational Safety and Health Administration (or the local counterpart in non-American/European settings) ever saw the place, it would be condemned in ''seconds''. Sometimes, the story will [[LampshadeHanging lampshade]] HandWave this by referring to the factory as "abandoned." However, it will never be explained why it hasn't been demolished yet, why it still receives electricity, or why all the machinery is present and operable as if it's itching to be the setting of a climactic showdown.

Of course, this means the hero and the villain will immediately rush into the heart of such a complex to have their final battle, instead of just settling things in the parking lot. On the other hand, this does allow for the frequent accident of the [[DisneyVillainDeath villain falling to his doom]]. Any collateral damage in the battle will invariably hit a BigRedButton, cause FailsafeFailure, and NoOneCouldSurviveThat {{no one could survive that}} resulting [[StuffBlowingUp explosion]].



Rule 87 of the Main/EvilOverlordList gives advice to avoid this--and if you're plotting to rule the world, you should heed its advice.

to:

Rule 87 of the Main/EvilOverlordList EvilOverlordList gives advice to avoid this--and if you're plotting to rule the world, you should heed its advice.



*** [[FridgeLogic Fridge logic]] here. The Death Star is a space-going battlestation, and the most fearsome weapon ever produced. It's expected that it's going to come under attack, especially by large ships with big guns trying to pulverize it. Decompression is a real risk, and given the Empire's proven disregard for human (to say nothing of non-human) life, it's no surprise at all that they would prioritize preventing the crew of a critical operations room from [[ThrownOutTheAirlock being blown into space]] over a few guys getting bisected by speed door. The even faster-and-heavier door in Padme's throne room? Anti-intruder security maybe? For a peace-loving agrarian society, the Naboo seem to have an abundance of practical paranoia, at least as far as their rulers are concerned.

to:

*** [[FridgeLogic Fridge logic]] here. The Death Star is a space-going battlestation, and the most fearsome weapon ever produced. It's expected that it's going to come under attack, especially by large ships with big guns trying to pulverize it. Decompression is a real risk, and given the Empire's proven disregard for human (to say nothing of non-human) life, it's no surprise at all that they would prioritize preventing the crew of a critical operations room from [[ThrownOutTheAirlock being blown into space]] over a few guys getting bisected by speed door. The even faster-and-heavier door in Padme's throne room? Anti-intruder security maybe? For a peace-loving agrarian society, the Naboo seem to have an abundance of practical paranoia, at least as far as their rulers are concerned.



* [[LampshadeHanging Lampshaded]], just like everything else in the book, in ''Literature/{{Redshirts}}'', when an emergency door is closed by [[ShootOutTheLock shooting the lock panel]], much to the incredulity of one of the characters, who retorts that the space station "one big code violation."

to:

* [[LampshadeHanging Lampshaded]], {{Lampshade|Hanging}}d, just like everything else in the book, in ''Literature/{{Redshirts}}'', when an emergency door is closed by [[ShootOutTheLock shooting the lock panel]], much to the incredulity of one of the characters, who retorts that the space station "one big code violation."






** In fact, Website/StarDestroyerDotNet contains [[http://www.stardestroyer.net/Empire/Essays/Engineering.html an essay]] (written by an engineer) specifically about the subject. And a small [[http://www.stardestroyer.net/Empire/Tech/Brahms/index.html fanfic]] about a starship designer being tried for non OSHA compliance. Clearly a case of HypocriticalHumor given that Star Wars is just as bad, if not worse, about such things.
** Computers [[ExplosiveInstrumentation explode]] whenever the ship is hit by weapons fire or an inverse tachyon something or other, even though these computers are just terminals that wouldn't require more power than is needed for basic processing power, a network interface, and display.

to:

** In fact, Website/StarDestroyerDotNet contains [[http://www.stardestroyer.net/Empire/Essays/Engineering.html an essay]] (written by an engineer) specifically about the subject. And a small [[http://www.stardestroyer.net/Empire/Tech/Brahms/index.html fanfic]] about a starship designer being tried for non OSHA compliance. Clearly a case of HypocriticalHumor given that Star Wars And yet the author doesn't seem to criticise engineering in ''Star Wars'', which is just as bad, if not worse, about such things.
** Computers [[ExplosiveInstrumentation explode]] {{explo|siveInstrumentation}}de whenever the ship is hit by weapons fire or an inverse tachyon something or other, even though these computers are just terminals that wouldn't require more power than is needed for basic processing power, a network interface, and display.



** [[Series/StarTrekVoyager Voyager]] takes this [[UptoEleven to eleven,]] then goes to idiotic extremes so it seems that the ship was designed to kill its crew before anything else. Manual door overrides don't work when there isn't power. The only system in the ENTIRE ship that has its own power supply (that is incompatible with the rest of the ship, somehow) isn't the important things like the shields, weapons, or replicators, but the Holodecks (which always were [[HolodeckMalfunction trying to kill the crew as well]]), in a laughable plot contrivance to allow holodeck episodes to still happen even though power conservation is essential for a ship decades away from proper resupply facilities. Never even remotely explained is how the holodeck's power source can possibly be incompatible with the replicators, given that ''all holodecks have built-in replicators''. Most of the ship wiring is "gel packs," living tissues that they only have a very limited supply of (and can't replicate nor actually grow, missing the one benefit that a biological system would have over a metallic one) that once was poisoned by Neelix's [[LethalChef cooking]]. The one time the ship wasn't on the edge of exploding was when an enemy shot out the "secondary command modules," preventing Janeway from having the ship self destruct when it was boarded (and the computer only informed her of this fact AFTER she tried to initiate a self destruct).

to:

** [[Series/StarTrekVoyager Voyager]] takes this [[UptoEleven to eleven,]] UptoEleven, then goes to idiotic extremes so it seems that the ship was designed to kill its crew before anything else. Manual door overrides don't work when there isn't power. The only system in the ENTIRE ship that has its own power supply (that is incompatible with the rest of the ship, somehow) isn't the important things like the shields, weapons, or replicators, but the Holodecks (which always were [[HolodeckMalfunction trying to kill the crew as well]]), in a laughable plot contrivance to allow holodeck episodes to still happen even though power conservation is essential for a ship decades away from proper resupply facilities. Never even remotely explained is how the holodeck's power source can possibly be incompatible with the replicators, given that ''all holodecks have built-in replicators''. Most of the ship wiring is "gel packs," living tissues that they only have a very limited supply of (and can't replicate nor actually grow, missing the one benefit that a biological system would have over a metallic one) that once was poisoned by Neelix's [[LethalChef cooking]]. The one time the ship wasn't on the edge of exploding was when an enemy shot out the "secondary command modules," preventing Janeway from having the ship self destruct when it was boarded (and the computer only informed her of this fact AFTER she tried to initiate a self destruct).



* {{Lampshade|Hanging}}d in ''VideoGame/MassEffect2's'' ''Lair of the Shadow Broker'' DLC when Shepard notes that [[spoiler:the Shadow Broker's ship]] doesn't have any guardrails in a perpetual storm that has high-velocity winds.

to:

* {{Lampshade|Hanging}}d in ''Franchise/MassEffect'':
** In
''VideoGame/MassEffect2's'' ''Lair of the Shadow Broker'' DLC when DLC, Shepard notes that [[spoiler:the Shadow Broker's ship]] doesn't have any guardrails in a perpetual storm that has high-velocity winds.



** Even the second ''Normandy'' falls into this with the reactor-core having no discernible blast-door, so in the case of a power-surge or overload, the heat-sinks can discharge and end up ''incinerating people'', [[spoiler:which one of your squadmates finds out if you didn't upgrade the shields]]. Even worse, the upper level of the core has windows that lead directly into the [[FridgeHorror crew quarters]].

to:

** Even The reactor-core of the second ''Normandy'' falls into this with the reactor-core having has no discernible blast-door, so in the case of a power-surge or overload, the heat-sinks can discharge and end up ''incinerating people'', [[spoiler:which one of your squadmates finds out if you didn't upgrade the shields]]. Even worse, the upper level of the core has windows that lead directly into the [[FridgeHorror crew quarters]].



** The [[spoiler:quarian ship ''Alarei'']] did this deliberately, as [[spoiler:Tali's father]] intentionally ignored safety rules for the sake of the experiments. However, they made an even bigger error that was never addressed by [[spoiler:giving the Geth access to the same computers that controlled the ship instead of keeping them on computers isolated from it]].

to:

** The [[spoiler:quarian ship ''Alarei'']] did this deliberately, as [[spoiler:Tali's father]] intentionally ignored safety rules for the sake of the experiments. However, they made an even bigger error that was never addressed by [[spoiler:giving the Geth geth access to the same computers that controlled the ship instead of keeping them on computers isolated from it]].



** Many of the [[{{Precursors}} Forerunner]] structures lack guardrails and other safety features. And that's not even getting into [[SealedEvilInACan how easily the Covenant mistakenly released the Flood]]. Funnily enough, there is exactly ''ONE'' Forerunner structure with guardrails in ''{{VideoGame/Halo 4}}''. They line the path to the elevator in the level "Reclaimer", during which there is nothing around to hurt you. In all the other more dangerous areas, this trope is played straight.\\

to:

** Many of the [[{{Precursors}} Forerunner]] structures lack guardrails and other safety features. And that's not even getting into [[SealedEvilInACan how [[NeglectfulPrecursors easily the Covenant mistakenly mistakenly]] [[SealedEvilInACan released the Flood]]. Funnily enough, there is exactly ''ONE'' Forerunner structure with guardrails in ''{{VideoGame/Halo 4}}''. They line the path to the elevator in the level "Reclaimer", during which there is nothing around to hurt you. In all the other more dangerous areas, this trope is played straight.\\



** Mentioned in episode one of the Website/YouTube series "Machinima/FreemansMind." Gordon remarks that "The EPA is going to ''tear us apart'' if they find out about this."

to:

** Mentioned in episode one of the Website/YouTube series "Machinima/FreemansMind." ''Machinima/FreemansMind''. Gordon remarks that "The EPA is going to ''tear us apart'' if they find out about this."



* Often found in VideoGame/{{Minecraft}} as a result of player-created mines and buildings. In the name of efficiency, players often won't design anything that will last any longer than is necessary for them to use it. Tunnels are quite often extremely thin and marginally well lit, with no hint that the player has lazily blocked up lava in a wall or the ceiling with just some dirt. Bridges are rarely wider than a block and rarer still made of anything that can resist an explosion, even in the Nether when they're built over ''lava oceans'' while Ghasts shoot MadeOfExplodium fireballs everywhere [[note]]Cobblestone is a semi-durable material that is often used as crude building material. Dirt blocks, Wood (planks or logs) and raw Netherrack blocks, however, are not as durable[[/note]]. And this is just a few of the many hazards, all created (or at least left behind) by other players (excluding the natural generation of the world).

to:

* Often found in VideoGame/{{Minecraft}} as a result of player-created mines and buildings. ''VideoGame/{{Minecraft}}'':
**
In the name of efficiency, players often won't design anything that will their mines to last any longer than is necessary for them to use it. Tunnels are quite often extremely thin and marginally well lit, lit (which in ''Minecraft'' may mean a breeding ground for hostile mobs, including ''explosive'' creepers), with no hint that the player has lazily blocked up lava in a wall or the ceiling with just some dirt. Bridges are rarely wider than a block and rarer still made of anything that can resist an explosion, even in the Nether when they're built over ''lava oceans'' while Ghasts shoot MadeOfExplodium fireballs everywhere [[note]]Cobblestone is a semi-durable material that is often used as crude building material. Dirt blocks, Wood (planks or logs) and raw Netherrack blocks, however, are not as durable[[/note]]. And this is just a few of the many hazards, all created (or at least left behind) by other players (excluding the natural generation of the world).



* Justified in ''VideoGame/HorizonZeroDawn''. The Cauldrons were built to be 100% autonomous robot factories that would never have been visited by a living human after being turned on [[spoiler: because of the Class 5 ApocalypseHow that was already occurring as they were being built]]. Thus, there was no need to install any sort of safety measures.

to:

* Justified in ''VideoGame/HorizonZeroDawn''. The Cauldrons were built to be 100% autonomous robot factories that would never have been visited by a living human after being turned on [[spoiler: because of the Class 5 ApocalypseHow TheEndOfTheWorldAsWeKnowIt that was already occurring as they were being built]]. Thus, there was no need to install any sort of safety measures.measures.
* In Sector 6 of ''VideoGame/{{Jumper}} Two'', the BigBad ''deliberately'' violates OSHA regulations by ordering his lackeys to install "[[BenevolentArchitecture nonsensical yet vaguely passable obstacles]]" to hamper Ogmo's [[{{Determinator}} inevitable escape]].
* In ''VideoGame/FTLFasterThanLight'', systems like ArtificialGravity, {{inertial dampen|ing}}ers or power reactors are so well integrated into spaceships they cannot be targetted, yet the same courtesy wasn't extended to oxygen systems, which can be targetted by any weapon or hacking drone to [[FailsafeFailure quickly drain oxygen from every room in the ship]]. Some small Slug spaceships in particular have oxygen systems (and engines) ''isolated'' from the crew; Destroy their life support, then watch as they suffocate to death due to a broken system they cannot reach to repair.
* While ''VideoGame/ShovelKnight'' has many examples of MalevolentArchitecture that are par for the course of platform games, one example that isn't [[RuleOfFun for the sake of challenging players]] is the secret entrance to Mona's and Plague Knight's Potionarium in ''Plague of Shadows'', a series of lifts made from giant screws that spin rapidly as they carry passengers down, without handrails or a roof to keep passengers from getting thrown out by rotary motion and inertia. Then again, this ''is'' an entrance to a hideout of [[MadScientist people who consider alchemy an art of creating bigger and bigger explosions]].
9th Feb '18 7:23:03 PM SeizureFerret
Is there an issue? Send a Message


* The Undead Parish in ''VideoGame/DarkSouls'' is rather inadequately railed given its high-rise altitude. Take the patchwork bridge near the Undead Church, for instance. The Church itself compounds this factor by being placed right at the very edge of the burg itself, which means falling off the rooftop or the belltower means a the equivalent of falling off a mansion on top of a skyscraper ''all at once''. And that's not taking into account all the other safety-less drops like the ladder tower connecting the upper and lower Undead Burg.

to:

* The Undead Parish in ''VideoGame/DarkSouls'' is rather inadequately railed given its high-rise altitude. Take the patchwork bridge near the Undead Church, for instance. The Church itself compounds this factor by being placed right at the very edge of the burg itself, which means falling off the rooftop or the belltower means a the equivalent of falling off a mansion on top of a skyscraper ''all at once''. And that's not taking into account all the other safety-less drops like the ladder tower connecting the upper and lower Undead Burg.
9th Feb '18 6:44:00 PM SeizureFerret
Is there an issue? Send a Message


** In the Martian spaceport the windows protecting the terminal from the near-vacuum outside: a) are not bulletproof, despite the presence of armed guards and agents, b) shatter completely from a handful of bullet holes, making those small holes into one large one, and c) have emergency shutters that must be activated manually, while holding on for dear life as the room [[ExplosiveDecompression rapidly decompresses]]. And the whole bay over the dome is just as fragile, minus the shutter due to it size.

to:

** In the Martian spaceport the windows protecting the terminal from the near-vacuum outside: a) are not bulletproof, despite the presence of armed guards and agents, b) shatter completely from a handful of bullet holes, making those small holes into one large one, and c) have emergency shutters that must be activated manually, while holding on for dear life as the room [[ExplosiveDecompression rapidly decompresses]]. And the whole bay over the dome is just as fragile, minus the shutter due to it its size.
9th Feb '18 6:26:17 PM SeizureFerret
Is there an issue? Send a Message


* In ''Fanfic/PokemonResetBloodlines'', Blaine had his Gym inside the Cinnabar Island volcano, as shown above in the anime entry. [[RealityEnsues However, many trainer complained about almost losing a Pokémon in the hot lava]], so the Pokémon League forced him to relocate to a safe traditional building.

to:

* In ''Fanfic/PokemonResetBloodlines'', Blaine had his Gym inside the Cinnabar Island volcano, as shown above in the anime entry. [[RealityEnsues However, many trainer trainers complained about almost losing a Pokémon in the hot lava]], so the Pokémon League forced him to relocate to a safe traditional building.
1st Feb '18 4:18:57 AM foxley
Is there an issue? Send a Message

Added DiffLines:

* ''Series/MacGyver1985'': In "Flame's End", there is a room into which radioactive waste is dumped after 10 minutes of activation, with a door that can be pushed shut from the outside and has a timed lock that cannot be opened for 60 minutes after it is shut. And there is no emergency shutoff, handle or opening mechanism inside the room.
19th Jan '18 11:40:16 AM RandomNumberReactor
Is there an issue? Send a Message

Added DiffLines:

* ''Franchise/RatchetAndClank'':
** The original trilogy suffers from this, but the most noticeable are city levels such as Metropolis in both ''Videogame/RatchetAndClank2002'' and ''Videogame/RatchetAndClankUpYourArsenal'' or Megapolis in ''Videogame/GoingCommando'', since there are frequenly unguarded BottomlessPits and FloatingPlatforms that seem to be mandatory to reach some parts of city while expecting people actually ''living'' there. Oltanis in first game is aversion due to [[spoiler: being ravaged by Blarg before you get there]].
** ''[[Videogame/RatchetDeadlocked Deadlocked]]'' justifies this this. You're participating in an illegal television show [[BigBad the owner]] of which doesn't refrain even from [[MoralEventHorizon sabotaging the shields that protect a planet from being wiped out by meteor storms]], so of course you'd expect it to be made as deadly as possible.
19th Dec '17 9:45:29 PM LookielouE1705
Is there an issue? Send a Message


*** "Dr. Glass was turning white."

to:

*** "Dr. Glass was is turning white."
8th Dec '17 10:23:37 PM Bartron
Is there an issue? Send a Message

Added DiffLines:

** To be fair, the scientist responsible for this monumental stupidity realized just how much of an idiot he had been even as he was explaining it to the soon-to-be-deceased John Osterman.
*** "Dr. Glass was turning white."
7th Dec '17 2:03:00 PM Scifimaster92
Is there an issue? Send a Message


* A South American town had an underground gas explosion in 1995. Why? Enron, the company which supplied the natural gas, [[CorruptCorporateExecutive did not use the sulfur-based chemical which gives natural gas its characteristic "smell" as a cost-cutting measure]][[note]]and was originally created as a response to the massive gas explosion [[https://en.wikipedia.org/wiki/New_London_School_explosion of the New London, Texas elementary school]] in 1937.[[/note]]. A worker down below was testing a ventilation switch, but didn't know there was natural gas in the area because he couldn't smell it. (It's in a book called ''A Conspiracy of Fools'', which is the complete history of Enron from inception to downfall.)

to:

* A South American Puerto Rican town had an [[https://en.wikipedia.org/wiki/Humberto_Vidal_explosion underground gas explosion explosion]] in 1995.1996. Why? Enron, the company which supplied the natural gas, [[CorruptCorporateExecutive did not use the sulfur-based chemical which gives natural gas its characteristic "smell" as a cost-cutting measure]][[note]]and was originally created as a response to the massive gas explosion [[https://en.wikipedia.org/wiki/New_London_School_explosion of the New London, Texas elementary school]] in 1937.[[/note]]. A worker down below was testing a ventilation switch, but didn't know there was natural gas in the area because he couldn't smell it. (It's in a book called ''A Conspiracy of Fools'', which is the complete history of Enron from inception to downfall.)
This list shows the last 10 events of 462. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.NoOShACompliance