History Main / NoFinalBossForYou

4th May '16 9:56:02 AM NonoRobot
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* ''VideoGame/PlanescapeTorment'' allows you to skip the final boss battle by TalkingTheMonsterToDeath if your Wisdom stat is high enough (23+).
** There's a multitude of ways to skip the final boss. And some of them are actually more awesome than just fighting it.
4th May '16 8:53:45 AM princessofthedeadsheep
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* Going through the Last Cave without getting the Booster back from Momorin will cause the passage to Sacred Grounds to not open after defeating the Undead Core. If you also saved Quote or Curly (the other requirement to access the Sacred Grounds) the Last Cave will have certain jumps which can only be made one way without the Booster, making it impossible to go back to get the Booster.

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* ** Going through the Last Cave without getting the Booster back from Momorin will cause the passage to Sacred Grounds to not open after defeating the Undead Core. If you also saved Quote or Curly (the other requirement to access the Sacred Grounds) the Last Cave will have certain jumps which can only be made one way without the Booster, making it impossible to go back to get the Booster.
24th Apr '16 10:57:19 PM Anomalocaris20
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* Played with in ''VideoGame/GodzillaUnleashed'': Part of the plot involves strange, powerful crystals forming on Earth. At the conclusion of the story mode, [=SpaceGodzilla=] uses their power to manifest on Earth and assert himself the FinalBoss. If, however, your monster spent all the previous levels [[DrunkOnTheDarkside corrupting itself by absorbing power from the crystals]] you don't get to fight [=SpaceGodzilla=]. Instead, ''you'' essentially become the final boss as every other faction in the game teams up to take your [[OneWingedAngel mutated]] ass down, leading to a whole different game ending should you win.
6th Feb '16 11:01:35 AM KamenRiderOokalf
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* The UFO endings for the ''SilentHill'' games do this. However, that may be because they are joke endings.

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* The UFO endings for the ''SilentHill'' ''Franchise/SilentHill'' games do this. However, that may be because they are joke endings.
12th Jul '15 3:08:00 PM SuperLlama
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* Playing as Almond in ''VideoGame/NoituLove 2'' locks you out of either FinalBoss fights with [[spoiler: Tango and Waltz]], instead stopping after the boss of stage 5.
18th Jun '15 1:12:45 PM Prfnoff
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** ''[[SilentHillShatteredMemories Shattered Memories]]'' does this for all endings. This game technically has [[MooksButNoBosses no bosses period]], but both of these are unusual for the series.

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** ''[[SilentHillShatteredMemories ''[[VideoGame/SilentHillShatteredMemories Shattered Memories]]'' does this for all endings. This game technically has [[MooksButNoBosses no bosses period]], but both of these are unusual for the series.



* In the ''NeverwinterNights: Hordes of the Underdark'' ExpansionPack, you can engineer this yourself: by obtaining a couple of very valuable pieces of information, you can end the FinalBoss during the pre-battle banter.
* ''VampireTheMasqueradeBloodlines'' had two final bosses: [[spoiler:Ming Xiao and the Sheriff]]. Siding with the Kuei-jin or [=LaCroix=], respectively, in the end freed you from fighting one of them. [[spoiler:Too bad that their endings give you either a bad case of dead or an eternity spent on the ocean floor. In the good endings, you have to defeat both bosses.]]
* Some endings in StarFoxCommand can lead to this, though the game does always end with a boss fight. The TrueFinalBoss, [[spoiler:Emperor Anglar's True Form]], is only fought in four out of nine possible endings [[spoiler:-- making the original path's ending a FinalBossPreview]].
* ''PlanescapeTorment'' allows you to skip the final boss battle by TalkingTheMonsterToDeath if your Wisdom stat is high enough (23+).

to:

* In the ''NeverwinterNights: ''VideoGame/NeverwinterNights: Hordes of the Underdark'' ExpansionPack, you can engineer this yourself: by obtaining a couple of very valuable pieces of information, you can end the FinalBoss during the pre-battle banter.
* ''VampireTheMasqueradeBloodlines'' ''VideoGame/VampireTheMasqueradeBloodlines'' had two final bosses: [[spoiler:Ming Xiao and the Sheriff]]. Siding with the Kuei-jin or [=LaCroix=], respectively, in the end freed you from fighting one of them. [[spoiler:Too bad that their endings give you either a bad case of dead or an eternity spent on the ocean floor. In the good endings, you have to defeat both bosses.]]
* Some endings in StarFoxCommand ''VideoGame/StarFoxCommand'' can lead to this, though the game does always end with a boss fight. The TrueFinalBoss, [[spoiler:Emperor Anglar's True Form]], is only fought in four out of nine possible endings [[spoiler:-- making the original path's ending a FinalBossPreview]].
* ''PlanescapeTorment'' ''VideoGame/PlanescapeTorment'' allows you to skip the final boss battle by TalkingTheMonsterToDeath if your Wisdom stat is high enough (23+).



* ''[[VideoGame/{{Gradius}} Salamander]]'' for the {{MSX}} denied the final stage and good ending to players who didn't put ''Gradius 2'' [[OldSaveBonus in the second slot]] and pick up a crystal in one of the previous stages.

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* ''[[VideoGame/{{Gradius}} Salamander]]'' for the {{MSX}} The UsefulNotes/{{MSX}} version of ''VideoGame/{{Salamander}}'' denied the final stage and good ending to players who didn't put ''Gradius ''VideoGame/{{Gradius}} 2'' [[OldSaveBonus in the second slot]] and pick up a crystal in one of the previous stages.



* In ''TechRomancer'', there are very few routes in the branching storylines that don't result in a final confrontation between the characters and BigBad Goldibus, but they do exist. Some substitute a rival character instead of Goldibus, some don't have [[OneWingedAngel the second half of the boss fight]].

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* In ''TechRomancer'', ''VideoGame/TechRomancer'', there are very few routes in the branching storylines that don't result in a final confrontation between the characters and BigBad Goldibus, but they do exist. Some substitute a rival character instead of Goldibus, some don't have [[OneWingedAngel the second half of the boss fight]].
16th May '15 3:39:17 AM ZorotheGallade
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* Going through the Last Cave without getting the Booster back from Momorin will cause the passage to Sacred Grounds to not open after defeating the Undead Core. If you also saved Quote or Curly (the other requirement to access the Sacred Grounds) the Last Cave will have certain jumps which can only be made one way without the Booster, making it impossible to go back to get the Booster.
6th Mar '15 4:21:18 PM FurryKef
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* ''VideoGame/TinyToonAdventuresBusterBustsLoose'' cuts stages and parts of stages if you're playing on the easiest difficulty level, including the final boss.
21st Dec '14 4:33:49 PM ManCalledTrue
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* In ''VideoGame/VanguardBandits'', [[YouLoseAtZeroTrust if your party's morale is low enough]] on the Kingdom Branch, you'll be sent to the Bad Ending and won't fight the normal final boss.

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* In ''VideoGame/VanguardBandits'', [[YouLoseAtZeroTrust if your party's morale is low enough]] on the Kingdom Branch, you'll be sent to the Bad Ending and won't fight the normal final boss. This is because, without Bastion's friends having the will to back him up, [[spoiler:Faulkner blasts him with Zulwarn's brainwashing wave, turning Bastion against his allies. The final battle becomes you cutting down your former allies.]]
15th Sep '14 10:10:51 PM Luigifan
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For one reason or another, you felt like replaying this game you like. You have just beaten ThatOneBoss and now you're almost at the end of the game. OK, you did things differently this time around, like [[VideoGame/{{Daikatana}} not waiting for your buddy Superfly]], and caused Atlantis to sink (you were pretty sure there wasn't anything important or powerful in there). But now you're about to face the final boss and beat the game agai- what trial? GUILTY? CREDITS?!

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For one reason or another, you felt like replaying this game you like. You have just beaten ThatOneBoss and now you're almost at the end of the game. OK, you did things differently this time around, like [[VideoGame/{{Daikatana}} not waiting for your buddy Superfly]], and you caused Atlantis to sink (you were pretty sure there wasn't anything important or powerful in there). But now you're about to face the final boss and beat the game agai- what trial? GUILTY? CREDITS?!



* In ''SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their FightingGames. Olcadan is hard to beat but Night Terror is NintendoHard.
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world and the Demi-Fiend is demonic enough to fall under this rule.
** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including final) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
** While you are still given ''a'' final boss, the Chaos route of ''VideoGame/ShinMegamiTenseiStrangeJourney'' doesn't allow you to face the super-tough final boss of the other two routes, Mem Aleph, [[spoiler:because on this route you decided to ''ally'' with her.]] Instead, you're given a match with Zelenin. Said fight is as easy as, if not easier than, the fight with her in the final chapter on the Neutral Route--in which she's the ''first'' of the many bosses you'll face in the chapter.

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* In ''SoulCaliburIII''[='=]s Story Mode, if you lose a match, even once, the game will end when you beat Zasalamel/Abyss. If you don't lose (and know to make some specific decisions during the game), you will also face Olcadan and Night Terror (although if you lose to Olcadan you won't face Night Terror). This is of note because Namco has never done this before in one of their FightingGames. Olcadan is hard to beat beat, but Night Terror is NintendoHard.
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', you don't fight the disco ball in the sky, Kagutsuchi, in the demon ending. Why? Because demons are not allowed to create their own world world, and the Demi-Fiend is demonic enough to fall under this rule.
** In ''VideoGame/DevilSurvivor'', if you choose Yuzu's route, in which you escape the lockdown, you won't fight Babel, the final boss in other routes. Instead, you fight [[spoiler:Amane and Izuna]], who guard the lockdown as final bosses (said battle isn't that much easier, since angels on the field [[ManaBurn absorb your mana]], and you don't have access to some powerful endgame demons from the other routes). Also, day 7 isn't one big {{Boss Rush}} like on other routes, since it contains only 2 battles (including final) the final battle) on Yuzu's route. The ending [[DownerEnding isn't exactly happy]] though.
** While you are still given ''a'' final boss, the Chaos route of ''VideoGame/ShinMegamiTenseiStrangeJourney'' doesn't allow you to face the super-tough final boss of the other two routes, Mem Aleph, [[spoiler:because on this route you decided to ''ally'' with her.]] her]]. Instead, you're given a match with Zelenin. Said fight is as easy as, if not easier than, the fight with her in the final chapter on the Neutral Route--in Route -- in which she's the ''first'' of the many bosses you'll face in the chapter.



** ''[[SilentHillShatteredMemories Shattered Memories]]'' does this for all endings. This game technically has [[MooksButNoBosses no bosses period,]] but both of these are unusual for the series.

to:

** ''[[SilentHillShatteredMemories Shattered Memories]]'' does this for all endings. This game technically has [[MooksButNoBosses no bosses period,]] period]], but both of these are unusual for the series.



* The Good Cop endgame of ''TrueCrimeNewYorkCity'' has no final boss, just a subway chase that ends with TheMole / BigBad dying in a cutscene. In contrast, the Bad Cop endgame has a final punchout against your {{Jerkass}} boss Captain Navarro.

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* The Good Cop endgame of ''TrueCrimeNewYorkCity'' has no final boss, just a subway chase that ends with TheMole / BigBad TheMole[=/=]BigBad dying in a cutscene. In contrast, the Bad Cop endgame has a final punchout against your {{Jerkass}} boss Captain Navarro.



** ''Bubble Symphony'': Get [[spoiler:enough music note cards for all four [[PlotCoupon big keys]]]] or players can't access the last world.
** ''Bubble Memories'': It's also a case of UnstableEquilibrium too: [[spoiler:complete the game with [[NoDeathRun only one credit]]]].
* In ''VideoGame/VanguardBandits'', [[YouLoseAtZeroTrust if your party's morale is low enough]] on the Kingdom Branch, you'll be set unto the Bad Ending and won't fight the normal final boss.

to:

** ''Bubble Symphony'': Get [[spoiler:enough music note cards for all four [[PlotCoupon big keys]]]] or players you can't access the last world.
** ''Bubble Memories'': It's also a case of UnstableEquilibrium too: [[spoiler:complete the game with [[NoDeathRun only one credit]]]].
* In ''VideoGame/VanguardBandits'', [[YouLoseAtZeroTrust if your party's morale is low enough]] on the Kingdom Branch, you'll be set unto sent to the Bad Ending and won't fight the normal final boss.



* ''VampireTheMasqueradeBloodlines'' had two final bosses: [[spoiler:Ming Xiao and the Sheriff]]. Siding with the Kuei-jin or [=LaCroix=], respectively, in the end freed you from fighting one of them. [[spoiler:Too bad that their endings give you either a bad case of dead or an eternity spent on ocean floor. In the good endings, you have to defeat both bosses.]]

to:

* ''VampireTheMasqueradeBloodlines'' had two final bosses: [[spoiler:Ming Xiao and the Sheriff]]. Siding with the Kuei-jin or [=LaCroix=], respectively, in the end freed you from fighting one of them. [[spoiler:Too bad that their endings give you either a bad case of dead or an eternity spent on the ocean floor. In the good endings, you have to defeat both bosses.]]



** Play on [[EasyModeMockery Easy]] in ''Embodiment of Scarlet Devil'' and you are flatout refused stage 6 and the battle with the final boss.

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** Play on [[EasyModeMockery Easy]] in ''Embodiment of Scarlet Devil'' and you are flatout flat-out refused stage 6 and the battle with the final boss.



* There's two actually two contenders for the final boss of ''VideoGame/{{Fallout 1}}'' (The Master and the Lieutenant) depending on whether you tackle the Cathedral or the Military Base last, but fights with either of them can be skipped by sneaking in and blowing up the buildings they're in (or in The Master's case, [[TalkingTheMonsterToDeath convincing him that his entire plan is futile and causing him to commit suicide.]])

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* There's two actually two contenders for the final boss of ''VideoGame/{{Fallout 1}}'' (The Master and the Lieutenant) depending on whether you tackle the Cathedral or the Military Base last, but fights with either of them can be skipped by sneaking in and blowing up the buildings they're in (or in The Master's case, [[TalkingTheMonsterToDeath convincing him that his entire plan is futile and causing him to commit suicide.]])suicide]].)



* In ''VideoGame/{{Hellsinker}}'' there are several ways that you can get snubbed on fighting the final boss. The first and most obvious is if you used a continue. Others include failing Rax Cavaliers final attack or failing to bring the Satisfaction gauge to at least 1 or above.

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* In ''VideoGame/{{Hellsinker}}'' ''VideoGame/{{Hellsinker}}'', there are several ways that you can get snubbed on fighting the a final boss. The first and most obvious is if you used a continue. Others include failing Rax Cavaliers Cavalier's final attack or failing to bring the penultimate boss's Satisfaction gauge to at least 1 or above.
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