History Main / NoDamageRun

11th Jun '16 6:38:26 AM Prfnoff
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* ''{{Painkiller}}'' has this as an optional card condition for Orphanage, the first level in the expansion pack ''Battle Out of Hell''.

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* ''{{Painkiller}}'' ''VideoGame/{{Painkiller}}'' has this as an optional card condition for Orphanage, the first level in the expansion pack ''Battle Out of Hell''.



* It is possible in some ''HogsOfWar'' missions, and you even get a nice medal for it, however, in the course of the single player game any pig that dies in more than two invidual battles is KilledOffForReal. It's nigh impossible to finish the entire game without losing at least a few good pigs.

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* It is possible in some ''HogsOfWar'' ''VideoGame/HogsOfWar'' missions, and you even get a nice medal for it, however, in the course of the single player game any pig that dies in more than two invidual battles is KilledOffForReal. It's nigh impossible to finish the entire game without losing at least a few good pigs.



* In the very first ''SuperMonkeyBall'', beating all 70 stages of Expert, Expert Extra, and Master in a single no-death no-warp run would actually be acknowledged by the game with a special message during the credits (which varied depending on which monkey you chose to play as). In addition, the Play Point values were set up so that such a feat would net you exactly 9,999 Play Points; die once or use a single warp to skip a level and you'll end up with less.

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* In the very first ''SuperMonkeyBall'', ''VideoGame/SuperMonkeyBall'', beating all 70 stages of Expert, Expert Extra, and Master in a single no-death no-warp run would actually be acknowledged by the game with a special message during the credits (which varied depending on which monkey you chose to play as). In addition, the Play Point values were set up so that such a feat would net you exactly 9,999 Play Points; die once or use a single warp to skip a level and you'll end up with less.



* ''NightStriker'' combines this with PacifistRun. You get a pacifist bonus at the end of a level if you complete it without getting hit, AND not firing any shots. Very hard to pull off, especially in later stages.
* Completing a mission map in ''Dragon Saga''[[note]]the game formerly known as ''Dragonica''[[/note]] without taking any damage earns you the "Fly like a Butterfly" medal, which boosts your maximum HP by 100 points when equipped.

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* ''NightStriker'' ''VideoGame/NightStriker'' combines this with PacifistRun. You get a pacifist bonus at the end of a level if you complete it without getting hit, AND not firing any shots. Very hard to pull off, especially in later stages.
* Completing a mission map in ''Dragon Saga''[[note]]the game formerly known as ''Dragonica''[[/note]] ''VideoGame/{{Dragonica}}'' without taking any damage earns you the "Fly like a Butterfly" medal, which boosts your maximum HP by 100 points when equipped.
17th Mar '16 11:11:31 PM LucaEarlgrey
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* ''VideoGame/{{Darius}}burst Chronicle Saviours'' awards 3 million points for completing a Zone without taking any damage; this includes ''shield'' damage. AC Mode, a port of ''Dariusburst Another Chronicle'', has achievements for completing the hardest routes of Original and EX modes without taking any damage, and there's a 10 million point award for beating the game with no ships lost between all participating players, although that one allows taking damage, just not losing any lives.

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* ''VideoGame/{{Darius}}burst Chronicle Saviours'' awards 3 million points for completing a Zone without taking any damage; this includes ''shield'' damage. AC Mode, a port of ''Dariusburst Another Chronicle'', has achievements for completing the hardest routes of Original and EX modes without taking any damage, and there's damage. ''Another Chronicle'' itself has a 10 million point award for beating the game with no ships lost between all participating players, although that one allows taking damage, just not losing any lives.
17th Mar '16 11:09:47 PM LucaEarlgrey
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* ''VideoGame/{{Darius}}burst Chronicle Saviours'' awards 3 million points for completing a Zone without taking any damage; this includes ''shield'' damage. AC Mode, a port of ''Dariusburst Another Chronicle'', has achievements for completing the hardest routes of Original and EX modes without taking any damage.

to:

* ''VideoGame/{{Darius}}burst Chronicle Saviours'' awards 3 million points for completing a Zone without taking any damage; this includes ''shield'' damage. AC Mode, a port of ''Dariusburst Another Chronicle'', has achievements for completing the hardest routes of Original and EX modes without taking any damage.damage, and there's a 10 million point award for beating the game with no ships lost between all participating players, although that one allows taking damage, just not losing any lives.
17th Mar '16 11:07:21 PM LucaEarlgrey
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* ''VideoGame/{{Darius}}burst Chronicle Saviours'' awards 3 million points for completing a Zone without taking any damage; this includes ''shield'' damage.

to:

* ''VideoGame/{{Darius}}burst Chronicle Saviours'' awards 3 million points for completing a Zone without taking any damage; this includes ''shield'' damage. AC Mode, a port of ''Dariusburst Another Chronicle'', has achievements for completing the hardest routes of Original and EX modes without taking any damage.
17th Mar '16 11:06:43 PM LucaEarlgrey
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* ''VideoGame/{{Darius}}burst Chronicle Saviours'' awards 3 million points for completing a Zone without taking any damage; this includes ''shield'' damage.
10th Mar '16 1:32:57 PM DarkHunter
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* Spoofed in ''VideoGame/DistortedTravesty 3'': at the beginning of the game, [[BigBad The Virus]] has taken away the heroes' ability to do literally anything, including move left and right. A minor enemy then bumps into them, causing Jerry to complain about how cheap that was and Chao to laugh that No Damage Runs have now been rendered impossible.
16th Feb '16 5:43:35 AM MegaMarioMan
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* ''LittleBigPlanet'' has the "No Lives Lost" challenge available in all levels, also known as "acing" a level. Get through an entire level without dying once (including use of the Try Again command if you get stuck in a level), and you get some extra [[CollectionSidequest goodies]] at the Scoreboard. Required to get OneHundredPercentCompletion in Story Mode, because completion is measured by how many items you've collected in all levels, and items given by No Lives Lost definitely count. Some levels, like Survival Challenges, are literally impossible to do this, because to finish you MUST die somehow (usually part of the challenge, like collect Score Bubbles while staying out of the [[ExactlyWhatItSaysOnTheTin Horrible Gas]]), but these aren't counted in this; you just have to complete the Survival Challenge levels to add to your completion percentage. Player-made levels have this option, so the creators can give extra gifts to players who are really good at their levels, but these aren't required for 100% completion.

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* ''LittleBigPlanet'' ''VideoGame/LittleBigPlanet'' has the "No Lives Lost" challenge available in all levels, also known as "acing" a level. Get through an entire level without dying once (including use of the Try Again Retry command if you get stuck in a level), and you get some extra [[CollectionSidequest goodies]] at the Scoreboard. Required to get OneHundredPercentCompletion in Story Mode, because completion is measured by how many items you've collected in all levels, and items given by No Lives Lost definitely count. Some levels, like Survival Challenges, are literally impossible to do this, because to finish you MUST die somehow (usually part of the challenge, like collect Score Bubbles while staying out of the [[ExactlyWhatItSaysOnTheTin Horrible Gas]]), but these aren't counted in this; you just have to complete the Survival Challenge levels to add to your completion percentage. Player-made levels have this option, so the creators can give extra gifts to players who are really good at their levels, but these aren't required for 100% completion.
4th Feb '16 9:05:20 AM Reath987
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* Beating each of the bosses without taking a hit in ''VideoGame/StarwardRogue'' grants you an achievement.
4th Feb '16 8:14:19 AM Technature
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* Technically speaking, "Don't get hit" in ''VideoGame/HyruleWarriors'' brings you down to a quarter of a heart if you get hit, and you can recover health to get another hit without having to restart. Aceing a level, however, requires you take as little damage as possible and getting hit on these tends to pass the C rank requirement, which means an A rank requires this.
6th Jan '16 9:39:17 PM nombretomado
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* In order to reach the true ending of ''[[SoulSeries Soul Calibur III]]'', the player must complete a No Death Run with at most ''one'' ring out.

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* In order to reach the true ending of ''[[SoulSeries ''[[VideoGame/SoulSeries Soul Calibur III]]'', the player must complete a No Death Run with at most ''one'' ring out.
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