History Main / NoDamageRun

4th Feb '16 9:05:20 AM Reath987
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* Beating each of the bosses without taking a hit in ''VideoGame/StarwardRogue'' grants you an achievement.
4th Feb '16 8:14:19 AM Technature
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* Technically speaking, "Don't get hit" in ''VideoGame/HyruleWarriors'' brings you down to a quarter of a heart if you get hit, and you can recover health to get another hit without having to restart. Aceing a level, however, requires you take as little damage as possible and getting hit on these tends to pass the C rank requirement, which means an A rank requires this.
6th Jan '16 9:39:17 PM nombretomado
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* In order to reach the true ending of ''[[SoulSeries Soul Calibur III]]'', the player must complete a No Death Run with at most ''one'' ring out.
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* In order to reach the true ending of ''[[SoulSeries ''[[VideoGame/SoulSeries Soul Calibur III]]'', the player must complete a No Death Run with at most ''one'' ring out.
29th Nov '15 5:23:05 PM TheGunheart
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* ''VideoGame/CarriesOrderUp'' has this as one of the special challenges to complete in each level. On a larger scale, completing all 20 rounds of Service Mode in one go, without a single game over, is one of the ways to [[SecretCharacter unlock Calcia]].
5th Nov '15 6:42:16 AM Berrenta
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Sinkhole
* ''VideoGame/{{Minecraft}}'' has a Hardcore Mode that ''deletes the entire game world'' if the player dies. Since the entire point of the game is to explore the world and shape it through building ([[CaptainObvious and mining, and crafting]]), this can be a very painful experience if the player has been working on a world for a while, and has grown attached to it. Hardcore Mode also locks the game on the highest difficulty setting, maximizing the amount of damage dealt by monsters, and otherwise making survival as difficult as possible.
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* ''VideoGame/{{Minecraft}}'' has a Hardcore Mode that ''deletes the entire game world'' if the player dies. Since the entire point of the game is to explore the world and shape it through building ([[CaptainObvious and building, mining, and crafting]]), crafting, this can be a very painful experience if the player has been working on a world for a while, and has grown attached to it. Hardcore Mode also locks the game on the highest difficulty setting, maximizing the amount of damage dealt by monsters, and otherwise making survival as difficult as possible.
12th Sep '15 6:24:02 PM nombretomado
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* Finishing the original NES version of NinjaGaiden is [[NintendoHard already difficult enough as it is.]] Completing it in a single life is widely considered one of the hardest gaming challenges you will ever undertake in your gaming career.
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* Finishing the original NES version of NinjaGaiden ''VideoGame/NinjaGaiden'' is [[NintendoHard already difficult enough as it is.]] Completing it in a single life is widely considered one of the hardest gaming challenges you will ever undertake in your gaming career.
4th Aug '15 6:17:16 AM StFan
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* Several VideoGame/{{LEGO Adaptation Game}}s have this. There's an achievement for doing this in one level of ''LegoIndianaJones'', and achievements for EVERY level in ''Lego StarWars II'': The Original Trilogy.
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* Several VideoGame/{{LEGO Adaptation Game}}s have this. There's an achievement for doing this in one level of ''LegoIndianaJones'', ''VideoGame/LegoIndianaJones'', and achievements for EVERY level in ''Lego StarWars ''VideoGame/LegoStarWars II'': The Original Trilogy.
28th Jul '15 1:48:59 AM Aquillion
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** Similarly, ''VideoGame/MushihimeSama Futari Black Label'' has a TrueFinalBoss that can only be challenged by completing the entire game on [[IdiosyncraticDifficultyLevels God Mode]] up to that point on a single life.
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** Similarly, ''VideoGame/MushihimeSama Futari Black Label'' has a TrueFinalBoss that can only be challenged by completing the entire game on [[IdiosyncraticDifficultyLevels God Mode]] Mode ([[IdiosyncraticDifficultyLevels the hardest difficulty level]]) up to that point on a single life.
28th Jul '15 1:48:07 AM Aquillion
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** Similarly, ''VideoGame/MushihimeSama Futari Black Label'' has a TrueFinalBoss that can only be challenged by completing the entire game on [[God Mode IdiosyncraticDifficultyLevels]] up to that point on a single life.
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** Similarly, ''VideoGame/MushihimeSama Futari Black Label'' has a TrueFinalBoss that can only be challenged by completing the entire game on [[God Mode IdiosyncraticDifficultyLevels]] [[IdiosyncraticDifficultyLevels God Mode]] up to that point on a single life.
28th Jul '15 1:47:49 AM Aquillion
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** Similarly, ''VideoGame/MushihimeSama Futari Black Label'' has a TrueFinalBoss that can only be challenged by completing the entire game on God Mode (no, not ''that'' GodMode) up to that point on a single life.
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** Similarly, ''VideoGame/MushihimeSama Futari Black Label'' has a TrueFinalBoss that can only be challenged by completing the entire game on God [[God Mode (no, not ''that'' GodMode) IdiosyncraticDifficultyLevels]] up to that point on a single life.
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