History Main / NintendoHard

23rd Aug '16 4:20:09 PM HawkbitAlpha
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The first NintendoEntertainmentSystem was known for two things: [[TheGreatVideoGameCrashOf1983 reviving home console gaming]] and having ridiculously difficult games.

Back in the '80s, video games didn't have the advanced storylines of today; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were Nintendo Hard!

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The first NintendoEntertainmentSystem was known for two things: [[TheGreatVideoGameCrashOf1983 reviving home console gaming]] and [[BreadEggsMilkSquick having ridiculously difficult games.

games]].

Back in the '80s, video games didn't have the advanced storylines of today; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were ''[[TitleDrop Nintendo Hard!
Hard!]]''
9th May '16 1:59:45 PM Cakeman
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When only one or few levels or areas of the game are Nintendo Hard, you're probably dealing with ThatOneLevel, or SNKBoss if it's the end. If the game reaches an obscene difficulty at a certain point and never looks back, look for DifficultySpike. Examples of Nintendo Hard head-to-head fighters generally go under TheComputerIsACheatingBastard, since crazy-hard opponent AI is nigh-universally the culprit. EarnYourFun is a common argument for those who like such abusingly difficult games.

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When only one or few levels or areas of the game are Nintendo Hard, you're probably dealing with ThatOneLevel, BrutalBonusLevel, or SNKBoss if it's the end. If the game reaches an obscene difficulty at a certain point and never looks back, look for DifficultySpike. Examples of Nintendo Hard head-to-head fighters generally go under TheComputerIsACheatingBastard, since crazy-hard opponent AI is nigh-universally the culprit. EarnYourFun is a common argument for those who like such abusingly difficult games.



Contrary to the claims of some derisors, modern Nintendo games can still be Nintendo Hard - they just tend to save it for the {{Brutal Bonus Level}}s (or HarderThanHard difficulty settings) rather than spreading it out throughout the entire game.

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Contrary to the claims of some derisors, modern Nintendo games can still be Nintendo Hard - they just tend to save it for the {{Brutal Bonus Level}}s (or HarderThanHard difficulty settings) Hard, though it's rather than spreading it out throughout the entire game.
rare.
4th Feb '16 11:10:31 PM justanid
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* NintendoHard/GameMods

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* NintendoHard/GameModsNintendoHard/{{Game Mod}}s
4th Jan '16 12:09:37 PM Soldancer
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* No way to [[DifficultyLevels adjust the difficulty]], or doing so is pretty much superficial.

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* No way to [[DifficultyLevels adjust the difficulty]], or doing so is pretty much superficial. Even those that did allow difficulty changes featured EasyModeMockery, making it often not worth the time to even play on Easy.
17th Oct '15 5:27:06 PM hamza678
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17th Oct '15 5:27:05 PM hamza678
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Added DiffLines:

* NintendoHard/ActionAdventure
20th Aug '15 5:52:53 PM Anorgil
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Added DiffLines:

The contrapositive corollary is SequelDifficultyDrop.
9th Aug '15 3:14:40 AM VVK
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When Nintendo Hard is taken to its most sadistic extremes by deliberately adding cheap deaths and TrialAndErrorGameplay, you get {{Masocore}} or PlatformHell.

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When Nintendo Hard is taken to its most sadistic extremes by deliberately adding cheap deaths and TrialAndErrorGameplay, you get {{Masocore}} or PlatformHell.
22nd Jul '15 1:18:20 PM Prfnoff
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* NintendoHard/{{Turn-based Strategy Games}}

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* NintendoHard/{{Turn-based Strategy Games}}NintendoHard/TurnBasedStrategy
26th Jun '15 12:51:33 AM Midna
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Added DiffLines:

A lot of arcade games were, and still are, Nintendo Hard for the purposes of encouraging a steady flow of quarters into the machine. The arcade owners have to make money ''somehow'', you know.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NintendoHard