History Main / NintendoHard

19th Sep '17 1:43:29 PM Windows95Fan
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* A limited number of [[VideoGameLives lives]] and/or continues -- or even worse, [[PointOfNoContinues no continues once you get close to the end]].

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* A limited number of [[VideoGameLives lives]] and/or continues -- or even worse, [[PointOfNoContinues no continues once you get you're getting close to the end]].


Added DiffLines:

** Having your score reset to 0 whenever you use the ability to continue.
11th Sep '17 5:38:31 PM Windows95Fan
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* A limited number of [[VideoGameLives lives]] and/or continues -- or worse, [[PointOfNoContinues no continues once you get close to the end]].

to:

* A limited number of [[VideoGameLives lives]] and/or continues -- or even worse, [[PointOfNoContinues no continues once you get close to the end]].
3rd Sep '17 2:56:08 PM Windows95Fan
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* A limited number of [[VideoGameLives lives]] and/or continues -- or worse, no continues at all.

to:

* A limited number of [[VideoGameLives lives]] and/or continues -- or worse, [[PointOfNoContinues no continues at all.once you get close to the end]].



When Nintendo Hard is taken to its most sadistic extremes by deliberately adding cheap deaths and TrialAndErrorGameplay, you get PlatformHell.

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When Nintendo Hard is taken to its most sadistic extremes by deliberately adding cheap deaths and TrialAndErrorGameplay, you get PlatformHell.
PlatformHell and/or BulletHell.
29th Jul '17 1:24:27 PM nombretomado
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The first NintendoEntertainmentSystem was known for two things: [[UsefulNotes/TheGreatVideoGameCrashOf1983 reviving home console gaming]] and [[BreadEggsMilkSquick having ridiculously difficult games]].

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The first NintendoEntertainmentSystem UsefulNotes/NintendoEntertainmentSystem was known for two things: [[UsefulNotes/TheGreatVideoGameCrashOf1983 reviving home console gaming]] and [[BreadEggsMilkSquick having ridiculously difficult games]].
23rd Jun '17 1:27:16 AM 4444jdm
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Keep in mind though, the difficulty of the game [[SurpriseDifficulty might have nothing to do with how the game looks aesthetically]].

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Keep in mind though, the difficulty of the game [[SurpriseDifficulty might have nothing to do with how the game looks aesthetically]].
aesthetically]], but [[WhatDoYouMeanItsNotForKids they're not tailored for young kids either]].
30th May '17 1:06:05 PM GoblinCipher
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* A hero [[GlassCannon who can survive very few hits]] -- often dying from even the [[OneHitPointWonder slightest scratch]].

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* A hero [[GlassCannon who can survive very few hits]] hits -- often dying from even the [[OneHitPointWonder slightest scratch]].
28th Mar '17 1:05:21 PM DoubleU
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* A limited number of [[VideoGameLives lives]] and/or continues or worse, no continues at all.

to:

* A limited number of [[VideoGameLives lives]] and/or continues -- or worse, no continues at all.
17th Feb '17 11:30:17 PM Spanks
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* A limited number of [[VideoGameLives lives]] and/or continues.

to:

* A limited number of [[VideoGameLives lives]] and/or continues.continues or worse, no continues at all.
16th Feb '17 2:14:11 AM bt8257
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Back in the '80s, video games didn't have the advanced storylines of today; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were ''[[TitleDrop Nintendo Hard!]]''

to:

Back in the '80s, video games didn't have the today's advanced storylines of today; storylines; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were ''[[TitleDrop Nintendo Hard!]]''
25th Dec '16 6:06:51 PM KingClark
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->''"WE ARE NINTENDO. WE CHALLENGE ALL PLAYERS. '''YOU CANNOT BEAT US."'''''
-->-- ''[[http://www.youtube.com/watch?v=Ta0DlcxyY5M '80s Australian NES commercial]]''

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->''"WE ARE NINTENDO. WE CHALLENGE ALL PLAYERS. '''YOU CANNOT BEAT US."'''''
'''"''
-->-- ''[[http://www.youtube.com/watch?v=Ta0DlcxyY5M '80s 80s Australian NES commercial]]''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NintendoHard