History Main / NintendoHard

23rd Jun '17 1:27:16 AM 4444jdm
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Keep in mind though, the difficulty of the game [[SurpriseDifficulty might have nothing to do with how the game looks aesthetically]].

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Keep in mind though, the difficulty of the game [[SurpriseDifficulty might have nothing to do with how the game looks aesthetically]].
aesthetically]], but [[WhatDoYouMeanItsNotForKids they're not tailored for young kids either]].
30th May '17 1:06:05 PM GoblinCipher
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* A hero [[GlassCannon who can survive very few hits]] -- often dying from even the [[OneHitPointWonder slightest scratch]].

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* A hero [[GlassCannon who can survive very few hits]] hits -- often dying from even the [[OneHitPointWonder slightest scratch]].
28th Mar '17 1:05:21 PM DoubleU
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* A limited number of [[VideoGameLives lives]] and/or continues or worse, no continues at all.

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* A limited number of [[VideoGameLives lives]] and/or continues -- or worse, no continues at all.
17th Feb '17 11:30:17 PM Spanks
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* A limited number of [[VideoGameLives lives]] and/or continues.

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* A limited number of [[VideoGameLives lives]] and/or continues.continues or worse, no continues at all.
16th Feb '17 2:14:11 AM bt8257
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Back in the '80s, video games didn't have the advanced storylines of today; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were ''[[TitleDrop Nintendo Hard!]]''

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Back in the '80s, video games didn't have the today's advanced storylines of today; storylines; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were ''[[TitleDrop Nintendo Hard!]]''
25th Dec '16 6:06:51 PM KingClark
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->''"WE ARE NINTENDO. WE CHALLENGE ALL PLAYERS. '''YOU CANNOT BEAT US."'''''
-->-- ''[[http://www.youtube.com/watch?v=Ta0DlcxyY5M '80s Australian NES commercial]]''

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->''"WE ARE NINTENDO. WE CHALLENGE ALL PLAYERS. '''YOU CANNOT BEAT US."'''''
'''"''
-->-- ''[[http://www.youtube.com/watch?v=Ta0DlcxyY5M '80s 80s Australian NES commercial]]''
29th Oct '16 11:32:52 AM nombretomado
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The first NintendoEntertainmentSystem was known for two things: [[TheGreatVideoGameCrashOf1983 reviving home console gaming]] and [[BreadEggsMilkSquick having ridiculously difficult games]].

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The first NintendoEntertainmentSystem was known for two things: [[TheGreatVideoGameCrashOf1983 [[UsefulNotes/TheGreatVideoGameCrashOf1983 reviving home console gaming]] and [[BreadEggsMilkSquick having ridiculously difficult games]].
23rd Aug '16 4:20:09 PM HawkbitAlpha
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The first NintendoEntertainmentSystem was known for two things: [[TheGreatVideoGameCrashOf1983 reviving home console gaming]] and having ridiculously difficult games.

Back in the '80s, video games didn't have the advanced storylines of today; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were Nintendo Hard!

to:

The first NintendoEntertainmentSystem was known for two things: [[TheGreatVideoGameCrashOf1983 reviving home console gaming]] and [[BreadEggsMilkSquick having ridiculously difficult games.

games]].

Back in the '80s, video games didn't have the advanced storylines of today; {{Excuse Plot}}s were the norm. So much of the feeling of accomplishment one could derive was from overcoming the insane difficulty that the games provided, if only so one could {{brag|gingRightsReward}} to one's friends. [[GoddamnedBats A plethora of enemies]] and difficult jumps were not just the name of the game, they ''were'' the game. These games weren't just hard; they were ''[[TitleDrop Nintendo Hard!
Hard!]]''
9th May '16 1:59:45 PM Cakeman
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When only one or few levels or areas of the game are Nintendo Hard, you're probably dealing with ThatOneLevel, or SNKBoss if it's the end. If the game reaches an obscene difficulty at a certain point and never looks back, look for DifficultySpike. Examples of Nintendo Hard head-to-head fighters generally go under TheComputerIsACheatingBastard, since crazy-hard opponent AI is nigh-universally the culprit. EarnYourFun is a common argument for those who like such abusingly difficult games.

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When only one or few levels or areas of the game are Nintendo Hard, you're probably dealing with ThatOneLevel, BrutalBonusLevel, or SNKBoss if it's the end. If the game reaches an obscene difficulty at a certain point and never looks back, look for DifficultySpike. Examples of Nintendo Hard head-to-head fighters generally go under TheComputerIsACheatingBastard, since crazy-hard opponent AI is nigh-universally the culprit. EarnYourFun is a common argument for those who like such abusingly difficult games.



Contrary to the claims of some derisors, modern Nintendo games can still be Nintendo Hard - they just tend to save it for the {{Brutal Bonus Level}}s (or HarderThanHard difficulty settings) rather than spreading it out throughout the entire game.

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Contrary to the claims of some derisors, modern Nintendo games can still be Nintendo Hard - they just tend to save it for the {{Brutal Bonus Level}}s (or HarderThanHard difficulty settings) Hard, though it's rather than spreading it out throughout the entire game.
rare.
4th Feb '16 11:10:31 PM justanid
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* NintendoHard/GameMods

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* NintendoHard/GameModsNintendoHard/{{Game Mod}}s
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NintendoHard