History Main / NinjaProp

13th Apr '17 8:45:31 PM kome360
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* ''Anime/{{Gintama}}'' Episode 271: Since Odd Jobs Gin is frozen in time and any changes they make to reality [[RealityIsOutToLunch result in physics getting its ass raped by comedy]], Gin decides to deal with Otose getting hit by a rocket by changing the SFX with a marker; first by making her "Ouch" into an "owie" and then by turning the SFX into a sentient being, "Ham-Chan". Naturally, this is lampshaded by Shinpachi, then Ham gets married to an amnesiac Otose, then Otose shatters the nigh-indestructible rocket with her bare fist, and finally Ham saves the day just after the time travel batteries run out.

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* ''Anime/{{Gintama}}'' Episode 271: 267: Since Odd Jobs Gin is frozen in time and any changes they make to reality [[RealityIsOutToLunch result in physics causality getting its her ass raped by comedy]], Gin decides to deal with Otose [[ItMakesSenseInContext Otae getting hit by a rocket arm]] by changing the SFX involved with a marker; first by making her "Ouch" into an "owie" and then by turning the SFX into a sentient being, "Ham-Chan". Naturally, this is lampshaded by Shinpachi, then Ham gets married to an amnesiac Otose, Otae (while Kyubei runs off with a crudely-drawn dick made out of the SFX spare parts from Ham attached to her crotch), then Otose shatters the nigh-indestructible rocket arm with her bare fist, and finally Ham saves the day just after the time travel batteries run out.out and freeze Odd Jobs Gin as well, as Ham is unaffected by the freeze.
13th Apr '17 8:39:56 PM kome360
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* ''Anime/{{Gintama}}'' Episode 271: Since Odd Jobs Gin is frozen in time and any changes they make to reality [[RealityIsOutToLunch result in physics getting its ass raped by comedy]], Gin decides to deal with Otose getting hit by a rocket by changing the SFX with a marker; first by making her "Ouch" into an "owie" and then by turning the SFX into a sentient being, "Ham-Chan". Naturally, this is lampshaded by Shinpachi, then Ham gets married to an amnesiac Otose, then Otose shatters the nigh-indestructible rocket with her bare fist, and finally Ham saves the day just after the time travel batteries run out.
6th Apr '17 11:26:56 PM thatother1dude
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* In SuperMarioRPG, the boss Bowyer summons replicas of the gamepad's A, X, and Y buttons, and when he shoots one it becomes disabled, preventing you from making use of the button during the fight.

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* In SuperMarioRPG, ''VideoGame/SuperMarioRPG'', the boss Bowyer summons replicas of the gamepad's A, X, and Y buttons, and when he shoots one it becomes disabled, preventing you from making use of the button during the fight.fight.
* ''VideoGame/NierAutomata'': The menu tutorial turns out to be a JustifiedTutorial where [[PlayerCharacter 2B]] has come online [[spoiler:from a BodyBackupDrive]], and 9S is guiding her through the DiegeticInterface. What appears to be unvoiced text from nowhere is actually 9S speaking to 2B, who starts with vocal recognition (i.e. voice volume) set to zero. This further implies that the subtitles also appear in-universe.
29th Mar '17 10:57:38 AM Madrugada
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There are certain things we're used to seeing in certain media: {{speech bubble}}s and [[ThoughtCaption captions]] in comics, [[WireFu wires that make people "fly"]] in shows, and stage hands that move props and sets around in theater. This last one is where the trope gets its name. The classic outfit associated with {{Ninja}} (black, tight suit and a mask with a slit for the eyes) actually comes from stage hands in Japanese theater. They wore black so that the audience knew to ignore them. (The variety of stagehand in live performing arts who ''handle'' props and setpieces on, off, and around the stage in Western theatre are colloquially referred to as "stage ninjas" due to their all-black clothing and stealthy profession, so the term has fed back into itself.) Imagine the shock of the audience, then, when the non-entity setting the castle walls in place for scene 4 suddenly pulls out a dagger and kills one of the characters (''in-story'', we mean).

And thus is named the Ninja Prop. You didn't see it coming, because you were actively ignoring it as just a necessary part of the medium. Characters with MediumAwareness may do this intentionally as a means of ExploitingTheFourthWall.

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There are certain things we're used to seeing in certain media: {{speech bubble}}s and bubble}}s, [[ThoughtCaption captions]] captions]], and frames in comics, [[WireFu wires that make people "fly"]] in shows, status bars and inventories in video games, and stage hands that move props and sets around in theater. theater.

A Character who has MediumAwareness also knows about those things.
This last one trope is when they interact with some part of the setting that is conventionally treated as "not really there" or when a part of the setting stops being just a prop and suddenly acts on its own.

Stage hands
is where the trope gets its name. The classic outfit associated with {{Ninja}} (black, tight suit and a mask with a slit for the eyes) actually comes from stage hands in Japanese theater. They wore black so that the audience knew to ignore them. (The variety of stagehand in live performing arts who ''handle'' props and setpieces on, off, and around the stage in Western theatre are colloquially referred to as "stage ninjas" due to their all-black clothing and stealthy profession, so the term has fed back into itself.) Imagine the shock of the audience, then, when the non-entity setting the castle walls in place for scene 4 suddenly pulls out a dagger and kills one of the characters (''in-story'', we mean).

And thus is named the Ninja Prop. You didn't see it coming, because you were actively ignoring it as just a necessary part of the medium. Characters with MediumAwareness may do this intentionally as a means of ExploitingTheFourthWall.



** There's also several strips (especially during the Nineties) involving Schroeder playing his piano and the music notes being treated as physical objects for various gags.



* Given that MediumAwareness and [[NoFourthWall constant violation of the fourth wall]] make up a good chunk of the strip's humor, it should be no surprise that ''ComicStrip/PearlsBeforeSwine'' does this regularly.



** Also used in ''Film/BlazingSaddles'' to spectacular effect. [[spoiler:The epic climax eventually spills off the set into the rest of the studio where the film was being shot, with the brawl entering the set of a musical, the cafeteria (where it turns into a [[PieInTheFace pie fight]]), the studio tour, and eventually the streets of Burbank. It culminates in Hedley Lamarr trying to escape the film by taking a taxi to the premiere of ''Blazing Saddles'' at Grauman's Chinese Theatre... only to find, while watching the film, that Bart has followed him there.]]

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** Also used in ''Film/BlazingSaddles'' to spectacular effect. [[spoiler:The The epic climax eventually spills off the set into the rest of the studio where the film was being shot, with the brawl entering the set of a musical, the cafeteria (where it turns into a [[PieInTheFace pie fight]]), the studio tour, and eventually the streets of Burbank. It culminates in Hedley Lamarr trying to escape the film by taking a taxi to the premiere of ''Blazing Saddles'' at Grauman's Chinese Theatre... only to find, while watching the film, that Bart has followed him there.]]



* A mild example in ''Film/WillyWonkaAndTheChocolateFactory''. A very short way into the factory's tour, the group finds themselves at the end of a long hallway. ForcedPerspective is a common Hollywood trick to make something appear larger than it is, and one would expect that to be in play here. It is...''in-story''; the hallway is surprisingly short, and by the end of it Mr. Wonka has to crouch down to avoid hitting his head on the ceiling.
* In ''Film/TheresNothingOutThere'', a character swings to safety on a microphone boom appearing on screen "by mistake".
* Happens multiple times in the horror parody ''Film/TheFinalGirls'', about a group of modern-day teenagers who [[TrappedInTVLand get sucked into an '80s slasher flick]]. [[{{Overcrank}} Slow-motion scenes]] cause time to physically slow down, [[MonochromePast flashbacks cause everything to turn monochrome]] after a [[MindScrew mind-screwy]] transition effect, the title cards physically exist in-universe (and have to be stepped over), and when the movie ends, [[spoiler:the credits start rolling in the background before the surviving characters find themselves in limbo when the last frame rolls... only to wake up in the sequel.]] Naturally, the modern-day protagonists are the only ones to notice any of this.
* PlayedForDrama in ''Film/FunnyGames''. Paul is GenreSavvy and [[NoFourthWall constantly breaks the fourth wall]], and [[spoiler:just when it seems that the protagonists are about to escape the clutches of their captors, he grabs a TV remote and ''rewinds the film'' so that he can stop them]].

to:

* A mild example in ''Film/WillyWonkaAndTheChocolateFactory''. A very short way into the factory's tour, the group finds themselves at the end of a long hallway. ForcedPerspective is a common Hollywood trick to make something appear larger than it is, and one would expect that to be in play here. It is...''in-story''; the hallway is surprisingly short, and by the end of it Mr. Wonka has to crouch down to avoid hitting his head on the ceiling.
* In ''Film/TheresNothingOutThere'', a character swings to safety on a microphone boom appearing that appeared on screen "by mistake".
'by mistake'.
* Happens multiple times in the horror parody ''Film/TheFinalGirls'', about a group of modern-day teenagers who [[TrappedInTVLand get sucked into an '80s slasher flick]]. [[{{Overcrank}} Slow-motion scenes]] cause time to physically slow down, [[MonochromePast flashbacks cause everything to turn monochrome]] after a [[MindScrew mind-screwy]] transition effect, the title cards physically exist in-universe (and have to be stepped over), and when the movie ends, [[spoiler:the the credits start rolling in the background before the surviving characters find themselves in limbo when the last frame rolls...rolls[[spoiler:... only to wake up in the sequel.]] Naturally, the modern-day protagonists are the only ones to notice any of this.
* PlayedForDrama in ''Film/FunnyGames''. Paul is GenreSavvy {{MediumAware|ness}} and [[NoFourthWall constantly breaks the fourth wall]], and [[spoiler:just when it seems that the protagonists are about to escape the clutches of their captors, at one point he grabs a TV remote and ''rewinds the film'' so that he can stop them]].them.



* ''Series/MontyPythonsFlyingCircus'':
** Episode 14 has a scene where a woman is being interviewed about a gangster. Of course, like in many Monty Python skits the woman is played by a man in drag. So the audience would just think of this as the case here... right up until he says "... and what's more, he knew how to treat a female impersonator."
** Raymond Luxury-Yacht (pronounced "Throatwobbler Mangrove") appears in two ''Python'' sketches, played by Graham Chapman wearing a very large false nose. In both sketches, Raymond treats it as his real nose, only for the other character to pull it off and point out how ridiculous it is.

to:

* ''Series/MontyPythonsFlyingCircus'':
** Episode 14 has a scene where a woman is being interviewed about a gangster. Of course, like in many Monty Python skits the woman is played by a man in drag. So the audience would just think of this as the case here... right up until he says "... and what's more, he knew how to treat a female impersonator."
**
''Series/MontyPythonsFlyingCircus'': Raymond Luxury-Yacht (pronounced "Throatwobbler Mangrove") appears in two ''Python'' sketches, played by Graham Chapman wearing a very large false nose. In both sketches, Raymond treats it as his real nose, only for the other character to pull it off and point out how ridiculous it is.
29th Mar '17 9:38:36 AM crazysamaritan
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* ''WebAnimation/HomestarRunner'' has a Strong Bad Email entitled "Virus", in which a virus infects the entire website, resulting in RealityWarping. At one point Strong Bad is able to run right out of the flash video file, and into the black webpage background beyond (and the entire video moves when he tries to jump back in). Homestar also manages to pick up the text links beneath the video. In fact, both the background and links are ''part'' of the video (and in the case of the links, [[TheDevTeamThinksOfEverything perfectly functional]]), and the video itself is larger than usual, to encompass the added area. But since these elements look exactly as they normally do, the effect is quite surprising.

to:

* ''WebAnimation/HomestarRunner'' has a Strong Bad Email entitled "Virus", in which a virus infects the entire website, resulting in RealityWarping. At one point Strong Bad is able to run right out of the flash video file, and into the black webpage background beyond (and the entire video moves when he tries to jump back in). Homestar also manages to pick up the text links beneath the video. In fact, both the background and links are ''part'' of the video (and in the case of the links, [[TheDevTeamThinksOfEverything [[DevelopersForesight perfectly functional]]), and the video itself is larger than usual, to encompass the added area. But since these elements look exactly as they normally do, the effect is quite surprising.
20th Mar '17 4:56:19 PM StFan
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** In [[Recap/TheAmazingWorldOfGumballS2E17TheBumpkin "The Bumpkin"]] Nicole and Anais are sitting at a table, but it looks like the animators forgot to add their chairs. Except Gumball actually threw out their chairs, so they're sitting on thin air--mentioning this [[PuffOfLogic makes Anais fall down.]]
** [[Recap/TheAmazingWorldOfGumballS3E35TheCountdown "The Countdown"]] bases the entire plot on this. When Darwin says they're running late for school, a clock appears on screen counting down to when it starts. However, they're fully aware of it, and the fact that the clock runs off the show's time rather than the actual time. (For instance, them leaving the house only counts as a second.) Eventually, they accidentally [[CameraAbuse run into the camera]], causing [[TimeStandsStill time to freeze]] until they interact with the clock again, at which point they start using it to TimeTravel.

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** In [[Recap/TheAmazingWorldOfGumballS2E17TheBumpkin "The Bumpkin"]] "[[Recap/TheAmazingWorldOfGumballS2E17TheBumpkin The Bumpkin]]", Nicole and Anais are sitting at a table, but it looks like the animators forgot to add their chairs. Except Gumball actually threw out their chairs, so they're sitting on thin air--mentioning this [[PuffOfLogic makes Anais fall down.]]
** [[Recap/TheAmazingWorldOfGumballS3E35TheCountdown "The Countdown"]] "[[Recap/TheAmazingWorldOfGumballS3E35TheCountdown The Countdown]]" bases the entire plot on this. When Darwin says they're running late for school, a clock appears on screen counting down to when it starts. However, they're fully aware of it, and the fact that the clock runs off the show's time rather than the actual time. (For instance, them leaving the house only counts as a second.) Eventually, they accidentally [[CameraAbuse run into the camera]], causing [[TimeStandsStill time to freeze]] until they interact with the clock again, at which point they start using it to TimeTravel.TimeTravel.
* ''WesternAnimation/ZigAndSharko'': In an episode, an attempt at cleaning up the very dirty sandcastle turns into an all-out fight between Zig and Sharko, using cleaning implements. This result in the castle getting squeaky clean, with plenty of sparkles. Then they ''grab the sparkles'' and start using them like shurikens.
2nd Mar '17 12:20:58 PM FromtheWordsofBR
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[[folder:Music]]
* The Broder Daniel music video for "I'll Be Gone" features the band performing the song in front of a background displaying their name. At the very end, they grab the letters, swinging and smashing them all over the place.
[[/folder]]
26th Feb '17 7:56:37 AM thatother1dude
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* ''VideoGame/SilentHills'':
** An [[SurrealHorror astoundingly creepy]] Ninja Prop can be found in the ''P.T.'' teaser. At the game's start YouWakeUpInARoom that's mostly dark and hear strange vaguely-philosophical rambling, and you're left to assume it was the PlayerCharacter's internal narration. Once you get a flashlight and go back to the room, shining a light on the darkened corner shows it was actually coming from an in-world source -- [[spoiler:specifically, a [[MindScrew bloody paper bag]].]]
** Another instance, in a section where you are searching for pieces of a missing picture. One piece is hidden in the menu screen.

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* ''VideoGame/SilentHills'':
** An [[SurrealHorror astoundingly creepy]] Ninja Prop can be found in the ''P.
''[[VideoGame/SilentHills P.T.'' teaser. ]]'':
** An [[SurrealHorror astoundingly creepy]] example:
At the game's start YouWakeUpInARoom that's mostly dark and hear strange vaguely-philosophical rambling, and you're left to assume it was the PlayerCharacter's internal narration. Once you get a flashlight and go back to the room, shining a light on the darkened corner shows it was actually coming from an in-world source -- [[spoiler:specifically, a [[MindScrew bloody paper bag]].]]
** Another instance, in In a section where you are searching for pieces of a missing picture. One picture, one piece is hidden in the menu screen.
25th Feb '17 12:17:33 AM Sammettik
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* ''WesternAnimation/TheSimpsons'' episode "Marge Be Not Proud". Homer is looking at a family portrait where Bart holds up an "I Stink" dialogue balloon behind him:

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* In ''WesternAnimation/TheSimpsons'' episode "Marge Be Not Proud". Proud" Homer is looking at a family portrait where Bart holds up an "I Stink" dialogue balloon behind him:
25th Feb '17 12:17:09 AM Sammettik
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* ''WesternAnimation/TheSimpsons'' episode "Marge Be Not Proud. Homer is looking at a family portrait where Bart holds up an "I Stink" dialogue balloon behind him:

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* ''WesternAnimation/TheSimpsons'' episode "Marge Be Not Proud.Proud". Homer is looking at a family portrait where Bart holds up an "I Stink" dialogue balloon behind him:
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NinjaProp