History Main / NinjaLooting

9th Jun '17 10:39:29 AM bfunc
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*** There is a less faith-destroying side; sometimes, in instances of ''accidental'' NinjaLooting (it happens), an honest player would tell other players to roll a random number and give the loot to the winner.

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*** There is a less faith-destroying side; sometimes, in instances of ''accidental'' NinjaLooting (it happens), an honest player would tell other players to roll a random number and give the loot to the winner. Of course, despite the best intentions of the looter, items which bind on acquisition can't be given to another player or even sold at auction; they can only be deconstructed for materials (if the game allows that) or sold to an NPC vendor for chump change.
6th Jun '17 4:24:52 PM Ferot_Dreadnaught
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*** GenreSavvy players keep a stun, fear or otherwise disabling spell readily available so that they can still gather the resource before the mob resumes the attack, denying the opportunist player the opening needed to take the node from the distracted player.

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*** GenreSavvy Experienced players keep a stun, fear or otherwise disabling spell readily available so that they can still gather the resource before the mob resumes the attack, denying the opportunist player the opening needed to take the node from the distracted player.
20th May '17 4:40:01 PM nombretomado
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** In its sister game ''{{Vindictus}}'', loot drops come in the form of "evil cores", which don't go away until everyone has looted from them.

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** In its sister game ''{{Vindictus}}'', ''VideoGame/{{Vindictus}}'', loot drops come in the form of "evil cores", which don't go away until everyone has looted from them.
24th Apr '17 3:01:11 AM BilgeRat
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*** As of the Warlords of Draenor expansion the practice of ninja looting is more or less gone since all group finder content defaults to a 'personal loot' system, where the game rolls for loot separately for each player and deposits any item rewards directly into their inventory. Later alterations made it possible to trade these items to other eligible players but the winner has no obligation to do so as the game has already decided that the item belongs to them. The leaders of organised raids still have a variety of loot systems to choose from but many choose to use the personal loot system as it generally feels fair and causes little drama.
29th Dec '16 2:24:06 PM WaveSwallow
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*** Partially averted in ''Legion'' by making all the nodes personal, sort of. Herb and ore nodes now have a delay on their despawning; when a player collects from a node, it persists for a couple of minutes so that other nearby players can also collect from it. Eventually, the node will despawn and people who don't get to it in time will miss out.
23rd Apr '16 12:58:46 PM ImpudentInfidel
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** ''VideoGame/DiabloIII'' does it too, with random drops for each player in multiplayer modes. In fact, it's impossible to steal another's loot because you can only see the gold coins and items that are meant for you.

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** ''VideoGame/DiabloIII'' does it too, with random drops for each player in multiplayer modes. In fact, it's impossible to steal another's loot because you can only see the gold coins and items that are meant for you. You ''can'' do it in splitscreen mode, but that mode means you're in punching range in real life.
5th Mar '16 2:30:36 PM MasoTey
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Further, note that one of the big design goals for modern MMOs is avoiding this in some way, and making the "code" rules sufficiently well designed to match up to most player's expectations.

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Further, note that one of the big design goals for modern MMOs [=MMOs=] is avoiding this in some way, and making the "code" rules sufficiently well designed to match up to most player's expectations.



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28th Feb '16 7:23:11 PM Luc
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Further, note that one of the big design goals for modern MMOs is avoiding this in some way, and making the "code" rules sufficiently well designed to match up to most player's expectations.
15th Jan '16 3:03:08 PM Medinoc
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* The protagonist of ''Webcomic/TheNoob'' does it once out of ignorance... With an extremely RareRandomDrop which he then accidentally causes to self-destruct.
12th Dec '15 9:18:09 AM ecuvulle6267
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* ''Literature/TheHungerGames'': That bow was meant for Katniss, but it doesn't stop Glimmer from claiming it when she gets there first.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NinjaLooting