History Main / NighInvulnerability

12th Mar '17 1:17:23 PM Discar
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** Hoid has been known to bluff on occasion.
12th Mar '17 5:16:06 AM MarkLungo
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Someone cannot be harmed. Merely fighting them won't make them go away; if at all possible their defeat requires one to figure out ''how'', which is a legendary quest in and of itself. Usually the ability of the BigBad in sci-fi and fantasy settings, few heroes get this one. (Except in SuperHero series, with {{Superman}} being the flagship example.)

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Someone cannot be harmed. Merely fighting them won't make them go away; if at all possible their defeat requires one to figure out ''how'', which is a legendary quest in and of itself. Usually the ability of the BigBad in sci-fi and fantasy settings, few heroes get this one. (Except in SuperHero series, with {{Superman}} Franchise/{{Superman}} being the flagship example.)
5th Mar '17 11:29:35 AM Anddrix
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* In ''Series/EmeraldCity'', killing a witch in Oz is a singularly difficult proposition as they have a tendency to not stay dead unless killed by another witch. [[spoiler:It remains to be seen if East's seemingly permanent death was the result of it being a BoomHeadshot or the result of it being ''self-inflicted'']].

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* In ''Series/EmeraldCity'', killing a witch in Oz is a singularly difficult proposition as they have a tendency to not stay dead unless killed by another witch. [[spoiler:It remains to be seen if East's seemingly permanent death was the result of it being a BoomHeadshot or the result of it being ''self-inflicted'']].
3rd Mar '17 10:24:46 AM 92
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Added DiffLines:

* The ''TabletopGame/DarkSun'' setting has the Dragon of Tyr, the most powerful and feared being on the DeathWorld of Athas. Not only is it physically powerful it possesses enormous psionic and defiling magic. It regenerates, can only be hit by magic items that are +2 or higher (which it only takes half damage from unless they're made of metal), has 80% magic resistance and is immune to most StandardStatusEffects. It's outright stated in the book that stats the Dragon and its home that, if the encounter is run properly, [[FailureIsTheOnlyOption the party should not be able to kill it]]. Even the setting's god-like sorcerer-kings are terrified of the creature.
27th Feb '17 11:15:36 AM hyperman500
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** Hoid has been known to bluff on occasion.



** Hoid has been known to bluff on occasion.

to:

** Hoid has been known to bluff on occasion.
26th Feb '17 2:01:18 PM nombretomado
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** Fiasco is lucky, and can cause other people to be unlucky. He avoids injury by following [[TheKarateKid Mr. Myagi's]] advice: "Best defende, no be dere."

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** Fiasco is lucky, and can cause other people to be unlucky. He avoids injury by following [[TheKarateKid [[Film/TheKarateKid Mr. Myagi's]] advice: "Best defende, no be dere."
26th Feb '17 9:46:25 AM phylan
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to:

**Hoid has been known to bluff on occasion.
26th Feb '17 4:45:11 AM Morgenthaler
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* ''[[SuperToughness Made of Diamond]]'': The power of the ImplacableMan and TheJuggernaut, [[NoSell nothing does anything to this being]]. [[TheFrantics Not a boot to the head]], or [[ImmuneToBullets a bullet to]] [[EyeScream the eye]], or [[DropTheHammer a sledgehammer to]] [[GroinAttack the groin]]. Sufficiently strong characters ''might'' be able to [[BlownAcrossTheRoom knock them through a wall or mountain]], but just one hit like that won't have any lasting effect. This is generally what people first think of when referring to this trope.

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* ''[[SuperToughness Made of Diamond]]'': The power of the ImplacableMan and TheJuggernaut, [[NoSell nothing does anything to this being]]. [[TheFrantics [[Radio/TheFrantics Not a boot to the head]], or [[ImmuneToBullets a bullet to]] [[EyeScream the eye]], or [[DropTheHammer a sledgehammer to]] [[GroinAttack the groin]]. Sufficiently strong characters ''might'' be able to [[BlownAcrossTheRoom knock them through a wall or mountain]], but just one hit like that won't have any lasting effect. This is generally what people first think of when referring to this trope.
8th Feb '17 7:11:15 AM SpocktorWho
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** ''God'': Pagan gods can be killed by mere mortals, but the trope does apply to the Big G, since it seems like Death is the only entity that could kill him.

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** ''God'': Pagan gods can be killed by mere mortals, but the trope does apply to the Big G, since it seems like Death is the only entity that could kill him. In season 11, we find out that [[spoiler:God ''can'' be killed by someone other than Death -- his sister, who, at full strength, is at the same power level and has similar Nigh-Invulnerability.]]
31st Jan '17 3:36:56 PM Anddrix
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Added DiffLines:

* In ''Series/EmeraldCity'', killing a witch in Oz is a singularly difficult proposition as they have a tendency to not stay dead unless killed by another witch. [[spoiler:It remains to be seen if East's seemingly permanent death was the result of it being a BoomHeadshot or the result of it being ''self-inflicted'']].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NighInvulnerability