History Main / NewsTravelsFast

6th Apr '17 7:31:11 PM nombretomado
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* Notably averted in ''PlanescapeTorment'', where you can lie to just about everyone and the people who can tell you're lying can be counted on one hand. This is important for two reasons. First, you can't choose the Nameless One's [[CharacterAlignment alignment]]: he starts as True Neutral, being an amnesiac, and his alignment shifts over the course of the game based on the player's choices, including lying. Some conversations options where you can talk about the Nameless One's beliefs even allow you to say the exact same thing as either the truth or a lie. In these cases telling the truth or lying will result in the exact same response from the NPC, but which one you choose will affect your alignment. (For example, you've caught someone trying to steal from you, and have grabbed their arm. You are presented with several options, including two saying, "Stop struggling or I'll kill you", but one is marked with "Truth" and one with "Lie". If you tell the truth, it makes you more lawful and evil. If you lie, it makes you more chaotic.) Second, because the game takes place in a plane where belief affects reality, getting enough people to believe in a lie makes it the truth. A notable example is that the Nameless One can tell people his name is Adahn. Telling enough people that lie will result in an NPC named Adahn showing up out of nowhere.

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* Notably averted in ''PlanescapeTorment'', ''VideoGame/PlanescapeTorment'', where you can lie to just about everyone and the people who can tell you're lying can be counted on one hand. This is important for two reasons. First, you can't choose the Nameless One's [[CharacterAlignment alignment]]: he starts as True Neutral, being an amnesiac, and his alignment shifts over the course of the game based on the player's choices, including lying. Some conversations options where you can talk about the Nameless One's beliefs even allow you to say the exact same thing as either the truth or a lie. In these cases telling the truth or lying will result in the exact same response from the NPC, but which one you choose will affect your alignment. (For example, you've caught someone trying to steal from you, and have grabbed their arm. You are presented with several options, including two saying, "Stop struggling or I'll kill you", but one is marked with "Truth" and one with "Lie". If you tell the truth, it makes you more lawful and evil. If you lie, it makes you more chaotic.) Second, because the game takes place in a plane where belief affects reality, getting enough people to believe in a lie makes it the truth. A notable example is that the Nameless One can tell people his name is Adahn. Telling enough people that lie will result in an NPC named Adahn showing up out of nowhere.
9th Mar '17 6:50:43 AM BeerBaron
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** ''Tribunal'', an expansion pack for ''VideoGame/TheElderScrollsIIIMorrowind'', subverts this at the end of its main quest; when news gets out of what you've accomplished, almost nobody believes you (except the machiavellian king of Morrowind, who is intrigued to learn that a factor in his powergames has been removed, a few people with additional reasons to believe you in general, and Vivec, who is a god), and certain people will try to kill you for suggesting it.

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* ''Franchise/TheElderScrolls'':
** ''Tribunal'', an expansion pack ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'':
*** When you defeat [[BigBad Dagoth Ur]], everyone will immediately know and praise you
for ''VideoGame/TheElderScrollsIIIMorrowind'', subverts your deeds. Of course, the fact that you essentially had to announce your intention of doing so to every major power figure on the island and that the eternal dust storm over Red Mountain has vanished, make this at universal knowledge pretty plausible.
*** Subverted in ''Tribunal'' after you [[spoiler: kill Almalexia]]. Virtually no one will believe you (save
the end of its main quest; when news gets out of what you've accomplished, almost nobody believes you (except the [[MagnificentBastard machiavellian king king]] of Morrowind, who is intrigued Morrowind and Vivec), and trying to learn that a factor in his powergames has been removed, a few people tell them about it will be met with additional reasons to believe you in general, confusion from non-Dunmer and Vivec, who is a god), big disposition drop from Tribunal Temple faithful.
*** Played entirely straight with crimes. You could commit a crime, then teleport instantly to the opposite side of the island,
and certain people every guard there will try to kill you for suggesting it.be aware of your bounty.



*** Also, the guard system in ''Morrowind'', if you stole 1 pen and a guard saw you, then suddenly every guard everywhere would know everything you stole and take it out of your inventory when they finally catch you
** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', closing the Oblivion gate at Kvatch causes almost everybody in Cyrodiil to exclaim "It's you! The Hero of Kvatch!" when you walk by.

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*** Also, the guard system in ''Morrowind'', if you stole 1 pen and a guard saw you, then suddenly every guard everywhere would know everything you stole and take it out of your inventory when they finally catch you
** In ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', closing Oblivion]]'':
*** Closing
the Oblivion gate at Kvatch causes almost everybody in Cyrodiil to exclaim "It's you! The Hero of Kvatch!" when you walk by.



** That's not the worst of it. At the very beginning of ''Oblivion'', the Emperor is killed in a sewer. The only witnesses are either dead, still in the sewer, or the player. Yet everyone in the Imperial City is talking about his death when you emerge from the sewer, and ''the local newspaper has already published an article about it.''
** You kill a guy in Leyawiin (bottom of map). You fast travel to Bruma (top of map). [[StupidStatementDanceMix STOP! YOU! HAVE! VIOLATED! THE LAW!]]

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** *** That's not the worst of it. At the very beginning of ''Oblivion'', the Emperor is killed in a sewer. The only witnesses are either dead, still in the sewer, or the player. Yet everyone in the Imperial City is talking about his death when you emerge from the sewer, and ''the local newspaper has already published an article about it.''
** *** You kill a guy in Leyawiin (bottom of map). You fast travel to Bruma (top of map). [[StupidStatementDanceMix STOP! YOU! HAVE! VIOLATED! THE LAW!]]
17th Feb '17 12:10:43 PM gb00393
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* ''Series/GameOfThrones'':
** News of Ned Stark's death spreads across Westeros over the course of the next episode, with characters in the North, the Riverlands, and at the Wall reacting to it.
** Justified when Stannis Baratheon publishes the illegitimacy of Cersei's children ''very'' widely and it catches by WordOfMouth. By Season 4, it's spread across the Narrow Sea to Braavos and Meereen.
** Since Daenerys has been living with the nomadic Dothraki and wandering the Red Waste, she learns Westeros has plunged into a SuccessionCrisis only after arriving at the port of Qarth. Later, when she's settled in the major port at Meereen, she receives news much faster.
** Arya and the Hound spend most of Season 4 out of the loop as they cross the Riverlands, hiding out as fugitives, and learn far later than the other cast, that Joffrey is dead.
** Played straight in Season 6, where in the first two episodes, implied to take place mere days after Stannis' defeat at Winterfell, news of his downfall and defeat spreads far and wide, all the way to the Iron Islands.
31st Dec '16 9:21:45 PM nombretomado
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%% * ZeroContextExample
31st Dec '16 9:21:40 PM nombretomado
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%% * ZeroContextExample
31st Dec '16 9:14:04 PM nombretomado
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** It probably doesn't get any straighter then this: you cannot sell stolen goods at all. Even if the store is on the ''other plane of existance'' from the crime scene you'll stll receive an "I don't receive stolen goods" reply. Such level of awareness makes you suspect a case of HiveMind. Or a remarkably efficient law enforcement system with instant and widespread notification about crimes...
* Mostly averted throughout the ''{{Geneforge}}'' series: the general population doesn't know what you've done unless it directly affects their own lives. Characters with an organization that can provide them intelligence know more about you if you've done anything significant to their own organization, but even they can't know everything. It's very possible to work for all factions at the same time, at least up to a PointOfNoReturn.

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** It probably doesn't get any straighter then this: you cannot sell stolen goods at all. Even if the store is on the ''other plane of existance'' existence'' from the crime scene you'll stll still receive an "I don't receive stolen goods" reply. Such level of awareness makes you suspect a case of HiveMind. Or a remarkably efficient law enforcement system with instant and widespread notification about crimes...
* Mostly averted throughout the ''{{Geneforge}}'' ''VideoGame/{{Geneforge}}'' series: the general population doesn't know what you've done unless it directly affects their own lives. Characters with an organization that can provide them intelligence know more about you if you've done anything significant to their own organization, but even they can't know everything. It's very possible to work for all factions at the same time, at least up to a PointOfNoReturn.
26th Dec '16 1:40:44 PM MiddleEighth
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[[folder: Fan Works]]
*Much to the chagrin of the four in ''Fanfic/TheKeysStandAlone: The Soft World'', who discover that they've become famous less than two days after they return to C'hou. Specifically, the librarian Nangre tells George that she overheard two separate groups discussing the “Awesome Foursome” in the library, which meant that the topic had to be widespread already. The four can't figure out how the news is being transmitted.
[[/folder]]
9th Nov '16 9:30:02 AM nombretomado
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* Averted multiple times in the ''VideoGame/JakAndDaxter'' series. After Jak defeats the Metal Head leader at the end of ''JakIIRenegade'', no one in Spargus City knows who he is when he arrives there. And after he saves the world at the end of ''VideoGame/Jak3Wastelander'', people in Kras City only know him for his racing exploits.

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* Averted multiple times in the ''VideoGame/JakAndDaxter'' series. After Jak defeats the Metal Head leader at the end of ''JakIIRenegade'', ''VideoGame/JakIIRenegade'', no one in Spargus City knows who he is when he arrives there. And after he saves the world at the end of ''VideoGame/Jak3Wastelander'', people in Kras City only know him for his racing exploits.
15th Oct '16 7:53:49 PM nombretomado
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* Television, newspaper, the Internet, radio, {{Facebook}}, {{Twitter}}, and where else you can get fast news and information around the world in the modern era.

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* Television, newspaper, the Internet, radio, {{Facebook}}, {{Twitter}}, Website/{{Facebook}}, Website/{{Twitter}}, and where else you can get fast news and information around the world in the modern era.
25th Sep '16 1:45:07 PM Premonition45
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** In "Homer the Vigilante":


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** In "Homer's Night Out", Bart secretly snaps a photo of Homer and [[BellyDancer Princess Kashmir]], and he only shares this with Milhouse, but soon, the picture is photocopied and spread throughout Springfield, making notoriety out of Homer.
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