History Main / NewRulesAsThePlotDemands

28th Jun '16 6:41:54 PM kt-low
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** One episode has Cosmo picking Da Rules and ripping off the page that says he they can't help Timmy win the movie's competition, but he never does it again. The funniest part is, Timmy changed his mind later so he didn't even break the rule.
27th Jun '16 11:18:24 AM VeryMelon
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* During Episode 57, Dark Yugi is able to play the trap card Lightforce Sword as soon as he draws it. This is the card that prevents him from losing to Exodia next turn, so it's a significant move. As a Trap Card, the rules should force him to set it first then legally activate it on the next turn. This instance is the result of the anime adating the duel from the manga without taking into account that the manga version of Lightforce Sword is a Spell Card.
16th Jun '16 9:31:06 AM CaptainCrawdad
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* Every point just made regarding TableTopRolePlayingGames is also true of table top wargames, with the exception that it becomes a rules agreement between friends. The best solution is roll a die, then check the FAQ for a ruling sometime later. It also helps that these rules oversights come up less often in wargames, which tend to have clear-cut mechanics with units only having a few actions available on their turn. Players often like adding story-based rules to the games, too.

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* Every point just made regarding TableTopRolePlayingGames is also true of table top When players have rule disputes in wargames, with the exception that it becomes a rules agreement between friends. The best solution is usually to simply roll a die, then check the FAQ for a ruling sometime later. It also helps that these rules oversights come up less often in wargames, which tend to have clear-cut mechanics with units only having a few actions available on their turn.later. Players often like adding story-based rules to the games, too.
15th Jun '16 7:58:46 PM LadyJaneGrey
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* In ''Manga/YuGiOhR'' there was an odd rule pertaining to Fusion Monsters; a duelist's field was considered to contain both the Fusion Monster and its components. This meant Yugi's Arcana Knight Joker counted as ''four'' monsters when determining the ATK of Devil's Eraser, which had 1,000 ATK times the number of opposing monsters. (The rule implemented simply to make it strong enough to defeat Arcana Knight Joker.)
14th Jun '16 10:31:03 AM MagBas
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** Other immunities, such as Fyling-Type Pokémon being immune to Ground-Type attacks or Ghost-Type Pokémon being immune to Normal-Type attacks and vice versa are often ignored at several occassions.
14th Jun '16 7:13:07 AM MajinAkuma
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** During Satoshi/Ash's match with Hiroshi/Richie in the Indigo League, the sleep status was counted as a KO, a rule that was never used before and never again afterwards. It served as another DiabolousExMachina for Satoshi to lose the Indigo League.

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** During Satoshi/Ash's match with Hiroshi/Richie in the Indigo League, the sleep status was counted as a KO, a rule that was never used before and never again afterwards. It served as another DiabolousExMachina DiabolusExMachina for Satoshi to lose the Indigo League.
14th Jun '16 7:12:34 AM MajinAkuma
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* ''Anime/{{Bakugan}}'' has a serious problem where it's not even clear what the rules ''are'' to begin with beyond "whoever's mon loses is the loser". How and when you could use the cards and the exact rules of team fights were even more ill-defined.



** Ground-type Pokemon were more than once hurt by electric-type attacks, but in the Johto tournament, with zero {{Foreshadowing}}, the Ground-type was revealed as immune to electricity, and after this, they switch between immune and not immune as the plot demands.
** The Ghost-type is generally portrayed as strong to Psychic-type... outside of one episode of the Johto arc, when he is portrayed as weak instead.
* ''Anime/{{Bakugan}}'' has a serious problem where it's not even clear what the rules ''are'' to begin with beyond "whoever's mon loses is the loser." How and when you could use the cards and the exact rules of team fights were even more ill-defined.

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** Ground-type During Satoshi/Ash's match with Hiroshi/Richie in the Indigo League, the sleep status was counted as a KO, a rule that was never used before and never again afterwards. It served as another DiabolousExMachina for Satoshi to lose the Indigo League.
** Ground-Type
Pokemon were more than once hurt by electric-type Electric-Type attacks, but in the Johto tournament, with zero {{Foreshadowing}}, the Ground-type Ground-Type was revealed as immune to electricity, and after this, they switch between immune and not immune as the plot demands.
** Other immunities, such as Fyling-Type Pokémon being immune to Ground-Type attacks or Ghost-Type Pokémon being immune to Normal-Type attacks and vice versa are often ignored at several occassions.
**
The Ghost-type Ghost-Type is generally portrayed as strong to Psychic-type...Psychic-Type... outside of one episode of the Johto arc, when he is portrayed as weak instead.
* ''Anime/{{Bakugan}}'' has ** Solarbeam is a serious problem where it's not even clear what the rules ''are'' to begin ChargeAttack, but sometimes certain Pokémon just fire it immediately without charging and with beyond "whoever's mon loses is no Sunny Day to accelerate the loser." How and when you could use process. This is especially blatant in the cards and the exact rules of team fights were even more ill-defined.Kalos Saga.
6th May '16 3:17:45 AM lsfreak
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* In ''Webcomic/{{Erfworld}}'', the DM set up an unwinnable scenario that forces the players to bend the rules to win. After the DM ends up stuck in the scenario, he does that: he [[spoiler: uses necromancy to reanimate a ''[[FantasticNuke volcano]]'']].

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* In ''Webcomic/{{Erfworld}}'', the DM set up an unwinnable scenario scenario, flat-out saying that forces the only the players could have won was to bend the rules to win.cheat. After the DM ends up stuck in the scenario, he does that: he [[spoiler: uses necromancy to reanimate a ''[[FantasticNuke volcano]]'']].
6th May '16 3:08:32 AM lsfreak
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* In ''Webcomic/{{Erfworld}}'', the DM set up an unwinnable scenario that forces the players to bend the rules to win. After the DM ends up stuck in the scenario, he does that: he [[spoiler: uses necromancy to reanimate a ''[[FantasticNuke volcano]]'']].
26th Apr '16 4:03:21 PM TVRulezAgain
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* An episode of the live-action kids drama ''{{Zoey 101}}'' had a ''Series/BattleBots''-style remote-controlled robot war, where the main characters lose to the [[HollywoodNerd stereotypical nerds]] after their bot destroys the other with a hammer. When the main character's best friend comes in with her own tiny bot, the nerds laugh at it until it fires a huge ''laser'' at the other bot, completely destroying it and winning the match. Apparently, there [[LoopholeAbuse Ain't No Rule]] saying you can't use military lasers in the competition.

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* An episode of the live-action kids drama ''{{Zoey ''Series/{{Zoey 101}}'' had a ''Series/BattleBots''-style remote-controlled robot war, where the main characters lose to the [[HollywoodNerd stereotypical nerds]] after their bot destroys the other with a hammer. When the main character's best friend comes in with her own tiny bot, the nerds laugh at it until it fires a huge ''laser'' at the other bot, completely destroying it and winning the match. Apparently, there [[LoopholeAbuse Ain't No Rule]] saying you can't use military lasers in the competition.
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