History Main / NewGamePlus

12th Jul '17 10:58:46 AM Bugfragged
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* ''VideoGame/NocturneRebirth'' requires the player to either beat the weaker version of the BonusBoss at level 40 or less or beat their stronger version at any level. After that, they can talk to the AuthorAvatar to start a new run with reset levels and non-key items.
23rd Jun '17 1:49:05 AM Jokubas
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* After you acquire all of the normal [[MultipleEndings endings]] in ''VideoGame/ShadowOfDestiny'', you unlock the ability to start with the "EX" Branch (which has two more endings). This branch is defined by the protagonist actually remembering the previous playthroughs, and being able to completely change the course of the plot (mostly by [[spoiler:[[YouCantThwartStageOne resolving it almost instantly]]]]).
19th Jun '17 3:26:35 PM ViperAcidZX
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* ''VideoGame/ExZeus 2'' allows you to purchase upgrades and power-ups for Minos and they carry over in subsequent playthroughs.
8th May '17 10:46:16 PM Discar
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* The ''Film/TheDarkTower'' is both an adaptation of the first ''Literature/TheDarkTower'' novel and a direct sequel to the last one. [[spoiler:Since Roland has the Horn of Eld from the start this time around, his adventure will play out differently.]]

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* The ''Film/TheDarkTower'' ''Film/TheDarkTower2017'' is both an adaptation of the first ''Literature/TheDarkTower'' novel and a direct sequel to the last one. [[spoiler:Since Roland has the Horn of Eld from the start this time around, his adventure will play out differently.]]
2nd May '17 8:44:59 AM Hanz
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* ''VisualNovel/Va11HallA'' lets you carry over your cash and purchased items you obtained in your previous playthrough, meaning you don't have to worry about earning money for rent or getting items that keep Jill from getting distracted.
2nd May '17 8:32:52 AM Hanz
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* The New Game+ playthroughs in ''Videogame/NierAutomata'' lets you carry over all the experience, equipment and cash you earned as well as [[spoiler:giving you a new playable character with each subsequent playthrough]].



* ''VideoGame/TheLastStory'' traditionally does this as well, allowing you to carry over all collectibles, weapons and armor obtained during the adventure, as well as the level stats of them and the characters. But it also buffes the level and experience of bosses and big enemies, sometimes much higher than the characters' stats, so it won't make the game any easier (especially since the party members have a level {{Cap}} at 99 that can't be surpassed, while the bosses and big enemies ''can'' exceed that limit).[[note]]Fortunately, the level increase only happens once, so a third playthrough will be the same as the second in that regard. The first boss will have a level of 78 and both the FinalBoss and the BonusBoss will have 132[[/note]] Some rare items, like the Particle of the Outsider, are more plentiful so you can upgrade your members' weaponry and armor more easily.

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* ''VideoGame/TheLastStory'' traditionally does this as well, allowing you to carry over all collectibles, weapons and armor obtained during the adventure, as well as the level stats of them and the characters. But it also buffes buffs the level and experience of bosses and big enemies, sometimes much higher than the characters' stats, so it won't make the game any easier (especially since the party members have a level {{Cap}} at 99 that can't be surpassed, while the bosses and big enemies ''can'' exceed that limit).[[note]]Fortunately, the level increase only happens once, so a third playthrough will be the same as the second in that regard. The first boss will have a level of 78 and both the FinalBoss and the BonusBoss will have 132[[/note]] Some rare items, like the Particle of the Outsider, are more plentiful so you can upgrade your members' weaponry and armor more easily.
2nd May '17 8:20:42 AM Hanz
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** Completing Chapter 3 of a class's storyline (the final chapter, currently) unlocks a special ability which may be used whenever a player's Heroic Moment ability is active. These abilities are usually considered to be powerful or class defining. These moves are said to be learned from other members of the character's "Family", their Legacy.

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** Completing Chapter 3 of a class's storyline (the final chapter, currently) chapter for the class-unique storyline) unlocks a special ability which may be used whenever a player's Heroic Moment ability is active. These abilities are usually considered to be powerful or class defining. These moves are said to be learned from other members of the character's "Family", their Legacy.
23rd Apr '17 5:16:27 PM nombretomado
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* ''VideoGame/TalesOfSymphonia's'' New Game Plus allows players to spend excess "grade" (earned during combat) for various features, like keeping the previous game's RelationshipValues, recipe ratings, techniques, etc., or raising/lowering grade and experience growth rates. On the second and further playthroughs of ''VideoGame/TalesOfTheAbyss'', each character gets a second [[LimitBreak Mystic Arte]], along with the bonuses mentioned above in Symphonia's entry. A couple sidequests and dungeon also open up, and you have to play through at least twice to get one hundred percent completion (as there is one sidequest where you choose what reward you get, and two aren't found anywhere else). The New Game Plus Grade shop has become a staple of the ''Franchise/TalesSeries''. New Game Plus only dungeons have become pretty common in the series as well.

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* ''VideoGame/TalesOfSymphonia's'' New Game Plus allows players to spend excess "grade" (earned during combat) for various features, like keeping the previous game's RelationshipValues, recipe ratings, techniques, etc., or raising/lowering grade and experience growth rates. On the second and further playthroughs of ''VideoGame/TalesOfTheAbyss'', each character gets a second [[LimitBreak Mystic Arte]], along with the bonuses mentioned above in Symphonia's entry. A couple sidequests and dungeon also open up, and you have to play through at least twice to get one hundred percent completion (as there is one sidequest where you choose what reward you get, and two aren't found anywhere else). The New Game Plus Grade shop has become a staple of the ''Franchise/TalesSeries''.''VideoGame/TalesSeries''. New Game Plus only dungeons have become pretty common in the series as well.
22nd Apr '17 5:17:23 PM nombretomado
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* ''VideoGame/SuikodenIV'' and ''VideoGame/SuikodenV'' also have included the option of a New Game Plus, though SV's is more of a bonus. While ''SuikodenIV'' only lets you keep money and items in your inventory at the end of the game, ''SuikodenV'' let's you keep not only those, but Party SP (though oddly enough, not the personal SP of your characters, which is reset to 0), items in your storage, epic skills you've acquired, formations, the various skill manuals (which allow your party's combat and magic trainers to raise your skills to higher levels) and even allows you to run faster than normal when holding the Triangle or R2 buttons. The only downside is that neither game transfers over the equipment or runes your characters had currently equipped (everyone has their normal default equipment instead), which is quite obviously the best stuff you'd have. Also, weapons are all back at level 1.

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* ''VideoGame/SuikodenIV'' and ''VideoGame/SuikodenV'' also have included the option of a New Game Plus, though SV's is more of a bonus. While ''SuikodenIV'' ''VideoGame/SuikodenIV'' only lets you keep money and items in your inventory at the end of the game, ''SuikodenV'' ''VideoGame/SuikodenV'' let's you keep not only those, but Party SP (though oddly enough, not the personal SP of your characters, which is reset to 0), items in your storage, epic skills you've acquired, formations, the various skill manuals (which allow your party's combat and magic trainers to raise your skills to higher levels) and even allows you to run faster than normal when holding the Triangle or R2 buttons. The only downside is that neither game transfers over the equipment or runes your characters had currently equipped (everyone has their normal default equipment instead), which is quite obviously the best stuff you'd have. Also, weapons are all back at level 1.
16th Apr '17 9:01:48 AM ShorinBJ
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** ''VideoGame/MetalGearSolid2SonsOfLiberty'' starts you with a digital camera on the New Game Plus; similar to the camera Snake is given in the Tanker chapter. However, the digital camera allows you to save the images to your memory card instead. It also features, in addition to the stealth camo and bandana from the last game, a series of wigs that Raiden can wear to gain the same effects as the above, plus enhancing their SuperNotDrowningSkills or grip while hanging, aquired by holding up a certain number of guards and getting their dog tags. And, finally, in the ''Substance'' re-release, beating the game once, then beating it new game plus once gives both player characters sunglasses.
** ''VideoGame/MetalGearSolid3SnakeEater'' gives you the Patriot rifle, which has an infinite ammo supply [[HandWave because the feeding mechanism is shaped like the infinity symbol]], after you clear your first playthrough. It also features alternate conditions for getting some of the unlockables, such as aquiring one of every edible item, catching and keeping the Tsuchinoko, or shooting every toy frog in the game; extremely helpful as the only other way to unlock these are beating the game with no alerts, no deaths, no kills, under five hours, etc. One of the new unlockable items is the extremely gamebreaking EZ Gun, a tranquilizer pistol with a laser sight, a supressor that never runs out, and somehow bumps the player's camo index all the way up to 80% whenever it's equipped. You can also start a new game with Ocelot's [[RevolversAreJustBetter Single Action Army]], assuming you [[spoiler:picked the right gun in the duel at the very end.]]

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** ''VideoGame/MetalGearSolid2SonsOfLiberty'' starts you with a digital camera on the New Game Plus; similar to the camera Snake is given in the Tanker chapter. However, the digital camera allows you to save the images to your memory card instead. It also features, in addition to the stealth camo and bandana from the last game, a series of wigs that Raiden can wear to gain the same effects as the above, plus enhancing their giving SuperNotDrowningSkills or infinite grip while hanging, aquired acquired by holding up a certain number of guards and getting their dog tags. And, finally, in the ''Substance'' re-release, beating the game once, then beating it new game plus once gives both player characters sunglasses.
** ''VideoGame/MetalGearSolid3SnakeEater'' gives you the Patriot rifle, which has an infinite ammo supply [[HandWave because the feeding mechanism is shaped like the infinity symbol]], after you clear your first playthrough. It also features alternate conditions for getting some of the unlockables, such as aquiring acquiring one of every edible item, catching and keeping the Tsuchinoko, or shooting every toy frog in the game; extremely helpful as the only other way to unlock these are beating the game with no alerts, no deaths, no kills, under five hours, etc. One of the new unlockable items is the extremely gamebreaking EZ Gun, a tranquilizer pistol with a laser sight, a supressor suppressor that never runs out, and somehow bumps the player's camo index all the way up to 80% whenever it's equipped. You can also start a new game with Ocelot's [[RevolversAreJustBetter Single Action Army]], assuming you [[spoiler:picked the right gun in the duel at the very end.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NewGamePlus