History Main / NeverSayDie

11th Jun '16 6:19:34 PM Pichu-kun
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* The English dub of ''Anime/YokaiWatch'', which airs on Disney XD and aims for a younger audience than the original Japanese version, substitutes many of the death words with "demise" or "no longer alive". It still lets a few clear references to death slip though. {{Yokai}} are usually dead humans and animals so it's hard to get around them being dead.

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* The English dub of ''Anime/YokaiWatch'', which airs on Disney XD and aims for a younger audience than the original Japanese version, substitutes many of the death words with "demise" or "no longer alive". It still lets a few clear references to death slip though. {{Yokai}} {{Youkai}} are usually dead humans and animals so it's hard to get around them being dead.



* Inverted in WesternAnimation/TheLegoMovie with "Come with me if you want to not-die!".

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* Inverted in WesternAnimation/TheLegoMovie ''WesternAnimation/TheLegoMovie'' with "Come with me if you want to not-die!".



* At the end of Disney/MaryPoppins, when everyone's flying kites, the younger Mr. Dawes tells Mr. Banks that his father "died laughing". He rejects grief because it was the best way to go; his father hadn't had so much fun in many years.

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* At the end of Disney/MaryPoppins, ''Disney/MaryPoppins'', when everyone's flying kites, the younger Mr. Dawes tells Mr. Banks that his father "died laughing". He rejects grief because it was the best way to go; his father hadn't had so much fun in many years.



* ''Series/{{Charmed}}'' is very fond of the word "vanquished".
** Only for demons. The words "death," "die", and "kill" are still used for humans, except for sarcastic expressions like "Somebody vanquish me!"

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* ''Series/{{Charmed}}'' is very fond of the word "vanquished".
**
"vanquished". Only for demons.demons though. The words "death," "die", and "kill" are still used for humans, except for sarcastic expressions like "Somebody vanquish me!"



* The man who created ''Franchise/{{Pokemon}}'', Satoshi Tajiri, wanted his series to focus on the collecting potential of the Game Boy's Link Cable, instead of the violent nature of many a RPG, hence why the Monsters don't die in battle, only faint. That didn't stop Team Rocket from murdering Marowak in the original games, even in the English versions. Your Rival Blue even points out this difference when you fight him in Pokemon Tower.

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* ''Franchise/{{Pokemon}}'':
**
The man who created ''Franchise/{{Pokemon}}'', Satoshi Tajiri, wanted his series to focus on the collecting potential of the Game Boy's Link Cable, instead of the violent nature of many a RPG, hence why the Monsters don't die in battle, only faint. That didn't stop Team Rocket from murdering Marowak in the original games, even in the English versions. Your Rival Blue even points out this difference when you fight him in Pokemon Tower.



* The ''Franchise/KingdomHearts'' series uses this trope oddly. When in Disney worlds, the words "kill" and "death" can be used freely... by everybody EXCEPT the main characters. In the game's "real" storyline though, the words are completely forbidden, often being replaced by "destroyed", "finished", "defeated", and "sent to Oblivion".

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* The ''Franchise/KingdomHearts'' series uses this trope oddly. oddly:
**
When in Disney worlds, the words "kill" and "death" can be used freely... by everybody EXCEPT the main characters. In the game's "real" storyline though, the words are completely forbidden, often being replaced by "destroyed", "finished", "defeated", and "sent to Oblivion".



* Played for laughs in ''VideoGame/SuperPaperMario''.

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* Played for laughs in ''VideoGame/SuperPaperMario''.''VideoGame/SuperPaperMario'':



** [[spoiler:"She's- She's- [[WhamLine She's sleeping under the tree]] [[TearJerker on top of the hill!]]" ({{Justified|Trope}} seeing as how Rosalina, still being a child, didn't quite understand the concept of death)]]

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** [[spoiler:"She's- She's- [[WhamLine She's sleeping under the tree]] [[TearJerker on top of the hill!]]" hill!]]"]] ({{Justified|Trope}} seeing as how Rosalina, [[spoiler:Rosalina]], still being a child, didn't quite understand the concept of death)]]death)



* And now it's gotten worse: ''VideoGame/SonicColors'' manual refers to "losing a try." The earliest Sonic games referred to Lives as Chances, though, so this may be a case of returning to its roots.

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* ''Franchise/SonicTheHedgehog'':
**
And now it's gotten worse: ''VideoGame/SonicColors'' manual refers to "losing a try." The earliest Sonic games referred to Lives as Chances, though, so this may be a case of returning to its roots.



* In ''[[VideoGame/Spyro2RiptosRage Ripto's Rage]]'' in one level you have to kill a Yeti, and while the character talking clearly says "Even though I am a vegetarian, I think you should kill that Yeti," in the subtitles, the game replaces "kill" with "torch".

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* In ''[[VideoGame/Spyro2RiptosRage Ripto's Rage]]'' ''VideoGame/Spyro2RiptosRage'' in one level you have to kill a Yeti, and while the character talking clearly says "Even though I am a vegetarian, I think you should kill that Yeti," in the subtitles, the game replaces "kill" with "torch".



* in ''Video Game / XCOM: Enemy Unknown'' Doctor Vahlen mentions after your first alien interogation that the alien "disappeared", despite the fact that the interogation obviously involves torture and you get an alien corpse after an interogation. This is especially weird since XCom features multiple graphical deaths of both humen and aliens.

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* in ''Video Game / XCOM: Enemy Unknown'' Game/XCOMEnemyUnknown'' Doctor Vahlen mentions after your first alien interogation that the alien "disappeared", despite the fact that the interogation obviously involves torture and you get an alien corpse after an interogation. This is especially weird since XCom features multiple graphical deaths of both humen and aliens.
1st Jun '16 9:50:48 PM MyFinalEdits
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* The words "death", "dead" etc. were formally banned from all Creator/{{Nintendo}} games for many years as part of their policy for family-friendly content, back in the early days. Abandoned in later years, of course, though ''Franchise/TheLegendOfZelda'' series in particular still insists on describing enemies as being "defeated" after you slice the hell out of them. One of the bosses in ''VideoGame/TheLegendOfZeldaLinksAwakening'' even {{lampshade|Hanging}} this. He sends a variety of minions at you, and after you're finished with them, he yells "You K-K-K-Beat my Brothers!!!" Ironically, two of Nintendo's own titles got away with it in the [[SuperNintendoEntertainmentSystem SNES era]]. ''VideoGame/FZero'' got to keep its Death Wind courses, and ''VideoGame/TheLegendOfZeldaALinkToThePast'' retained Death Mountain even in the American version. Some third-party games for the NES and SNES, like ''VideoGame/FridayThe13th'', do use the D and K words.
** It's averted in [[VideoGame/TheLegendOfZeldaCDiGames the Zelda Phillips CD-I games]] licensed by Nintendo:

to:

* The words "death", "dead" etc. were formally banned from all Creator/{{Nintendo}} games for many years as part of their policy for family-friendly content, back in the early days. Abandoned in later years, of course, though ''Franchise/TheLegendOfZelda'' series in particular still insists on describing enemies as being "defeated" after you slice the hell out of them. One of the bosses in ''VideoGame/TheLegendOfZeldaLinksAwakening'' even {{lampshade|Hanging}} this. He sends a variety of minions at you, and after you're finished with them, he yells "You K-K-K-Beat my Brothers!!!" Ironically, two of Nintendo's own titles got away with it in the [[SuperNintendoEntertainmentSystem SNES era]]. ''VideoGame/FZero'' got to keep its Death Wind courses, and ''VideoGame/TheLegendOfZeldaALinkToThePast'' retained Death Mountain even in the American version. Some third-party games for the NES and SNES, like ''VideoGame/FridayThe13th'', do use the D and K words.
**
words. It's simply averted in [[VideoGame/TheLegendOfZeldaCDiGames the Zelda Phillips CD-I games]] licensed by Nintendo:Nintendo, though like the rest of the game it's simply subject to MemeticMutation:



* ''VideoGame/CityOfHeroes'' uses the ambiguous "arrest" or "defeat" to let the players decide whether their heroes use lethal force or not. This is subject to much LampshadeHanging in fan works and sometimes the game itself. Yes, you can "arrest" people with a katana or giant lightning bolts, apparently.

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* ''VideoGame/CityOfHeroes'' ''VideoGame/CityOfHeroes'':
** The game
uses the ambiguous "arrest" or "defeat" to let the players decide whether their heroes use lethal force or not. This is subject to much LampshadeHanging in fan works and sometimes the game itself. Yes, you can "arrest" people with a katana or giant lightning bolts, apparently.



* Played for laughs in ''VideoGame/SuperPaperMario''. [[NoFourthWall Death is replaced by "game over" and kill by "end the game"]] (or, in one instance, [[LeaningOnTheFourthWall "send to the next world"]]). And getting resurrected by Jaydes is called a "continue". The game, as well as the whole ''VideoGame/PaperMario'' series, does not always play this straight, since Wracktail says "death" when Mario meets him. Peach also averts this near the end of the game in a very serious moment. Also, the first ''Paper Mario'' has Mario being accused of being a murderer.

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* Played for laughs in ''VideoGame/SuperPaperMario''. ''VideoGame/SuperPaperMario''.
**
[[NoFourthWall Death is replaced by "game over" and kill by "end the game"]] (or, in one instance, [[LeaningOnTheFourthWall "send to the next world"]]). And getting resurrected by Jaydes is called a "continue". The game, as well as the whole ''VideoGame/PaperMario'' series, does not always play this straight, since Wracktail says "death" when Mario meets him. Peach also averts this near the end of the game in a very serious moment. Also, the first ''Paper Mario'' has Mario being accused of being a murderer.



** In ''VideoGame/MarioAndLuigiBowsersInsideStory'', seemingly every use of "die" or any of its derivative forms is replaced with "KO". Vaguely {{lampshade|Hanging}}d at one point, where ExpositionFairy Starlow asks an enemy character if they've got a "KO wish". "Dying" is also substituted as "passing out".

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** * In ''VideoGame/MarioAndLuigiBowsersInsideStory'', seemingly every use of "die" or any of its derivative forms is replaced with "KO". Vaguely {{lampshade|Hanging}}d at one point, where ExpositionFairy Starlow asks an enemy character if they've got a "KO wish". "Dying" is also substituted as "passing out".



* ''VideoGame/SuperMarioGalaxy'': [[spoiler:"She's- She's- [[WhamLine She's sleeping under the tree]] [[TearJerker on top of the hill!]]" ({{Justified|Trope}} seeing as how Rosalina, still being a child, didn't quite understand the concept of death)]]

to:

* ''VideoGame/SuperMarioGalaxy'': ''VideoGame/SuperMarioGalaxy'':
**
[[spoiler:"She's- She's- [[WhamLine She's sleeping under the tree]] [[TearJerker on top of the hill!]]" ({{Justified|Trope}} seeing as how Rosalina, still being a child, didn't quite understand the concept of death)]]



* In [[VideoGame/MOTHER1 the]] ''[[VideoGame/EarthBound Mother]]'' [[VideoGame/{{Mother 3}} series]], defeating enemies will render them to "become tame", "stop moving", "return to normal", "disappear", or "be defeated". {{Justifi|edTrope}}cation occurs though that some things such as moving records, lamps, and street signs would "stop moving" and return to normal, non-animated/living objects.

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* In [[VideoGame/MOTHER1 the]] ''[[VideoGame/EarthBound Mother]]'' [[VideoGame/{{Mother 3}} series]], defeating series]]:
** Defeating
enemies will render them to "become tame", "stop moving", "return to normal", "disappear", or "be defeated". {{Justifi|edTrope}}cation occurs though that some things such as moving records, lamps, and street signs would "stop moving" and return to normal, non-animated/living objects.



* Downplayed in the ''VideoGame/MonsterHunter'' games. Most of the missions involve "hunting" large monsters, which effectively means they at least have to be killed (the ideal option is to capture them alive). But the word "slay" does appear when the mission involves an ancient dragon, and it's also used to warn that [[NonstandardGameOver a mission will fail if the point is to capture the monster alive]]. So the speicific terminology goes like this: "Capture" is trapping a monster alive, "Slay" means you're required to kill it, and "Hunt" leaves it to your discretion.

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* Downplayed in the ''VideoGame/MonsterHunter'' games. Most of the missions involve "hunting" large monsters, which effectively means they at least have to be killed (the ideal option is to capture them alive). But the word "slay" does appear when the mission involves an ancient dragon, and it's also used to warn that [[NonstandardGameOver a mission will fail if the point objective is to capture the monster alive]]. So the speicific terminology goes like this: "Capture" is trapping a monster alive, "Slay" means you're required to kill it, it,[[note]]in the case of certain Elder Dragons, there's the option to just "Repel" them by inflicting them enough damage to shoo them away and still complete the mission[[/note]] and "Hunt" leaves it to your discretion.
1st Jun '16 4:55:23 PM Da1tonTheGreat
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* In ''VideoGame/StarWarsBattlefront II'', the text bar that records important actions says "killed" or "died" for when an ordinary soldier is killed and "defeated" or "fled" for heroes. Though the all-heroes battle (Mos Eisley Assault) treats heroes like normal characters.

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* In ''VideoGame/StarWarsBattlefront II'', the text bar that records important actions says "killed" or "died" for when an ordinary soldier is killed and "defeated" or "fled" for heroes. Though Furthermore, all of them kneel, rather than simply dropping over dead, so this may just be a case of SavedByCanon. Averted in the all-heroes all-heroes/villains battle (Mos Eisley Assault) Assault), which treats heroes them like normal characters.mooks.
24th May '16 8:26:26 AM MyFinalEdits
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** ''Manga/ShamanKing'' managed to replace all the "die"s for "destroy"s, which is quite an accomplishment on an anime about ''ghosts''. Not to mention that given the context, "destroy" can sometimes sound even more gruesome.

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** ''Manga/ShamanKing'' managed to replace all the "die"s for "destroy"s, which is quite an accomplishment on an anime about ''ghosts''. Not to mention that And given the context, "destroy" can sometimes sound even more gruesome.
23rd May '16 12:59:39 AM Smash641
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** ''Manga/ShamanKing'' managed to replace all the "die"s for "destroy"s, which is quite an accomplishment on an anime about ''ghosts''.

to:

** ''Manga/ShamanKing'' managed to replace all the "die"s for "destroy"s, which is quite an accomplishment on an anime about ''ghosts''. Not to mention that given the context, "destroy" can sometimes sound even more gruesome.
20th May '16 5:48:36 PM comicwriter
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* The 1981 Spider-Man series (the one before ''WesternAnimation/SpiderManAndHisAmazingFriends''), while only referring to Uncle Ben's death as a "fatal accident", also had a flashback to Spider-Man confronting the burglar who shot Ben and Spidey calling him a "murderer".
* The [[WesternAnimation/SpiderMan1967 1967 Spider-Man series]] get away with this, despite this being, well, the late sixties, including, among other things, the word "hell" being spoken, plenty of references to death, and even someone being instructed to shoot to kill. Uncle Ben was indeed murdered, and Spidey, in his own words, laments that "in a sense, it's really I who killed him." In a way, this show was more progressive about this trope than its successors. Of course, this is the same show that also included quite a few sexist or racist characters by today's standards.

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* ** The 1981 Spider-Man series (the one before ''WesternAnimation/SpiderManAndHisAmazingFriends''), while only referring to Uncle Ben's death as a "fatal accident", also had a flashback to Spider-Man confronting the burglar who shot Ben and Spidey calling him a "murderer".
* ** The [[WesternAnimation/SpiderMan1967 1967 Spider-Man series]] get away with this, despite this being, well, the late sixties, including, among other things, the word "hell" being spoken, plenty of references to death, and even someone being instructed to shoot to kill. Uncle Ben was indeed murdered, and Spidey, in his own words, laments that "in a sense, it's really I who killed him." In a way, this show was more progressive about this trope than its successors. Of course, this is the same show that also included quite a few sexist or racist characters by today's standards.
20th May '16 5:39:12 PM comicwriter
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Added DiffLines:

* In ''WesternAnimation/TheSuperHeroSquadShow'', the Executioner is known only by his real name, Skurge.
16th May '16 7:34:38 PM DarkHunter
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* Strangely played straight in ''VideoGame/DemonsSouls'' and ''VideoGame/DarkSouls''. The message that pops up after you successfully kill the world's host during an invasion is always "Target is Destroyed" instead of say, "Target Killed". Even when ''Dark Souls''' patch changes some of the other status message, only that particular one is unchanged. It might be because in ''Dark Souls'' nearly everyone is already undead.

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* Strangely played straight in ''VideoGame/DemonsSouls'' and ''VideoGame/DarkSouls''. The message that pops up after you successfully kill the world's host during an invasion is always "Target is Destroyed" instead of say, "Target Killed". Even when ''Dark Souls''' patch changes some of the other status message, only that particular one is unchanged. It might be because Then again, all players are Undead in ''Dark Souls'' nearly everyone is already undead.Souls'', with much of the lore revolving around how they are ''incapable'' of truly dying, so it does make sense in that regard.
16th May '16 9:11:57 AM Pichu-kun
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** ''Anime/SonicX'': The dub went ''out of its way'' to make sure nobody died; [=4Kids=] didn't just replace instances of 'die' and 'kill', they also added dialogue to make sure viewers couldn't even ''interpret'' people as dead. For example, in the ''VideoGame/SonicAdventure'' arc episode with Perfect Chaos, several fighter planes are downed while in combat with the monster. The camera shifts to a few people that are lamenting the condition of the city, and then, offscreen, you hear a voice that says "Don't worry! The pilots are okay!" What's even worse is that said people shouldn't even be in the city. They were all evacuated according to an earlier TV report. There is also the treatment regarding Maria. In the video games (more evident in ''VideoGame/ShadowTheHedgehog'') and the Archie comics, she was shot dead/fatally wounded by a G.U.N. soldier. This is canon, and [[CynicismCatalyst plays a good part in Shadow's storyline]]. In the dub, Maria was instead 'taken away' (though from the dialogue and sloppy editing, one could argue that they meant 'take her BODY away'). Not only does this completely fuck up Shadow's motivation (if Maria is still alive, [[FridgeLogic why is he trying to help destroy the planet rather than trying to find her?]]) it also ruins a particularly dramatic scene where we see the soldier who killed Maria and has serious mental issues from the experience. There's also Molly from season 3. In the original, she is given a touching HeroicSacrifice, while in the dub, she just flies off in the middle of the battle, talking about how she won't stop fighting, and then never shows up again, for some reason. The editing is so jumpy, sloppy, and awkward it's hilarious. Seeing how it was carried out, it's still quite obvious that she died and that something was done to the footage.
** Despite being dubbed by 4Kids, ''Anime/{{Pokemon}}'' frequently averted this, especially in the movies. It also played it straight as many references to dying and death from the Japanese version were censored.

to:

** ''Anime/SonicX'': The dub went ''out of its way'' to make sure nobody died; [=4Kids=] didn't just replace instances of 'die' and 'kill', they also added dialogue to make sure viewers couldn't even ''interpret'' people as dead. For example, in the ''VideoGame/SonicAdventure'' arc episode with Perfect Chaos, several fighter planes are downed while in combat with the monster. The camera shifts to a few people that are lamenting the condition of the city, and then, offscreen, you hear a voice that says "Don't worry! The pilots are okay!" What's even worse is that said people shouldn't even be in the city. They were all evacuated according to an earlier TV report. There is also the treatment regarding Maria. In the video games (more evident in ''VideoGame/ShadowTheHedgehog'') and the [[ComicBook/ArchieComicsSonicTheHedgehog Archie comics, comics]], she was shot dead/fatally wounded by a G.U.N. soldier. This is canon, and [[CynicismCatalyst plays a good part in Shadow's storyline]]. In the dub, Maria was instead 'taken away' (though from the dialogue and sloppy editing, one could argue that they meant 'take her BODY away'). Not only does this completely fuck up Shadow's motivation (if Maria is still alive, [[FridgeLogic why is he trying to help destroy the planet rather than trying to find her?]]) her and where is she now?]]) it also ruins a particularly dramatic scene where we see the soldier who killed Maria and has serious mental issues from the experience. There's also Molly from season 3. In the original, she is given a touching HeroicSacrifice, while in the dub, she just flies off in the middle of the battle, talking about how she won't stop fighting, and then never shows up again, for some reason. The editing is so jumpy, sloppy, and awkward it's hilarious. Seeing how it was carried out, it's still quite obvious that she died and that something was done to the footage.
** Despite being dubbed by 4Kids, ''Anime/{{Pokemon}}'' frequently averted this, especially in the movies. movies and during Kanto. It also played it straight as many references to dying and death from the Japanese version were censored.censored or replaced with euphemisms.



* The ''Anime/{{Pokemon}}'' anime zig-zags between this. The English dub mentions death several times however, especially in Kanto, many instances of referring to death were removed or replaced with euphemisms.



* ''Manga/ZatchBell'' had one strange example of this trope - in a certain episode telling us the events of Sherry's childhood, we learn that she had AbusiveParents and tried to commit suicide by throwing herself off a bridge on a stormy night. Viz's dub did something weird here - it edited the dialogue to Sherry "walking next to the river and ''almost'' falling", but edited very little of the footage. Most people who watched the dub version will still tell you that she tried to commit suicide. [[GettingCrapPastTheRadar Maybe...]]

to:

* ''Manga/ZatchBell'' ''Manga/ZatchBell'':
** ''Zatch Bell''
had one strange example of this trope - in a certain episode telling us the events of Sherry's childhood, we learn that she had AbusiveParents and tried to commit suicide by throwing herself off a bridge on a stormy night. Viz's dub did something weird here - it edited the dialogue to Sherry "walking next to the river and ''almost'' falling", but edited very little of the footage. Most people who watched the dub version will still tell you that she tried to commit suicide. [[GettingCrapPastTheRadar Maybe...]]



* The English dub of ''Anime/YokaiWatch'', which airs on Disney XD and aims for a younger audience than the original Japanese version, substitutes many of the death words with "demise" or "no longer alive". It still lets a few clear references to death slip though. {{Yokai}} are usually dead humans and animals so it's to get around them being dead.

to:

* The English dub of ''Anime/YokaiWatch'', which airs on Disney XD and aims for a younger audience than the original Japanese version, substitutes many of the death words with "demise" or "no longer alive". It still lets a few clear references to death slip though. {{Yokai}} are usually dead humans and animals so it's hard to get around them being dead.
11th May '16 2:51:17 PM Sharlee
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* Averted with regards to ''natural'' animal deaths on ''WesternAnimation/WildKratts'', at least those of insects. With accidental death or predation in the wild, references to animals ''avoiding'' death are given a pass, but if a predator successfully kills its quarry, the fate of the latter is downplayed with "got one!" or praise for its hunting powers. Played straight for human characters in danger or villains' actions against animals.

to:

* Averted with regards to ''natural'' animal deaths on ''WesternAnimation/WildKratts'', or at least those of insects. With accidental death or predation in the wild, references to animals ''avoiding'' death are given a pass, but if a predator successfully kills its quarry, the fate of the latter is downplayed with "got one!" or praise for its hunting powers. Played straight for human characters in danger or villains' actions against animals. animals; in the latter case, two of the series' main villains are explicitly shown to paralyze or [[UnwillingRoboticization roboticize]] wildlife rather than killing anything.
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