History Main / NecessaryDrawback

16th Jun '17 10:11:18 PM nombretomado
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* In-universe example, from ''SeventhSea'': Every school of swordfighting has one flaw, which can be exploited if you're familiar with the school (represented in-game by bonuses if you're fighting someone of a school you know). For example, one school teaches its students to fight by playing a song in their heads and attacking in time to it. The flaw? The chorus - the only time in the song where your motions will always be the same.

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* In-universe example, from ''SeventhSea'': ''TabletopGame/SeventhSea'': Every school of swordfighting has one flaw, which can be exploited if you're familiar with the school (represented in-game by bonuses if you're fighting someone of a school you know). For example, one school teaches its students to fight by playing a song in their heads and attacking in time to it. The flaw? The chorus - the only time in the song where your motions will always be the same.
3rd Jun '17 3:26:59 PM billybobfred
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*** Introduced in ''VideoGame/PokemonXAndY'', some Pokemon are capable of Mega Evolution, a transformation that changes the Pokemon's appearance, grants a huge stat boost (the stats of the Pokemon are different from the original form, but almost all gain an additional 100 points on top of their original base stat total), and even grant new abilities and types that further boosts their power. The drawbacks? The Mega Stone takes up an item slot, and you can only have one Pokemon Mega Evolve in a given battle. If it faints, it reverts back to its original form and can't Mega Evolve for the rest of the battle, even if you revive it. The sole exception to the former rule is Rayquaza, who instead needs to know Dragon Ascent to Mega Evolve.

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*** Introduced in ''VideoGame/PokemonXAndY'', some Pokemon are capable of Mega Evolution, a transformation that changes the Pokemon's appearance, grants a huge stat boost (the stats of the Pokemon are different from the original form, but almost all gain an additional 100 points on top of their original base stat total), and even grant new abilities and types that further boosts their power. The drawbacks? The Mega Stone takes up an item slot, and you can only have one Pokemon Mega Evolve in a given battle. If it faints, it reverts back to its original form and can't Mega Evolve for the rest of the battle, even if you revive it. The sole exception to the former rule is Rayquaza, who instead needs to know Dragon Ascent to Mega Evolve.Evolve -- and this exception helped make it so powerful that {{Website/Smogon}} banned it ''from'' Ubers, something they had never done before.
22nd Apr '17 2:03:06 AM modgethanc
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* In the ''Franchise/StarWars: Episode III'' ExpandedUniverse, the Jedi debated on who should fight General Grievous. Mace Windu concluded that while both he and Yoda are more powerful Jedi, their fighting styles come with inherent weaknesses that could be their downfall. Windu's "Vaapad" was overly aggressive with minimal defense and Yoda's "Ataru" was a matter of compensating for his height, involving a lot of acrobatics. Obi-Wan Kenobi, on the other hand, mastered the "Soresu" style -- [[StoneWall offensively "weak" but with no defensive flaws]], allowing him to maintain his position effectively even against the four-armed Grievous while waiting for the right moment to strike. (Its "weakness" was that a Soresu user might have to count on an opportunity arriving instead of creating one.)
** In ''Film/ThePhantomMenace'' Qui-Gon Jinn was also a master of "Ataru". He met his end when the fight against Darth Maul led him into a confined space which didn't leave much room for acrobatics.

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* In the ''Franchise/StarWars: Episode III'' ExpandedUniverse, the Jedi debated on who should fight General Grievous. Mace Windu concluded that while both he and Yoda are more powerful Jedi, their fighting styles come with inherent weaknesses that could be their downfall. Windu's "Vaapad" Vaapad style was [[GlassCannon overly aggressive with minimal defense defense]] and Yoda's "Ataru" [[FragileSpeedster Ataru]] was a matter of compensating for his height, involving a lot of acrobatics. Obi-Wan Kenobi, on the other hand, mastered the "Soresu" Soresu style -- [[StoneWall offensively "weak" weak but with no defensive flaws]], allowing him to maintain his position effectively even against the four-armed Grievous while waiting for the right moment to strike. (Its "weakness" was that a Soresu user might have to count on an opportunity arriving instead of creating one.)
** In ''Film/ThePhantomMenace'' Qui-Gon Jinn was also a master of "Ataru". Ataru. He met his end when the fight against Darth Maul led him into a confined space which didn't leave much room for acrobatics.maneuverability.
8th Apr '17 5:14:19 PM nombretomado
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* ''{{Rifts}}'' is not known for its game balance, but you can spot a few of these. Juicers are fueled by PsychoSerum which makes them incredibly powerful, but it also means they have seven years to live before their hearts blow out. Crazies will eventually go irredeemably insane. Glitter Boys are usually seen as a GameBreaker, but they have one problem that others don't: they're a MightyGlacier class that ''everyone knows the weaknesses of''.

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* ''{{Rifts}}'' ''{{TabletopGame/Rifts}}'' is not known for its game balance, but you can spot a few of these. Juicers are fueled by PsychoSerum which makes them incredibly powerful, but it also means they have seven years to live before their hearts blow out. Crazies will eventually go irredeemably insane. Glitter Boys are usually seen as a GameBreaker, but they have one problem that others don't: they're a MightyGlacier class that ''everyone knows the weaknesses of''.
20th Mar '17 2:03:03 PM Zoriax91
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** Trafalgar Law's Ope Ope fruit allows him to create "Rooms" where they can cut up and rearrange ''absolutely anything'' inside of it, including switching around people's souls. This would be a StoryBreakerPower if it wasn't for its drawbacks: first, he has to create a "Room" before using his techniques; he can only affect what is inside the current one; and he has to concentrate on what he's trying to affect, and if he's unable to (for example, if his target moves so fast he isn't able to follow them), he cannot affect them. Most importantly, unlike literally any other Devil Fruit, his abilities consume his stamina.

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** Trafalgar Law's Ope Ope fruit Ope-Ope Fruit allows him to create "Rooms" where they can cut up and rearrange ''absolutely anything'' inside of it, including switching around people's souls. This would be a StoryBreakerPower if it wasn't for its drawbacks: first, he has to create a "Room" before using his techniques; he can only affect what is inside the current one; and he has to concentrate on what he's trying to affect, and if he's unable to (for example, if his target moves so fast he isn't able to follow them), he cannot affect them. Most importantly, unlike literally any other Devil Fruit, his abilities consume his stamina.stamina.
** Blackbeard's Dark-Dark Fruit allows him to control [[CastingAShadow darkness]], and also gives him GravityMaster abilities such as using a black hole to pull opponents towards him. However, while all other Logia-class Devil Fruits allow the user to [[NighInvulnerable turn their body into their respective element and let enemy attacks pass through it harmlessly]], Blackbeard's gravity does ''not'' allow him to turn incorporeal. In fact, the pulling force attracts enemy attacks towards his body, making them less avoidable and more damaging.
18th Mar '17 2:18:46 AM Theharbo
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* GatheringSteam
18th Mar '17 2:18:07 AM Theharbo
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* GatheringSteam
16th Mar '17 9:41:49 AM nombretomado
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* Within ''MutantsAndMasterminds'', every power has a point cost. Adding flaws and drawbacks reduces the cost. In addition, heroes can pull out related powers in a crisis by expending Hero Points, but said power has to match the point value of the original power. Therefore, a common method is to take the regular power and add a flaw for the single usage such as the power taking longer to charge up, causing the power to tire out the user, adding a side effect, or preventing dodging while the power is being used.

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* Within ''MutantsAndMasterminds'', ''TabletopGame/MutantsAndMasterminds'', every power has a point cost. Adding flaws and drawbacks reduces the cost. In addition, heroes can pull out related powers in a crisis by expending Hero Points, but said power has to match the point value of the original power. Therefore, a common method is to take the regular power and add a flaw for the single usage such as the power taking longer to charge up, causing the power to tire out the user, adding a side effect, or preventing dodging while the power is being used.
11th Jan '17 5:46:35 PM nombretomado
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* Shadows, the EliteMooks of the Order of Denderah in ''{{lonelygirl15}}'', take a number of drugs that raise their awareness, build muscles and remove the need for sleep, but as a side effect, few can survive past the age of 30.

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* Shadows, the EliteMooks of the Order of Denderah in ''{{lonelygirl15}}'', ''WebVideo/Lonelygirl15'', take a number of drugs that raise their awareness, build muscles and remove the need for sleep, but as a side effect, few can survive past the age of 30.
28th Dec '16 9:43:47 AM cookieman
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** In the battle against [[spoiler:Fusion Zamasu]] in ''Anime/DragonBallSuper'', Goku and Vegeta [[spoiler:fuse into Vegito and use the Final Kamehameha against him as a way to severely damage him. After the two defused]] and tried to turn into Super Saiyans in an attempt to deal with [[spoiler:Zamasu's spirit, both of them are unable to maintain the energy because of all of the energy they used for the Final Kamehameha beforehand]].
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