History Main / NarniaTime

28th Dec '17 10:12:40 PM Nadim
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* In ''Film/{{Jumanji Welcome To The Jungle}}'', this is the best way to describe the time flow between the InUniverse titular video game and real life. Players get ducked into the game in the form of their avatars and once the game is finished they return back to the real world in their normal at the exact time from which they started playing.

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* In ''Film/{{Jumanji Welcome To The Jungle}}'', this is the best way to describe the time flow between the InUniverse titular video game and real life. Players get ducked sucked into the game in the form of their avatars and once the game is finished they return back to the real world in their normal forms at the exact time from which they started playing.
28th Dec '17 10:08:23 PM Nadim
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* In ''Film/{{Jumanji Welcome To The Jungle}}'', this is the best way to describe the time flow between the InUniverse titular video game and real life. Players get ducked into the game in the form of their avatars and once the game is finished they return back to the real world in their normal at the exact time from which they started playing.
6th Dec '17 12:10:30 AM Draugmith2point0
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* ''TabletopGame/{{Warhammer 40000}}'' example: As if [[HyperspaceIsAScaryPlace The Warp]] wasn't bad enough, there have been stories of heroes being imprisoned in [[PlanetHeck places the Warp bleeds through into reality]], and finding that they'd been missing for hundreds of years when they escape. On the other side of things, ships that come to the aid of distress signals occasionally find themselves under attack and sending the signal they'd followed in the first place. One Ork Warboss managed to ambush and assassinate ''his past self'' this way (the Waaagh! collapsed in the general confusion). Even on an an uneventful trip through the warp, timekeeping relative to the materium is a pain in the neck.

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* ''TabletopGame/{{Warhammer 40000}}'' example: As if [[HyperspaceIsAScaryPlace The Warp]] wasn't bad enough, there have been stories of heroes being imprisoned in [[PlanetHeck places the Warp bleeds through into reality]], and finding that they'd been missing for hundreds of years when they escape. On the other side of things, ships that come to the aid of distress signals occasionally find themselves under attack and sending the signal they'd followed in the first place. One Ork Warboss Warboss, looking to dual-wield his unique weapon, managed to ambush and assassinate ''his past self'' this way (the Waaagh! collapsed in the general confusion). Even on an an uneventful trip through the warp, timekeeping relative to the materium is a pain in the neck.
1st Dec '17 11:34:01 PM bfunc
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** The relative rate at which time passes varies from Shadow to Shadow. Depending on where you go, time in Amber might either be passing more quickly or more slowly than it is for you, though unlike Chaos it's mostly consistent for any given Shadow (if "any given Shadow" is a meaningful term).
24th Nov '17 10:53:46 AM nighttrainfm
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* In ''Film/ThorRagnarok'', time behaves oddly on the planet Sakaar, but how this works is vague at best. Thor and Loki end up there after being thrown out of the Bifrost wormhole, but Loki arrives weeks ahead of Thor despite them only being seconds apart. The Grandmaster notes that the planet has allowed him to live [[ReallySevenHundredYearsOld a very long time]], suggesting time either passes slower there or people just don't age...but all the scenes back on Asgard appear to happen concurrently with Thor's plot

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* In ''Film/ThorRagnarok'', time behaves oddly on the planet Sakaar, but how this works is vague at best. Thor and Loki end up there after being thrown out of the Bifrost wormhole, but Loki arrives weeks ahead of Thor despite them only being seconds apart. The Grandmaster notes that the planet has allowed him to live [[ReallySevenHundredYearsOld a very long time]], suggesting time either passes slower there or people just don't age...but all the scenes back on Asgard appear to happen concurrently with Thor's plot
plotline.
20th Nov '17 7:20:00 AM nighttrainfm
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* In ''Film/StarTrekGenerations'', Picard, Kirk, and Guinan all meet inside the Nexus within hours after arriving, even though Kirk and Guinan entered (and Guinan left) decades before Picard got there. Picard and Kirk also both exit the Nexus shortly before Picard entered in "real" time. We're explicitly told time doesn't exist in the Nexus.

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* In ''Film/StarTrekGenerations'', ''Film/StarTrekGenerations'':
**
Picard, Kirk, and Guinan all meet inside the Nexus within hours after arriving, even though Kirk and Guinan entered (and Guinan left) decades before Picard got there. Picard and Kirk also both exit the Nexus shortly before Picard entered in "real" time. We're explicitly told time doesn't exist in the Nexus.




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* In ''Film/ThorRagnarok'', time behaves oddly on the planet Sakaar, but how this works is vague at best. Thor and Loki end up there after being thrown out of the Bifrost wormhole, but Loki arrives weeks ahead of Thor despite them only being seconds apart. The Grandmaster notes that the planet has allowed him to live [[ReallySevenHundredYearsOld a very long time]], suggesting time either passes slower there or people just don't age...but all the scenes back on Asgard appear to happen concurrently with Thor's plot
22nd Jul '17 10:55:51 PM Nadim
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* ''Series/{{The Suite Life of Zack and Cody}}'': In the episode "Suite Life of Success", Zack and Cody travel to a {{Mirror Universe}} through one of Arwin's inventions and choose to stay there finding their lives better. However, when they realize that living there wasn't as great as it seemed at first and return to their own dimension at the end of the episode, they find out that they were only gone for a few minutes.
22nd Jul '17 10:48:32 PM Nadim
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* ''Film/{{Teen Beach Movie}}'': Mack and Brady end up trapped in a 1960's movie ''Wet Side Story'' and stay there throughout the entire story which lasted 3 days. When they return to the real world at the end of the film, they arrive at the exact same moment from which they left and not a second to spare.
7th Jul '17 6:21:45 AM Fireblood
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* ''Literature/GuardiansOfTheFlame'': The students spent months on The Other Side, and return shortly after they left.
20th May '17 11:32:41 AM nombretomado
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* In ''Franchise/{{Ultima}}'', time passes faster in Britannia than Earth, though the ratio seems to be random; the general explanation is that the Avatar is called to the time s/he is needed most. The presence of {{time travel}} just serves to confuse matters further. This doesn't explain how the Avatar's companions, Lord British, and Blackthorn can live for centuries (OK, Blackthorn spent time on Serpent Isle, but still).

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* In ''Franchise/{{Ultima}}'', ''VideoGame/{{Ultima}}'', time passes faster in Britannia than Earth, though the ratio seems to be random; the general explanation is that the Avatar is called to the time s/he is needed most. The presence of {{time travel}} just serves to confuse matters further. This doesn't explain how the Avatar's companions, Lord British, and Blackthorn can live for centuries (OK, Blackthorn spent time on Serpent Isle, but still).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.NarniaTime