History Main / MyopicArchitecture

10th Jan '18 6:43:04 PM 64SuperNintendo
Is there an issue? Send a Message


[[folder:Anime & Manga]]

to:

[[folder:Anime & and Manga]]
27th Dec '17 11:38:36 AM WillRennar
Is there an issue? Send a Message


* ''VisualNovel/HatofulBoyfriendHolidayStar'': Sakuya insists that a room's security is flawless and so he can display an item legendary thieves are seeking without fear. None of the other characters are convinced or surprised when, indeed, the room is broken into, and they react with exasperation finding that the security was impeccable... around the ''door''. Despite a window, and most characters in the game being capable of flight.

to:

* ''VisualNovel/HatofulBoyfriendHolidayStar'': ''[[VisualNovel/HatofulBoyfriend Hatoful Boyfriend: Holiday Star]]'': Sakuya insists that a room's security is flawless and so he can display an item legendary thieves are seeking without fear. None of the other characters are convinced or surprised when, indeed, the room is broken into, and they react with exasperation finding that the security was impeccable... around the ''door''. Despite a window, and most characters in the game being capable of flight.
23rd Dec '17 5:25:00 PM nombretomado
Is there an issue? Send a Message


* [[CoolBoat German battleships]] ''Bismarck'' and ''Tirpitz'' had been built with tremendously durable hulls and armor, able to survive and move under their own power [[MadeOfIron after a direct hit from the said Tallboy bomb]]. The direct hit had been a necessity, since their armored decks were mostly impervious to standard [[BritsWithBattleships Royal Navy]] 500lbs and 1600lbs bombs. Their stern construction, however, made impossible the steering via propellers only and left most of the rudders and steering engines poorly protected. The Kriegsmarine knew that after ''Bismarck'' sea trials, but [[TemptingFate did not expect it to hamper the ship's fighting ability]]. Unfortunately it did, as a single lucky shot from a torpedo broke the rudders and left ''Bismarck'' a sitting duck in her first raid.

to:

* [[CoolBoat German battleships]] ''Bismarck'' and ''Tirpitz'' had been built with tremendously durable hulls and armor, able to survive and move under their own power [[MadeOfIron after a direct hit from the said Tallboy bomb]]. The direct hit had been a necessity, since their armored decks were mostly impervious to standard [[BritsWithBattleships [[UsefulNotes/BritsWithBattleships Royal Navy]] 500lbs and 1600lbs bombs. Their stern construction, however, made impossible the steering via propellers only and left most of the rudders and steering engines poorly protected. The Kriegsmarine knew that after ''Bismarck'' sea trials, but [[TemptingFate did not expect it to hamper the ship's fighting ability]]. Unfortunately it did, as a single lucky shot from a torpedo broke the rudders and left ''Bismarck'' a sitting duck in her first raid.
6th Dec '17 9:57:20 AM TheWanderer
Is there an issue? Send a Message


* A common conceit in Michael Weston's voice-overs on ''Series/BurnNotice'' is that people are more apt to reinforce doors than the nearby walls.

to:

* A common conceit in Michael Weston's voice-overs on ''Series/BurnNotice'' is that people are more apt to reinforce doors than the nearby walls. Indeed, he uses this in the very first episode against Sugar, his downstairs neighbor who is also an obnoxious drug dealer. Michael notes that even a low end drug dealer will probably have a reinforced door for extra security. So when Sugar is standing directly behind said reinforced door with a gun so he can shoot Michael if he makes it through, Michael opts to go through the perfectly ordinary wall to the side instead.
15th Nov '17 11:21:17 AM BeerBaron
Is there an issue? Send a Message


* ''VideoGame/TheElderScrollsIVOblivion'' discusses this, as quoted above.

to:

* ''VideoGame/TheElderScrollsIVOblivion'' discusses this, In ''Franchise/TheElderScrolls'' series, ''Proper Lock Design'' is an [[FictionalDocument in-game book]] which has appeared several times in the series. It points out that higher-quality locks aren't any good if the chest or door itself is easily broken. Putting this to the test yourself, however, [[GameplayAndStorySegregation isn't an option]]; while there are chests and doors placed pre-broken as quoted above.part of the landscape, you can't ever break one no matter how hard you hit it.
16th Oct '17 3:58:16 AM Ulrik54
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/{{Riven}}'', you will end up at a wooden door locked with a padlock, and searching for a key in the massive age will prove futile. The solution? [[spoiler: Crawl under the door.]]
27th Aug '17 11:34:05 AM TheBigBopper
Is there an issue? Send a Message


* After a long and bloody siege that they had pretty well held off up to that point, Constantinople finally fell when someone left a small supply gate open, allowing the invading army to come in.
25th Aug '17 7:01:13 PM BattleMaster
Is there an issue? Send a Message


*** And the euphemism "lead-pipe cryptanalysis" (or "rubber-hose cryptanalysis", based on the idea that the weakest part of any security system is the squishy one that types the passwords.)

to:

*** And the euphemism "lead-pipe cryptanalysis" (or "rubber-hose cryptanalysis", based on the idea that the weakest part of any security system is the squishy one that types the passwords.) passwords), as demonstrated by [[https://www.xkcd.com/538/ this xkcd strip]].
30th Jul '17 1:22:07 PM HalcyonDayz
Is there an issue? Send a Message


* A running gag in the ''ComicBook/LuckyLuke'' album "The Daily Star" resolves around a sherrif who takes great pride in the fact that the bars of the cell in his office are unbreakable, which he claims will prevent any escape attempts. Although he is right about the strength of the bars, the rest of the office is not that strong so itís still very much a CardBoardPrison. At the end of the story, the entire sheriff office is destroyed with only the bars still standing.

to:

* A running gag in the ''ComicBook/LuckyLuke'' album "The Daily Star" resolves around a sherrif sheriff who takes great pride in the fact that the bars of the cell in his office are unbreakable, which he claims will prevent any escape attempts. Although he is right about the strength of the bars, the rest of the office is not that strong so itís still very much a CardBoardPrison. At the end of the story, the entire sheriff office is destroyed with only the bars still standing.



* ''Film/PiratesOfTheCarribeanAtWorldsEnd'' has a return of the half-barrel hinge on a jail door, enabling Jack to extricate himself again after one of his hallucinated doppelgangers notices it, and he remembers "leverage".

to:

* ''Film/PiratesOfTheCarribeanAtWorldsEnd'' ''Film/PiratesOfTheCaribbeanAtWorldsEnd'' has a return of the half-barrel hinge on a jail door, enabling Jack to extricate himself again after one of his hallucinated doppelgangers notices it, and he remembers "leverage".



** In ''Discworld/WyrdSisters'' Nanny Ogg is a guest in Duke Felmet's torture chamber, on the wrong side of a semingly impregnable oak door with five-inch planks and a very big lock. Junior witch Magrat Garlick is faced with the problem of opening it. Magrat focuses. And gets in tune with the wood of the planks, reminding the old seasoned oak of happier days growing in the forest. There is a sudden eruption of oak tree in full green bloom, and suddenly there is no door. This gets Magrat a rare word of praise from Granny Weatherwax, who has also been contemplating the same problem.[[note]]Although Granny mildly remarks she'd have worked on the stones of the wall, and reminded them of the old days when they were all hot and runny underground.[[/note]]

to:

** In ''Discworld/WyrdSisters'' Nanny Ogg is a guest in Duke Felmet's torture chamber, on the wrong side of a semingly seemingly impregnable oak door with five-inch planks and a very big lock. Junior witch Magrat Garlick is faced with the problem of opening it. Magrat focuses. And gets in tune with the wood of the planks, reminding the old seasoned oak of happier days growing in the forest. There is a sudden eruption of oak tree in full green bloom, and suddenly there is no door. This gets Magrat a rare word of praise from Granny Weatherwax, who has also been contemplating the same problem.[[note]]Although Granny mildly remarks she'd have worked on the stones of the wall, and reminded them of the old days when they were all hot and runny underground.[[/note]]



** Foch's Operational Plan stank. He foresook the French Army's strengths (taking and holding well-prepared lines) and tried to use it for something it was never designed for - an Operation of rapid movement. There was a good strategic rationale for this, given the logic behind preserving Dutch and Belgian industry, but it was still a risky move for an Army not designed or suited to execute it to attempt it against an Army that very much was. [[note]] German pre-war and WWII German doctrine was known as ''Bewegungskrieg'' (Manoeuvre Warfare). ''Blitzkrieg'' bears no relation, being a catchy term coined by English-language journalists during WWII to describe the new warfare of rapid movement [[/note]]

to:

** Foch's Operational Plan stank. He foresook forsook the French Army's strengths (taking and holding well-prepared lines) and tried to use it for something it was never designed for - an Operation of rapid movement. There was a good strategic rationale for this, given the logic behind preserving Dutch and Belgian industry, but it was still a risky move for an Army not designed or suited to execute it to attempt it against an Army that very much was. [[note]] German pre-war and WWII German doctrine was known as ''Bewegungskrieg'' (Manoeuvre Warfare). ''Blitzkrieg'' bears no relation, being a catchy term coined by English-language journalists during WWII to describe the new warfare of rapid movement [[/note]]



* On the topic of warships, warship armor protection evolved due to this trope. Originally, it was common for ships to have the thickest armor around the sides, bow, and stern, to protect from direct enemy gunfire. Improvements in artillery and rangefinding lead to the addition of armor protection against "[[DeathFromAbove plunging fire]]", as the longest ranged artillery would be fired on a ballistic trajectory. The introduction of sea mines and torpedoes necessitated armor protection ''under'' the waterline as well, and improvements in weapons technology lead to "All-or-Nothing" armor protection, where all of the ship's most vital bits were packed together and encased in a heavy armored citadel, while the rest of the ship (galleys, living spaces, cargo holds, etc.), necessary to her operation but not to her surviving combat, was left almost entirely unprotected to leave the ship light enough to avoid speed and range penalties. Eventually, ship designers [[KnowWhenToFoldThem gave up on armor protection]] for the most part and now build lightly armored warships that are [[MacrossMissileMassacre armed with massive batteries of anti-ship and anti-air misisles]] instead.

to:

* On the topic of warships, warship armor protection evolved due to this trope. Originally, it was common for ships to have the thickest armor around the sides, bow, and stern, to protect from direct enemy gunfire. Improvements in artillery and rangefinding range-finding lead to the addition of armor protection against "[[DeathFromAbove plunging fire]]", as the longest ranged artillery would be fired on a ballistic trajectory. The introduction of sea mines and torpedoes necessitated armor protection ''under'' the waterline as well, and improvements in weapons technology lead to "All-or-Nothing" armor protection, where all of the ship's most vital bits were packed together and encased in a heavy armored citadel, while the rest of the ship (galleys, living spaces, cargo holds, etc.), necessary to her operation but not to her surviving combat, was left almost entirely unprotected to leave the ship light enough to avoid speed and range penalties. Eventually, ship designers [[KnowWhenToFoldThem gave up on armor protection]] for the most part and now build lightly armored warships that are [[MacrossMissileMassacre armed with massive batteries of anti-ship and anti-air misisles]] missiles]] instead.
27th Jul '17 2:35:40 PM TheBigBopper
Is there an issue? Send a Message


* Happens more often than you think in Tabletop {{Role Playing Game}}s; savvy players always check hinges, floors and walls when attempting a DungeonBypass, and inexperienced [=GMs=] don't always plan for this (though some crafty [=GMs=] may actually invoke this, ''especially'' when dealing with a group of savvy players). The oldest standby is the fighter as the back up lockpicker. If the thief can't make his lock picking check, the fighter can always bash down the door. Of course, a well-designed dungeon will make sure the noise alerts monsters and sets up ambushes.

to:

* Happens more often than you think in Tabletop {{Role Playing Game}}s; savvy players always check hinges, floors and walls when attempting a DungeonBypass, and inexperienced [=GMs=] don't always plan for this (though some crafty [=GMs=] may actually invoke this, this to lead the players into a trap, ''especially'' when dealing with a group of savvy players). The oldest standby is the fighter as the back up lockpicker. If the thief can't make his lock picking check, the fighter can always bash down the door. Of course, a well-designed dungeon will make sure the noise alerts monsters and sets up ambushes.
This list shows the last 10 events of 225. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.MyopicArchitecture