History Main / MusicalTrigger

15th Oct '17 9:40:11 PM bfunc
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* In ''Film/WillyWonkaAndTheChocolateFactory'' Wonka opens the doors to the Chocolate Room by playing a fast sequence (misidentified by Mrs. Teavee as "Rachmaninoff"; it's actually from Mozart's ''The Marriage of Figaro'') on a keyboard.
16th Jun '17 10:45:19 PM Kazrak
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* WesternAnimation/LooneyTunes and WesternAnimation/MerrieMelodies: A standard "explosion" gag, where the cartoon's antagonist -- trying to blow up his foe -- attempts to attach dynamite or other explosives to a certain key, hoping that his unwary opponent will press it while playing the song, always "Those Endearing Young Charms." However, the good guy keeps up his guard and (perhaps intentionally) plays the incorrect note to avoid pressing the wrong key; after a few attempts, the frustrated antagonist will shoo off his opponent and demonstrate the correct playing of the song ... always leading to playing the rigged note and taking the explosion.

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* WesternAnimation/LooneyTunes and WesternAnimation/MerrieMelodies: A [[XylophoneGag standard "explosion" gag, gag]], where the cartoon's antagonist -- trying to blow up his foe -- attempts to attach dynamite or other explosives to a certain key, hoping that his unwary opponent will press it while playing the song, always "Those Endearing Young Charms." However, the good guy keeps up his guard and (perhaps intentionally) plays the incorrect note to avoid pressing the wrong key; after a few attempts, the frustrated antagonist will shoo off his opponent and demonstrate the correct playing of the song ... always leading to playing the rigged note and taking the explosion.
11th Jun '17 12:00:57 PM nombretomado
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* ''Film/GetSmart'': The final notes of [[LudwigVanBeethoven Beethoven's]] 9th Symphony are the signal for the detonator.

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* ''Film/GetSmart'': The final notes of [[LudwigVanBeethoven [[Music/LudwigVanBeethoven Beethoven's]] 9th Symphony are the signal for the detonator.
21st Jan '17 10:53:29 PM JackG
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The XylophoneGag is a very specific subtrope of this. If the song itself is harmful, it's a BrownNote. If the song is part of a magical spell, it's MagicMusic. If the song opens a door, it's an example of SongsInTheKeyOfLock.

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The XylophoneGag is a very specific subtrope of this. If the song itself is harmful, it's a BrownNote. If the song is part of a magical spell, it's MagicMusic. If the song opens a door, it's an example of SongsInTheKeyOfLock.
SongsInTheKeyOfLock. May involve a CacophonyCoverUp.
23rd Oct '16 4:48:14 AM Morgenthaler
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[[folder: Film ]]

* ''Film/TheManWhoKnewTooMuch'': One specific cymbal clash in the symphony was the assassin's cue to fire--that was the loudest moment of the symphony, so it would have masked the sound of the gunshot.

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[[folder: Film ]]

* ''Film/TheManWhoKnewTooMuch'': One specific cymbal clash in the symphony was the assassin's cue to fire--that was the loudest moment of the symphony, so it would have masked the sound of the gunshot.
Films -- Animated ]]




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[[folder: Films -- Live-Action ]]

* ''Film/TheManWhoKnewTooMuch'': One specific cymbal clash in the symphony was the assassin's cue to fire--that was the loudest moment of the symphony, so it would have masked the sound of the gunshot.



[[folder: Live Action TV ]]

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[[folder: Live Action Live-Action TV ]]
23rd Oct '16 4:46:36 AM Morgenthaler
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[[AC:{{Anime}}]]

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** The Schmëerskåhøvên song makes everyone dumber and dumber. Probably counts too.

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** The Schmëerskåhøvên song makes everyone dumber and dumber. Probably counts too.


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[[/folder]]
15th Jul '16 1:53:58 PM Enkida
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* ''Fanfic/{{Oblivion}}'' has one where [[spoiler:by playing the intro to "[[Music/{{Muse}} Madness,]]" Tim can change his guitar into any stringed instrument.]]




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* In ''Fanfic/MementoVivere'', a VideoGame/FinalFantasyX fanfiction, most appearances of the Songstress Dressphere invoke this trope, as it creates MagicMusic.
* ''Fanfic/{{Oblivion}}'' has one where [[spoiler:by playing the intro to "[[Music/{{Muse}} Madness,]]" Tim can change his guitar into any stringed instrument.]]

16th Dec '15 6:37:07 AM matteste
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* This forms the backbone for the ''VideoGame/ExaPico'' franchise where songs are used to relay emotions and get all kinds of effects.
14th Dec '15 2:34:00 AM Morgenthaler
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/majoras_mask_sound_stone.jpg]]

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[[quoteright:350:http://static.[[quoteright:350:[[VideoGame/TheLegendOfZeldaMajorasMask http://static.tvtropes.org/pmwiki/pub/images/majoras_mask_sound_stone.jpg]]
jpg]]]]
8th Dec '15 5:11:12 PM Willbyr
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%%



* In ''TheWestWing'', Josh is counseled by a psychologist due to his recent unpredictable behavior, and it turns out the trigger was the Christmas music in the lobby. In his mind, music represented the ambulance siren and made him relive the trauma of being shot months before.

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* In ''TheWestWing'', ''Series/TheWestWing'', Josh is counseled by a psychologist due to his recent unpredictable behavior, and it turns out the trigger was the Christmas music in the lobby. In his mind, music represented the ambulance siren and made him relive the trauma of being shot months before.



* VideoGame/{{Shivers}}. By playing the siren's song on the organ in the "Mysteries of the Deep" room, a door opens up to reveal the way to the "Subterranean World" maze.
* Psycho Mantis from ''MetalGearSolid'' uses "mind control music" to control Meryl. When you hear it on the way to the commander room, looking in first person view shows the perspective of Mantis looking at you implying that you are also being manipulated.

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* VideoGame/{{Shivers}}.''VideoGame/{{Shivers}}''. By playing the siren's song on the organ in the "Mysteries of the Deep" room, a door opens up to reveal the way to the "Subterranean World" maze.
* Psycho Mantis from ''MetalGearSolid'' ''VideoGame/MetalGearSolid'' uses "mind control music" to control Meryl. When you hear it on the way to the commander room, looking in first person view shows the perspective of Mantis looking at you implying that you are also being manipulated.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MusicalTrigger