History Main / Munchkin

21st May '18 11:20:51 AM GoblinCipher
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* The notorious ''TabletopGame/WorldOfSynnibar'' is designed for min-maxing, with characters who make the right choices (and get the right random roles) to walk out of CharacterCreation as virtual gods. The rules also permit the players to override the GameMaster, demand compensation from the [=GM=] for their own failures, or insist on going over the [=GM=]'s notes after the game to prove that nothing in the game session was improvised. Only a munchkin would ever play it, and only a fool or masochist would ever agree to run it.

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* The notorious ''TabletopGame/WorldOfSynnibar'' ''TabletopGame/WorldOfSynnibarr'' is designed for min-maxing, with characters who make the right choices (and get the right random roles) to walk out of CharacterCreation character creation as virtual gods. The rules also permit the players to override the GameMaster, demand compensation from the [=GM=] for their own failures, or insist on going over the [=GM=]'s notes after the game to prove that nothing in the game session was improvised. Only a munchkin would ever play it, and only a fool or masochist would ever agree to run it.
21st May '18 11:20:04 AM GoblinCipher
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* The original version of ''TabletopGame/{{Hackmaster}}'' was specifically designed to encourage this behavior, with admonitions against changing a single rule or fudging a single die roll, and directly positioned the GameMaster as the opponent for the players to outwit and defeat. It's full of vicious little traps like weapon maintenance and honor points that almost require players to be munchkins just to survive. Given that this is the game the ''ComicBook/KnightsOfTheDinnerTable'' play, examining the rules show that the person playing the game wrong is actually ''Sara''.
* The notorious ''TabletopGame/WorldOfSynnibar'' is designed for min-maxing, with characters who make the right choices (and get the right random roles) to walk out of CharacterCreation as virtual gods. The rules also permit the players to override the GameMaster, demand compensation from the [=GM=] for their own failures, or insist on going over the [=GM=]'s notes after the game to prove that nothing in the game session was improvised. Only a munchkin would ever play it, and only a fool or masochist would ever agree to run it.
5th Mar '18 7:05:27 AM blkwhtrbbt
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** Taken UpToEleven in their Film/RogueOneAStarWarsStory adaptation. Pete manages to create a blind monk, who is empathically linked to a ''human'' familiar who is deaf and mute. This allows Pete to effectively have an entire plethora of "disabilities" with no in-game effect(because the blind monk speaks and hears for his familiar, and the familiar can see so well the monk can aim a ''bow'' with his help), allowing him to purchase a ridiculous number of advantages, like a backpack minigun for the familiar, and martial arts skills enough to take on Force-Empowered beings for the main player character. Of course, the DM mentions [[RocksFallEveryoneDies bumping up the difficulty of an encounter later on]] to [[TotalPartyKill make up the difference]], and anyone who [[DoomedByCanon watched the film]] knows exactly what this means...

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** Taken UpToEleven in their Film/RogueOneAStarWarsStory Film/RogueOne adaptation. Pete manages to create a blind monk, who is empathically linked to a ''human'' familiar who is deaf and mute. This allows Pete to effectively have an entire plethora of "disabilities" with no in-game effect(because the blind monk speaks and hears for his familiar, and the familiar can see so well the monk can aim a ''bow'' with his help), allowing him to purchase a ridiculous number of advantages, like a backpack minigun for the familiar, and martial arts skills enough to take on Force-Empowered beings for the main player character. Of course, the DM mentions [[RocksFallEveryoneDies bumping up the difficulty of an encounter later on]] to [[TotalPartyKill make up the difference]], and anyone who [[DoomedByCanon watched the film]] knows exactly what this means...
5th Mar '18 7:04:56 AM blkwhtrbbt
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Added DiffLines:

** Taken UpToEleven in their Film/RogueOneAStarWarsStory adaptation. Pete manages to create a blind monk, who is empathically linked to a ''human'' familiar who is deaf and mute. This allows Pete to effectively have an entire plethora of "disabilities" with no in-game effect(because the blind monk speaks and hears for his familiar, and the familiar can see so well the monk can aim a ''bow'' with his help), allowing him to purchase a ridiculous number of advantages, like a backpack minigun for the familiar, and martial arts skills enough to take on Force-Empowered beings for the main player character. Of course, the DM mentions [[RocksFallEveryoneDies bumping up the difficulty of an encounter later on]] to [[TotalPartyKill make up the difference]], and anyone who [[DoomedByCanon watched the film]] knows exactly what this means...
12th Feb '18 12:44:21 AM Rabbitear
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Not to be confused with the small but pleasant folks who live [[Literature/TheWonderfulWizardOfOz east of the Emerald City]], nor the [[TabletopGame/{{Munchkin}} pleasantly-wacky card game/tabletop RPG]] inspired by this Player Archetype.

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Not to be confused with the small but pleasant folks who live [[Literature/TheWonderfulWizardOfOz east of the Emerald City]], nor the [[TabletopGame/{{Munchkin}} pleasantly-wacky card game/tabletop RPG]] inspired by this Player Archetype.
Archetype. Or the breed of cat with very short legs.
9th Jan '18 1:50:30 AM Cryoclaste
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** Some games have even easier twinking. In ''PhantasyStar Online Blue Burst'', the only equipment with level requirements are frames (aka armour) and barriers (aka off-hand shields). But in addition to these basic items, the game featured units, with varying purposes, and [=MAGs=], whose stats would augment that of their owner when equipped. Some units were especially powerful in the early game, such as Centurion/Ability, which boosted five of the player's six stats by 30 points each. Since they lacked level requirements, these rare and powerful units could be used at level 1, as could [=MAGs=] which had been raised to level 200, their maximum. (Conversely, some of these units -- like Centurion/Ability -- had limited use at higher levels.) A level 1 [=HUmar=] is no real threat, but when equipped with four Centurion/Ability units and a level 200 MAG, they become an unstoppable death machine until Very Hard difficulty.

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** Some games have even easier twinking. In ''PhantasyStar Online ''VideoGame/PhantasyStarOnline Blue Burst'', the only equipment with level requirements are frames (aka armour) and barriers (aka off-hand shields). But in addition to these basic items, the game featured units, with varying purposes, and [=MAGs=], whose stats would augment that of their owner when equipped. Some units were especially powerful in the early game, such as Centurion/Ability, which boosted five of the player's six stats by 30 points each. Since they lacked level requirements, these rare and powerful units could be used at level 1, as could [=MAGs=] which had been raised to level 200, their maximum. (Conversely, some of these units -- like Centurion/Ability -- had limited use at higher levels.) A level 1 [=HUmar=] is no real threat, but when equipped with four Centurion/Ability units and a level 200 MAG, they become an unstoppable death machine until Very Hard difficulty.
8th Jan '18 11:12:23 AM ScrewySqrl
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* All of the "Big Five" characters (Lina, Naga, Gourry, Amelia, and Zelgadis) in ''Anime/TheSlayers'' qualify as min-maxed munchkins in any RPG system.
25th Dec '17 8:20:32 PM Malady
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* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fic ''Roll for Initiative'', Princess Luna turns out to be an incredibly infuriating min-maxer, rules lawyer, loot stealer, and AttentionWhore to boot. Her gaming group asks her to play a level 10 rogue--and she plays a multiclassed level 37 [[PhysicalGod alicorn]] ([[ExactWords because it has 10 levels in rogue]]). After one session of putting up with Luna, the GM creates a new campaign specifically to [[BroughtDownToNormal neutralize Luna's character]] and let the rest of the party actually do something.

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* In the ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' fic ''Roll for Initiative'', ''Fanfic/RollForInitiative'' ([[http://www.fimfiction.net/story/141746/roll-for-initiative here]]), Princess Luna turns out to be an incredibly infuriating min-maxer, rules lawyer, loot stealer, and AttentionWhore to boot. Her gaming group asks her to play a level 10 rogue--and she plays a multiclassed level 37 [[PhysicalGod alicorn]] ([[ExactWords because it has 10 levels in rogue]]). After one session of putting up with Luna, the GM creates a new campaign specifically to [[BroughtDownToNormal neutralize Luna's character]] and let the rest of the party actually do something.
8th Nov '17 4:41:44 PM wariodude128
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He sees fighting monsters and solving puzzles only as a means toward more power, more gold, more stuff, more ''pluses''. A Munchkin is not satisfied until he can kill a god with his +25 Dancing Holy Vorpal Sword of Flame. On a CriticalFailure. Of course, the combat mechanics is only the most obvious avenue. Munchkins try to hunt for "XP for roleplaying" by being overly dramatic, and heaven help you if the game uses RitualMagic -- everything will stop until the WordSalad cooked up by the Munchkin is resolved. Anything that gives more pluses will be used and abused to the nth degree.

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He sees fighting monsters and solving puzzles only as a means toward more power, more gold, more stuff, more ''pluses''. A Munchkin is not satisfied until he can kill a god with his +25 Dancing Holy Vorpal Sword of Flame. [[UpToEleven On a a]] CriticalFailure. Of course, the combat mechanics is only the most obvious avenue. Munchkins try to hunt for "XP for roleplaying" by being overly dramatic, and heaven help you if the game uses RitualMagic -- everything will stop until the WordSalad cooked up by the Munchkin is resolved. Anything that gives more pluses will be used and abused to the nth degree.
1st Oct '17 9:51:25 AM nombretomado
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* ''TheIntercontinentalUnionOfDisgustingCharacters'' is a RPGMechanicsVerse novel about Disgusting Characters -- that is, munchkin [=PCs=].

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* ''TheIntercontinentalUnionOfDisgustingCharacters'' ''Literature/TheIntercontinentalUnionOfDisgustingCharacters'' is a RPGMechanicsVerse novel about Disgusting Characters -- that is, munchkin [=PCs=].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Munchkin