History Main / MultipleGameOpenings

3rd Jun '16 7:24:04 AM Koveras
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* The six playable PlayerCharacter origins were the main gimmick of ''VideoGame/DragonAgeOrigins''. The first mission-slash-tutorial leading up to the PC's recruitment into TheOrder of the GreyWardens depends on the combination of their race and class:

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* The six playable PlayerCharacter origins were the main gimmick of ''VideoGame/DragonAgeOrigins''. The first mission-slash-tutorial leading up to the PC's recruitment into TheOrder of the GreyWardens [[ImpartialPurposeDrivenFaction Grey Wardens]] depends on the combination of their race and class:
2nd Jun '16 5:02:05 PM AnotherDuck
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* At the start of ''VideoGame/TalesOfXillia'' you choose whether to follow Jude or Milla's story. This affects where the story starts and whose perspective you see when the party splits up. Each story has several exclusive events and bosses. At one point, Jude travels through [[SlippySlideyIceWorld an ice themed dungeon]] while Milla takes on a [[LethalLavaLand lava-themed one]], for example. [[ArsonMurderAndJaywalking They also get different battle music.]]
18th Jan '16 2:24:15 AM Gerusz
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* ''VideoGame/{{Sacred}}'' and its expansion pack had different opening sequences for every character class. The plots quickly converged after that.
13th Dec '15 1:19:24 AM DrFraud
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* In ''VideoGame/TheLordOfTheRingsOnline'' dwarves, elves, hobbits and humans all have different introductory scenarios before getting involved in the main game.
8th Oct '15 11:51:07 PM BigKlingy
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* At the start of ''VideoGame/{{Persona Q}}'', you're given the choice of whether to follow the ''VideoGame/{{Persona 3}}'' protagonist or the ''VideoGame/{{Persona 4}}'' protagonist. Each has a totally different opening explaining how they got into the game's world, and while the first dungeon itself is the same for both you start with a very different party in each.
3rd Oct '15 12:01:29 PM MKantor
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** City Elves (elven warrior or rogue) attend a wedding (their own, if the PC is female) at their FantasticGhetto when it is crashed by a jerkass human noble, who kidnaps several young women, so the PC gives chase and murders him.

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** City Elves (elven warrior or rogue) attend a their wedding (their own, if the PC is female) at their FantasticGhetto when it is crashed by a jerkass human noble, who kidnaps several young women, so the PC gives chase and murders him.
27th Aug '15 1:19:38 AM Koveras
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* In ''VideoGame/UnchartedWatersNewHorizons'', each character started off in the capital of his respective nation, before getting involved (to varying degrees) in the overarching plot.

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* In ''VideoGame/UnchartedWatersNewHorizons'', each character started off in the capital of his or her respective nation, before getting involved (to varying degrees) in the overarching plot.
18th Aug '15 10:55:04 PM Koveras
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* PLanned as a feature in future versions of ''VideoGame/DwarfFortress''.

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* PLanned Planned as a feature in future versions of ''VideoGame/DwarfFortress''.
18th Aug '15 6:32:59 PM Jake
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* PLanned as a feature in future versions of ''VideoGame/DwarfFortress''.
12th Aug '15 5:23:55 AM Koveras
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* ''VisualNovel/SevenKingdomsThePrincessProblem'' plays with this. The game always starts with a PlayerPersonalityQuiz that functions as character creation, but after that, you are allowed to pick one of the playable backgrounds you've unlocked with your final stats. Each background then gets a unique flashback that allows you to further refine the PC's personality, and is regularly referenced later in the game. There are even secret backgrounds unlocked by triggering certain events.

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* ''VisualNovel/SevenKingdomsThePrincessProblem'' plays with this. The game always starts with a PlayerPersonalityQuiz that functions as character creation, but after that, you are allowed to [[MultipleChoicePast pick one of the playable backgrounds backgrounds]] you've unlocked with your final stats. Each background then gets a unique interactive flashback that allows you to further refine the PC's personality, and is regularly referenced later in the game. There are even secret backgrounds unlocked by triggering certain events.
This list shows the last 10 events of 48. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.MultipleGameOpenings