History Main / MovesetClone

7th Jul '17 4:54:52 PM mogryo
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** A very strange inversion with Wii Fit Trainer. One of her/his specials, "Sun Salutation", bares heavy similarities to Mega Man's Pharaoh Shot That he only has in his home series, not in smash.
10th Apr '17 3:26:23 PM LinTaylor
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* Most of the {{DLC}} characters from ''[[GundamVsSeries Mobile Suit Gundam: Extreme Vs. Full Boost]]'' are simply "pilot swaps", wherein a HumongousMecha that's already in the game is given a new pilot; since the originals always feature most famous pilots, the DLC versions tend to be weaker. However, a few units actually benefit from this, since they retain most of their function while taking less away from their team's Resource Meter when defeated.

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* Most of the {{DLC}} characters from ''[[GundamVsSeries Mobile Suit Gundam: Extreme Vs. Full Boost]]'' does this with most of its DLC, introducing versions of existing [[HumongousMecha mobile suits]] with alternate pilots. While their movesets are simply "pilot swaps", wherein a HumongousMecha that's already in mostly the game same, some units do have alterations and most have entirely different [[LimitBreak EX Bursts]], but most importantly they almost always cost fewer resources to use. For example, the version of the [[Anime/MobileSuitGundamSEEDDestiny Infinite Justice Gundam]] piloted by Lacus Clyne has a different AssistCharacter and EX Burst, its damage output is given a new pilot; lower and its melee options are more limited, but it only costs 1000 points while the standard version piloted by Athrun Zala costs 2500; since the originals always feature most famous pilots, the DLC versions tend standard resource meter in ''[=ExVs=]'' is 6000 points, Lacus' I-Justice can afford to be weaker. However, a few units actually benefit from this, since they retain most of their function while taking less away from their team's Resource Meter when defeated.respawn twice as much as Athrun's can.
9th Apr '17 9:10:44 AM gophergiggles
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* In ''VideoGame/AdvanceWars Dual Strike'', Jugger and Koal are moveset clones of Flak and Adder, having the same stats and [=CO Abilities=], though with slight bonuses[[note]]Jugger gets "smarter" when he uses his [=CO Power=], that is the game uses a much smarter [=AI Script=] for him, and Koal gets a +10 attack bonus on roads[[/note]]. This is [[LampshadeHanging lampshaded]] if you pair Koal and Adder together and win a fight: all their win quotes remark on how alike they are and how good of a team they make, how good of friends they've become, and they even [[HeterosexualLifePartners end up finishing each other's sentences]].
21st Mar '17 5:00:31 PM onionmaster
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*** But their case in particular is noteworthy for Hwoarang in ''3'' actually being just a SuspiciouslySimilarSubstitute for Baek from ''2'', with only one or two moves in common (the others being fairly similar, but not entirely identical to the originals) until they were reunited in ''5'' where the amount of identical moves they shared was increased quite a bit.

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*** But their case in particular is noteworthy for Hwoarang in ''3'' actually being just a SuspiciouslySimilarSubstitute for Baek from ''2'', with only one or two moves in common (the others being fairly similar, but not entirely identical to the originals) until they were reunited in ''5'' where the amount of identical moves they shared was increased quite a bit. This was a JustifiedTrope in that Baek's style of Taekwondo is traditional martial art style (due to him being a teacher) and Hwoarang's is a street fighting style (due to him being a rebellious student who got into fights).
4th Mar '17 1:00:12 AM BackgroundGuy
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** Arguably, ''everyone in the entire series was a clone of each other'' until after the fourth game. Nowadays, fighting games use different basic moves for each character, and while there may be some overlap, they at least tend to ''look'' different. Back in the day, though, it was easier to tell actors to pantomime a lot of the same moves as each other, so that they all had the same melee attacks - uppercuts, leg sweeps, jump kicks, etc. - and were differentiated only in appearance and their arsenal of special moves.
4th Mar '17 12:51:20 AM BackgroundGuy
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** It's pretty amazing how often Scorpion was used as the template for "new" characters. Chameleon was basically this for all the male ninja characters, as was Khameleon for the female ones while we're at it, but the most blatant of all was Monster from ''Deception''. Monster's genesis is that he was just another costume for Scorpion the developers decided against using, but decided to work into the game anyway - putting absolutely no further effort into it. As a result, Monster plays exactly as Scorpion does, and has no backstory - even the game [[LampshadeHanging admits he came out of nowhere]] via dialogue. He shows up once in Konquest mode, you beat him, he leaves - never to return. He can even be "unlocked" via cheat devices that simply use his model and name on Scorpion's moveset data, but if you've played as Scorpion in this game, you've played as Monster.

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** It's pretty amazing how often Scorpion was used as the template for "new" characters. Chameleon was basically this for incorporated his moveset as he channeled all the male ninja characters, as was Khameleon for the female ones while we're at it, but the most blatant of all was Monster from ''Deception''. Monster's genesis is that he was just another costume for Scorpion the developers decided against using, but decided to work into the game anyway - putting absolutely no further effort into it. As a result, Monster plays exactly as Scorpion does, and has no backstory - even the game [[LampshadeHanging admits he came out of nowhere]] via dialogue. He shows up once in Konquest mode, you beat him, he leaves - never to return. He can even be "unlocked" via cheat devices that simply use his model and name on Scorpion's moveset data, but if you've played as Scorpion in this game, you've played as Monster.Monster.
** The Nintendo 64 version of ''Trilogy'' couldn't squeeze Chameleon in for some reason, so instead it got [[MyNaymeIs Khameleon]], his female equivalent who channels the moves of Kitana, Mileena, and Jade instead. Unlike him, however, she can't just whip any of those moves out any time she wants; you have to wait until the color of her name in her lifebar is the same as the outfit of the character you want to use a move from. Want to do Jade's Dodging Shadows? You have to make sure you key it in whenever Khameleon's name is green.
4th Mar '17 12:43:38 AM BackgroundGuy
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** It's pretty amazing how often Scorpion was used as the template for "new" characters. Chameleon was basically this for all the male ninja characters, as was Khameleon for the female ones while we're at it, but the most blatant of all was Monster from ''Deception''. Monster's genesis is that he was just another costume for Scorpion the developers decided against using, but decided to work into the game anyway - putting absolutely no further effort into it. As a result, Monster has no backstory and even the game [[LampshadeHanging admits he came out of nowhere]] via dialogue. He shows up once in Konquest mode, you beat him, he leaves - never to return.

to:

** It's pretty amazing how often Scorpion was used as the template for "new" characters. Chameleon was basically this for all the male ninja characters, as was Khameleon for the female ones while we're at it, but the most blatant of all was Monster from ''Deception''. Monster's genesis is that he was just another costume for Scorpion the developers decided against using, but decided to work into the game anyway - putting absolutely no further effort into it. As a result, Monster plays exactly as Scorpion does, and has no backstory and - even the game [[LampshadeHanging admits he came out of nowhere]] via dialogue. He shows up once in Konquest mode, you beat him, he leaves - never to return. He can even be "unlocked" via cheat devices that simply use his model and name on Scorpion's moveset data, but if you've played as Scorpion in this game, you've played as Monster.
4th Mar '17 12:41:05 AM BackgroundGuy
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** The series' first four hidden characters were all moveset clones, ''in addition to'' being PaletteSwaps. In the first game, Reptile had both Sub-Zero and Scorpion's moves while being faster;[[note]]as implied by his costume - yellow and blue make green[[/note]] the entire point of him was to use a Fatality on him to skyrocket players' scores. In the second game, Jade debuted as a clone of Kitana - not only did they swap her palette for a new character, they had Jade keep all of Kitana's arsenal while making her able to walk faster ''and'' be immune to projectile attacks (as well as attacks like Sub-Zero's ice puddle). Alongside Jade came Smoke and Noob Saibot, both of whom were Scorpion clones who walked faster but lacked her projectile immunity. Reptile, Jade, and Noob all became very original characters pretty quickly, but it took years for Smoke to leave Scorpion's shadow in this respect. Even in his cyborg form he borrowed ''all'' his special moves from other characters. It wasn't until the fourth main game that the series began moving away from this means of hiding characters.
** It's pretty amazing how often Scorpion was used as the template for "new" characters. Chameleon was basically this for all the male ninja characters, as was Khameleon for the female ones while we're at it, but the most blatant of all was Monster from ''Deception''. Monster's genesis is that he was just another costume for Scorpion the developers decided against using, but decided to work into the game anyway - putting absolutely no further effort into it. As a result, Monster has no backstory and even the game [[LampshadeHanging admits he came out of nowhere]] via dialogue. He shows up once in Konquest mode, you beat him, he leaves - never to return.
11th Dec '16 2:49:03 AM JonVonBass
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*** Mokujin and Combot are interesting examples in that they don't have ANY moves of their own (At least AFAIK) and instead swap for a new one either every round or at least every battle. And the sets they use are those of every other character (minus Ogre/True Ogre in T3) so in a way, these two are moveset clones of every other fighter but only for one round or battle at a time.
25th Nov '16 4:17:41 PM Rbade
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** A very strange inversion with Wii Fit Trainer. One of her/his specials, "Sun Salutation", bares heavy similarities to Mega Man's Pharaoh Shot That he only has in his home series, not in smash.
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