History Main / MotionCapture

4th Apr '17 5:29:48 PM nombretomado
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* The martians in ''Film/JohnCarter''. Interestingly enough, the film was directed by Andrew Stanton (whose old company, {{Pixar}}, wasn't very big on the process).

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* The martians in ''Film/JohnCarter''. Interestingly enough, the film was directed by Andrew Stanton (whose old company, {{Pixar}}, Creator/{{Pixar}}, wasn't very big on the process).
31st Mar '17 6:48:58 PM TheJayman49
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It has a few advantages over traditionally animating something: namely, it is less time-consuming and makes giving them lifelike movement much easier. (Though this can be a [[UncannyValley bad thing]].)

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It has a few advantages over traditionally animating something: namely, it is less time-consuming and makes giving them lifelike movement much easier. (Though easier (though this can be a [[UncannyValley bad thing]].)
thing]]).
4th Mar '17 11:58:20 AM nombretomado
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* Creator/RobertZemeckis is fond of this: he used it to create ''WesternAnimation/MonsterHouse'', ''WesternAnimation/ThePolarExpress'', ''WesternAnimation/{{Beowulf 2007}}'', ''Film/AChristmasCarol2009'', and ''Film/MarsNeedsMoms''. For some viewers, the results dwell deep in the UncannyValley.

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* Creator/RobertZemeckis is fond of this: he used it to create ''WesternAnimation/MonsterHouse'', ''WesternAnimation/ThePolarExpress'', ''WesternAnimation/{{Beowulf 2007}}'', ''Film/AChristmasCarol2009'', and ''Film/MarsNeedsMoms''.''WesternAnimation/MarsNeedsMoms''. For some viewers, the results dwell deep in the UncannyValley.
12th Dec '16 8:21:55 AM erforce
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* Capcom's ''VideoGame/ClockTower Clock Tower 3'' uses motion capture in its cut scenes.
* ''{{Primal}}'' (2003) When it works, it works really well. A couple of times it seems to be wildly overdone, perhaps to draw attention to the fact that it's motion capture.

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* Capcom's ''VideoGame/ClockTower Clock Tower 3'' ''VideoGame/ClockTower3'' uses motion capture in its cut scenes.
* ''{{Primal}}'' ''VideoGame/{{Primal}}'' (2003) When it works, it works really well. A couple of times it seems to be wildly overdone, perhaps to draw attention to the fact that it's motion capture.



* ''VideoGame/DevilMayCry 3'' (2003) had Creator/ReubenLangdon, Daniel Southworth, and Stephanie Cheeva mocap as Dante, Vergil, and Lady respectively.
** ''Devil May Cry 4'' (2008) had Reuben reprise as Dante, while Creator/JohnnyYongBosch was Nero's mocap actor.

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* ''VideoGame/DevilMayCry 3'' ''VideoGame/DevilMayCry3DantesAwakening'' (2003) had Creator/ReubenLangdon, Daniel Southworth, and Stephanie Cheeva mocap as Dante, Vergil, and Lady respectively.
** ''Devil May Cry 4'' ''VideoGame/DevilMayCry4'' (2008) had Reuben reprise as Dante, while Creator/JohnnyYongBosch was Nero's mocap actor.
16th Nov '16 6:51:43 PM Bassman
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[[folder: Music Videos]]
* Kraftwerk's Musique Non Stop video was mocaped.
[[/folder]]
26th Oct '16 4:24:44 PM nombretomado
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* Creator/RobertZemeckis is fond of this: he used it to create ''WesternAnimation/MonsterHouse'', ''WesternAnimation/ThePolarExpress'', ''Film/{{Beowulf 2007}}'', ''Film/AChristmasCarol2009'', and ''Film/MarsNeedsMoms''. For some viewers, the results dwell deep in the UncannyValley.

to:

* Creator/RobertZemeckis is fond of this: he used it to create ''WesternAnimation/MonsterHouse'', ''WesternAnimation/ThePolarExpress'', ''Film/{{Beowulf ''WesternAnimation/{{Beowulf 2007}}'', ''Film/AChristmasCarol2009'', and ''Film/MarsNeedsMoms''. For some viewers, the results dwell deep in the UncannyValley.
5th Sep '16 10:59:02 AM erforce
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* Creator/RobertZemeckis is fond of this: he used it to create ''MonsterHouse'', ''ThePolarExpress'', ''Film/{{Beowulf}}'', ''Film/AChristmasCarol2009'', and ''Film/MarsNeedsMoms''. For some viewers, the results dwell deep in the UncannyValley.
* In ''HappyFeet'', most of the penguins sing, and so have talented singers for voice actors. Mumble, on the other hand, tap dances, so the producers brought in (and credited) famous tap-dancer Savion Glover to do the motion capture just for Mumble.

to:

* Creator/RobertZemeckis is fond of this: he used it to create ''MonsterHouse'', ''ThePolarExpress'', ''Film/{{Beowulf}}'', ''WesternAnimation/MonsterHouse'', ''WesternAnimation/ThePolarExpress'', ''Film/{{Beowulf 2007}}'', ''Film/AChristmasCarol2009'', and ''Film/MarsNeedsMoms''. For some viewers, the results dwell deep in the UncannyValley.
* In ''HappyFeet'', ''WesternAnimation/HappyFeet'', most of the penguins sing, and so have talented singers for voice actors. Mumble, on the other hand, tap dances, so the producers brought in (and credited) famous tap-dancer Savion Glover to do the motion capture just for Mumble.



* ''MonsterHouse'' looks like CGI, but it used this for the whole movie...
16th Aug '16 9:32:58 AM UmbrellasWereAwesome
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* ''VideoGame/{{Halo 4}}'' made extensive use of [=MoCap=] for cutscene animations, both body and face.

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* ''Franchise/{{Halo}}'' games from ''VideoGame/{{Halo 4}}'' made onward make extensive use of [=MoCap=] for cutscene animations, both body and face.
1st Jul '16 11:06:33 PM nombretomado
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* ''{{Bionicle}}: The Legend Reborn'', produced by the same guys as ''Foodfight'', contains a few scenes of this. But are pulled off much more effectively than that film.

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* ''{{Bionicle}}: ''Toys/{{Bionicle}}: The Legend Reborn'', produced by the same guys as ''Foodfight'', contains a few scenes of this. But are pulled off much more effectively than that film.
2nd May '16 4:06:27 PM Steven
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* The original version of ''VideoGame/FinalFantasyXIV'' used motion capture, including the player character's attack animations. One of the major criticisms of the game was battles felt clunky and slow due to the "weight" thedf animations had behind them plus their animation locks (though this was just one of many problems the game had). After the game was rebooted, animations were completely redone by using standard animation without motion capture. However, an NPC in the Ninja job quests does use motion capture to emphasize the quirkiness of his character.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MotionCapture