History Main / MoodyMount

19th Sep '17 12:29:30 AM Doug86
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* Druids in ''{{Pathfinder}}'' have the option to take care of a drake instead of getting a standard animal companion. A drake is obviously much more intelligent than an animal and develops extra abilities when growing but is also lazy and moody and thus a real pain in the ass to direct towards any task, requiring a Diplomacy check from its "charge" (drakes refuse the word "master") for everything it's asked to do. A drake can also serve as a mount when large enough but remains reluctant to carry anyone but its charge.


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* Druids in ''{{Pathfinder}}'' ''TabletopGame/{{Pathfinder}}'' have the option to take care of a drake instead of getting a standard animal companion. A drake is obviously much more intelligent than an animal and develops extra abilities when growing but is also lazy and moody and thus a real pain in the ass to direct towards any task, requiring a Diplomacy check from its "charge" (drakes refuse the word "master") for everything it's asked to do. A drake can also serve as a mount when large enough but remains reluctant to carry anyone but its charge.

27th Aug '17 8:55:45 PM PaulA
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* About half the horses ridden by the heroes of LouisLAmour's Westerns.

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* About half the horses ridden by the heroes of LouisLAmour's Creator/LouisLAmour's Westerns.
18th Jul '17 10:50:05 AM FlashRebel
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* Druids in ''{Pathfinder}'' have the option to take care of a drake instead of getting a standard animal companion. A drake is obviously much more intelligent than an animal and develops extra abilities when growing but is also lazy and moody and thus a real pain in the ass to direct towards any task, requiring a Diplomacy check from its "charge" (drakes refuse the word "master") for everything it's asked to do. A drake can also serve as a mount when large enough but remains reluctant to carry anyone but its charge.


to:

* Druids in ''{Pathfinder}'' ''{{Pathfinder}}'' have the option to take care of a drake instead of getting a standard animal companion. A drake is obviously much more intelligent than an animal and develops extra abilities when growing but is also lazy and moody and thus a real pain in the ass to direct towards any task, requiring a Diplomacy check from its "charge" (drakes refuse the word "master") for everything it's asked to do. A drake can also serve as a mount when large enough but remains reluctant to carry anyone but its charge.

18th Jul '17 10:49:21 AM FlashRebel
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\n* Druids in ''{Pathfinder}'' have the option to take care of a drake instead of getting a standard animal companion. A drake is obviously much more intelligent than an animal and develops extra abilities when growing but is also lazy and moody and thus a real pain in the ass to direct towards any task, requiring a Diplomacy check from its "charge" (drakes refuse the word "master") for everything it's asked to do. A drake can also serve as a mount when large enough but remains reluctant to carry anyone but its charge.

6th Jun '17 7:58:58 PM TitoMosquito
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* WesternAnimation/SpiritRidingFree has the titular horse. While he is more mellow than his father and trusts one girl with letting her ride him, he still expects his freedom to be respected; any sign that anyone might try to tie him up, lock him up, or put a saddle on him will result in him panicking, as Lucky finds out the hard way when she accidentally closes him in a stable and he responds by smashing a hole into it to get out.

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* WesternAnimation/SpiritRidingFree ''WesternAnimation/SpiritRidingFree'' has the titular horse. While he is more mellow than his father and trusts one girl with letting her ride him, he still expects his freedom to be respected; any sign that anyone might try to tie him up, lock him up, or put a saddle on him will result in him panicking, as Lucky finds out the hard way when she accidentally closes him in a stable and he responds by smashing a hole into it to get out.
30th May '17 2:49:50 AM SebastianGray
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* ''TabletopGame/{{Warhammer 40000}}'':
** Juggernauts of Khorne, giant metal rhinos serving as [[BeastOfBattle beasts of battle]]. Being creatures of the god of rage, they are '''very'' hard to break in, which makes their riders all the more feared.
** Slaughterfiends are demonically-possessed machines that exist only to kill. Khornates make a point of trying to hitch a ride on one, as such a feat vastly improves their status.
* ''TabletopGame/{{Warhammer}}'' has Cold Ones, ostrich-sized raptor-type dinosaurs used by Dark Elves and Lizardmen as cavalry. In the Dark Elves' case, riders need to smear themselves with a special unguent that masks their scent (otherwise the Cold Ones attack them), prolonged use of which deadens your sense of touch. In the fluff, one elf got rid of a rival by replacing his unguent with a placebo, ending with the rival ripped to shreds.

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* ''TabletopGame/{{Warhammer 40000}}'':
Creator/GamesWorkshop games:
** Juggernauts of Khorne, giant metal rhinos serving as [[BeastOfBattle beasts of battle]]. Being creatures of [[WarGod Khorne]] from ''TabletopGame/{{Warhammer}}'', ''TabletopGame/WarhammerAgeOfSigmar'' and ''TabletopGame/Warhammer40000'' are all but untameable, goring and crushing any unworthy mortal or daemon with the god of rage, they are '''very'' hard impudence to break in, which makes attempt to ride them. Even those who succeed in getting a Juggernaut to accept them as a rider have little control over their riders all monstrous mount, merely clinging to the more feared.
beastís back as the Juggernaut itself decides when an where it will attack.
** Slaughterfiends are demonically-possessed machines that exist only to kill. Khornates make a point of trying to hitch a ride on one, as such a feat vastly improves their status.
*
''TabletopGame/{{Warhammer}}'' has Cold Ones, ostrich-sized raptor-type dinosaurs used by Dark Elves and Lizardmen as cavalry. In the Dark Elves' case, riders need to smear themselves with a special unguent that masks their scent (otherwise the Cold Ones attack them), prolonged use of which deadens your sense of touch. In the fluff, one elf got rid of a rival by replacing his unguent with a placebo, ending with the rival ripped to shreds.
** In ''TabletopGame/Warhammer40000'', Slaughterfiends are demonically-possessed machines that exist only to kill. Khornates make a point of trying to hitch a ride on one, as such a feat vastly improves their status.

9th May '17 1:27:17 PM Phred
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* [[WesternAnimation/SpiritRidingFree]] has the titular horse. While he is more mellow than his father and trusts one girl with letting her ride him, he still expects his freedom to be respected; any sign that anyone might try to tie him up, lock him up, or put a saddle on him will result in him panicking, as Lucky finds out the hard way when she accidentally closes him in a stable and he responds by smashing a hole into it to get out.

to:

* [[WesternAnimation/SpiritRidingFree]] WesternAnimation/SpiritRidingFree has the titular horse. While he is more mellow than his father and trusts one girl with letting her ride him, he still expects his freedom to be respected; any sign that anyone might try to tie him up, lock him up, or put a saddle on him will result in him panicking, as Lucky finds out the hard way when she accidentally closes him in a stable and he responds by smashing a hole into it to get out.
9th May '17 1:27:00 PM Phred
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to:

* [[WesternAnimation/SpiritRidingFree]] has the titular horse. While he is more mellow than his father and trusts one girl with letting her ride him, he still expects his freedom to be respected; any sign that anyone might try to tie him up, lock him up, or put a saddle on him will result in him panicking, as Lucky finds out the hard way when she accidentally closes him in a stable and he responds by smashing a hole into it to get out.
18th Mar '17 2:01:33 PM DarkHunter
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': Link can tame wild beasts (usually but not always horses) to use as mounts, but as they are wild, they don't obey right at first. At first they will actively try to throw him off, and even after he calms them into letting him ride, they will often disobey instructions and try to go do their own thing. Link has to work with them and train them before they act like loyal steeds, and some are more rebellious than others.
24th Feb '17 10:53:32 AM GlitteringFlowers
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* Ash's Charizard in the first season of the ''Anime/{{Pokemon}}'' anime. He fights when he wants and when he doesn't feel like it, he sleeps. [[spoiler: When [[AllLovingHero Ash]] takes care of Charizard for a whole night after [[SickEpisode his tail flame is almost extinguished]] (which can have fatal consequences for any Pokemon of this evolutionary line), he changes his mind and becomes ''fiercely'' protective of Ash.]]

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* Ash's Charizard in the first season of the ''Anime/{{Pokemon}}'' anime. He fights when he wants and when he doesn't feel like it, he sleeps. An old lady that Ash meets says this is because [[InsufferableGenius Charizard is extremely skilled]], [[{{Pride}} but sees himself as superior to his owner]]. [[spoiler: When [[AllLovingHero Ash]] takes care of Charizard for a whole night after [[SickEpisode his tail flame is almost extinguished]] (which can have fatal consequences for any Pokemon of this evolutionary line), consequences), in an incident [[BreakTheHaughty caused by Charizard's own refusal to aknowlege Ash]], he changes his mind and becomes ''fiercely'' protective ''[[UndyingLoyalty fiercely]]'' [[UndyingLoyalty protective]] of Ash.him.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MoodyMount