History Main / MonsterRancherEVO

5th Jan '14 6:37:42 PM lalalei2001
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[[redirect:VidoeGame/MonsterRancherEVO]]

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[[redirect:VidoeGame/MonsterRancherEVO]][[redirect:VideoGame/MonsterRancherEVO]]
5th Jan '14 6:37:33 PM lalalei2001
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/MR_EVO_2895.jpg]]
[[caption-width-right:300:Ladies and gents, the Orcoro Circus!]]

-->''In our world, creating monsters from items called "Saucers" and then raising them is a part of everyday life. We call the places where monsters are raised "[[TitleDrop Monster Rancher]].''"

And so begins the tale of [[HelloInsertNameHere Julio]], your average 15-year-old Monster Breeder, and our hero in Monster Rancher EVO.

Now, MonsterRancher as a series is quite different from [[{{Pokemon}} genre]] [[Franchise/{{Digimon}} staples]] in that it's a monster raising ''simulation'', and the series takes that title to heart. At times it can dip into [[NintendoHard unprecedented levels of difficulty]], but come on, who doesn't love a little challenge?

Monster Rancher EVO ("Monster Farm 5: Circus Caravan" in Japanese) is a bit [[OddballInTheSeries different from older entries and later entries]] in that it retains 4's raise-5-monsters-at-a-time mechanic, while being [[GenreShift more plot-heavy and traditionally RPG-ish than any predecessor]]. You play as the aforementioned Julio, who, in the [[CharacterDevelopment beginning of the game]] is not confident in his Breeding skills. The game begins as your circus troop of you, [[BigBrotherMentor Albert]], Marlene, and [[GentleGiant Gaufre]] are joined by [[MagicalGirl Nayuta]], who quickly demonstrates a rather unique talent: unlocking monsters from Saucers.

Armed with this ability, and Julio's [[PlotCouponThatDoesSomething Anima Recorder]], you and the Orcoro Circus set out on a continent-spanning adventure, fighting [[TheHeartless stray monsters with darkened anima]], unraveling each character's past, and [[ArsonMurderAndJaywalking putting on circus shows]].

----
!!Tropes present in Monster Rancher EVO:


* AmbiguouslyBrown: Gaufre and Nayuta. The former is from a colorful Jamaica caricature, but the latter is more of a straight example.
* AnimeHair: Pretty much everybody up there. Spikes and huge, naturally gravity-defying hair is front and center among the main cast.
* ArtificialStupidity: Fighting the stray monsters can become this, as they'll politely wait around for your Guts to charge up most of the time. [[NintendoHard But sometimes, they won't.]]
* BlindIdiotTranslation: Most ''definitely'' dips into this at some points. The translation is equivalent to an extremely good scanlation at most times, but when the lack of contractions and plurals rears its ugly head, you ''will'' notice. It doesn't hurt that this doesn't hinder the game in the least.
* CallASmeerpARabbit: Tigers, which are more like wolves, and Hares, which look like gigantic bunnies. Golems, Pixies, Plants and Dragons avert this trope, as do other species of monster.
* CardCarryingVillain: Dotty and Petty play this trope completely straight. They quote tried-and-true villain staples like getting somewhere before the heroes and blocking their path and stealing the MacGuffin just because the heroes want it.
* CherryTapping: The quickest way to win a boss fight? Raising a monster's Speed and Power/Intelligence to ridiculous heights and pounding away with low-Guts moves.
* ComMons: The only monster that gives this feeling off is if you get one too many Hares unlocking discs.
* ContinuingIsPainful: Mercifully averted in the case of losing to the dungeon bosses. If all three of your monsters get knocked out, you'll simply get a scene where Nayuta and Julio resolve to come back stronger. Cue Next Week.
* CoolHelmet: Who else but Gaufre? You got to admit, the guy makes steel and bull horns look natural. There ''is'' a reason for it though, [[spoiler: in his village, it's customary to only show your face to family members.]]
* CompetitiveBalance: Any monster can beat any other monster if you [[EarnYourFun put enough time and effort into raising it]].
* DungeonCrawling: Very present. A few monster races are ride-able however, making moving through the dungeons much quicker.
* [[ExpositionFairy Exposition Genie]]: Bajarl, a monster which was only raise-able in the second game, returns to explain things to you as you traverse the various dungeons.
* FirstTown: Colno, which possesses nice trees, a breezy atmosphere, and relatively normal living conditions compared to later towns you'll find.
* GenreShift: Mainly, more of a half-and-half RPG/Simulation than it's earlier MonsterRancher entries.
* [[TheGimmick Gimmick]]: A positive example. "Do you remember how you thought there were monsters hiding around your house? [[ParanoiaFuel There are]]! Unlock the monsters inside of your [=CDs=] and [=DVDs=] to raise and battle!" You'll be scrambling around your house to find out if you can get an awesome monster from that [[OldShame Hannah Montana DVD]] you hid in your sock drawer.
* [[AWizardDidIt God Did It]]: The origin of all Monsters (as explained in earlier game, MR2) is that {{God}} created monsters to make it easier on humanity. But [[StopHelpingMe that created a slew of new problems]], so God taketh awa--er, seal in Saucer stones to be resurrected when humans could be trusted.
* GoldfishPoopGang: The Violet Cats, a duo of [[ThoseTwoGuys by-the-(cliched)-book]] villains who are out to annoy you at every turn.
* GottaCatchEmAll: It wouldn't be a mons game without this! Even though there are only around 25 base breeds in this game out of the 70 or so in the whole series, you can have sub-breeds, main monsters with the characteristics of their sub. Bringing the grand total to 246 collectable, raisable, fightable critters.
* GuideDangIt: The game itself is pretty easy to scratch the surface of. But getting deeper into the mechanics will require a [[http://www.monster-rancher.com/discus/index.html dedicated site.]]
* IdleAnimation: Every monster breed has them, and they're quite nice to look at.
* KilledOffForReal: A defining characteristic of MonsterRancher, also present here, is that monsters die from old age no matter how much you train and adore them.
* LetsPlay: [=BlueThe Prairiedog=] has one [[http://www.youtube.com/watch?v=CR7-A8hJV7o&feature=related up and ready.]]
* LoveTriangle: [[spoiler: Albert was caught up in one in his hometown that carried on for years due to a misunderstanding. It gets addressed and wrapped up over the course of the game, though.]]
* MagikarpPower: EVERY monster in the game has the power to beat the final boss single-handedly. Think about that.
* {{Minigame}}: The bread and butter of your circus performances is doing well in minigames, which are tied to specific tricks that increase specific parameters for a single monster. That 30-second time limit gets shorter and shorter feeling as you get more monsters and harder minigames to complete.
* {{Mascot}}: Piroro for Monster Rancher EVO specifically. Mocchi and [[PopularityPower Suezo]] for the series as a whole.
* {{Mon}}: 246 of 'em!
* MonsterClown: [[IncrediblyLamePun Albert]].
* NintendoHard: Easier than earlier games, but still prevalent.
* PrettyButterflies: Monsters' 'souls' are represented as rainbow-colored butterflies.
* [[ThePsychoRangers The Psycho Ranger]]: [[IneffectualSympatheticVillain Dotty's Piroro/Gitan]] gives the impression of this, as it's a dark purple sub-breed of your purebred Piroro.
* RebelliousPrincess: [[spoiler:Marlene]]
* SealedEvilInACan: The BigBad of the game is trying to revive this even BiggerBad--Moo. Could be considered a staple of the main games at this point.
* [[SirNotAppearingInThisTrailer Sir Not Appearing In This Game]]: When your monster is performing tricks in the circus shows, sometimes the tricks involve old monsters such as Bakus and [[SpellMyNameWithAnS Color Pandoras]]. Just like with Bajarl, they're for show only, completely un-raisable.
* TrainingBoss: Dotty. He's the very first person you fight in the whole game and gives you a [[BlindIdiotTranslation (rather Engrishy)]] rundown of how Monster Battles are fought, with Nayuta chiming in to elaborate.
* UnexpectedGameplayChange: A criticism oft laid on this game. It ''does'' depart from the usual Tournaments and only-one-monster of most previous game, and is a lot lighter on the simulation aspect of MonsterRancher, but it's a solid entry in the series nonetheless.
* [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: Albert, just look at that crazy do! Petty, Dotty's cohort, is a straight example.
* YouLoseAtZeroTrust: As in, you lose your monster. If it hates you because, well, [[DisproportionateRetribution you were unnecessarily hard on it]] it'll run away.

to:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/MR_EVO_2895.jpg]]
[[caption-width-right:300:Ladies and gents, the Orcoro Circus!]]

-->''In our world, creating monsters from items called "Saucers" and then raising them is a part of everyday life. We call the places where monsters are raised "[[TitleDrop Monster Rancher]].''"

And so begins the tale of [[HelloInsertNameHere Julio]], your average 15-year-old Monster Breeder, and our hero in Monster Rancher EVO.

Now, MonsterRancher as a series is quite different from [[{{Pokemon}} genre]] [[Franchise/{{Digimon}} staples]] in that it's a monster raising ''simulation'', and the series takes that title to heart. At times it can dip into [[NintendoHard unprecedented levels of difficulty]], but come on, who doesn't love a little challenge?

Monster Rancher EVO ("Monster Farm 5: Circus Caravan" in Japanese) is a bit [[OddballInTheSeries different from older entries and later entries]] in that it retains 4's raise-5-monsters-at-a-time mechanic, while being [[GenreShift more plot-heavy and traditionally RPG-ish than any predecessor]]. You play as the aforementioned Julio, who, in the [[CharacterDevelopment beginning of the game]] is not confident in his Breeding skills. The game begins as your circus troop of you, [[BigBrotherMentor Albert]], Marlene, and [[GentleGiant Gaufre]] are joined by [[MagicalGirl Nayuta]], who quickly demonstrates a rather unique talent: unlocking monsters from Saucers.

Armed with this ability, and Julio's [[PlotCouponThatDoesSomething Anima Recorder]], you and the Orcoro Circus set out on a continent-spanning adventure, fighting [[TheHeartless stray monsters with darkened anima]], unraveling each character's past, and [[ArsonMurderAndJaywalking putting on circus shows]].

----
!!Tropes present in Monster Rancher EVO:


* AmbiguouslyBrown: Gaufre and Nayuta. The former is from a colorful Jamaica caricature, but the latter is more of a straight example.
* AnimeHair: Pretty much everybody up there. Spikes and huge, naturally gravity-defying hair is front and center among the main cast.
* ArtificialStupidity: Fighting the stray monsters can become this, as they'll politely wait around for your Guts to charge up most of the time. [[NintendoHard But sometimes, they won't.]]
* BlindIdiotTranslation: Most ''definitely'' dips into this at some points. The translation is equivalent to an extremely good scanlation at most times, but when the lack of contractions and plurals rears its ugly head, you ''will'' notice. It doesn't hurt that this doesn't hinder the game in the least.
* CallASmeerpARabbit: Tigers, which are more like wolves, and Hares, which look like gigantic bunnies. Golems, Pixies, Plants and Dragons avert this trope, as do other species of monster.
* CardCarryingVillain: Dotty and Petty play this trope completely straight. They quote tried-and-true villain staples like getting somewhere before the heroes and blocking their path and stealing the MacGuffin just because the heroes want it.
* CherryTapping: The quickest way to win a boss fight? Raising a monster's Speed and Power/Intelligence to ridiculous heights and pounding away with low-Guts moves.
* ComMons: The only monster that gives this feeling off is if you get one too many Hares unlocking discs.
* ContinuingIsPainful: Mercifully averted in the case of losing to the dungeon bosses. If all three of your monsters get knocked out, you'll simply get a scene where Nayuta and Julio resolve to come back stronger. Cue Next Week.
* CoolHelmet: Who else but Gaufre? You got to admit, the guy makes steel and bull horns look natural. There ''is'' a reason for it though, [[spoiler: in his village, it's customary to only show your face to family members.]]
* CompetitiveBalance: Any monster can beat any other monster if you [[EarnYourFun put enough time and effort into raising it]].
* DungeonCrawling: Very present. A few monster races are ride-able however, making moving through the dungeons much quicker.
* [[ExpositionFairy Exposition Genie]]: Bajarl, a monster which was only raise-able in the second game, returns to explain things to you as you traverse the various dungeons.
* FirstTown: Colno, which possesses nice trees, a breezy atmosphere, and relatively normal living conditions compared to later towns you'll find.
* GenreShift: Mainly, more of a half-and-half RPG/Simulation than it's earlier MonsterRancher entries.
* [[TheGimmick Gimmick]]: A positive example. "Do you remember how you thought there were monsters hiding around your house? [[ParanoiaFuel There are]]! Unlock the monsters inside of your [=CDs=] and [=DVDs=] to raise and battle!" You'll be scrambling around your house to find out if you can get an awesome monster from that [[OldShame Hannah Montana DVD]] you hid in your sock drawer.
* [[AWizardDidIt God Did It]]: The origin of all Monsters (as explained in earlier game, MR2) is that {{God}} created monsters to make it easier on humanity. But [[StopHelpingMe that created a slew of new problems]], so God taketh awa--er, seal in Saucer stones to be resurrected when humans could be trusted.
* GoldfishPoopGang: The Violet Cats, a duo of [[ThoseTwoGuys by-the-(cliched)-book]] villains who are out to annoy you at every turn.
* GottaCatchEmAll: It wouldn't be a mons game without this! Even though there are only around 25 base breeds in this game out of the 70 or so in the whole series, you can have sub-breeds, main monsters with the characteristics of their sub. Bringing the grand total to 246 collectable, raisable, fightable critters.
* GuideDangIt: The game itself is pretty easy to scratch the surface of. But getting deeper into the mechanics will require a [[http://www.monster-rancher.com/discus/index.html dedicated site.]]
* IdleAnimation: Every monster breed has them, and they're quite nice to look at.
* KilledOffForReal: A defining characteristic of MonsterRancher, also present here, is that monsters die from old age no matter how much you train and adore them.
* LetsPlay: [=BlueThe Prairiedog=] has one [[http://www.youtube.com/watch?v=CR7-A8hJV7o&feature=related up and ready.]]
* LoveTriangle: [[spoiler: Albert was caught up in one in his hometown that carried on for years due to a misunderstanding. It gets addressed and wrapped up over the course of the game, though.]]
* MagikarpPower: EVERY monster in the game has the power to beat the final boss single-handedly. Think about that.
* {{Minigame}}: The bread and butter of your circus performances is doing well in minigames, which are tied to specific tricks that increase specific parameters for a single monster. That 30-second time limit gets shorter and shorter feeling as you get more monsters and harder minigames to complete.
* {{Mascot}}: Piroro for Monster Rancher EVO specifically. Mocchi and [[PopularityPower Suezo]] for the series as a whole.
* {{Mon}}: 246 of 'em!
* MonsterClown: [[IncrediblyLamePun Albert]].
* NintendoHard: Easier than earlier games, but still prevalent.
* PrettyButterflies: Monsters' 'souls' are represented as rainbow-colored butterflies.
* [[ThePsychoRangers The Psycho Ranger]]: [[IneffectualSympatheticVillain Dotty's Piroro/Gitan]] gives the impression of this, as it's a dark purple sub-breed of your purebred Piroro.
* RebelliousPrincess: [[spoiler:Marlene]]
* SealedEvilInACan: The BigBad of the game is trying to revive this even BiggerBad--Moo. Could be considered a staple of the main games at this point.
* [[SirNotAppearingInThisTrailer Sir Not Appearing In This Game]]: When your monster is performing tricks in the circus shows, sometimes the tricks involve old monsters such as Bakus and [[SpellMyNameWithAnS Color Pandoras]]. Just like with Bajarl, they're for show only, completely un-raisable.
* TrainingBoss: Dotty. He's the very first person you fight in the whole game and gives you a [[BlindIdiotTranslation (rather Engrishy)]] rundown of how Monster Battles are fought, with Nayuta chiming in to elaborate.
* UnexpectedGameplayChange: A criticism oft laid on this game. It ''does'' depart from the usual Tournaments and only-one-monster of most previous game, and is a lot lighter on the simulation aspect of MonsterRancher, but it's a solid entry in the series nonetheless.
* [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: Albert, just look at that crazy do! Petty, Dotty's cohort, is a straight example.
* YouLoseAtZeroTrust: As in, you lose your monster. If it hates you because, well, [[DisproportionateRetribution you were unnecessarily hard on it]] it'll run away.
[[redirect:VidoeGame/MonsterRancherEVO]]
7th Oct '13 3:31:48 AM theAdeptRogue
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And so begins the tale of [[HelloInsertNameHere Ju]][[WhiteHairedPrettyBoy lio]], your average 15-year-old Monster Breeder, and our hero in Monster Rancher EVO.

to:

And so begins the tale of [[HelloInsertNameHere Ju]][[WhiteHairedPrettyBoy lio]], Julio]], your average 15-year-old Monster Breeder, and our hero in Monster Rancher EVO.
23rd Jul '13 8:02:20 AM MacronNotes
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* WhiteHairedPrettyBoy: Julio, Tico, and [[spoiler:Lambert, if you're into that sort of thing]].
* WhiteHairedPrettyGirl: Marlene
5th Jan '13 10:48:57 PM Arha
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Monster Rancher EVO ("Monster Farm 5: Circus Caravan" in Japanese) is a bit [[OddballInTheSeries different from older entries and later entries]] in that it retains 4's raise-5-monsters-at-a-time mechanic, while being [[GenreShift more plot-heavy and traditionally RPG-ish than any predecessor]]. You play as the aforementioned Julio, who, in the [[CharacterDevelopment beginning of the game]] is not confident in his Breeding skills. The game begins as your circus troop of you, [[BigBrotherMentor Albert]], [[TallDarkAndBishojo Marlene]], and [[GentleGiant Gaufre]] are joined by [[MagicalGirl Nayuta]], who quickly demonstrates a rather unique talent: unlocking monsters from Saucers.

to:

Monster Rancher EVO ("Monster Farm 5: Circus Caravan" in Japanese) is a bit [[OddballInTheSeries different from older entries and later entries]] in that it retains 4's raise-5-monsters-at-a-time mechanic, while being [[GenreShift more plot-heavy and traditionally RPG-ish than any predecessor]]. You play as the aforementioned Julio, who, in the [[CharacterDevelopment beginning of the game]] is not confident in his Breeding skills. The game begins as your circus troop of you, [[BigBrotherMentor Albert]], [[TallDarkAndBishojo Marlene]], Marlene, and [[GentleGiant Gaufre]] are joined by [[MagicalGirl Nayuta]], who quickly demonstrates a rather unique talent: unlocking monsters from Saucers.
2nd Jan '13 5:03:04 AM Blacknumber
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Monster Rancher EVO ("Monster Farm 5: Circus Caravan" in Japanese) is a bit [[OddballInTheSeries different from older entries and later entries]] in that it retains 4's raise-5-monsters-at-a-time mechanic, while being [[GenreShift more plot-heavy and traditionally RPG-ish than any predecessor]] ([[OddlyNamedSequel2ElectricBoogaloo which explains its weird English name]]). You play as the aforementioned Julio, who, in the [[CharacterDevelopment beginning of the game]] is not confident in his Breeding skills. The game begins as your circus troop of you, [[BigBrotherMentor Albert]], [[TallDarkAndBishojo Marlene]], and [[GentleGiant Gaufre]] are joined by [[MagicalGirl Nayuta]], who quickly demonstrates a rather unique talent: unlocking monsters from Saucers.

to:

Monster Rancher EVO ("Monster Farm 5: Circus Caravan" in Japanese) is a bit [[OddballInTheSeries different from older entries and later entries]] in that it retains 4's raise-5-monsters-at-a-time mechanic, while being [[GenreShift more plot-heavy and traditionally RPG-ish than any predecessor]] ([[OddlyNamedSequel2ElectricBoogaloo which explains its weird English name]]).predecessor]]. You play as the aforementioned Julio, who, in the [[CharacterDevelopment beginning of the game]] is not confident in his Breeding skills. The game begins as your circus troop of you, [[BigBrotherMentor Albert]], [[TallDarkAndBishojo Marlene]], and [[GentleGiant Gaufre]] are joined by [[MagicalGirl Nayuta]], who quickly demonstrates a rather unique talent: unlocking monsters from Saucers.
19th Nov '12 11:33:39 AM Blacknumber
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-->''In our world, creating monsters from items called "Saucers" and then raising them is a part of everyday life. We call the places where monsters are raised "[[TitleDrop Monster Rancher]]''"

to:

-->''In our world, creating monsters from items called "Saucers" and then raising them is a part of everyday life. We call the places where monsters are raised "[[TitleDrop Monster Rancher]]''"
Rancher]].''"
19th Nov '12 11:33:29 AM Blacknumber
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-->''In our world, creating monsters from items called "Saucers" and then raising them is a part of everyday life. We call the places where monsters are raised "[[TitleDrop Monster]] [[BlindIdiotTranslation Rancher]]''[[hottip: *: [[MakesSenseInContext Monster Farm in Japanese]]]]."

to:

-->''In our world, creating monsters from items called "Saucers" and then raising them is a part of everyday life. We call the places where monsters are raised "[[TitleDrop Monster]] [[BlindIdiotTranslation Rancher]]''[[hottip: *: [[MakesSenseInContext Monster Farm in Japanese]]]]."
Rancher]]''"
17th Aug '12 1:00:59 PM nombretomado
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Now, MonsterRancher as a series is quite different from [[{{Pokemon}} genre]] [[{{Digimon}} staples]] in that it's a monster raising ''simulation'', and the series takes that title to heart. At times it can dip into [[NintendoHard unprecedented levels of difficulty]], but come on, who doesn't love a little challenge?

to:

Now, MonsterRancher as a series is quite different from [[{{Pokemon}} genre]] [[{{Digimon}} [[Franchise/{{Digimon}} staples]] in that it's a monster raising ''simulation'', and the series takes that title to heart. At times it can dip into [[NintendoHard unprecedented levels of difficulty]], but come on, who doesn't love a little challenge?
28th Apr '12 6:04:01 PM lalalei2001
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Added DiffLines:

* PrettyButterflies: Monsters' 'souls' are represented as rainbow-colored butterflies.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MonsterRancherEVO