History Main / MonsterInMyPocket

29th Jun '13 7:01:59 AM PancticeSquadCutterback
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''Monster in My Pocket'' was a media franchise developed by Morrison Entertainment Group, headed by Joe Morrison and John Weems, two former senior executives at Mattel. The focus is on monsters and legendary creatures from religion, mythology, literary fantasy, science fiction, cryptids and other anomalous phenomena. ''Monster in My Pocket'' produced trading cards, comic books, books, toys, a board game, an NES video game by {{Konami}} and an animated TV special, along with music, clothing, kites, stickers and various other items. The line proved controversial for various reasons. Many changes were implemented that took it away from its original mythmaking focus, though it recently re-emerged with the original idea intact in 2006 in the UK but with less then desired results. A rumor surfaced on the internet that a new ''Monsters in My Pocket'' toy franchise is to be released in Late Spring - 2013 as part of a retro attempt to revive the series and perhaps to contend with the similar series ''{{Gormiti}}''. [[NamesTheSame Not to be confused with]] ''{{Pokemon}}'', aka ''Pocket Monsters''; this confusion is exactly why ''Pokémon'' is called ''Pokémon'' in the west (and later everywhere else) to begin with. ---- !!This franchise provides examples of: * ArmlessBiped: A few of the monsters are armless and bipedal or have creepy features that really make one wonder what our ancestors were thinking. * ArtificialHuman: The Monster and Golem count * BossRush: The final stage in the NES game forces you to fight the previous bosses again before fighting Warlock. * {{Bowdlerise}}: Subverted as the title of ''Pocket Monsters'' is sometimes accused of being the product of bowdlerization due to the original Japanese title of Pokémon translating to Pocket Monsters. In reality, the localized title of the hot video game franchise was a portmanteau to dodge legal issues with this existing toy line. * BlueAndOrangeMorality: As with the original myths, most creatures do not follow human rules or ideas. * ColorCodedForYourConvenience: Not exactly, but each monster had one of six colors from series 1 to 3 it could be, the final series had them multicolor. * DarkIsNotEvil: Vampires, Bloody Bones, and even The Beast are not always seen as bad in this series. * [[IncredibleShrinkingMan Incredible Shrinking Monster]]: the whole premise behind the comics, animated series, video game, and even the 2nd relaunch of the toys in 2006. * {{Lilliputians}}: The whole Monster Mountain area in the comic books and animated series. * MacroZone: In the NES game, both the Vampire and the Monster are stuck in a giant-sized world. The player goes across a kitchen, hallway, bedroom, city street, and a sewer system. * MouseWorld: In the UK Comics Werewolf & Witch share a house made of giant (normal to you and me) playing cards while Warlock uses a kitchen ladle (for him that's like a huge cauldron) to brew his potions. * [[GottaCatchThemAll Must Buy Them All!]]: They started as random collectible figures that came in packs of 6, 12, and the rare 24. In order to own a full set you had to buy them all and trade with friends..sometimes you traded with total strangers and sometimes you had multiple copies. For a very limited time in 1997 - 1998 there was a mail-in trader forum on the internet hosted by Yahoo.com where you could do a 1 for 1 with a 3$ money order trade but that was disbanded in 1998 when series 4, one focused on big bugs, came out. * OlympusMons: Some of the monsters are representatives of godly figures after all. * OurMonstersAreDifferent: As they are based on mythical and legendary figures, this speaks for it's self. * WebVideo/{{Retsupurae}}: Monster in my Pocket Lets Play with his friend Tyler - "You're such a petty douche-bag". * SimilarlyNamedWorks: Famous CashCowFranchise gaming series {{Pokemon}} is called Pocket Monsters in Japan but the name was changed to avoid legal issues with this franchise. * StockMonsterSymbolism: Vampires are aristocratic and Werewolves are brutes, etc etc. * TruthInTelevision: The monsters ranged from cryptids and mythological figures (gods included!) to urban legends and modern mythos. In fact it caused an upset group of citizens from THREE different countries to demand censorship of the company America had ''Matoon, Illinois'' for the Mad Gasser, Brittan had Yorkshire, London for ''Jack the Ripper'', India had practically the whole country for ''Genesh'' and at least one country to boycott them, Australia for the ''Bunyips''. * VictoryFakeout: Warlock pulls a ''spectacular'' one in the NES game, even providing the page's quotes. * WhatCouldHaveBeen: There were several things about this series that could have been great, with a whole list of things that show so much promise. ** There were also 3 play-sets - Monster Mountain, Haunted House, and Monster Pack. The Mountain and fold-out MightyMax style Pack made it to retail stores but the Haunted House was either never produced or only had a short run. ** The comic book actually had a nice start and could have made it to at least 12 issues before being killed off. Marvel's revision of the comic didn't help matters. ** There were at least 20 unreleased figures including 4 only available by purchasing certain products like the NES video game, going to certain restaurants, sending in 5$ for a grab-bag offer, and even going to local Raido & TV offers to obtain them. ** The animated movie was suppose to launch a 15 episode television series to boost the sales of the toys but after ExecutiveMeddling by Universal Studios who claimed the rights to certain 'monsters' (despite being open source legends, content, and from open source books and stories) the deal with the animation studio (who later went on to create MightyMax instead) fell through. ** There was also an attempt by a 3rd party company in 2004 to buy the rights from Morrison Group after the failed revival attempt was made with a re-release of Series 1; it was planned to have a whole new series of the figures including the unreleased creatures and some based on cryptids like the Flat Woods Monster, Grey aliens, Mongolian Death Worm, and the Giant Octopus. ** Although a 2006 relaunch occurred, it ended up never finishing as expected with a full recreation of all the Series 1 - 4 of the Monster figures, instead only launching a mix of the first two. ** An attempted animation series from Australia and the United Kingdom called ''The Quest'' was made in an attempt to reboot the series with new material but after only 1 episode it got the boot, in fact it was also to run in the United States under the ''CartoonNetwork'' channel. ----
to:
''Monster in My Pocket'' was a media franchise developed by Morrison Entertainment Group, headed by Joe Morrison and John Weems, two former senior executives at Mattel. The focus is on monsters and legendary creatures from religion, mythology, literary fantasy, science fiction, cryptids and other anomalous phenomena. ''Monster in My Pocket'' produced trading cards, comic books, books, toys, a board game, an NES video game by {{Konami}} and an animated TV special, along with music, clothing, kites, stickers and various other items. The line proved controversial for various reasons. Many changes were implemented that took it away from its original mythmaking focus, though it recently re-emerged with the original idea intact in 2006 in the UK but with less then desired results. A rumor surfaced on the internet that a new ''Monsters in My Pocket'' toy franchise is to be released in Late Spring - 2013 as part of a retro attempt to revive the series and perhaps to contend with the similar series ''{{Gormiti}}''. [[NamesTheSame Not to be confused with]] ''{{Pokemon}}'', aka ''Pocket Monsters''; this confusion is exactly why ''Pokémon'' is called ''Pokémon'' in the west (and later everywhere else) to begin with. ---- !!This franchise provides examples of: * ArmlessBiped: A few of the monsters are armless and bipedal or have creepy features that really make one wonder what our ancestors were thinking. * ArtificialHuman: The Monster and Golem count * BossRush: The final stage in the NES game forces you to fight the previous bosses again before fighting Warlock. * {{Bowdlerise}}: Subverted as the title of ''Pocket Monsters'' is sometimes accused of being the product of bowdlerization due to the original Japanese title of Pokémon translating to Pocket Monsters. In reality, the localized title of the hot video game franchise was a portmanteau to dodge legal issues with this existing toy line. * BlueAndOrangeMorality: As with the original myths, most creatures do not follow human rules or ideas. * ColorCodedForYourConvenience: Not exactly, but each monster had one of six colors from series 1 to 3 it could be, the final series had them multicolor. * DarkIsNotEvil: Vampires, Bloody Bones, and even The Beast are not always seen as bad in this series. * [[IncredibleShrinkingMan Incredible Shrinking Monster]]: the whole premise behind the comics, animated series, video game, and even the 2nd relaunch of the toys in 2006. * {{Lilliputians}}: The whole Monster Mountain area in the comic books and animated series. * MacroZone: In the NES game, both the Vampire and the Monster are stuck in a giant-sized world. The player goes across a kitchen, hallway, bedroom, city street, and a sewer system. * MouseWorld: In the UK Comics Werewolf & Witch share a house made of giant (normal to you and me) playing cards while Warlock uses a kitchen ladle (for him that's like a huge cauldron) to brew his potions. * [[GottaCatchThemAll Must Buy Them All!]]: They started as random collectible figures that came in packs of 6, 12, and the rare 24. In order to own a full set you had to buy them all and trade with friends..sometimes you traded with total strangers and sometimes you had multiple copies. For a very limited time in 1997 - 1998 there was a mail-in trader forum on the internet hosted by Yahoo.com where you could do a 1 for 1 with a 3$ money order trade but that was disbanded in 1998 when series 4, one focused on big bugs, came out. * OlympusMons: Some of the monsters are representatives of godly figures after all. * OurMonstersAreDifferent: As they are based on mythical and legendary figures, this speaks for it's self. * WebVideo/{{Retsupurae}}: Monster in my Pocket Lets Play with his friend Tyler - "You're such a petty douche-bag". * SimilarlyNamedWorks: Famous CashCowFranchise gaming series {{Pokemon}} is called Pocket Monsters in Japan but the name was changed to avoid legal issues with this franchise. * StockMonsterSymbolism: Vampires are aristocratic and Werewolves are brutes, etc etc. * TruthInTelevision: The monsters ranged from cryptids and mythological figures (gods included!) to urban legends and modern mythos. In fact it caused an upset group of citizens from THREE different countries to demand censorship of the company America had ''Matoon, Illinois'' for the Mad Gasser, Brittan had Yorkshire, London for ''Jack the Ripper'', India had practically the whole country for ''Genesh'' and at least one country to boycott them, Australia for the ''Bunyips''. * VictoryFakeout: Warlock pulls a ''spectacular'' one in the NES game, even providing the page's quotes. * WhatCouldHaveBeen: There were several things about this series that could have been great, with a whole list of things that show so much promise. ** There were also 3 play-sets - Monster Mountain, Haunted House, and Monster Pack. The Mountain and fold-out MightyMax style Pack made it to retail stores but the Haunted House was either never produced or only had a short run. ** The comic book actually had a nice start and could have made it to at least 12 issues before being killed off. Marvel's revision of the comic didn't help matters. ** There were at least 20 unreleased figures including 4 only available by purchasing certain products like the NES video game, going to certain restaurants, sending in 5$ for a grab-bag offer, and even going to local Raido & TV offers to obtain them. ** The animated movie was suppose to launch a 15 episode television series to boost the sales of the toys but after ExecutiveMeddling by Universal Studios who claimed the rights to certain 'monsters' (despite being open source legends, content, and from open source books and stories) the deal with the animation studio (who later went on to create MightyMax instead) fell through. ** There was also an attempt by a 3rd party company in 2004 to buy the rights from Morrison Group after the failed revival attempt was made with a re-release of Series 1; it was planned to have a whole new series of the figures including the unreleased creatures and some based on cryptids like the Flat Woods Monster, Grey aliens, Mongolian Death Worm, and the Giant Octopus. ** Although a 2006 relaunch occurred, it ended up never finishing as expected with a full recreation of all the Series 1 - 4 of the Monster figures, instead only launching a mix of the first two. ** An attempted animation series from Australia and the United Kingdom called ''The Quest'' was made in an attempt to reboot the series with new material but after only 1 episode it got the boot, in fact it was also to run in the United States under the ''CartoonNetwork'' channel. ----[[redirect:Franchise/MonsterInMyPocket]]
5th Oct '12 5:39:53 AM summonerx
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** There was also an attempt by a 3rd party company in 2004 to buy the rights from Morrison Group after the failed revival attempt was made with a re-release of Series 1; the series and manufacture a whole new series of the figures including the unreleased creatures and some based on cryptids like the Flat Woods Monster, Grey aliens, Mongolian Death Worm, and the Giant Octopus.
to:
** There was also an attempt by a 3rd party company in 2004 to buy the rights from Morrison Group after the failed revival attempt was made with a re-release of Series 1; the series and manufacture it was planned to have a whole new series of the figures including the unreleased creatures and some based on cryptids like the Flat Woods Monster, Grey aliens, Mongolian Death Worm, and the Giant Octopus.

** An attempted animation series from Australia called ''The Quest'' was made in an attempt to reboot the series with new material but after only 1 episode it got the boot.
to:
** An attempted animation series from Australia and the United Kingdom called ''The Quest'' was made in an attempt to reboot the series with new material but after only 1 episode it got the boot.boot, in fact it was also to run in the United States under the ''CartoonNetwork'' channel.
5th Oct '12 4:59:37 AM summonerx
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A rumor surfaced on the internet that a new ''Monsters in My Pocket'' toy franchise is to be released in Late Spring - 2012 as part of a retro attempt to revive the series and perhaps to contend with the similar series {{Gormiti}}.
to:
A rumor surfaced on the internet that a new ''Monsters in My Pocket'' toy franchise is to be released in Late Spring - 2012 2013 as part of a retro attempt to revive the series and perhaps to contend with the similar series {{Gormiti}}.''{{Gormiti}}''.
21st Sep '12 12:28:25 PM videogmer314
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* {{Retsupurae}}: Monster in my Pocket Lets Play with his friend Tyler - "You're such a petty douche-bag".
to:
* {{Retsupurae}}: WebVideo/{{Retsupurae}}: Monster in my Pocket Lets Play with his friend Tyler - "You're such a petty douche-bag".
19th Mar '12 2:47:22 PM Beed28
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Added DiffLines:
* BossRush: The final stage in the NES game forces you to fight the previous bosses again before fighting Warlock.
10th Jan '12 9:09:30 AM Beed28
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Added DiffLines:
* VictoryFakeout: Warlock pulls a ''spectacular'' one in the NES game, even providing the page's quotes.
16th Dec '11 8:25:31 PM PerplexingArticulator
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''Monster in My Pocket'' (not to be confused with ''Pokémon''[=/=]''Pocket Monsters'') was a media franchise developed by Morrison Entertainment Group, headed by Joe Morrison and John Weems, two former senior executives at Mattel.
to:
''Monster in My Pocket'' (not to be confused with ''Pokémon''[=/=]''Pocket Monsters'') was a media franchise developed by Morrison Entertainment Group, headed by Joe Morrison and John Weems, two former senior executives at Mattel.

Added DiffLines:
''Monster in My Pocket'' (not [[NamesTheSame Not to be confused with ''Pokémon''[=/=]''Pocket Monsters'') was a media franchise developed by Morrison Entertainment Group, headed by Joe Morrison and John Weems, two former senior executives at Mattel. with]] ''{{Pokemon}}'', aka ''Pocket Monsters''; this confusion is exactly why ''Pokémon'' is called ''Pokémon'' in the west (and later everywhere else) to begin with.
28th Aug '11 6:52:40 PM 493251gen
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* {{Bowdlerise}}: Subverted as the title of ''Pocket Monsters''is sometimes accused of being the product of bowdlerization due to the original Japanese title of Pokemon translating to Pocket Monsters. In reality, the localized title of the hot GB franchise was a portmanteau to dodge legal issues with this existing toy line.
to:
* {{Bowdlerise}}: Subverted as the title of ''Pocket Monsters''is Monsters'' is sometimes accused of being the product of bowdlerization due to the original Japanese title of Pokemon Pokémon translating to Pocket Monsters. In reality, the localized title of the hot GB video game franchise was a portmanteau to dodge legal issues with this existing toy line.

* SimilarlyNamedWorks: Famous CashCowFranchise gaming series {{Pokemon}} was called Pocket Monsters in Japan but the name was changed to avoid legal issues with this franchise.
to:
* SimilarlyNamedWorks: Famous CashCowFranchise gaming series {{Pokemon}} was is called Pocket Monsters in Japan but the name was changed to avoid legal issues with this franchise.
19th Aug '11 12:58:15 PM summonerx
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** There was also an attempt by a 3rd party company in 2004 to buy the rights from Morrison Group after the failed launch of ''The Quest'' movie in an attempt to revive the series and manufacture a whole new series of the figures including the unreleased creatures and some based on cryptids like the Flat Woods Monster, Grey aliens, Mongolian Death Worm, and the Giant Octopus.
to:
** There was also an attempt by a 3rd party company in 2004 to buy the rights from Morrison Group after the failed launch of ''The Quest'' movie in an revival attempt to revive was made with a re-release of Series 1; the series and manufacture a whole new series of the figures including the unreleased creatures and some based on cryptids like the Flat Woods Monster, Grey aliens, Mongolian Death Worm, and the Giant Octopus.

Added DiffLines:
** There was also an attempt by a 3rd party company in 2004 to buy the rights An attempted animation series from Morrison Group after the failed launch of Australia called ''The Quest'' movie was made in an attempt to revive reboot the series and manufacture a whole with new series of material but after only 1 episode it got the figures including the unreleased creatures and some based on cryptids like the Flat Woods Monster, Grey aliens, Mongolian Death Worm, and the Giant Octopus. boot.
18th Aug '11 9:40:24 PM Kohdok
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A rumor surfaced on the internet that a new ''Monsters in My Pocket'' toy franchise is to be released in Late Spring - 2012 as part of a retro attempt to revive the series.
to:
A rumor surfaced on the internet that a new ''Monsters in My Pocket'' toy franchise is to be released in Late Spring - 2012 as part of a retro attempt to revive the series.series and perhaps to contend with the similar series {{Gormiti}}.
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