History Main / MonsterArena

24th Jun '17 7:52:36 PM MyFinalEdits
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* ''VideoGame/{{Bayonetta}}'', like ''Franchise/DevilMayCry'', has the Lost Chapter, except that you'll be seeing the RecurringBoss Jeanne ''being constantly thrown in as mini-boss.'' (for the record, you probably will fight said mini-boss almost 10 times during the entire run)
* ''VideoGame/TheWonderful101'', like ''VideoGame/{{Bayonetta}}'', has Operation 101. It's an arena with endless waves of enemies coming at you. It takes about an hour to finish. During the ordeal, you end up fighting Laambo thrice, Walltha twice (at one point with Laambo), and for the final portion, Vorkenn again!

to:

* ''VideoGame/{{Bayonetta}}'', like ''Franchise/DevilMayCry'', ''VideoGame/{{Bayonetta}}'' has the Lost Chapter, except that you'll be seeing the RecurringBoss Jeanne ''being constantly thrown in as mini-boss.'' mini-boss'' (for the record, you probably will fight said mini-boss almost 10 times during the entire run)
run).
* ''VideoGame/TheWonderful101'', like ''VideoGame/{{Bayonetta}}'', ''VideoGame/TheWonderful101'' has Operation 101. It's an arena with endless waves of enemies coming at you. It takes about an hour to finish. During the ordeal, you end up fighting Laambo thrice, Walltha twice (at one point with Laambo), and for the final portion, Vorkenn again!



* Some monsters in ''VideoGame/MonsterHunter 3'' and its expansions are fought in a special Arena battelfield. There's also an underwater version to fight aquatic monsters.

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* Some monsters in ''VideoGame/MonsterHunter 3'' the ''VideoGame/MonsterHunter'' games and its expansions are fought in a special Arena battelfield. There's also an underwater version to fight aquatic monsters.
monsters in ''Tri'' and ''3 Ultimate'', as well as a botanic version in ''4'' and ''4 Ultimate'' for monsters that take advantage of the tree nets.
24th Jun '17 2:57:58 PM nombretomado
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* The ''DragonQuest'' series features literal Monster Arenas; that is, ones where only monsters fight. In the early games, you just bet tokens on which monster you think will win a battle. ''VideoGame/DragonQuestVIII'' re-introduces the ability to recruit monsters, so you can have a team of your own monsters fight through tournaments against teams lead by other characters, even unlocking the ability to summon your monster team for a few turns in any battle.

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* The ''DragonQuest'' ''VideoGame/DragonQuest'' series features literal Monster Arenas; that is, ones where only monsters fight. In the early games, you just bet tokens on which monster you think will win a battle. ''VideoGame/DragonQuestVIII'' re-introduces the ability to recruit monsters, so you can have a team of your own monsters fight through tournaments against teams lead by other characters, even unlocking the ability to summon your monster team for a few turns in any battle.
23rd Apr '17 5:10:27 PM nombretomado
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* It's the norm for each ''Franchise/TalesSeries'' game to have one of these, and it's generally where you'll encounter [[ContinuityCameo the cameo characters]] from previous Tales games.

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* It's the norm for each ''Franchise/TalesSeries'' ''VideoGame/TalesSeries'' game to have one of these, and it's generally where you'll encounter [[ContinuityCameo the cameo characters]] from previous Tales games.
6th Mar '17 10:11:50 PM Karxrida
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[[quoteright:240:[[VideoGame/FireEmblemElibe http://static.tvtropes.org/pmwiki/pub/images/monsterarena.png]]]]

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[[quoteright:240:[[VideoGame/FireEmblemElibe [[quoteright:240:[[VideoGame/FireEmblemTheBlazingBlade http://static.tvtropes.org/pmwiki/pub/images/monsterarena.png]]]]
5th Mar '17 5:07:45 PM nombretomado
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* ''DungeonSiege II'' has an arena hidden below Aman'lu inn.

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* ''DungeonSiege II'' ''VideoGame/DungeonSiegeII'' has an arena hidden below Aman'lu inn.
30th Jul '16 4:49:12 PM nombretomado
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* At the start of ''DarkSun: Shattered Lands'', your party is comprised of gladiator slaves, periodically forced to fight in a colosseum. You're soon given a way to escape, but the game allows you to grind in the colosseum as long as you want for gold and xp, first. Of course, it soon encourages you to get on with the story, by releasing overpowered monsters because, since most gladiators don't survive that long, you're ''clearly'' awesome enough to handle them.

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* At the start of ''DarkSun: ''TabletopGame/DarkSun: Shattered Lands'', your party is comprised of gladiator slaves, periodically forced to fight in a colosseum. You're soon given a way to escape, but the game allows you to grind in the colosseum as long as you want for gold and xp, first. Of course, it soon encourages you to get on with the story, by releasing overpowered monsters because, since most gladiators don't survive that long, you're ''clearly'' awesome enough to handle them.
22nd May '16 10:25:51 AM DavidCowie
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* Battle Square from ''VideoGame/FinalFantasyVII'' makes you [[FakeDifficulty fight alone without healing between battles.]]
* ''VideoGame/FinalFantasyIX'' has a monster arena in Treno, housed in the local weapon shop. A series of four EliteMook monsters can be fought here at various points in the game.
* The aptly named Monster Arena in ''VideoGame/FinalFantasyX''. In addition to fighting monsters you've captured, you can also have the owner of the Arena create {{Bonus Boss}}es based on area or species, as well as Original Creation bosses that make the storyline endbosses look like utter pansies.



* Battle Square from ''VideoGame/FinalFantasyVII'' makes you [[FakeDifficulty fight alone without healing between battles.]]



* ''VideoGame/FinalFantasyIX'' has a monster arena in Treno, housed in the local weapon shop. A series of four EliteMook monsters can be fought here at various points in the game.



* The aptly named Monster Arena in ''VideoGame/FinalFantasyX''. In addition to fighting monsters you've captured, you can also have the owner of the Arena create {{Bonus Boss}}es based on area or species, as well as Original Creation bosses that make the storyline endbosses look like utter pansies.
19th Apr '16 6:15:49 PM Pseudoname
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Added DiffLines:

[[caption-width-right:240: [[{{Film/Spartacus}} Are you not entertained?]]]]
28th Feb '16 9:20:47 AM AjWargo
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* ''VideoGame/{{Bayonetta}}'', like ''Franchise/DevilMayCry'', has the Lost Chapter, except that you'll be seeing a RecurringBoss ''being constantly thrown in as mini-boss.'' (for the record, you probably will fight said mini-boss almost 10 times during the entire run)
* ''VideoGame/TheWonderful101'', like ''VideoGame/{{Bayonetta}}'', has Operation 101. It's an arena with endless waves of enemies coming at you. It takes about an hour to finish.

to:

* ''VideoGame/{{Bayonetta}}'', like ''Franchise/DevilMayCry'', has the Lost Chapter, except that you'll be seeing a the RecurringBoss Jeanne ''being constantly thrown in as mini-boss.'' (for the record, you probably will fight said mini-boss almost 10 times during the entire run)
* ''VideoGame/TheWonderful101'', like ''VideoGame/{{Bayonetta}}'', has Operation 101. It's an arena with endless waves of enemies coming at you. It takes about an hour to finish.
finish. During the ordeal, you end up fighting Laambo thrice, Walltha twice (at one point with Laambo), and for the final portion, Vorkenn again!
24th Feb '16 7:58:43 PM superkeijikun
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* Colosseums in ''Franchise/FireEmblem'' apparently only open their doors when there is a skirmish going on outside, as there is no way to use them between battles. While these colosseums did not exist in ''[[VideoGame/FireEmblemTellius Fire Emblem: Path of Radiance]]'', it is revealed in that game that King Ashnard determined the ranks of his army based on who could survive a fight against a feral Laguz, making it a better example of a ''Monster'' Arena.

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* ''Franchise/FireEmblem'':
**
Colosseums in ''Franchise/FireEmblem'' throughout the series apparently only open their doors when there is a skirmish going on outside, as there is no way to use them between battles. While these colosseums did not exist in ''[[VideoGame/FireEmblemTellius Fire Emblem: Path of Radiance]]'', it is revealed in that game that King Ashnard determined the ranks of his army based on who could survive a fight against a feral Laguz, making it a better example of a ''Monster'' Arena.Arena.
** ''VideoGame/FireEmblemFates'' has arenas that can be constructed in the player's personal castle. Unlike previous entries, the arena can't be used to grind for experience; but units that participate won't die if they are beaten. Instead, players can gamble resources such as food and minerals: more consecutive victories reward the player with more resources.
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