History Main / MissionBriefing

17th Jan '16 9:50:38 PM Stealth
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* Every single ''VideoGame/MechWarrior'' and ''VideoGame/MechCommander'' mission is prefaced by a text, audio, or video briefing. No surprise, given that all these games are about martial in nature. These briefings are usually the only thing providing context to your mission, and will occasionally clue you in on any nasty surprises the mission might have waiting for you. The ''Mechwarrior 2'' series was notable for providing tons of background fluff text as extra additions to their otherwise straightforward briefings--like the briefings themselves, these fluff text bits occasionally provided helpful hints that would not otherwise be revealed anywhere else (such as the specific weaknesses of certain enemies).
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* Every single ''VideoGame/MechWarrior'' and ''VideoGame/MechCommander'' mission is prefaced by a text, audio, or video briefing. No surprise, given that all these games are about martial in nature. These briefings are usually the only thing providing context to your mission, and will occasionally clue you in on any nasty surprises the mission might have waiting for you. The ''Mechwarrior 2'' series was notable for providing tons of background fluff text as extra additions to their otherwise straightforward briefings--like the briefings themselves, these fluff text bits occasionally provided helpful hints that would not otherwise be revealed anywhere else (such as the specific weaknesses of certain enemies).enemies). * ''VideoGame/{{SWAT}}'' loves its mission briefings and prefaces each new mission with one. The game will usually provide voice overs between your officer and their handler regarding the nature of the mission, objectives, threats, and any other potential problems that may arise. That last detail is particularly important, since it often entails things such as the presence of hostages, traps, or important suspects to try and take down non-violently.
25th Dec '15 11:06:13 PM RavenWilder
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* ''Series/{{The 100}}'' has Clarke and Lexa give a briefing on their [[ThePlan plan]] of attack against Mount Weather, complete with a scale model of the mountain.
8th Dec '15 11:53:26 AM JediGoalie30
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* [[BigBad Cyrus]] gives a hasty one with a sand table model in Film/ConAir before the battle at the airfield. -->'''Cyrus''': Considering my audience, I'm going to make this very quick and very simple. [''points to objects in sand''] This is the boneyard, this is the hangar, this is our plane.\\ '''Viking''': What's that?\\ '''Cyrus''': That's a rock. [''knocks it away'']
22nd Nov '15 6:36:19 PM AllenbysEyes
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* Several in ''Film/TheBridgeOnTheRiverKwai'', especially Shears' initial encounters with Major Warden. * ''Film/LawrenceOfArabia'' plays with this trope. Some scenes are played straight, like Lawrence's first scene with General Murray and Mr. Dryden ("What is the job?" "Find Prince Feisal."). Others are used more to develop Lawrence's character than to advance the plot, like his first meeting with General Allenby, where they spend a minute or so discussing strategy and the rest of the scene discussing the campaign's effect on Lawrence.
17th Nov '15 7:00:43 AM Berrenta
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Occasionally, the MissionBriefing will include ThisPageWillSelfDestruct and/or ObstacleExposition. See also: UnspokenPlanGuarantee.
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Occasionally, the MissionBriefing Mission Briefing will include ThisPageWillSelfDestruct and/or ObstacleExposition. See also: UnspokenPlanGuarantee.
31st Oct '15 4:46:07 AM StarTropes
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* Starships/starbases featured on ''Franchise/StarTrek'' will typically have a room specifically for this purpose. Usually just off TheBridge.
5th Aug '15 8:48:56 PM Prfnoff
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* ''ButchCassidyAndTheSundanceKids''. Always ended by Wally dragging Elvis the dog into the lair and the computer's sneeze blasting the team out of the room.
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* ''ButchCassidyAndTheSundanceKids''.''WesternAnimation/ButchCassidyAndTheSundanceKids''. Always ended by Wally dragging Elvis the dog into the lair and the computer's sneeze blasting the team out of the room.
30th Jun '15 11:33:35 AM nombretomado
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* ''[[Series/BattlestarGalacticaReimagined Battlestar Galactica]]'' makes use of this trope over and over again, during pre-flight briefings for pilots and battle planning throughout the series. As with the ''Stargate'' franchise, this is a military organization so it would be expected protocol. Used notably in episode 1.10 "The Hand of God" to explain to most of the main cast and the audience the plan of attack on a cylon-occupied asteroid. [[spoiler: The briefing also leaves out key details, because Adama [[ProperlyParanoid was concerned about Cylon infiltrators]], and also probably to demonstrate to President Roslin that he didn't like or trust her.]]
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* ''[[Series/BattlestarGalacticaReimagined Battlestar Galactica]]'' ''Series/{{Battlestar Galactica|2003}}'' makes use of this trope over and over again, during pre-flight briefings for pilots and battle planning throughout the series. As with the ''Stargate'' franchise, this is a military organization so it would be expected protocol. Used notably in episode 1.10 "The Hand of God" to explain to most of the main cast and the audience the plan of attack on a cylon-occupied asteroid. [[spoiler: The briefing also leaves out key details, because Adama [[ProperlyParanoid was concerned about Cylon infiltrators]], and also probably to demonstrate to President Roslin that he didn't like or trust her.]]
4th Jun '15 10:42:28 AM erforce
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* ''Film/BackToTheFuture'' The Doc Brown of 1955 builds an elaborate model of Hill Valley to explain to Marty how he's going to get him back to 1985. ** He then does the same thing in Part III - Marty, familiar with the drill by now, finishes his line about it not being to scale. Of course, in both movies, the already-complex plan has to be stretched to accomodate a lot of last-minute changes. * Possibly one of the earliest examples; the model house rehearsal from ''TheDirtyDozen''. Of course, [[UnspokenPlanGuarantee because we hear it step by step, it doesn't go exactly as planned]].
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* ''Film/BackToTheFuture'' The ''Franchise/BackToTheFuture'' ** In the [[Film/BackToTheFuture first film]], the Doc Brown of 1955 builds an elaborate model of Hill Valley to explain to Marty how he's going to get him back to 1985. ** He then does the same thing in Part III ''Film/BackToTheFuturePartIII'' - Marty, familiar with the drill by now, finishes his line about it not being to scale. Of course, in both movies, the already-complex plan has to be stretched to accomodate a lot of last-minute changes. * Possibly one of the earliest examples; the model house rehearsal from ''TheDirtyDozen''.''Film/TheDirtyDozen''. Of course, [[UnspokenPlanGuarantee because we hear it step by step, it doesn't go exactly as planned]].

* The computer simulation at the beginning of ''{{Titanic}}'' sort of functions as this, allowing the audience to easily follow what's happening when the ship starts sinking, freeing the characters from having to suddenly turn into MrExposition in the middle of a disaster. * {{Film/Apollo13}} has a ''mid''-mission briefing, where Gene Kranz calls together his teams to inform them to forget the flight-plan; all of their careful planning is in the toilet and they are improvising a new mission from scratch, the sole objective being the safe return of Apollo 13 to Earth. Naturally, the overhead projector he starts using to illustrate this shorts out, leaving him with nothing but a blackboard, a room full of brilliant engineers with severely conflicting ideas on what to do next, and his own determination: "Failure is not an option!".
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* The computer simulation at the beginning of ''{{Titanic}}'' ''Film/{{Titanic 1997}}'' sort of functions as this, allowing the audience to easily follow what's happening when the ship starts sinking, freeing the characters from having to suddenly turn into MrExposition in the middle of a disaster. * {{Film/Apollo13}} {{Film/Apollo 13}} has a ''mid''-mission briefing, where Gene Kranz calls together his teams to inform them to forget the flight-plan; all of their careful planning is in the toilet and they are improvising a new mission from scratch, the sole objective being the safe return of Apollo 13 to Earth. Naturally, the overhead projector he starts using to illustrate this shorts out, leaving him with nothing but a blackboard, a room full of brilliant engineers with severely conflicting ideas on what to do next, and his own determination: "Failure is not an option!".
22nd May '15 2:23:12 AM Odon
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* Several in a ''Film/ABridgeTooFar'', most notably General Horrocks who combines it with RousingSpeech thanks to his AFatherToHisMen persona. It begins with some SelfDepreciation. "Gentlemen, this is a story you will tell your grandchildren. And mightily bored they'll all be."
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* Several in a ''Film/ABridgeTooFar'', most notably General Horrocks who combines it the briefing with RousingSpeech thanks to his AFatherToHisMen persona. It begins with some SelfDepreciation. "Gentlemen, HeroicSelfDeprecation. -->"Gentlemen, this is a story you will tell your grandchildren. And mightily bored they'll all be."
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