History Main / MirrorBoss

25th Apr '17 12:09:02 PM VampireBuddha
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* Helena in ''Videogame/{{Lost Kingdoms}}'' has a runestone and uses cards to summon monsters, just like Katia. She also has basically the same backstory and goal.
23rd Apr '17 5:09:57 PM nombretomado
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* ''Franchise/TalesSeries''

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* ''Franchise/TalesSeries''''VideoGame/TalesSeries''
4th Apr '17 6:40:22 PM Prometheus117
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* The TrueFinalBoss of ''VideoGame/MegadimensionNeptuniaVII'', [[spoiler:with the twist being, like the ''VideoGame/MegaManZero 3'' example above, the BigBad is the original Uzume Tennouboshi [[FaceHeelTurn gone insane and evil]], while TheHero is the [[EnemyWithout goodness left inside her having taken physical form]]]]. This is a crucial plot point, as [[spoiler:they're engaged in a BattleInTheCenterOfTheMind for the ownership of their body BackFromTheDead post-HeroicSacrifice]].
15th Feb '17 6:42:06 PM bt8257
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But what if those same powers were used against you?

A Mirror Boss, simply put, is a boss in a game whose abilities are the equivalent of the playable character's somehow. This doesn't have to be exact, and it's relative to what the other bosses tend to be like; if most of the game's bosses are gigantic, then just being the same size as the hero counts for a lot, but if everyone in the game is humanoid, a Mirror Boss will have a very similar fighting style.

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But what if those same powers were used against ''against'' you?

A Simply put, a Mirror Boss, simply put, Boss is a boss in a game whose abilities are the equivalent of the playable character's somehow. This doesn't have to be exact, and it's relative to what the other bosses tend to be like; if most of the game's bosses are gigantic, then just being the same size as the hero counts for a lot, but if everyone in the game is humanoid, a Mirror Boss will have a very similar fighting style.
17th Jan '17 4:48:30 PM 134340Goat
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* ''VideoGame/FinalFantasyXV'':
** The final boss has many of the same abilities as Noctis, such as Armiger Arsenal or warp striking. This is because [[spoiler:he's Noctis's ancestor, made immortal and tainted by demonic powers.]]
12th Jan '17 7:20:11 PM contrafanxxx
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* The final boss of ''VideoGame/BorderDown'', [[spoiler: which is basically a powerful version of your fighter having been recorded by the R.A.I.N. system.]]
9th Jan '17 7:47:31 PM Sinma
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* ''VideoGame/KillerIsDead'' has David, usually being very different from the protagonist [[spoiler:changes in the final battle to a form which is neigh-identical to your's, complete with clothes, sword, and attack set]]

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* ''VideoGame/KillerIsDead'' has David, usually being very different from the protagonist [[spoiler:changes in the final battle to a form which is neigh-identical to your's, yours, complete with clothes, sword, and attack set]]
9th Jan '17 7:46:39 PM Sinma
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* ''VideoGame/KillerIsDead'' has David, usually being very different from the protagonist [[spoiler:changes in the final battle to a form which is neigh-identical to your's, complete with clothes, sword, and attack set]]
3rd Jan '17 4:03:58 PM TedEldritch
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* ''VideoGame/{{Bloodborne}}''
** Father Gascoigne is a fellow hunter who uses similar techniques to the [[PlayerCharacter Foreign Hunter]] [[spoiler: until the plague mutates him into a massive wolf-like beast]].
** Forgotten Madman is a church hunter went mad, he uses the weapons used by Lugwig against you. [[spoiler: and he has an escort too. Making this ''both'' DualBoss and DuelBoss.]]
** [[spoiler: Gherman, The First Hunter, [[ExactlyWhatItSaysOnTheTin he is the first hunter after all]].]]

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* ''VideoGame/{{Bloodborne}}''
''VideoGame/{{Bloodborne}}'', much like its [[VideoGame/DemonsSouls spiritual]] [[VideoGame/DarkSouls predecessors]], regularly pits you against computer-controlled player characters, all of them using weapons and gear available to the player. Notable examples include Yurie, the Last Scholar and the Bloody Crow of Cainhurst, both of whom have the ''maximum stat total'' and are infamous for oneshotting players with their arcane spells and Repeating Pistol respectively. [[spoiler: Micolash, Host of the Nightmare]], one of the last bosses in the game, is also a souped up player character. In addition there are several bosses that are Hunters like the player, but have unique models and attack animations. Several of them are even capable of using [[CounterAttack ripostes]], which is usually reserved for the player.
** Father Gascoigne is a fellow hunter driven mad by bloodlust who uses similar techniques fights using a Hunter's Axe and a Blunderbuss, weaponry available to the [[PlayerCharacter Foreign Hunter]] [[spoiler: player at the start of the game, which means that due to his status as the second boss in the game you're not unlikely to fight him with the exact same setup. While he has a couple of unique moves and the ability to fire his Blunderbuss while using the transformed version of the Hunter's Axe, his fighting style stays very close to the player character until [[spoiler:the last part of the fight where the plague mutates him into a massive wolf-like beast]].
** Forgotten Madman is a church hunter went mad, he uses the weapons used by Lugwig against you. [[spoiler: and he has an escort too. Making this ''both'' DualBoss and DuelBoss.]]
** [[spoiler: Gherman, The First Hunter, [[ExactlyWhatItSaysOnTheTin he is
Gehrman, the player's enigmatic mentor figure, the first hunter and the last (or second to last) boss of the game, fights like a stronger, more mobile version of the player character which is only natural since he invented the style of fighting to begin with.]] He dashes around the boss arena at great speed, can break out of being stunlocked by the player using a charged heavy attack, and powers up at two different points in the fight, the last of which grants him a very dramatic and [[OneHitKill very powerful]] RazorWind attack that covers most of the arena. He can also riposte the player and perform visceral attacks, one of the only two bosses to do so, and uses a unique [[SwissArmyWeapon Trick Weapon]] that is only available to the player ''after'' they defeat him, at which point the game is basically over.
** The [[DownloadableContent DLC]], ''The Old Hunters'', has several examples:
** Lady Maria shares many similarities with the above mentioned [[spoiler: Gehrman]], having massively increased mobility and damage compared to the player and powers up twice during the fight, can do ripostes and visceral attacks and has a unique weapon that can only be acquired
after all]].]]defeating her (though getting hers involved dealing with [[ThatOneSidequest though foes]] instead of just buying it) all of which is only fitting since [[spoiler: Maria was Gehrman's first and only pupil]].
** The final boss of ''The Old Hunters'', the [[spoiler: [[MonsterIsAMommy Orphan of Kos]]]], fights like the player with their unique traits exaggerated to ridiculous degrees, having unparalleled mobility that lets them leap across huge distances in a flash while having extremely fast, far-reaching attacks with their TransformingWeapon on top of having access to a slew of potent ranged attacks. And all of it is taken even further during the second phase of the fight, where its ranged attacks are amplified even further and the camera ''has trouble keeping up with the boss'' due to the [[spoiler: Orphan of Kos]] being so mobile that every attack sends it careening across the arena. Fittingly for a boss that takes some of the player's strengths to ludicrous degrees, their biggest weakness is the one tool the player has that the boss doesn't: Ripostes.
20th Dec '16 8:52:52 PM Steven
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* ''VideoGame/SilentHill3'' has Memory of Alessa, who shares the same appearance as Heather, but with black hair and burned/bloodied skin. The boss attacks with a knife, a handgun, a steel pipe, and then a submachine gun, which are weapons that the player can use as well.

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* ''VideoGame/SilentHill3'' has Memory of Alessa, who shares the same appearance as Heather, but with black hair and burned/bloodied skin. The boss attacks with a knife, a handgun, a steel pipe, and then a submachine gun, which are weapons that the player can use as well. Like the player, the boss can also block attacks.
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