History Main / MindOVerMatter

1st Aug '17 3:01:30 PM Zxzyzx
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* In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Midna's levitation and telekinetic powers are vague but powerful. Aside from her floating around constantly, she can also float objects after targeting them, albeit with some difficulty. Strangely enough, this doesn't seem as size-limited as most telekinesis powers as she mostly seems to use this on very large objects - her levitation feats include [[spoiler: a wooden bridge, a massive rock, a significant chunk of a large stone bridge, and a ridiculously oversized cannon]]. It can also be inferred that she can use this or a related power to a limited extent on living things, such as helping Link jump and pounce when he in wolf form.

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* In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Midna's levitation and telekinetic powers are vague but powerful. Aside from her floating around constantly, she can also float objects after targeting them, albeit with some difficulty. Strangely enough, this doesn't seem as size-limited as compared to most telekinesis powers as since she mostly seems to use this on very large objects - her levitation feats include [[spoiler: a wooden bridge, a massive rock, a significant chunk of a large stone bridge, and a ridiculously oversized cannon]]. It can also be inferred that she can use this or a related power to a limited extent on living things, such as helping Link jump and pounce when he in wolf form.
1st Aug '17 3:00:22 PM Zxzyzx
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* In ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Midna's levitation and telekinetic powers are vague but powerful. Aside from her floating around constantly, she can also float objects after targeting them, albeit with some difficulty. Strangely enough, this doesn't seem as size-limited as most telekinesis powers as she mostly seems to use this on very large objects - her levitation feats include [[spoiler: a wooden bridge, a massive rock, a significant chunk of a large stone bridge, and a ridiculously oversized cannon]]. It can also be inferred that she can use this or a related power to a limited extent on living things, such as helping Link jump and pounce when he in wolf form.
** [[spoiler:Zant]] also displays strong telekenisis such as [[spoiler:when pulling around and pinning Midna in the air at Lanayru Spring, although based on what he says that wasn't Twili magic like Midna's powers.]]
17th Jun '17 4:42:09 PM TheWanderer
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* Tatsumaki from ''WebComic/OnePunchMan'' is the most powerful psychic on Earth, easily capable of feats such as [[ColonyDrop pulling an asteroid out of space to use against a foe]] or [[CatchAndReturn catching hundreds of shells from an alien ship in mid-air, then using them against the ship who fired the bombardment]]. After the death of Lord Boros' telekinetic psychic, she may now be the most powerful psychic in the galaxy... especially since she can have at least some effect on [[InvincibleHero Saitama]].
29th Apr '17 6:25:40 PM Yozzy
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* In ''Literature/TheDresdenFiles'', Wizards and other magic users can achieve this. [[TheHero Harry Dresden]], a young and still mostly inexperienced Wizard by the start of the serie, first utilizes wind magic to push or pull things as needed. As he gains experience, he learns to use kinetic energy, [[MegatonPunch among other things]], to control his environment with more finesse.
** In another instance, his mentor [[BadassGrandpa Ebenezer McCoy]] appears to do this outright to choke a vampire who pissed him off.
** Even further into the series, a slightly different iteration is used by divine beings and those worshiped as such. Rather than using magic to use telekinesis, they can use sheer might of will to subdue or kill other beings.
29th Apr '17 11:24:14 AM nombretomado
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* In an unusual inversion of PubertySuperpower, everyone on the world of TimothyZahn's ''A Coming of Age'' has telekinesis ''[[GrowingUpSucks until]]'' [[GrowingUpSucks they hit puberty]].

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* In an unusual inversion of PubertySuperpower, everyone on the world of TimothyZahn's Creator/TimothyZahn's ''A Coming of Age'' has telekinesis ''[[GrowingUpSucks until]]'' [[GrowingUpSucks they hit puberty]].
28th Apr '17 3:12:03 PM Golondrina
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* Some of the Abductees in the ''WalkyVerse'' have this power.

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* Some of the Abductees in the ''WalkyVerse'' ''Webcomic/WalkyVerse'' have this power.
12th Apr '17 1:09:09 PM Derkhan
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* In the novella ''Literature/ATasteOfHoney'', Lucretia develops telekinetic powers at the age of eight due to her [[SemiDivine divine descent]]. Usually she uses it to make arrows fly where she wants them to, but she also lifts the heavy new gate of the Menagerie to assist the workers in raising it.
9th Apr '17 7:12:34 PM nombretomado
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* ''SchoolRumble'''s Tenma Tsukamoto can bend spoons with her mind, though it is not given nearly as much emphasis as her younger sister's, Yakumo's, powers of {{Telepathy}}. Notable in that unlike many other people with PsychicPowers, who tend to have higher-than-usual intelligence as a sort of [[RequiredSecondaryPowers Required Secondary Power]], Tenma is a complete [[TheDitz ditz]].

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* ''SchoolRumble'''s ''Manga/SchoolRumble'''s Tenma Tsukamoto can bend spoons with her mind, though it is not given nearly as much emphasis as her younger sister's, Yakumo's, powers of {{Telepathy}}. Notable in that unlike many other people with PsychicPowers, who tend to have higher-than-usual intelligence as a sort of [[RequiredSecondaryPowers Required Secondary Power]], Tenma is a complete [[TheDitz ditz]].
25th Mar '17 2:04:57 PM ElSquibbonator
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For whatever reason, telekinesis seems to be more common for characters outside the usual superhero tradition: classic TheCape-style superheroes rarely have this as a power. One possible explanation is that if the character is ''already'' a FlyingBrick, giving them telekinetic powers can run the risk of turning them into a BoringInvincibleHero by giving them too many advantages. In a superhero series featuring an ensemble cast, telekinesis is usually reserved for characters who specialize in it.

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For whatever reason, telekinesis seems to be more common for characters outside the usual superhero tradition: classic TheCape-style superheroes rarely have this as a power. One possible explanation is that if the character is ''already'' a FlyingBrick, giving them telekinetic powers can run the risk of turning them into a BoringInvincibleHero by giving them too many advantages. In a superhero series featuring an ensemble cast, telekinesis is usually reserved for characters [[SinglePowerSuperhero who specialize in it.
it]].
25th Mar '17 2:02:48 PM ElSquibbonator
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The major limitation with telekinesis seems to be its scalability: it is almost always harder to lift a heavy object than a light one, and a person with this superpower will often be seen to be visibly straining to accomplish it, as if their telekinesis takes the form of a long but entirely physical "invisible arm" with all the normal physical limitations that normally implies. Pushing this ability past its limit often leads to a PsychicNosebleed or even passing out. Nevertheless, it is [[FridgeLogic very rarely used]] up to [[StoryBreakerPower its full potential]], as almost every fight would become trivial if it ended with a telekinetic neck-snap.

For whatever reason, telekinesis seems to be more common for series outside the usual superhero tradition: classic TheCape-style superheroes rarely have this as a power, except in very specialized forms.

to:

The major limitation with telekinesis seems to be its scalability: it is almost always harder to lift a heavy object than a light one, and a person with this superpower will often be seen to be visibly straining to accomplish it, as if their telekinesis takes the form of a long but entirely physical "invisible arm" with all the normal physical limitations that normally implies. Pushing this ability past its limit often leads to a PsychicNosebleed or even passing out. Nevertheless, it is [[FridgeLogic very rarely used]] up to [[StoryBreakerPower its full potential]], as almost every fight would become trivial if it ended with a telekinetic neck-snap.

NeckSnap.

For whatever reason, telekinesis seems to be more common for series characters outside the usual superhero tradition: classic TheCape-style superheroes rarely have this as a power, except power. One possible explanation is that if the character is ''already'' a FlyingBrick, giving them telekinetic powers can run the risk of turning them into a BoringInvincibleHero by giving them too many advantages. In a superhero series featuring an ensemble cast, telekinesis is usually reserved for characters who specialize in very specialized forms.
it.
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