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* ''VideoGame/XenobladeChronicles2'' and its prequel ''Torna: The Golden Country'' have Smash attacks, which are the last step of the Driver Combo (Break > Topple > [[LauncherMove Launch]] > Smash) and send launched enemies back to the ground for extra damage and an early chance of loot dropping.
** This returns in ''VideoGame/XenobladeChronicles3'', though now only focuses on damage; the additional loot aspect was moved to the end of the 'Break > Topple > Daze > Burst' combo (an extension of the combo from [[VideoGame/XenobladeChronicles1 the first game]]).

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* ''VideoGame/XenobladeChronicles2'' and its prequel ''Torna: The Golden Country'' have Smash attacks, which are the last step of the Driver Combo (Break > Topple > [[LauncherMove Launch]] > Smash) and send launched enemies back to the ground for extra damage and an early chance of loot dropping.
**
dropping. This returns in ''VideoGame/XenobladeChronicles3'', though now only focuses on damage; the additional loot aspect was moved to the end of the 'Break > Topple > Daze > Burst' combo (an extension of the combo from [[VideoGame/XenobladeChronicles1 the first game]]).
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* Tai Lung, the BigBad of ''WesternAnimation/KungFuPanda'', shows just how much of a badass he truly is with this trope. [[spoiler:Po, the Dragon Warrior, has a unique variation of his own wherein he bounces the enemy into the sky with his big stomach, and waits as he then comes crashing down from the clouds with a resounding thud.]]

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* Tai Lung, the BigBad of ''WesternAnimation/KungFuPanda'', ''WesternAnimation/KungFuPanda1'', shows just how much of a badass he truly is with this trope. [[spoiler:Po, the Dragon Warrior, has a unique variation of his own wherein he bounces the enemy into the sky with his big stomach, and waits as he then comes crashing down from the clouds with a resounding thud.]]

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* The Hulk can do moves like this in ''VideoGame/TheIncredibleHulkUltimateDestruction''. One move is called the "air spike", where the Hulk can spike air-borne opponents like a volley ball. Another involes grabbing a helicopter by the nose, making it spin into the ground.

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* The Hulk can do moves like this in ''VideoGame/TheIncredibleHulkUltimateDestruction''. One move is called the "air spike", where the Hulk can spike air-borne opponents like a volley ball. Another involes involves grabbing a helicopter by the nose, making it spin into the ground.


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* In ''VideoGame/SwordOfRapier'', Katharine can perform a "Thrust" attack against launched foes that can potentially deal a lot of damage to the victim and other nearby enemies upon impact. Its damage output is determined by the height of the attack and the amount of hits landed, and finishing enemies off in this fashion also rewards extra EXP.
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* Ash's Charizard from ''Anime/{{Pokemon}}'' does a Flying Takedown whenever it uses its SignatureMove Seismic Toss, though it also becomes a victim of Flying Takedown on at least two occasions. It is interesting to note that a similar animation started appearing in the 3rd generation video games to explicitly imply a Flying Takedown style drop. The background animates as if the two 'mons are flying upward, pauses, then rapidly descending, complete with ground shatter on the foe.

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* Ash's Charizard from ''Anime/{{Pokemon}}'' ''Anime/PokemonTheSeries'' does a Flying Takedown whenever it uses its SignatureMove Seismic Toss, though it also becomes a victim of Flying Takedown on at least two occasions. It is interesting to note that a similar animation started appearing in the 3rd generation video games to explicitly imply a Flying Takedown style drop. The background animates as if the two 'mons are flying upward, pauses, then rapidly descending, complete with ground shatter on the foe.

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* Several special techniques in ''Franchise/{{Disgaea}}'' fit this trope. There's too many to count that fit into the Flash Step Spike variety, and a few Flying Takedown ones (Generally possessed by the Mothman monster and axe wielders).

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* ''Franchise/{{Disgaea}}'':
**
Several special techniques in ''Franchise/{{Disgaea}}'' fit this trope. There's too many to count that fit into the Flash Step Spike variety, and a few Flying Takedown ones (Generally (generally possessed by the Mothman monster and axe wielders).



* ''VideoGame/BlazBlue'': Iron Tager has several, all Flying Takedown. The two most powerful (including an instant kill where he carries an enemy into orbit before smashing them into the ground) [[https://www.youtube.com/watch?v=yXb6iUZmMhg are shown here]]

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* ''VideoGame/BlazBlue'': ''Franchise/BlazBlue'':
**
Iron Tager has several, all Flying Takedown. The two most powerful (including an instant kill where he carries an enemy into orbit before smashing them into the ground) [[https://www.youtube.com/watch?v=yXb6iUZmMhg are shown here]]



*** Technically, almost every character has at least a Flash Step Spike, but only in certain combos.

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*** ** Technically, almost every character has at least a Flash Step Spike, but only in certain combos.
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* Ryougi Shiki of ''LightNovel/TheGardenOfSinners'' pulls off a magnificent variation of Flying Takedown when she plummets ''after'' the falling BigBad out of a ''ten stories tall building'' [[KatanasAreJustBetter with a katana]], catches him in midair, and lands ''sword-first'' into him. Even though this is enough to slay the villain in question, the impact is enough to break the sword in question ''and'' knock Shiki unconscious.

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* Ryougi Shiki of ''LightNovel/TheGardenOfSinners'' ''Literature/TheGardenOfSinners'' pulls off a magnificent variation of Flying Takedown when she plummets ''after'' the falling BigBad out of a ''ten stories tall building'' [[KatanasAreJustBetter with a katana]], catches him in midair, and lands ''sword-first'' into him. Even though this is enough to slay the villain in question, the impact is enough to break the sword in question ''and'' knock Shiki unconscious.
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* ''VideoGame/GrandiaIII'' has an "Aerial Combo" system, in which {{Critical Hit}}s can send the target flying, and if the launcher's ally attacks the airborne enemy while they're still in the air, a special attack would be performed instead. Two of the playable characters have an aerial combo that immediately brings the enemy to the ground. Alonso skewers the enemy with his spear and goes crashing down, while Ulf performs a two-handed overhead smash. The local DualBoss also can set up these, with Kornell performing an exaggerated [[WrestlerInAllOfUs body splash]] to bring down an airborne party member.
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** [[https://www.youtube.com/watch?v=Ywo6F4xYTvA Superman gives Darkseid a taste of Meteor Move Flash Step Spike]] in the final episode.

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** [[https://www.youtube.com/watch?v=Ywo6F4xYTvA Superman gives Darkseid a taste of Meteor Move the Flash Step Spike]] Spike version]] in the final episode.



* Superman does this a lot. Back in ''WesternAnimation/SupermanTheAnimatedSeries'', he does a FlashStep Spike to Lobo, which sends the Main Man flying through the [=LexCorp=] building, straight through Lex's office. Later in the same episode he does it ''again''.

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* Superman does this a lot. Back in ''WesternAnimation/SupermanTheAnimatedSeries'', he does a FlashStep Flash Step Spike to Lobo, which sends the Main Man flying through the [=LexCorp=] building, straight through Lex's office. Later in the same episode he does it ''again''.

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* ''VideoGame/XenobladeChronicles2'' and its prequel ''Torna: The Golden Country'' have Smash attacks, which are the last step of the Driver Combo and send launched enemies back to the ground for extra damage and an early chance of loot dropping.

to:

* ''VideoGame/XenobladeChronicles2'' and its prequel ''Torna: The Golden Country'' have Smash attacks, which are the last step of the Driver Combo (Break > Topple > [[LauncherMove Launch]] > Smash) and send launched enemies back to the ground for extra damage and an early chance of loot dropping.dropping.
** This returns in ''VideoGame/XenobladeChronicles3'', though now only focuses on damage; the additional loot aspect was moved to the end of the 'Break > Topple > Daze > Burst' combo (an extension of the combo from [[VideoGame/XenobladeChronicles1 the first game]]).

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** Upon releasing [[DeadlyUpgrade the Fifth Gate]] in his fight against Gaara, Rock Lee kicks the Multihit Meteor variant UpTo11. He kicks Gaara into the air, jumps behind him and kicks him towards the ground, and then jumps in front of him and hits him ''back into the air'', commencing the game of pinball. Things get rather uncomfortable for Gaara thereafter.

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** Upon releasing [[DeadlyUpgrade the Fifth Gate]] in his fight against Gaara, Rock Lee kicks the Multihit Meteor variant UpTo11.up to its maximum. He kicks Gaara into the air, jumps behind him and kicks him towards the ground, and then jumps in front of him and hits him ''back into the air'', commencing the game of pinball. Things get rather uncomfortable for Gaara thereafter.
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Because this attack (especially Flying Takedown) implies that the attacker is far stronger than the attacked, it's usually a villain that does the attacking. When it's the hero attacking, it's usually a CurbStompBattle. While you're at it, bring out the WrestlerInAllOfUs by including a powerbomb, SpinningPiledriver or the like. Not to be confused with [[ColonyDrop dropping an actual meteor on an opponent]].

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Because this attack (especially Flying Takedown) implies that the attacker is far stronger than the attacked, it's usually a villain that does the attacking. When it's the hero attacking, it's usually a CurbStompBattle. While you're at it, bring out the WrestlerInAllOfUs by including a powerbomb, SpinningPiledriver or the like. Not to be confused with [[ColonyDrop [[MeteorSummoningAttack dropping an actual meteor on an opponent]].
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Crosswicking/Updating DMC examples in the trope pages.


* The ''VideoGame/DevilMayCry'' games allow you to smack enemies into the air and also considers enemy bodies as targets for wall-jumping. Hilarity ensues. For some reason this is far more satisfying to do in the first game, possibly because the game's combo reward system doesn't ''expect'' you to torment enemies like this.

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* The ''VideoGame/DevilMayCry'' games allow you to smack enemies into the air and also considers enemy bodies as targets for wall-jumping. Hilarity ensues. ensues because you can perform other attacks before letting the enemy fall, such as firing your guns at them. For some reason reason, this is far more satisfying to do in [[VideoGame/DevilMayCry1 the first game, game]], possibly because the game's its combo reward system doesn't ''expect'' you to torment enemies like this.this. The {{Launcher Move}}s can be held to make the playable character jump alongside the enemy launched airborne, and from there, some moves will send the enemy crashing down. "Helm Breaker" is a classic meteor move of Dante and Vergil, while Nero has his own variant called "Split". Nero's aerial Buster also makes him throw a {{mook}} or boss down to the ground, powerful enough to leave a temporary crater.
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** A spectacular example is when Cell regenerates from Vegeta's last desperate attempt at vaporising him, kicks him into the sky like a pinball and then pounds him into the earth like a rag doll. A definitive example of a Flash Step Spike Meteor Move.

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** A spectacular example is when Cell regenerates from Vegeta's last desperate attempt at vaporising him, kicks him into the sky like a pinball and pinball, then pounds intercepts him in the clouds by painfully elbowing him in the spine and sending him crashing into the earth like a rag doll. A definitive example of a Flash Step Spike Meteor Move.
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* ''VideoGame/Xenoblade2'' and ''Torna: The Golden Country'' have Smash attacks (the last step of the Driver Combo), which send launched enemies back to the ground for extra damage and an early chance of loot dropping.

to:

* ''VideoGame/Xenoblade2'' ''VideoGame/XenobladeChronicles2'' and its prequel ''Torna: The Golden Country'' have Smash attacks (the attacks, which are the last step of the Driver Combo), which Combo and send launched enemies back to the ground for extra damage and an early chance of loot dropping.
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* ''VideoGame/Xenoblade2'' and ''Torna: The Golden Country'' have Smash attacks (the last step of the Driver Combo), which send launched enemies back to the ground for extra damage and an early chance of loot dropping.
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* Tai Lung, the awesome BigBad of ''WesternAnimation/KungFuPanda'', shows just how much of a badass he truly is with this trope. [[spoiler:Po, the Dragon Warrior, has a uniquely hilarious variation of his own wherein he bounces the enemy into the sky ''with his big stomach,'' and waits as he then comes crashing down from the clouds with a resounding thud.]]

to:

* Tai Lung, the awesome BigBad of ''WesternAnimation/KungFuPanda'', shows just how much of a badass he truly is with this trope. [[spoiler:Po, the Dragon Warrior, has a uniquely hilarious unique variation of his own wherein he bounces the enemy into the sky ''with with his big stomach,'' stomach, and waits as he then comes crashing down from the clouds with a resounding thud.]]



* In the third film ''Film/TheMatrixRevolutions'', Smith performs a Multihit Meteor, grievously wounding Neo enough to ''defeat'' him in the fistfight that followed.

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* In the third film ''Film/TheMatrixRevolutions'', Smith performs a Multihit Meteor, grievously wounding Neo enough to ''defeat'' defeat him in the fistfight that followed.



** Riku also has Meteor Crash, which either has him jump in the air to do it, or you can jump yourself. It works well as this type of attack for airborn enemies, but it also sends down a storm of literal meteors that do insane amounts of damage. It's his strongest command.

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** Riku also has Meteor Crash, which either has him jump in the air to do it, or you can jump yourself. It works well as this type of attack for airborn airborne enemies, but it also sends down a storm of literal meteors that do insane amounts of damage. It's his strongest command.
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* In ''Anime/MaiOtome0Sifr'', Rena Sayers, the ultimate Otome, uses a Flying Takedown Meteor Move to defeat Super-Battle Android M9, as she crashes with her from '''orbit''' into the planet below.

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* In ''Anime/MaiOtome0Sifr'', ''Anime/MyOtome0Sifr'', Rena Sayers, the ultimate Otome, uses a Flying Takedown Meteor Move to defeat Super-Battle Android M9, as she crashes with her from '''orbit''' into the planet below.
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Disambiguating Instant Awesome Just Add Dragons and removing meaningless wicks


** The Eighth Gate takes both the Multi-Hit Meteor and Flying Takedown to Megaton levels. First off is the Evening Elephant, a Multi-Hit Meteor move with only 5 successive hits, but hits powerful enough to drill miles down into the dirt and immobilize even the strongest shinobi. If that fails, there is the Night Guy, which practically turns the user into a human meteor [[InstantAwesomeJustAddDragons with a dragon aura]]. The speed of the attack reaches relativistic speeds, as it ''bends space'' a sizable distance ahead of it. The resulting impact dwarfs the explosive power of a ''[[FantasticNuke Tailed Beast Bomb]]''.

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** The Eighth Gate takes both the Multi-Hit Meteor and Flying Takedown to Megaton levels. First off is the Evening Elephant, a Multi-Hit Meteor move with only 5 successive hits, but hits powerful enough to drill miles down into the dirt and immobilize even the strongest shinobi. If that fails, there is the Night Guy, which practically turns the user into a human meteor [[InstantAwesomeJustAddDragons [[OurDragonsAreDifferent with a dragon aura]]. The speed of the attack reaches relativistic speeds, as it ''bends space'' a sizable distance ahead of it. The resulting impact dwarfs the explosive power of a ''[[FantasticNuke Tailed Beast Bomb]]''.

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** Tambourine pulls this on Goku the first time they meet.
*** From which Goku returns the favor in their rematch.

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** Tambourine pulls this on Goku the first time they meet.
***
meet. From which Goku returns the favor in their rematch.



* This also becomes a staple of action sequences in ''Manga/NegimaMagisterNegiMagi''; Takahata Sensei, in particular, seems to be fond of this as a finishing move.

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* This also becomes a staple of action sequences in ''Manga/NegimaMagisterNegiMagi''; ''Manga/NegimaMagisterNegiMagi'':
**
Takahata Sensei, in particular, seems to be fond of this as a finishing move.



* Ash's Charizard from ''Anime/{{Pokemon}}'' does a Flying Takedown whenever it uses its SignatureMove Seismic Toss, though it also becomes a victim of Flying Takedown on at least two occasions.
** It is interesting to note that a similar animation started appearing in the 3rd generation video games to explicitly imply a Flying Takedown style drop. The background animates as if the two 'mons are flying upward, pauses, then rapidly descending, complete with ground shatter on the foe.

to:

* Ash's Charizard from ''Anime/{{Pokemon}}'' does a Flying Takedown whenever it uses its SignatureMove Seismic Toss, though it also becomes a victim of Flying Takedown on at least two occasions.
**
occasions. It is interesting to note that a similar animation started appearing in the 3rd generation video games to explicitly imply a Flying Takedown style drop. The background animates as if the two 'mons are flying upward, pauses, then rapidly descending, complete with ground shatter on the foe.



* In ''Franchise/{{Superman}}'' storyline ''ComicBook/TheKillersOfKrypton'', Supergirl opens the FinalBattle by punching Empress Gandelo's face hard enough to send her flying into the sky. Supergirl instantly takes off after her, uppercuts Gandelo again, overtakes her sailing body a second time and then finally spikes her enemy. Gandelo crashes into the land below with such a devastating force that the impact brings the surrounding mountains down. Then Supergirl finishes off by nuking the whole island with her heat vision.



* ''Fanfic/{{Dragonspawn}}'': Ryuuzaki ends up beating Shishida in the Sports Festival by dragging him into the sky, throwing him down, and piledriving him into the concrete arena.



[[folder:Film]]
* In ''Film/TheMatrix'' Neo does an inverted Multihit Meteor on Smith, smashing both Smith and himself into the train station ceiling.
* In the third film ''Film/TheMatrixRevolutions'', Smith performs a Multihit Meteor, grievously wounding Neo enough to ''defeat'' him in the fistfight that followed.

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[[folder:Film]]
* In ''Film/TheMatrix'' Neo does an inverted Multihit Meteor on Smith, smashing both Smith and himself into the train station ceiling.
* In the third film ''Film/TheMatrixRevolutions'', Smith performs a Multihit Meteor, grievously wounding Neo enough to ''defeat'' him in the fistfight that followed.
[[folder:Film -- Animated]]


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[[folder:Film -- Live-Action]]
* In ''Film/TheMatrix'' Neo does an inverted Multihit Meteor on Smith, smashing both Smith and himself into the train station ceiling.
* In the third film ''Film/TheMatrixRevolutions'', Smith performs a Multihit Meteor, grievously wounding Neo enough to ''defeat'' him in the fistfight that followed.
[[/folder]]
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** The finale of the last boss fight in ''VideoGame/CastlevanieLordsOfShadowMirrorOfFate'' has you do this against Dracula, with both characters falling through the air and the player having to dodge everything Dracula throws at him to catch up to him and stake him in the chest and send him crashing through the ground. [[spoiler:The reason the camera zooms out is because at the last minute Dracula[[SubvertedTrope reverses this]] and stakes ''you'' in the chest.

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** The finale of the last boss fight in ''VideoGame/CastlevanieLordsOfShadowMirrorOfFate'' ''VideoGame/CastlevaniaLordsOfShadowMirrorOfFate'' has you do this against Dracula, with both characters falling through the air and the player having to dodge everything Dracula throws at him to catch up to him and stake him in the chest and send him crashing through the ground. [[spoiler:The reason the camera zooms out is because at the last minute Dracula[[SubvertedTrope Dracula [[SubvertedTrope reverses this]] and stakes ''you'' in the chest.]]
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* Ryougi Shiki of ''LightNovel/KaraNoKyoukai'' pulls off a magnificent variation of Flying Takedown when she plummets ''after'' the falling BigBad out of a ''ten stories tall building'' [[KatanasAreJustBetter with a katana]], catches him in midair, and lands ''sword-first'' into him. Even though this is enough to slay the villain in question, the impact is enough to break the sword in question ''and'' knock Shiki unconscious.

to:

* Ryougi Shiki of ''LightNovel/KaraNoKyoukai'' ''LightNovel/TheGardenOfSinners'' pulls off a magnificent variation of Flying Takedown when she plummets ''after'' the falling BigBad out of a ''ten stories tall building'' [[KatanasAreJustBetter with a katana]], catches him in midair, and lands ''sword-first'' into him. Even though this is enough to slay the villain in question, the impact is enough to break the sword in question ''and'' knock Shiki unconscious.



* This also becomes a staple of action sequences in ''Manga/MahouSenseiNegima''; Takahata Sensei, in particular, seems to be fond of this as a finishing move.

to:

* This also becomes a staple of action sequences in ''Manga/MahouSenseiNegima''; ''Manga/NegimaMagisterNegiMagi''; Takahata Sensei, in particular, seems to be fond of this as a finishing move.



* ''Manga/{{Naruto}}''

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* ''Manga/{{Naruto}}'' ''Manga/{{Naruto}}'':



* In ''FanFic/TheLastDaughter'', Taylor does this to Behemoth. By suplexing him into Canada from outer space.

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* In ''FanFic/TheLastDaughter'', ''Fanfic/TheLastDaughter'', Taylor does this to Behemoth. By suplexing him into Canada from outer space.



* This is how the fight between Megas and Yuuka ends in ''FanFic/FantasyOfUtterRidiculousness'': with a SpinningPiledriver [[spoiler: empowered by Reimu's ''Fantasy Nature'', delivered from high enough up that the Garden of the Sun is destroyed on impact.]]

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* This is how the fight between Megas and Yuuka ends in ''FanFic/FantasyOfUtterRidiculousness'': ''Fanfic/FantasyOfUtterRidiculousness'': with a SpinningPiledriver [[spoiler: empowered by Reimu's ''Fantasy Nature'', delivered from high enough up that the Garden of the Sun is destroyed on impact.]]

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