History Main / MetalSlime

20th May '17 4:00:44 AM totoofze47
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** Want to get Snorlax in ''Diamond, Pearl, and Platinum'' (again) outside of transferring from Generation III or trading with [[VideoGame/PokemonGoldAndSilver HeartGold/SoulSilver]]? First, you must get a Munchlax, which is itself a real chore. Out of the 21 Honey trees you'll find in Sinnoh, only four may contain a Munchlax (themselves chosen at random when you start a new game), and even then you have a 1% chance of encountering Munchlax after slathering the tree. Problem is you can only check whether a tree contains a Pokémon (or not) between 6 hours and 24 hours after slathering the tree. And no, [[SaveScumming Save Scumming]] won't save you if you don't get a Munchlax; you have to slather the tree again!
4th May '17 2:49:13 PM HissingGang
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* ''VideoGame/HeraclesnoEikō-Ugokidashita Kamigami'', the 1993 Game Boy chapter of the Japan-only Glory of Heracles RPG series, has Drain Eyes. In a moment when the best you can get after beating a monster is 40-50 exp, there comes these little tiny walking eyes: they tend to flees and, when they hit you, they take 6 exp OFF of your current level. But if you beat them? There come 250 xp FOR EACH ONE.

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* ''VideoGame/HeraclesnoEikō-Ugokidashita ''Heracles no Eikou - Ugokidashita Kamigami'', the 1993 Game Boy chapter of the Japan-only Glory of Heracles ''Videogame/GloryofHeracles'' RPG series, has Drain Eyes. In a moment when the best you can get after beating a monster is 40-50 exp, there comes these little tiny walking eyes: they tend to flees and, when they hit you, they take 6 exp OFF of your current level. But if you beat them? There come 250 xp FOR EACH ONE.
1st May '17 12:07:10 AM Automaton458
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** Want to get Snorlax in ''Diamond, Pearl, and Platinum'' (again) outside of transferring from Generation III or trading with [[VideoGame/PokemonGoldAndSilver HeartGold/SoulSilver]]? First, you must get a Munchlax, which is itself a real chore. Out of the 21 Honey trees you'll find in Sinnoh, only four may contain a Munchlax (themselves chosen at random when you start a new game), and even then you have a 1% chance of encountering Munchlax after slathering the tree. Problem is you can only check whether a tree contains a Pokémon (or not) between 6 hours and 24 hours after slathering the tree. And no, [[SaveScumming Save Scumming]] won't save you if you don't get a Munchlax; you have to slather the tree again!
23rd Apr '17 5:09:45 PM nombretomado
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* ''Franchise/TalesSeries''

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* ''Franchise/TalesSeries''''VideoGame/TalesSeries''
20th Apr '17 10:03:51 AM FF32
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** They're a little better in ''VideoGame/{{Persona Q}}'', where if you manage to bind their Agility with a spell like Scarecrow they'll be unable to flee ''or'' dodge attacks.

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** They're a little better in ''VideoGame/{{Persona Q}}'', ''VideoGame/PersonaQShadowOfTheLabyrinth'', where if you manage to bind their Agility with a spell like Scarecrow they'll be unable to flee ''or'' dodge attacks.
14th Apr '17 2:56:52 PM morenohijazo
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** The game has "Pinky," a tiny, rarely appearing pink slime that drops gold coins--hundreds of times as much money as an average slime. It also has a lot of health, and if you hit it too hard, it may fly off the screen into oblivion. Have fun [[DeathOfAThousandCuts whittling]].


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** "Pinky" is a [[ExactlyWhatItSaysOnTheTin bright pink]] slime that randomly spawns during the day. It has ten times the HP of the basic Green Slime (150 vs. 14), is smaller, and suffers double from knockback (hit it with an axe and watch it fly), but is otherwise the same but drops gold coins when killed. (To put that in perspective: 100 copper coins make one silver coin; 100 silver coins make one gold. Green slimes drop about 20-50 copper coins. Pinky drops the equivalent of 10,000 copper coins.) It also drops the special pink gel, which is crafted bouncy items as well as {{Molotov Cocktail}}s and restoration potions.
** Rainbow Slimes only spawn in the Hallow during rain, and are extremely rare even then. They drop the Rainbow Bricks.
** Nymphs spawn very rarely in the caverns. What's worse, they disguise themselves as peaceful NPCs, waiting until you approach them to attack you, so that you're taken by surprise... which means, even if you have a Nymph nearby, you may miss her because it won't attack you until you get very close. Killing one gives an achievement and it's the only way to get the metal detector.
** Mimics are another example; they spawn randomly and fairly rarely in Hardmode, and drop up to ten gold coins and one of several items. Just like Nymphs, they disguise themselves as normal chests, which means again that you may miss it because it won't attack you until you get very close.
2nd Apr '17 4:25:28 PM MyFinalEdits
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** Likewise, ''VideoGame/DragonQuestIV'' had the Royal Crypt, where you could get swarmed by Metal Babbles (which gave 7.5x the XP of Metal Slimes). However, in this game you had the lovely [[ExactlyWhatItSaysOnTheTin BeDragon]] spell, which could hit all enemies with a never-miss, defense-ignoring flame attack. So, while you had to spend a round casting it, the next turn any Metals that were still around were dead. Nothing like getting 50k+ experience from a random encounter. Unfortunately, the DS remake nerfs the equivalent spell Puff (not to be confused with [[RelaxOVision Puff-Puff]]) so that the metal blobs are immune.

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** Likewise, ''VideoGame/DragonQuestIV'' had the Royal Crypt, where you could get swarmed by Metal Babbles (which gave 7.5x the XP of Metal Slimes). However, in this game you had the lovely [[ExactlyWhatItSaysOnTheTin BeDragon]] spell, which could hit all enemies with a never-miss, defense-ignoring flame attack. So, while you had to spend a round casting it, the next turn any Metals that were still around were dead. Nothing like getting 50k+ experience from a random encounter. Unfortunately, the DS remake nerfs the equivalent spell Puff (not to be confused with [[RelaxOVision Puff-Puff]]) so that the metal blobs are immune.
1st Apr '17 10:20:22 PM ShiningwingX
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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' contains the elusive 'silver' monsters. These baddies only show up if you've killed a sufficient number of their red, blue, and black/white kin, and can sometimes replace one member in a group of weaker monsters. They are quite dangerous with even the Silver [[{{Mooks}} Bokoblin]] being able to one-shot an underequipped or low-heart Link. However, killing them yields a large amount of loot, including valuable gemstones or powerful weapons making the effort well worth it.
22nd Mar '17 6:04:41 PM wootzits
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* ''VideoGame/TalesOfEternia'' combines this with a ChestMonster in form of Fakes, which are, as the name suggests, fake treasure chests. They're extremely resistant to all attacks but they start off the battle poisoned, meaning that if you survive long enough, you can eventually kill them even if you're underleveled. While they themselves don't give that much experience per kill, they're the only refightable enemy (a conveyer belt in a specific dungeon spawns an unlimited number of them when you flip a switch) in the game that're durable enough to survive a full set of Maxwell extensions, which awards the party 100,000 experience whenever you successfully pull one off.
* ''VideoGame/TalesOfHearts'' have Apple, Peach, and Grape Gela. Found on one island in the game. Their HP is paltry, but they have 9999 defense and tech defense. They drop perfectly normal Apple, Peach, and Grape Gels, but their ''steal'' items are stat-boosting herbs.
* ''VideoGame/TalesOfSymphonia'' has the Bacura. "Hey, you can't fight the block thing in the mines!" Well, no, you ''can't'' fight it... in the mines. Instead, you have to fight it [[GuideDangIt on the path by the SE Abbey, and due to their low spawn rate it helps to have a Dark Bottle active]]. It takes 1 damage from every single attack and runs away after a set amount of time. For defeating it, you get 11 to 35 Grade (depending on [[GuideDangIt various things]]). For comparison, most enemies give you no Grade for merely defeating them (as the name implies, Grade is awarded for fighting ''well''), most bosses give you 10, and beating the game gives you a whopping 1000.
** They reappear in ''VideoGame/TalesOfXillia'' in normal, bronze, silver, and golden varieties. They can take the place of seemingly any enemy in certain areas starting early on in the game, and give a healthy sum of EXP. They only attempt to flee prior to engaging them in battle, but they have sky high defense, resist every element, and are surprisingly capable fighters for featureless blocks.

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* ''Franchise/TalesSeries''
**
''VideoGame/TalesOfEternia'' combines this with a ChestMonster in form of Fakes, which are, as the name suggests, fake treasure chests. They're extremely resistant to all attacks but they start off the battle poisoned, meaning that if you survive long enough, you can eventually kill them even if you're underleveled. While they themselves don't give that much experience per kill, they're the only refightable enemy (a conveyer belt in a specific dungeon spawns an unlimited number of them when you flip a switch) in the game that're durable enough to survive a full set of Maxwell extensions, which awards the party 100,000 experience whenever you successfully pull one off.
* ** ''VideoGame/TalesOfHearts'' have Apple, Peach, and Grape Gela. Found on one island in the game. Their HP is paltry, but they have 9999 defense and tech defense. They drop perfectly normal Apple, Peach, and Grape Gels, but their ''steal'' items are stat-boosting herbs.
* ** ''VideoGame/TalesOfSymphonia'' has the Bacura. "Hey, you can't fight the block thing in the mines!" Well, no, you ''can't'' fight it... in the mines. Instead, you have to fight it [[GuideDangIt on the path by the SE Abbey, and due to their low spawn rate it helps to have a Dark Bottle active]]. It takes 1 damage from every single attack and runs away after a set amount of time. For defeating it, you get 11 to 35 Grade (depending on [[GuideDangIt various things]]). For comparison, most enemies give you no Grade for merely defeating them (as the name implies, Grade is awarded for fighting ''well''), most bosses give you 10, and beating the game gives you a whopping 1000.
** They Bacuras reappear in ''VideoGame/TalesOfXillia'' in normal, bronze, silver, and golden varieties. They can take the place of seemingly any enemy in certain areas starting early on in the game, and give a healthy sum of EXP. They only attempt to flee prior to engaging them in battle, but they have sky high defense, resist every element, and are surprisingly capable fighters for featureless blocks.


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* ''VideoGame/TokyoMirageSessionsFE'': Golden Mirages are these, as opposed to regular red ones or more-powerful-than-normal black ones. They're extremely rare and run away at the sight of you, so you have to approach them from behind. Should you engage one, you'll find yourself fighting a Sixth Element, which has low HP but resists almost everything, so you're better off using a Special Performance. The only real reward you get from them is the Macca Converter, but it's an item no other Mirage drops and it's needed to make certain Carnages.
23rd Feb '17 6:47:52 AM Gosicrystal
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** ''VideoGame/FinalFantasyIVTheAfterYears'' also introduces a new type of Metal Slime into the series: encountered only in a specific floor of Palom's BonusDungeon, Gil Birds are a golden version of the usual bird enemy with high speed, third-highest HP out of any enemy or boss in the chapter, the usual tendency to run away often, and a large variety of attacks, and as can be expected from the name, they drop either 999 or 9999 Gil when defeated depending on the moon phase. They're not particularly deadly though, but hunting for them is worthwhile due to the large amount of items that will end up LostForever if you don't buy them during this chapter. To say nothing of the various "Clubs" that Palom can go to if he has the obscene amount of Gil necessary.

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** ''VideoGame/FinalFantasyIVTheAfterYears'' also introduces a new type of Metal Slime into the series: encountered only in a specific floor of Palom's BonusDungeon, Gil Birds are a golden version of the usual bird enemy with high speed, third-highest HP out of any enemy or boss in the chapter, the usual tendency to run away often, and a large variety of attacks, and as can be expected from the name, they drop either 999 or 9999 Gil when defeated depending on the moon phase. They're not particularly deadly though, but hunting for them is worthwhile due to the large amount of items that will end up LostForever become [[PermanentlyMissableContent unobtainable]] if you don't buy them during this chapter. To say nothing of the various "Clubs" that Palom can go to if he has the obscene amount of Gil necessary.



*** When hunting for Entei, Raikou, or Suicune, even if you do use Mean Look to prevent them from escaping, they can just blow ''you'' out of battle with their Roar. In Fire Red and Leaf Green, that's not just annoying, it's dangerous; if the Beast you encounter uses Roar, it counts as ''you'' having left the battle, not the Pokémon that used it, meaning that it's LostForever. You don't have to worry about that if you chose Charmander, since Suicune doesn't know Roar, but no such luck if you chose Squirtle or Bulbasaur.

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*** When hunting for Entei, Raikou, or Suicune, even if you do use Mean Look to prevent them from escaping, they can just blow ''you'' out of battle with their Roar. In Fire ''Fire Red and Leaf Green, Green'', that's not just annoying, it's dangerous; if the Beast you encounter uses Roar, it counts as ''you'' having left the battle, not the Pokémon that used it, meaning that it's LostForever.[[PermanentlyMissableContent gone for good]]. You don't have to worry about that if you chose Charmander, since Suicune doesn't know Roar, but no such luck if you chose Squirtle or Bulbasaur.



** The Starmen Super in ''Earthbound'' - appearing only in one location, having the ability to teleport, being stronger than usual enemies there and indistinguishable from normal Starmen without entering the battle. [[{{GuideDangIt}} To make matters worse, they were the only chance for Poo to get a weapon and they dropped it extremely rarely...]] [[LostForever and they were impossible to encounter after defeating the area boss.]]

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** The Starmen Super in ''Earthbound'' - appearing only in one location, having the ability to teleport, being stronger than usual enemies there and indistinguishable from normal Starmen without entering the battle. [[{{GuideDangIt}} [[GuideDangIt To make matters worse, they were the only chance for Poo to get a weapon and they dropped it extremely rarely...]] [[LostForever [[PermanentlyMissableContent and they were impossible to encounter after defeating the area boss.]]boss]].
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