History Main / MetalArms

30th Oct '13 9:57:36 AM StFan
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[[quoteright:249:http://static.tvtropes.org/pmwiki/pub/images/metal_arms_GITS_001_9727.png]]

''[[MetalArms Metal Arms: Glitch In The System]]'' is a third person shooter released in 2003.

The story begins on the war torn planet Iron Star which, as fate would have it, is populated completely by robots. Under Colonel Alloy the Droids have formed a resistance against the Milbot forces of the evil General Corrosive. On a routine patrol a robot of mysterious origin is discovered by the rebels and brought back online to aid against the Mils. Having no memory other than his name 'Glitch', he is quickly called into action to aid his new allies.

Much ass kicking follows as Glitch, unsurprisingly, turns out to be quite handy blowing enemy mooks to pieces. What follows is 42 missions of shooter action featuring some vehicular destruction, controlling ally characters and hacking enemies for good measure. Due in part to its limited commercial success and its reputation for being [[NintendoHard unkind]] to the casual gamer it's something of a under-rated gem for its fans. For those who got past the tough gameplay there was a lot to like. Fun characters, novel weaponry and a light-hearted story made for a unique third person shooter.

----

!! This game provides examples of:

* ActionBomb: Scouts, although they're a little smarter than your usual kamikaze in that they will raise an alarm and call for reinforcements ''before'' starting their suicide attack.
* AIIsACrapshoot: General Corrosive.
* ArmCannon: ''Every robot'' with a dedicated weapon, with the singular exception of Guards.
* BadAss: Glitch
* BigBad: Literally in General Corrosive, an office-building-sized psychotic machine. [[spoiler: Actually, he's really TheDragon to the real BigBad, Dr. Exavolt]]
* BladeBelowTheShoulder: Troopers DualWield these.
* BoomStick: Guards, about the ''only'' robots who don't have {{Arm Cannon}}s, use these.
* ChekhovsGun: The brief focus on Glitch's apparent Morbot symbol likely meant the planned sequel would elaborate on his connection to the precursors.
* ClusterFBomb: Most of the robots swear at least once, but Krunk is the king.
* CriticalExistenceFailure: Played straight and [[JustifiedTrope justified]] with Glitch as he is a robot capable of losing limbs and still functioning. Done to great comedic effect with the enemy Mils.
* CrystalSpiresAndTogas: The Morbot Region cities are the robotic equivalent.
* FakingTheDead: [[spoiler: The only way to escape certain death facing Corrosive in the arena is to make it look like he smashed you to bits. Glitch's 'remains' are then dumped elsewhere and he puts himself back together]]
* FinalBoss: [[spoiler: General ''fucking'' Corrosive. Despite having been badly damaged after ''crash landing from space'' he's still very much [[NintendoHard Nintendo Hard]] ]].
* GettingCrapPastTheRadar: In an otherwise [[RefugeInAudacity audacious]] and over-the-top game, this little gem was slipped in when Glitch meets Mozer;
-->'''Mozer:''' *groaning*
-->'''Glitch:''' "What happened to you?"
-->'''Mozer:''' "Oh...I'm defective. My...joints need regrinding, my..crankshaft is bent...and I can't even get my [[DoubleEntendre piston]] up!"
-->'''Glitch:''' "Uh, right..."
* GladiatorGames: Corrosive's prisoners are often forced to enter a Gladiator style set of events, odds heavily against them. Winners go free. If they manage to reach the final event their reward is to face General Corrosive personally, [[FailureIsTheOnlyOption unarmed]].
* GlassCannon: The Troopers are fast, can fly, and have ''very'' powerful ranged and melee attacks. But, they have even less armor than the [[{{Mooks}} Grunts]].
* HarderThanHard: The aptly named ''Nuts Of Steel'' mode is for masochists only.
* HundredPercentCompletion: Secret Chips are hidden in each level, locating them unlocks multiplayer levels but holds no bearing on the single player experience other than simply wanting to collect everything.
* ImprovisedWeapon: Many of Glitch's weapons are improvised or modified mining weaponry from rivet guns to mining lasers.
* KillItWithFire: Strangely in a game featuring metal enemies, there exists flamethrowers and Magma grenades. An entire level playing as Slosh, a flamethrower unit, involves burning swarms of spiderbots.
* LaResistance: The Droids lead by Alloy.
* LeftHanging: [[spoiler:Who ''were'' the Morbots, and what is Glitch's connection to them? Why did Exavolt join the Mills? What is his new plan for Glitch?]] All of these questions were apparently setups for the currently nonexistent sequel.
* LostTechnology: It's implied Glitch may infact have been built by the Morbots.
* MadScientist: Dr Exavolt.
* MechaMooks: The Mils.
* MechanicalLifeforms: The robots of Iron Star have long moved beyond simplistic AI.
* MentorOccupationalHazard: Played straight and hilariously lampshaded by the fact that the two Droids who take you through the tutorial are named Hosed and Screwed. Any Guesses what they become when they run into a grenade on a few pipes?
* MoreDakka: Titans
* MrFixit: Krunk
* MultiPlatform: Released on the Playstation 2, Xbox & Gamecube. Now downloadable for Xbox360.
* NamesToRunAwayFromReallyFast: General Corrosive.
* NiceJobGuidingUsHero: [[spoiler: Bringing Exavolt back to Droid Town proves disasterous]].
* NinjaPirateZombieRobot: Zombiebots. Cannibalistic Robot Monsters.
* NintendoHard: Skill, trial & error and luck will serve you well through the more hellish parts of the game. Special mention goes to the Final Boss. God help you on the hardest difficulty level, cos nothing else will.
* NonstandardGameOver: [[spoiler: After the HQ of the Rebel Droids is discovered and invaded by mils]] if you lose too many friendly bots it results in a very depressing and possibly traumatizing cutscence [[spoiler: in which the casualties are too high and the rebels surrender.]]
* ObviouslyEvil: [[spoiler: Dr. Exavolt. His evil mad scientist vibe is difficult to miss.]]
* [[OneManArmy One Robot Army]]: Considering the sheer amount of enemies he destroys, Glitch certainly qualifies.
* {{Precursors}}: The Morbots, creators of Iron Star. Unusual for normal precursors, [[SubvertedTrope they were said to still be around]] and just underground, generating power that seeps to the surface and is used by the Droids and Mils (though until the events of the game, everyone's still scared boltless of even trying to go see them, as "no one has come back alive"). [[spoiler: [[DoubleSubverted But then it turns out they've all mysteriously vanished anyway]], although their cities are still in perfect condition, and they left behind swarms of tiny robobugs. It's implied they all went on an exodus into space, and since everyone's still scared of going down there because of the aforementioned "none came back alive", it may have been recent. It was also implied Corrosive was intending to follow them.]]
* PullingThemselvesTogether: Zombiebots will reassemble if not blown into smaller pieces.
** [[spoiler: Glitch does this after faking his death.]]
* PunnyName: So many. Even the game's actual name itself is a pun.
* RobotDog: Zobby, who can also operate armoured vehicles.
* RobotsEnslavingRobots: The reason for the war against Corrosive.
* SetAMookToKillAMook: The Control Tether allows Glitch to hack and control any enemy he encounters, provided he can sneak up behind them and access their control port. Eventually he [[spoiler: even manages to control Corrosive briefly near the end]]
* SequelHook: The game ends with an obvious one but the sequel never came to be.
* ShoutOut: Apparently level design was inspired by Douglas Adams "Hitchhikers" trilogy.
** [[spoiler: Corrosive]] rising from the [[OutOfTheInferno burning ruins]] brings to mind [[TheTerminator The Terminator]].
** Titans are a lot like [[Franchise/{{Robocop}} ED-209]].
* SoundEffectBleep: Krunk's swearing is kept at bay by a bleep machine. Likely to keep the teen rating.
* SufferTheSlings: The Slingshot seems like an out-of-place weapon in a futuristic robot world, though considering the Droid Rebellion's lack of resources it's justified. It's also quite useful in that it allows Glitch to throw grenades farther and more accurately than he normally could by hand.
* SuperDrowningSkills: {{Justified|Trope}}, all the characters are robots and apparenly not made to be waterproof. Even stepping in puddles causes damage and shorting-out sounds.
* SupervillainLair: Not only is this lair in [[SpaceBase space]] but in true supervillain fashion it's revealed [[spoiler: [[ThatsNoMoon the moon orbiting the planet isn't actually a moon at all, rather a giant disc with a space station behind it.]]]]
* ThatsNoMoon: [[spoiler: Quite literally. Iron Star's moon is actually a Mil space station with a big moon-shaped disc in front of it.]] Glitch does a huge DoubleTake followed by a [[CrowningMomentOfFunny disbelieving headshake]] when he finds out.
* TheDragon: Turns out [[spoiler: General Corrosive is actually this to Dr. Exavolt]].
* TheFaceless: Agent Shush. An apparent master of stealth, only his green eyes are ever visable from the shadows.
* TheManBehindTheMan: [[spoiler: Dr. Exavolt]]
* TheUnfought: [[spoiler: Exavolt]]
* TrialAndErrorGameplay: Certain situations require exact tactics to stand a chance.
* [[TurnedAgainstTheirMasters Turned Against His Masters]]: The General was created by a group of scientists trying to improve on existing robot brains. He immediately destroyed them all the moment he became aware. [[spoiler: At least thats what Dr. Exavolt wanted people to believe]].
* VideoGameCrueltyPotential: Being able to dismantle enemy Mils piece by piece can lead to amusing consequences. Destroying a leg forces mooks to hop and damaging the weapon arm can lead to pathetic attempts to fire in your direction.
* WeWillMeetAgain: [[spoiler: Dr. Exavolt]] delivers one of these in classic ''you'll pay for this'' fashion.
* WhatCouldHaveBeen: The sequel was apparently in production, with several new characters and enemies designed when Swinging Ape Studios was bought by Blizzard to work on, wait for it... StarCraft: [[VaporWare Ghost]]
* WhatMeasureIsANonHuman: Swinging Ape deliberately invoked this trope, using robots so the Cruelty Potential mentioned above wouldn't get labeled as {{Gorn}}.
* WhyDontYaJustShootHim: Glitch, ''the single biggest'' threat to the Milbots in existance is captured and sent off to be executed gladiator style instead of destroyed on the spot. Somewhat justified by the fact he wasn't strictly known as the sole Bot to have taken out all those Mills before. [[OneManArmy He'd destroyed more or less every Mill witness]]. Although the policy of having rebels killed off in a grand arena seemingly ForTheEvulz, instead of quickly executing them, is definitely this trope. It seems villains are compelled to make public executions complicated.

-----

to:

[[quoteright:249:http://static.tvtropes.org/pmwiki/pub/images/metal_arms_GITS_001_9727.png]]

''[[MetalArms Metal Arms: Glitch In The System]]'' is a third person shooter released in 2003.

The story begins on the war torn planet Iron Star which, as fate would have it, is populated completely by robots. Under Colonel Alloy the Droids have formed a resistance against the Milbot forces of the evil General Corrosive. On a routine patrol a robot of mysterious origin is discovered by the rebels and brought back online to aid against the Mils. Having no memory other than his name 'Glitch', he is quickly called into action to aid his new allies.

Much ass kicking follows as Glitch, unsurprisingly, turns out to be quite handy blowing enemy mooks to pieces. What follows is 42 missions of shooter action featuring some vehicular destruction, controlling ally characters and hacking enemies for good measure. Due in part to its limited commercial success and its reputation for being [[NintendoHard unkind]] to the casual gamer it's something of a under-rated gem for its fans. For those who got past the tough gameplay there was a lot to like. Fun characters, novel weaponry and a light-hearted story made for a unique third person shooter.

----

!! This game provides examples of:

* ActionBomb: Scouts, although they're a little smarter than your usual kamikaze in that they will raise an alarm and call for reinforcements ''before'' starting their suicide attack.
* AIIsACrapshoot: General Corrosive.
* ArmCannon: ''Every robot'' with a dedicated weapon, with the singular exception of Guards.
* BadAss: Glitch
* BigBad: Literally in General Corrosive, an office-building-sized psychotic machine. [[spoiler: Actually, he's really TheDragon to the real BigBad, Dr. Exavolt]]
* BladeBelowTheShoulder: Troopers DualWield these.
* BoomStick: Guards, about the ''only'' robots who don't have {{Arm Cannon}}s, use these.
* ChekhovsGun: The brief focus on Glitch's apparent Morbot symbol likely meant the planned sequel would elaborate on his connection to the precursors.
* ClusterFBomb: Most of the robots swear at least once, but Krunk is the king.
* CriticalExistenceFailure: Played straight and [[JustifiedTrope justified]] with Glitch as he is a robot capable of losing limbs and still functioning. Done to great comedic effect with the enemy Mils.
* CrystalSpiresAndTogas: The Morbot Region cities are the robotic equivalent.
* FakingTheDead: [[spoiler: The only way to escape certain death facing Corrosive in the arena is to make it look like he smashed you to bits. Glitch's 'remains' are then dumped elsewhere and he puts himself back together]]
* FinalBoss: [[spoiler: General ''fucking'' Corrosive. Despite having been badly damaged after ''crash landing from space'' he's still very much [[NintendoHard Nintendo Hard]] ]].
* GettingCrapPastTheRadar: In an otherwise [[RefugeInAudacity audacious]] and over-the-top game, this little gem was slipped in when Glitch meets Mozer;
-->'''Mozer:''' *groaning*
-->'''Glitch:''' "What happened to you?"
-->'''Mozer:''' "Oh...I'm defective. My...joints need regrinding, my..crankshaft is bent...and I can't even get my [[DoubleEntendre piston]] up!"
-->'''Glitch:''' "Uh, right..."
* GladiatorGames: Corrosive's prisoners are often forced to enter a Gladiator style set of events, odds heavily against them. Winners go free. If they manage to reach the final event their reward is to face General Corrosive personally, [[FailureIsTheOnlyOption unarmed]].
* GlassCannon: The Troopers are fast, can fly, and have ''very'' powerful ranged and melee attacks. But, they have even less armor than the [[{{Mooks}} Grunts]].
* HarderThanHard: The aptly named ''Nuts Of Steel'' mode is for masochists only.
* HundredPercentCompletion: Secret Chips are hidden in each level, locating them unlocks multiplayer levels but holds no bearing on the single player experience other than simply wanting to collect everything.
* ImprovisedWeapon: Many of Glitch's weapons are improvised or modified mining weaponry from rivet guns to mining lasers.
* KillItWithFire: Strangely in a game featuring metal enemies, there exists flamethrowers and Magma grenades. An entire level playing as Slosh, a flamethrower unit, involves burning swarms of spiderbots.
* LaResistance: The Droids lead by Alloy.
* LeftHanging: [[spoiler:Who ''were'' the Morbots, and what is Glitch's connection to them? Why did Exavolt join the Mills? What is his new plan for Glitch?]] All of these questions were apparently setups for the currently nonexistent sequel.
* LostTechnology: It's implied Glitch may infact have been built by the Morbots.
* MadScientist: Dr Exavolt.
* MechaMooks: The Mils.
* MechanicalLifeforms: The robots of Iron Star have long moved beyond simplistic AI.
* MentorOccupationalHazard: Played straight and hilariously lampshaded by the fact that the two Droids who take you through the tutorial are named Hosed and Screwed. Any Guesses what they become when they run into a grenade on a few pipes?
* MoreDakka: Titans
* MrFixit: Krunk
* MultiPlatform: Released on the Playstation 2, Xbox & Gamecube. Now downloadable for Xbox360.
* NamesToRunAwayFromReallyFast: General Corrosive.
* NiceJobGuidingUsHero: [[spoiler: Bringing Exavolt back to Droid Town proves disasterous]].
* NinjaPirateZombieRobot: Zombiebots. Cannibalistic Robot Monsters.
* NintendoHard: Skill, trial & error and luck will serve you well through the more hellish parts of the game. Special mention goes to the Final Boss. God help you on the hardest difficulty level, cos nothing else will.
* NonstandardGameOver: [[spoiler: After the HQ of the Rebel Droids is discovered and invaded by mils]] if you lose too many friendly bots it results in a very depressing and possibly traumatizing cutscence [[spoiler: in which the casualties are too high and the rebels surrender.]]
* ObviouslyEvil: [[spoiler: Dr. Exavolt. His evil mad scientist vibe is difficult to miss.]]
* [[OneManArmy One Robot Army]]: Considering the sheer amount of enemies he destroys, Glitch certainly qualifies.
* {{Precursors}}: The Morbots, creators of Iron Star. Unusual for normal precursors, [[SubvertedTrope they were said to still be around]] and just underground, generating power that seeps to the surface and is used by the Droids and Mils (though until the events of the game, everyone's still scared boltless of even trying to go see them, as "no one has come back alive"). [[spoiler: [[DoubleSubverted But then it turns out they've all mysteriously vanished anyway]], although their cities are still in perfect condition, and they left behind swarms of tiny robobugs. It's implied they all went on an exodus into space, and since everyone's still scared of going down there because of the aforementioned "none came back alive", it may have been recent. It was also implied Corrosive was intending to follow them.]]
* PullingThemselvesTogether: Zombiebots will reassemble if not blown into smaller pieces.
** [[spoiler: Glitch does this after faking his death.]]
* PunnyName: So many. Even the game's actual name itself is a pun.
* RobotDog: Zobby, who can also operate armoured vehicles.
* RobotsEnslavingRobots: The reason for the war against Corrosive.
* SetAMookToKillAMook: The Control Tether allows Glitch to hack and control any enemy he encounters, provided he can sneak up behind them and access their control port. Eventually he [[spoiler: even manages to control Corrosive briefly near the end]]
* SequelHook: The game ends with an obvious one but the sequel never came to be.
* ShoutOut: Apparently level design was inspired by Douglas Adams "Hitchhikers" trilogy.
** [[spoiler: Corrosive]] rising from the [[OutOfTheInferno burning ruins]] brings to mind [[TheTerminator The Terminator]].
** Titans are a lot like [[Franchise/{{Robocop}} ED-209]].
* SoundEffectBleep: Krunk's swearing is kept at bay by a bleep machine. Likely to keep the teen rating.
* SufferTheSlings: The Slingshot seems like an out-of-place weapon in a futuristic robot world, though considering the Droid Rebellion's lack of resources it's justified. It's also quite useful in that it allows Glitch to throw grenades farther and more accurately than he normally could by hand.
* SuperDrowningSkills: {{Justified|Trope}}, all the characters are robots and apparenly not made to be waterproof. Even stepping in puddles causes damage and shorting-out sounds.
* SupervillainLair: Not only is this lair in [[SpaceBase space]] but in true supervillain fashion it's revealed [[spoiler: [[ThatsNoMoon the moon orbiting the planet isn't actually a moon at all, rather a giant disc with a space station behind it.]]]]
* ThatsNoMoon: [[spoiler: Quite literally. Iron Star's moon is actually a Mil space station with a big moon-shaped disc in front of it.]] Glitch does a huge DoubleTake followed by a [[CrowningMomentOfFunny disbelieving headshake]] when he finds out.
* TheDragon: Turns out [[spoiler: General Corrosive is actually this to Dr. Exavolt]].
* TheFaceless: Agent Shush. An apparent master of stealth, only his green eyes are ever visable from the shadows.
* TheManBehindTheMan: [[spoiler: Dr. Exavolt]]
* TheUnfought: [[spoiler: Exavolt]]
* TrialAndErrorGameplay: Certain situations require exact tactics to stand a chance.
* [[TurnedAgainstTheirMasters Turned Against His Masters]]: The General was created by a group of scientists trying to improve on existing robot brains. He immediately destroyed them all the moment he became aware. [[spoiler: At least thats what Dr. Exavolt wanted people to believe]].
* VideoGameCrueltyPotential: Being able to dismantle enemy Mils piece by piece can lead to amusing consequences. Destroying a leg forces mooks to hop and damaging the weapon arm can lead to pathetic attempts to fire in your direction.
* WeWillMeetAgain: [[spoiler: Dr. Exavolt]] delivers one of these in classic ''you'll pay for this'' fashion.
* WhatCouldHaveBeen: The sequel was apparently in production, with several new characters and enemies designed when Swinging Ape Studios was bought by Blizzard to work on, wait for it... StarCraft: [[VaporWare Ghost]]
* WhatMeasureIsANonHuman: Swinging Ape deliberately invoked this trope, using robots so the Cruelty Potential mentioned above wouldn't get labeled as {{Gorn}}.
* WhyDontYaJustShootHim: Glitch, ''the single biggest'' threat to the Milbots in existance is captured and sent off to be executed gladiator style instead of destroyed on the spot. Somewhat justified by the fact he wasn't strictly known as the sole Bot to have taken out all those Mills before. [[OneManArmy He'd destroyed more or less every Mill witness]]. Although the policy of having rebels killed off in a grand arena seemingly ForTheEvulz, instead of quickly executing them, is definitely this trope. It seems villains are compelled to make public executions complicated.

-----
[[redirect:VideoGame/MetalArmsGlitchInTheSystem]]
29th Aug '13 7:23:35 AM erforce
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** Titans are a lot like [[{{Robocop}} ED-209]].

to:

** Titans are a lot like [[{{Robocop}} [[Franchise/{{Robocop}} ED-209]].
21st Jan '13 3:52:49 PM Omny
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Added DiffLines:

* SufferTheSlings: The Slingshot seems like an out-of-place weapon in a futuristic robot world, though considering the Droid Rebellion's lack of resources it's justified. It's also quite useful in that it allows Glitch to throw grenades farther and more accurately than he normally could by hand.
16th Dec '12 6:46:22 PM Voromnis
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* NonstandardGameOver: [[spoiler: After the HQ of the Rebel Droids is discovered and invaded by mils]] if you lose too many friendly bots it results in a very depressing and possibly traumatizing cutscence [[spoiler: in which the casualties are too high and the rebels surrender, resulting in all the droids being lined up against walls and killed.]]

to:

* NonstandardGameOver: [[spoiler: After the HQ of the Rebel Droids is discovered and invaded by mils]] if you lose too many friendly bots it results in a very depressing and possibly traumatizing cutscence [[spoiler: in which the casualties are too high and the rebels surrender, resulting in all the droids being lined up against walls and killed.surrender.]]
16th Dec '12 6:42:34 PM Voromnis
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Added DiffLines:

* NonstandardGameOver: [[spoiler: After the HQ of the Rebel Droids is discovered and invaded by mils]] if you lose too many friendly bots it results in a very depressing and possibly traumatizing cutscence [[spoiler: in which the casualties are too high and the rebels surrender, resulting in all the droids being lined up against walls and killed.]]
25th Oct '12 8:53:25 AM techmasterglitch
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* ActionBomb: Scouts, although they're a little smarter than your usual kamikaze...

to:

* ActionBomb: Scouts, although they're a little smarter than your usual kamikaze...kamikaze in that they will raise an alarm and call for reinforcements ''before'' starting their suicide attack.
14th Oct '12 3:55:27 PM Aiguille
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* SuperDrowningSkills: {{Justified}}, all the characters are robots and apparenly not made to be waterproof. Even stepping in puddles causes damage and shorting-out sounds.

to:

* SuperDrowningSkills: {{Justified}}, {{Justified|Trope}}, all the characters are robots and apparenly not made to be waterproof. Even stepping in puddles causes damage and shorting-out sounds.
6th Mar '12 8:25:34 AM SeptimusHeap
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-->'''Mozer:''' "Oh...I'm defective. My...joints need regrinding, my..crankshaft is bent...and I can't even get my [[IfYouKnowWhatIMean piston]] up!"

to:

-->'''Mozer:''' "Oh...I'm defective. My...joints need regrinding, my..crankshaft is bent...and I can't even get my [[IfYouKnowWhatIMean [[DoubleEntendre piston]] up!"
28th Feb '12 12:03:13 PM SomeNewGuy
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Added DiffLines:

* LeftHanging: [[spoiler:Who ''were'' the Morbots, and what is Glitch's connection to them? Why did Exavolt join the Mills? What is his new plan for Glitch?]] All of these questions were apparently setups for the currently nonexistent sequel.
11th Oct '11 10:16:03 AM Zero2936
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Added DiffLines:

* TheUnfought: [[spoiler: Exavolt]]
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