History Main / MetaPowerUp

23rd May '17 7:45:10 PM TrueShadow1
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* ''VideoGame/TerraBattle'' has several skills like this. Seasoned Pro increases EXP gain in battle, Money Bag increases Coin gain, Treasure Hunter increases item drop probability, and Negotiator increases the chance of a monster being recruited. They're relatively rare, so Adventurers or Companions with these skills are highly sought after, regardless of their other qualities. The 4.0.0 patch gave the Primordial Dragon Z companion, which doubles your EXP gain.
22nd May '17 6:44:42 PM ironcommando
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* Most IdleGames prominently feature upgrades that increase whatever resource ({{money|multiplier}}, [[ExperienceBooster experience]], [[MacGuffin prestige drops]]...) you use to buy upgrades.

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* Most IdleGames {{Idle Game}}s prominently feature upgrades that increase whatever resource ({{money|multiplier}}, [[ExperienceBooster experience]], [[MacGuffin prestige drops]]...) you use to buy upgrades.
22nd May '17 6:25:37 PM ironcommando
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A meta powerup doesn't add to the combat ability of a character. It does make improvements go farther. Maybe it [[ExperienceBooster doubles]] the ExperiencePoints that you get. Maybe it increases the number of [[StatGrinding skill or ability points that you get]]. Maybe it makes [[StatusBuff short-term powerups]] last longer, or makes [[RareCandy rare powerups]] drop more often, or lets you [[PowerCopying steal abilities from defeated foes]]. Whatever it is, it doesn't power you up, it powers up whatever powers you up.

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A meta powerup doesn't add to the combat ability of a character. It does make improvements go farther. Maybe it [[ExperienceBooster doubles]] the ExperiencePoints that you get. Maybe it [[MoneyMultiplier increases money gain]]. Maybe it increases the number of [[StatGrinding skill or ability points that you get]]. Maybe it makes [[StatusBuff short-term powerups]] last longer, or makes [[RareCandy rare powerups]] drop more often, or lets you [[PowerCopying steal abilities from defeated foes]]. Whatever it is, it doesn't power you up, it powers up whatever powers you up.



* Most IdleGames prominently feature upgrades that increase whatever ressource (money, experience, MacGuffin...) you use to buy upgrades.

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* Most IdleGames prominently feature upgrades that increase whatever ressource (money, experience, MacGuffin...resource ({{money|multiplier}}, [[ExperienceBooster experience]], [[MacGuffin prestige drops]]...) you use to buy upgrades.upgrades.
* The IdleGame ''VideoGame/{{Zombidle}}'' features the Son of the Lich skill. It doesn't increase [[WeirdCurrency Skulls]] gain, increase damage, or increase critical hits. What it ''does'' do is to double the effect of every other active skill, meaning that [[MoneyMultiplier Pillage and Plunder]] gives even more Skulls, [[CriticalHit Blackest of Plagues]] always causes you to critical hit instead of giving an extra 50% chance, [[StatusBuff King's Presence]] triples damage dealt instead of doubling it, and so on and so forth.
16th Dec '15 6:48:10 PM nombretomado
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* Masteries in ''LeagueOfLegends'' often give small increases to certain stats, but there are others that increase the amount of experience gained, or the duration of buffs received from neutral monsters.

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* Masteries in ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' often give small increases to certain stats, but there are others that increase the amount of experience gained, or the duration of buffs received from neutral monsters.
29th Jul '15 3:15:00 AM Grade0
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** Paragon returns in ''[[VideoGame/FireEmblemAwakening Awakening]]'' as a DLC skill. The vanilla also has the Aptitude, which raises growth rates by 20%.
21st Jun '15 6:28:27 PM nombretomado
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* KingdomOfLoathing has equipment and buffs that increase item drops, meat (currency) drops, stat gains, familiar experience and monster level (thereby increasing stat gains). Figuring out the optimal use of these powerups is the main challenge of the speed game.

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* KingdomOfLoathing ''VideoGame/KingdomOfLoathing'' has equipment and buffs that increase item drops, meat (currency) drops, stat gains, familiar experience and monster level (thereby increasing stat gains). Figuring out the optimal use of these powerups is the main challenge of the speed game.
31st May '15 2:10:33 AM SamCurt
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* A non-video game (but RPGMechanicsVerse) example: In ''LightNovel/IsItWrongToTryToPickUpGirlsInADungeon'', Bell's "Realis Pharse" Skill allows him to {{Stat Grind|ing}} at a faster rate.
29th May '15 8:59:57 AM KZN02
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A meta powerup doesn't add to the combat ability of a character. It does make improvements go farther. Maybe it doubles the ExperiencePoints that you get. Maybe it increases the number of [[StatGrinding skill or ability points that you get]]. Maybe it makes [[StatusBuff short-term powerups]] last longer, or makes [[RareCandy rare powerups]] drop more often, or lets you [[PowerCopying steal abilities from defeated foes]]. Whatever it is, it doesn't power you up, it powers up whatever powers you up.

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A meta powerup doesn't add to the combat ability of a character. It does make improvements go farther. Maybe it doubles [[ExperienceBooster doubles]] the ExperiencePoints that you get. Maybe it increases the number of [[StatGrinding skill or ability points that you get]]. Maybe it makes [[StatusBuff short-term powerups]] last longer, or makes [[RareCandy rare powerups]] drop more often, or lets you [[PowerCopying steal abilities from defeated foes]]. Whatever it is, it doesn't power you up, it powers up whatever powers you up.
7th May '15 3:47:29 PM nombretomado
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* Many of the Day Job bonuses in ''CityOfHeroes'' work like this, giving the player things like bonus XP or certain guaranteed item drops upon mission completion. A few others give discount tickets for certain vendor services.

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* Many of the Day Job bonuses in ''CityOfHeroes'' ''VideoGame/CityOfHeroes'' work like this, giving the player things like bonus XP or certain guaranteed item drops upon mission completion. A few others give discount tickets for certain vendor services.
13th Apr '15 9:47:37 PM nombretomado
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* In DawnOfWar: Dark Crusade, you get powerups to your hero to increase his combat potential, while controlling certain regions gets you increased population cap, the ability to start with your base already built, etc.

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* In DawnOfWar: ''VideoGame/DawnOfWar: Dark Crusade, Crusade'', you get powerups to your hero to increase his combat potential, while controlling certain regions gets you increased population cap, the ability to start with your base already built, etc.
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