History Main / MetaPlot

15th Jun '16 6:14:37 AM Doc_Loki
Is there an issue? Send a Message


* The ''Franchise/MarvelCinematicUniverse'' Phase 1 was revolving around a Metaplot featuring various beings developing into superheroes with their own storylines while being recruited into SHIELD's Avengers team, culminating in ''Film/TheAvengers2012''. Phase 2 also has a clearly defined Metaplot regarding Infinity Stones, setting up the eventual ''Film/AvengersInfinityWar''.

to:

* The ''Franchise/MarvelCinematicUniverse'' Phase 1 was revolving around a Metaplot featuring various beings developing into superheroes with their own storylines while being recruited into SHIELD's Avengers team, culminating in ''Film/TheAvengers2012''. Phase Phases 2 and 3 also has have a clearly defined Metaplot regarding Infinity Stones, setting up the eventual ''Film/AvengersInfinityWar''.
20th May '16 2:22:02 PM Doug86
Is there an issue? Send a Message


* The ''Literature/StarTrekNovelverse'' has an ongoing metaplot about galactic politics which affects the ''Literature/StarTrekTheNextGenerationRelaunch'', ''Literature/StarTrekDeepSpaceNineRelaunch'', ''Literature/StarTrekVoyagerRelaunch'' and ''Literature/StarTrekTitan'' novels. Major changes in the metaplot are given their own miniseries, involving characters from more than one corner of the franchise, such as ''Literature/StarTrekTyphonPact'' and ''Literature/StarTrekTheFall''.

to:

* The ''Literature/StarTrekNovelverse'' ''Franchise/StarTrekNovelverse'' has an ongoing metaplot about galactic politics which affects the ''Literature/StarTrekTheNextGenerationRelaunch'', ''Literature/StarTrekDeepSpaceNineRelaunch'', ''Literature/StarTrekVoyagerRelaunch'' and ''Literature/StarTrekTitan'' novels. Major changes in the metaplot are given their own miniseries, involving characters from more than one corner of the franchise, such as ''Literature/StarTrekTyphonPact'' and ''Literature/StarTrekTheFall''.
15th May '16 11:43:14 PM nombretomado
Is there an issue? Send a Message


* The ''MarvelCinematicUniverse'' Phase 1 was revolving around a Metaplot featuring various beings developing into superheroes with their own storylines while being recruited into SHIELD's Avengers team, culminating in ''Film/TheAvengers2012''. Phase 2 also has a clearly defined Metaplot regarding Infinity Stones, setting up the eventual ''Film/AvengersInfinityWar''.

to:

* The ''MarvelCinematicUniverse'' ''Franchise/MarvelCinematicUniverse'' Phase 1 was revolving around a Metaplot featuring various beings developing into superheroes with their own storylines while being recruited into SHIELD's Avengers team, culminating in ''Film/TheAvengers2012''. Phase 2 also has a clearly defined Metaplot regarding Infinity Stones, setting up the eventual ''Film/AvengersInfinityWar''.
16th Apr '16 2:42:26 PM Kakai
Is there an issue? Send a Message


* Creator/BrandonSanderson [[WordOfGod has stated]] that this is the point of Franchise/TheCosmere. After seeing authors like Creator/StephenKing and Creator/IsaacAsimov [[RetCon retroactively tie many earlier works together in later stories,]] he wanted to design a {{Metaplot}} that was deliberately worked into the framework of the individual stories from the very beginning.

to:

* Creator/BrandonSanderson [[WordOfGod has stated]] that this is the point of Franchise/TheCosmere. After seeing authors like Creator/StephenKing and Creator/IsaacAsimov [[RetCon retroactively tie many earlier works together in later stories,]] he wanted to design a {{Metaplot}} that was deliberately worked into the framework of the individual stories from the very beginning. It begun quite covertly, but by now, the connections are pretty obvious for all to see.
** First sign was a character called Hoid, who appears in every single novel, although usually only in bit roles. Currently, he shapes up to be a bigger player in ''Literature/TheStormlightArchive''. Likewise, the author of Ars Arcanum and the map collector, who are the same for every book, but only get officially named in ''Mistborn: Secret History''.
** Random references to cosmere (small "c"), Investiture and Cognitive Realms have been there since first ''Literature/Mistborn'', but only recently started to gain traction as well.
** Goes full throttle with ''Secret History'' connecting four different worlds and name-dropping various Cosmere terms directly. Events at the end of ''Literature/BandsOfMourning'' only reinforce the thought that metaplot is moving to become the ''main'' plot.
13th Sep '15 6:44:19 AM SAMAS
Is there an issue? Send a Message


* ''TabletopGame/BattleTech'', on the other hand, has a metaplot that encompasses roughly a century or so of game time since the game was created, and has seen several irrevocable changes to the setting. [[TheyChangedItNowItSucks Some people have not liked some of the changes,]] but their method for dealing with it is to [[BrokenBase simply not play in those time periods]].

to:

* ''TabletopGame/BattleTech'', on the other hand, has a metaplot that encompasses roughly a century or so of game time since the game was created, and has seen several irrevocable changes to the setting. [[TheyChangedItNowItSucks Some people have not liked some of the changes,]] but their method for dealing with it is to [[BrokenBase simply not play in those time periods]]. Catalyst Games, the current holder of the License, has pretty much embraced this by releasing sourcebooks with material set in previous time periods(even going back to eras that were previously just backstory in the beginning) or across multiple time periods.
31st Aug '15 3:11:41 AM DaibhidC
Is there an issue? Send a Message



to:

* The ''Literature/StarTrekNovelverse'' has an ongoing metaplot about galactic politics which affects the ''Literature/StarTrekTheNextGenerationRelaunch'', ''Literature/StarTrekDeepSpaceNineRelaunch'', ''Literature/StarTrekVoyagerRelaunch'' and ''Literature/StarTrekTitan'' novels. Major changes in the metaplot are given their own miniseries, involving characters from more than one corner of the franchise, such as ''Literature/StarTrekTyphonPact'' and ''Literature/StarTrekTheFall''.
9th Jul '15 1:23:23 AM Ramidel
Is there an issue? Send a Message

Added DiffLines:

*** There was also an exception in ''Exalted: the Autochthonians'', where they had a module called "The Locust War," which...well, it didn't know entirely what it wanted to be, being a combination of adventure module and metaplot for what happens when the Autochthonians breach. This particular supplement is expressly considered CanonDiscontinuity, and this is part of why[[note]]Another big reason for this is because First Edition's adventure modules set Alchemical involvement in Creation in a particular part of the map, which was seen as too limiting[[/note]] Autochthonia has canonically not penetrated Creation in Second Edition until they do that in your particular chronicle.
5th Jul '15 10:34:04 AM Malitia
Is there an issue? Send a Message


* Both major ComicBook publishers almost always have a metaplot running in their universes. For example, while TheDCU was in the run-up to ''Comicbook/FinalCrisis'', the MarvelUniverse was dealing with the new status quo after ''ComicBook/CivilWar'' and the buildup toward a Skrull Secret Invasion. After that DC followed ''Final Crisis'' with ''Comicbook/BlackestNight / Comicbook/BrightestDay'' then rebooting with Flashpoint and the The Comicbook/{{New 52}}. On the other hand, Marvel's Secret Invasion has led directly into World War Hulk, then the ''Comicbook/DarkReign'' plot, followed by ''Siege'', ''Fear Itself'', ''Avengers Vs. X-Men'', ''Age of Ultron'', ''Comicbook/Infinity'' and ''Comicbook/SecretWars2015''. With the current rate of major crossovers involving most, if not all, of the current titles, each new event basically sequences into the next one, all advancing the Metaplot.


to:

* Both major ComicBook publishers almost always have a metaplot running in their universes. For example, while TheDCU was in the run-up to ''Comicbook/FinalCrisis'', the MarvelUniverse was dealing with the new status quo after ''ComicBook/CivilWar'' and the buildup toward a Skrull Secret Invasion. After that DC followed ''Final Crisis'' with ''Comicbook/BlackestNight / Comicbook/BrightestDay'' then rebooting with Flashpoint and the The Comicbook/{{New 52}}. 52}}.
*
On the other hand, Marvel's Secret Invasion ''Comicbook/SecretInvasion'' has led directly into World War Hulk, ''Comicbook/WorldWarHulk'', then the ''Comicbook/DarkReign'' plot, followed by ''Siege'', ''Fear Itself'', ''Avengers Vs. X-Men'', ''Age of Ultron'', ''Comicbook/Infinity'' ''Comicbook/{{Siege}}'', ''Comicbook/FearItself'', ''Comicbook/AvengersVsXMen'', ''Comicbook/AgeOfUltron'', ''Comicbook/{{Infinity}}'' and ''Comicbook/SecretWars2015''. With the current rate of major crossovers involving most, if not all, of the current titles, each new event basically sequences into the next one, all advancing the Metaplot.

29th Jun '15 5:26:31 PM Paranoia
Is there an issue? Send a Message


** The writers of ''VideoGame/CityOfHeroes'' were, on the other hand, pretty bad about letting the players actually accomplish anything. Paragon City (where the game for heroes takes place) was subjected to repeated alien invasions, was home to a literal war zone, and had a number of areas closed off due to being very hazardous. [[PerpetuallyStatic However, no amount of player activity allowed players to prevent another alien invasion, win the war, or make a particular zone less hazardous.]] While StatusQuoIsGod, it certainly lended a certain amount of futility to the overall experience of being a hero: no matter what you do, nothing you do matters.

to:

** The writers of ''VideoGame/CityOfHeroes'' were, on the other hand, pretty bad about letting the players actually accomplish anything. Paragon City (where the game for heroes takes place) was subjected to repeated alien invasions, was home to a literal war zone, and had a number of areas closed off due to being very hazardous. [[PerpetuallyStatic However, no amount of player activity allowed players to prevent another alien invasion, win the war, or make a particular zone less hazardous.]] While StatusQuoIsGod, it certainly lended a certain amount of futility to the overall experience of being playing a hero: in-character, sure you're saving lives and that's important, but for the ''player'', no matter what you do, nothing you do matters.changes.
17th Jun '15 11:43:47 AM Morgenthaler
Is there an issue? Send a Message


** ''ForgottenRealms'' got another jump forward in the metaplot--a full century--as an update to 4th Edition's "points of light" design theory.
** While ''{{Eberron}}'' is an aversion, for a time it looked like it would fall into this trope for 4th Edition, before fan outcry brought about an AuthorsSavingThrow.
** ''DarkSun'' had a metaplot in the first series of novels that completely revised the campaign setting. This was reversed in the 4th Edition revamp.
* The OldWorldOfDarkness is (in)famous for its metaplot.

to:

** ''ForgottenRealms'' ''TabletopGame/ForgottenRealms'' got another jump forward in the metaplot--a full century--as an update to 4th Edition's "points of light" design theory.
** While ''{{Eberron}}'' ''TabletopGame/{{Eberron}}'' is an aversion, for a time it looked like it would fall into this trope for 4th Edition, before fan outcry brought about an AuthorsSavingThrow.
** ''DarkSun'' ''TabletopGame/DarkSun'' had a metaplot in the first series of novels that completely revised the campaign setting. This was reversed in the 4th Edition revamp.
* The OldWorldOfDarkness TabletopGame/OldWorldOfDarkness is (in)famous for its metaplot.



*** In an unfortunate example of [[RealLifeWritesThePlot Real Life Writes The Metaplot]], ''[[VampireTheRequiem City of the Damned: New Orleans]]'' is unusable as a result of Hurricane Katrina decimating the city, and the clanbooks mention that the local vampire society is in shambles. A troupe can ignore these events, of course, but that approach [[FridgeLogic opens a whole new]] [[SuspensionOfDisbelief can of worms]].

to:

*** In an unfortunate example of [[RealLifeWritesThePlot Real Life Writes The Metaplot]], ''[[VampireTheRequiem ''[[TabletopGame/VampireTheRequiem City of the Damned: New Orleans]]'' is unusable as a result of Hurricane Katrina decimating the city, and the clanbooks mention that the local vampire society is in shambles. A troupe can ignore these events, of course, but that approach [[FridgeLogic opens a whole new]] [[SuspensionOfDisbelief can of worms]].



* ''LegendOfTheFiveRings'' is notable both for still having a metaplot, and for that metaplot being partially based on the outcomes of tournaments for the [[CardGames collectible card game]].

to:

* ''LegendOfTheFiveRings'' ''TabletopGame/LegendOfTheFiveRings'' is notable both for still having a metaplot, and for that metaplot being partially based on the outcomes of tournaments for the [[CardGames collectible card game]].



* ''{{Traveller}}'' started well with its use of a metaplot, incorporating its Fifth Frontier War metaplot into years of fiction, adventures, supplements, miniatures and even a boardgame. Then they [[BrokenBase broke the base]] by having the Emperor assassinated and slowly burning down the campaign setting over the course of the second edition of the game, with the third edition of the game being AfterTheEnd. GDW, the company that created Traveller, did not survive the third edition. Later editions (by different publishers) have been much more reluctant to make major changes to the setting, or to have a metaplot at all.

to:

* ''{{Traveller}}'' ''TabletopGame/{{Traveller}}'' started well with its use of a metaplot, incorporating its Fifth Frontier War metaplot into years of fiction, adventures, supplements, miniatures and even a boardgame. Then they [[BrokenBase broke the base]] by having the Emperor assassinated and slowly burning down the campaign setting over the course of the second edition of the game, with the third edition of the game being AfterTheEnd. GDW, the company that created Traveller, did not survive the third edition. Later editions (by different publishers) have been much more reluctant to make major changes to the setting, or to have a metaplot at all.



* Subverted in ''{{Ironclaw}}''. The first published adventure ''and'' the first tie-in novel deal with the murder of the High King and most of his family, and the search for the sole surviving heir. It became the common touchpoint for almost every campaign using the official setting -- but ''every campaign resolved it differently'', with far-reaching impact on the rest of the political situation. (It also immediately established ''Ironclaw'' as a game where beginning characters ''can be kingmakers''.)
* Subverted by the kooky ''OverTheEdge''--the final pages of the game's GM manual revealed that the characters in the RPG were, in fact, '''characters in an RPG'''.
* As battles rage in the backstory of the ''IronKingdoms'', borders get re-drawn and [[CharacterDevelopment characters develop]]. To be given official rules in either WARMACHINE or HORDES is also to be given PlotArmor though, leaving the most active movers and shakers free to continue moving and shaking without fatal consequences.
* ''HeavyGear'' is very up-front about the game's metaplot. Each sourcebook has a date which indicates where in the story the book is, not to mention entire books ''solely'' dedicated to detailing the events and mysteries of the metaplot.

to:

* Subverted in ''{{Ironclaw}}''.''TabletopGame/{{Ironclaw}}''. The first published adventure ''and'' the first tie-in novel deal with the murder of the High King and most of his family, and the search for the sole surviving heir. It became the common touchpoint for almost every campaign using the official setting -- but ''every campaign resolved it differently'', with far-reaching impact on the rest of the political situation. (It also immediately established ''Ironclaw'' as a game where beginning characters ''can be kingmakers''.)
* Subverted by the kooky ''OverTheEdge''--the ''TabletopGame/OverTheEdge''--the final pages of the game's GM manual revealed that the characters in the RPG were, in fact, '''characters in an RPG'''.
* As battles rage in the backstory of the ''IronKingdoms'', ''TabletopGame/IronKingdoms'', borders get re-drawn and [[CharacterDevelopment characters develop]]. To be given official rules in either WARMACHINE or HORDES is also to be given PlotArmor though, leaving the most active movers and shakers free to continue moving and shaking without fatal consequences.
* ''HeavyGear'' ''TabletopGame/HeavyGear'' is very up-front about the game's metaplot. Each sourcebook has a date which indicates where in the story the book is, not to mention entire books ''solely'' dedicated to detailing the events and mysteries of the metaplot.



* German RPG ''TheDarkEye'' had a Metaplot since its development. For the first 15 years, the Metaplot hasn't moved the world forward. People vanished, or found new opportunities, a few organisations perished or formed themselves. The world however didn't change fundamentally. But after 15 years something new came along: an old evil raised his head and the world didn't look the same. Now every few years, parts of the setting change, but later adventures are often playable without incorporating these changes.
* ''MageKnight'' used its metaplot to try to bridge players from the first version of the game to MK 2.0. It was a spectacular failure. They then used the metaplot to phase out a subfaction whose abilities were too powerful. This development was mostly ignored.

to:

* German RPG ''TheDarkEye'' ''TabletopGame/TheDarkEye'' had a Metaplot since its development. For the first 15 years, the Metaplot hasn't moved the world forward. People vanished, or found new opportunities, a few organisations perished or formed themselves. The world however didn't change fundamentally. But after 15 years something new came along: an old evil raised his head and the world didn't look the same. Now every few years, parts of the setting change, but later adventures are often playable without incorporating these changes.
* ''MageKnight'' ''TabletopGame/MageKnight'' used its metaplot to try to bridge players from the first version of the game to MK 2.0. It was a spectacular failure. They then used the metaplot to phase out a subfaction whose abilities were too powerful. This development was mostly ignored.
This list shows the last 10 events of 41. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.MetaPlot