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-->-- '''Music/ThePolice''', [[Music/ReggattaDeBlanc "Message in a Bottle"]]

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-->-- '''Music/ThePolice''', [[Music/ReggattaDeBlanc "Message "[[Music/ReggattaDeBlanc Message in a Bottle"]]
Bottle]]"


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[[folder:Fan Works]]
* ''Fanfic/BottledLetters'': Given the title, it's {{implied|Trope}} that this is how Apo and Red are sending their letters between each other while living on opposing sides of the island in canon.
[[/folder]]
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* ''WesternAnimation/{{Arthur}}'': In "Buster Baxter & the Letter from the Sea", Buster finds one of these washed up on the beach while he is on vacation with Arthur and his family, thinking it's from someone in the post city of Atlantis, but later on it's revealed to have belonged to local souvenir shop owner Captain Jack (aka E.J. Churney), who sent it when he was marooned in Antarctica back in 1960, but was eventually rescued.

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* ''WesternAnimation/{{Arthur}}'': In "Buster Baxter & the Letter from the Sea", Buster finds one of these washed up on the beach while he is on vacation with Arthur and his family, thinking it's from someone in the post lost city of Atlantis, but later on it's revealed to have belonged to local souvenir shop owner and retired sailor, Captain Jack (aka E.J. Churney), who sent it when he was marooned in Antarctica back in 1960, but was eventually rescued.
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* ''WesternAnimation/{{Arthur}}'': In "Buster Baxter & the Letter from the Sea", Buster finds one of these washed up on the beach while he is on vacation with Arthur and his family, thinking it's from someone in the post city of Atlantis, but later on it's revealed to have belonged to local souvenir shop owner Captain Jack (aka E.J. Churney), who sent it when he was marooned in Antarctica back in 1960, but was eventually rescued.
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[[folder:Web Games]]
* In the 2001 ''[[VideoGame/{{Bionicle}} Mata Nui Online Game]]'', it is said that the Book of Chronicles could become this if the island gets destroyed, making this video device that plays back the game's cutscenes the last reminder of its inhabitants, sent floating in the ocean. Fortunately, this doesn't come to pass in the game, although it has happened from a real-life perspective -- after the game was taken down from Franchise/{{Lego}}'s website, the Book's cutscenes remained its only accessible parts for several years before an updated version of the game was reuploaded in 2006.
[[/folder]]
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* ''WesternAnimation/TheBabaloos'': One episode in Season 2 involves the Babaloos spotting one of these floating in the sea- given [[EverythingTalks the show]], the bottle is [[AnimateInanimateObject sentient]].
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* ''VideoGame/TheSecretIslandOfDrQuandary'': After the prologue at the carnival ends with you trapped in the body of a kewpie doll and stranded on a deserted island, you find "the proverbial message in a bottle", which turns out to be a letter from Dr. Quandary mocking you for falling into his trap.
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* ''WesternAnimation/ThePatrickStarShow'': In "[[Recap/ThePatrickStarShowS2E6TheCommodeEpisodeTyingTheKlopKnot The Commode Episode]]", Patrick uses a bottle he's been juggling to get help when he's trapped in the bathroom. He has Daddy Dartfish act as the messenger and flushes him in the bottle down the toilet. He comes back with Tinkle, who gives him the doorknob to escape.
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* ''Series/TheTwilightZone1985'': In "A Saucer of Loneliness", the small eponymous saucer arrives on Earth and passes on its message to an extremely lonely woman named Margaret, who refuses to divulge its contents to anyone. However, she does make several copies of the message and puts them in bottles that she throws into the ocean. A man finds one of them and [[InterruptedSuicide stops her from killing herself]]. He then reveals that he knows what the message said:

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* ''Series/TheTwilightZone1985'': In "A "[[Recap/TheTwilightZone1985S2E1 A Saucer of Loneliness", Loneliness]]", the small eponymous saucer arrives on Earth and passes on its message to an extremely lonely woman named Margaret, who refuses to divulge its contents to anyone. However, she does make several copies of the message and puts them in bottles that she throws into the ocean. A man finds one of them and [[InterruptedSuicide stops her from killing herself]]. He then reveals that he knows what the message said:
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* ''WesternAnimation/TheWarToEndAllWarsTheMovie'': A sailor on HMS ''Black Prince'', mortally wounded by the German High Seas Fleet in the "Dreadnought" segment, stuffs [[FramingDevice King Albert's letter]] into an empty rum bottle and corks it before the ship goes down. The current carries it back to France, where it's recovered by a British soldier headed for the Battle of the Somme and "The Unkillable Soldier".

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[[folder:Advertising]]
* This [[http://web.archive.org/web/20140712071058/http://www.tvspots.tv/video/10399/sony--message-in-a-bottle Sony Handycam commercial]] from 1998.
[[/folder]]

[[folder:Anime and Manga]]

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[[folder:Advertising]]
%%[[folder:Advertising]]
%% Needs Context
* This [[http://web.archive.org/web/20140712071058/http://www.tvspots.tv/video/10399/sony--message-in-a-bottle Sony Handycam commercial]] from 1998.
[[/folder]]

%%[[/folder]]

[[folder:Anime and & Manga]]



* ''Animation/GuardianFairyMichel'' has a very lonely person sending messages in bottles.



* ''Animation/GuardianFairyMichel'' has a very lonely person sending messages in bottles.



* In one ''Uncle Scrooge'' comic book, Huey, Dewey and Louie find a message in a bottle from someone stranded on an island -- who turns out to be [[spoiler:a Beagle Boy]].

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* In one ''Uncle Scrooge'' ''ComicBook/TheLifeAndTimesOfScroogeMcDuck'' comic book, Huey, Dewey and Louie find a message in a bottle from someone stranded on an island -- who turns out to be [[spoiler:a a Beagle Boy]].Boy.



* In a circa 1964 story, Hanna-Barbera's ''WesternAnimation/LippyTheLionAndHardyHarHar'' are beachcombing when they happen upon a message in bottle. It is a call for help from someone being held against his/her will. The pair trace it to a millionaire's little boy who just likes to stir up trouble. The millionaire hires Lippy and Hardy to retrieve the bottles as they propagate along the shore. (It's quite lucrative for them as well--they collect the deposit on them.)



* ''[[Film/TheThing1982 The Thing]]'' (1982). [=MacReady=] is shown dictating an ApocalypticLog into a tape recorder, which he states he intends to hide in the faint hope that it would be found by a search party if they're all killed. [[YouWillBeAssimilated Or worse]].

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* ''[[Film/TheThing1982 The Thing]]'' (1982). ''Film/TheThing1982'': [=MacReady=] is shown dictating an ApocalypticLog into a tape recorder, which he states he intends to hide in the faint hope that it would be found by a search party if they're all killed. [[YouWillBeAssimilated Or worse]].



* The Creator/LouisDeFunes comedy ''Film/SurUnArbrePerche'' uses an unusual variation: the three main characters are trapped on a tree growing from a seaside cliff, and put a message in a bottle with a small parachute. The bottle lands safely on a café table, but the rescuers aren't sent just yet because the café owner is adamant that the table pay for the two clearly empty bottles even though they only ordered one.

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* The Creator/LouisDeFunes comedy ''Film/SurUnArbrePerche'' uses an unusual variation: the variation. The three main characters are trapped on a tree growing from a seaside cliff, and put a message in a bottle with a small parachute. The bottle lands safely on a café table, but the rescuers aren't sent just yet because the café owner is adamant that the table pay for the two clearly empty bottles even though they only ordered one.



* ''Franchise/SuperMarioBros'':
** ''VideoGame/MarioSuperSluggers'': An optional challenge is unlocked by following the instructions found inside a bottle at the beachside.
** ''VideoGame/SuperMarioBrosWonder'': At Petal Isles, an Angler Poplin discovers a message in a bottle detailing that the Dolphin Kick Badge will allow a burst of speed underwater.



* ''VideoGame/KingdomHeartsII'' features one that seemingly opens a gate between worlds.

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* ''VideoGame/KingdomHeartsII'' features one that seemingly opens ''VideoGame/KingdomHeartsII'': During the prologue, Kairi puts a gate between worlds.message in a bottle for Sora and lets it drift out to sea. Sora and Riku find it on the shore of the Realm of Darkness at the end of the game, because AWizardDidIt.



** You can send and receive messages in a bottle in ''Wild World''. You do this by writing a message, then putting the DS in a low-power state that leaves the wireless on and carrying it around with you. Should you happen to pass by another DS in the same state, you'll trade messages, an interesting approximation of the low odds of success inherent in actual bottle throwing (subject, of course, to the concentration of fellow gamers in your environment).
** In ''New Horizons'', once or twice a day you'll find a bottle washed up on the shore with a note from a random villager and a random DIY recipe.

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** You can send and receive messages in a bottle in ''Wild World''.''[[VideoGame/AnimalCrossingWildWorld Wild World]]''. You do this by writing a message, then putting the DS in a low-power state that leaves the wireless on and carrying it around with you. Should you happen to pass by another DS in the same state, you'll trade messages, an interesting approximation of the low odds of success inherent in actual bottle throwing (subject, of course, to the concentration of fellow gamers in your environment).
** In ''New Horizons'', ''[[VideoGame/AnimalCrossingNewHorizons New Horizons]]'', once or twice a day you'll find a bottle washed up on the shore with a note from a random villager and a random DIY recipe.



* ''VideoGame/Borderlands2'': The eponymous quest of Captain Scarlett's DLC requires The Vault Hunter to find a bottle with a map that contains the location of a hidden chest.



* ''VideoGame/JennyLeClue'' comes across a series of these while crossing the lake, each containing a cryptic message that she believes is connected to the Dean's murder. Turns out, they're all from CJ.



* In ''VideoGame/PhantomBrave'', Marona receives some of her missions from messages in a bottle. Justified (sorta) in that these bottles are living constructs, and actively ''swim'' to their destinations. You can even recruit them to fight by your side.
* Finding messages in floating bottles while exploring in her kayak allows Nancy to find a hidden location in ''[[VideoGame/NancyDrew Danger on Deception Island]]''.
* The first thing [[TheHero Commander Shepard]] does in ''VideoGame/MassEffect2'' is to launch a distress beacon [[spoiler: as the ''[=SSV=] Normandy'' is being blown to pieces.]]

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* In ''VideoGame/PhantomBrave'', Marona receives some of her missions from messages in a bottle. Justified (sorta) in that these bottles are living constructs, and actively ''swim'' to their destinations. You can even recruit them to fight by your side.
* In ''VideoGame/PokemonMysteryDungeonExplorers'', at the beach, bottles with jobs inside of them can be found.
* In ''VideoGame/NancyDrew: Danger on Deception Island'',
Finding messages in floating bottles while exploring in her kayak allows Nancy to find a hidden location in ''[[VideoGame/NancyDrew Danger on Deception Island]]''.
location.
* The first thing [[TheHero Commander Shepard]] does in ''VideoGame/MassEffect2'' is to launch a distress beacon [[spoiler: as [[spoiler:as the ''[=SSV=] Normandy'' is being blown to pieces.]]pieces]].



* ''Delicious: Emily's Message in a Bottle'' has these. When young Emily is three years old, she drops the message in a bottle at the sea port, until her Grandpa Vito (in the present time) saw this in Chapter 8. This message in a bottle will lead present Emily and her family searching for her dad Edward and her Uncle Antonio's brothers and their father and plan their Family Reunion in Italy. Also a Titular Name.
* ''VideoGame/FreddiFish'' and the Case of the Missing Kelp Seeds has a Message in a Bottle that gives the clues to the Stolen Kelp Treasure. The Sequel, The Case of the Haunted Schoolhouse has a Message in a Bottle at the Hall of Fame Museum, and Freddi mentioned that she thinks of a familiar object from its prequel.

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* ''Delicious: ''VideoGame/{{Delicious}}: Emily's Message in a Bottle'' has these. When young Emily is three years old, she drops the message in a bottle at the sea port, until her Grandpa Vito (in the present time) saw this in Chapter 8. This message in a bottle will lead present Emily and her family searching for her dad Edward and her Uncle Antonio's brothers and their father and plan their Family Reunion in Italy. Also a Titular Name.
* ''VideoGame/FreddiFish'' ''VideoGame/FreddiFish and the [[VideoGame/FreddiFishAndTheCaseOfTheMissingKelpSeeds The Case of the Missing Kelp Seeds Seeds]]'' has a Message in a Bottle that gives the clues to the Stolen Kelp Treasure. The Sequel, The Case of the Haunted Schoolhouse has a Message in a Bottle at the Hall of Fame Museum, and Freddi mentioned that she thinks of a familiar object from its prequel.



* At one point before the start of ''VideoGame/YsVIIILacrimosaOfDana'', Thanatos Beldine sent a message in a bottle off the Island of Seiren, asking someone to send him plans for a ship so he could escape, and some snacks. The bottle was found by [[spoiler:Hummel, who, upon finding that the bottle also contained payment, interpreted that as a valid contract, so he acquired the requested goods and deliberately got himself shipwrecked on Seiren so he could deliver the order to Thanatos.]]

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* At one point before the start of ''VideoGame/YsVIIILacrimosaOfDana'', Thanatos Beldine sent a message in a bottle off the Island of Seiren, asking someone to send him plans for a ship so he could escape, and some snacks. The bottle was found by [[spoiler:Hummel, who, upon finding that the bottle also contained payment, interpreted that as a valid contract, so he acquired the requested goods and deliberately got himself shipwrecked on Seiren so he could deliver the order to Thanatos.]]Thanatos]].



* In ''VideoGame/UncleAlbertsFabulousVoyage'', we learn that during a voyage to Egypt, Uncle Albert had to throw a bottle containing a papyrus in the sea before some bandits could steal it. The player must find the papyrus to put it back in its place.

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* The epilogue to ''VisualNovel/{{Psycholonials}}'' is formatted as a letter in a bottle from Z to the player, fitting as the story ends with [[spoiler: Z living on a tropical island]].
* In ''VideoGame/UncleAlbertsFabulousVoyage'', we learn that during a voyage to Egypt, Uncle Albert had to throw a bottle containing a papyrus in the sea before some bandits could steal it. The player must find the papyrus to put it back in its place.place.
* Several of these wash up [[ApocalypticLog after the events of the first and the second arc]] of ''VisualNovel/UminekoWhenTheyCry'', supposedly written by Maria. However, they tend to be contradictory and generally confuse the hell out of everyone trying to investigate what happened. [[spoiler:In reality, they were written by Yasu before the massacre.]]



[[folder:Visual Novels]]
* Several of these wash up [[ApocalypticLog after the events of the first and the second arc]] of ''VisualNovel/UminekoWhenTheyCry'', supposedly written by Maria. However, they tend to be contradictory and generally confuse the hell out of everyone trying to investigate what happened. [[spoiler:In reality, they were written by Yasu before the massacre.]]
* The epilogue to ''VisualNovel/{{Psycholonials}}'' is formatted as a letter in a bottle from Z to the player, fitting as the story ends with [[spoiler: Z living on a tropical island]].

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[[folder:Visual Novels]]
[[folder:Web Animation]]
* Several of these wash up [[ApocalypticLog after the events of the first and the second arc]] of ''VisualNovel/UminekoWhenTheyCry'', supposedly written by Maria. However, they tend to be contradictory and generally confuse the hell out of everyone trying to investigate what happened. [[spoiler:In reality, they were written by Yasu before the massacre.]]
* The epilogue to ''VisualNovel/{{Psycholonials}}'' is formatted as a letter in
''WebAnimation/AstroLOLogy'': In "The Line", Scorpio finds a bottle from Z and plans to use it to send an SOS so he and Libra can be rescued. Libra, however, throws the player, fitting as bottle into the story ends with [[spoiler: Z living sea before Scorpio can put the cork in, causing the bottle to sink.
* ''WebAnimation/HomestarRunner'': In the WebAnimation/StrongBadEmail [[Recap/StrongBadEmailE52Island island]], Homestar and Strong Bad are stuck
on a tropical island]].FarSideIsland when a bottle washes ashore. It's advertising [[UsefulNotes/SuperBowl Super Bowl XIX]], which aired in 1985, 17 years prior.
--> '''Strong Bad:''' Miami Dolphins vs. San Francisco 49ers... Great.\\
'''Homestar:''' [[ComicallyMissingThePoint We're saved!]]\\
'''Strong Bad:''' This is [[WorstWhateverEver the worst deserted island ever.]]



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]



[[folder:Web Animation]]
* ''WebAnimation/AstroLOLogy'': In "The Line", Scorpio finds a bottle and plans to use it to send an SOS so he and Libra can be rescued. Libra, however, throws the bottle into the sea before Scorpio can put the cork in, causing the bottle to sink.
* ''WebAnimation/HomestarRunner'': In the WebAnimation/StrongBadEmail [[Recap/StrongBadEmailE52Island island]], Homestar and Strong Bad are stuck on a FarSideIsland when a bottle washes ashore. It's advertising [[UsefulNotes/SuperBowl Super Bowl XIX]], which aired in 1985, 17 years prior.
--> '''Strong Bad:''' Miami Dolphins vs. San Francisco 49ers... Great.\\
'''Homestar:''' [[ComicallyMissingThePoint We're saved!]]\\
'''Strong Bad:''' This is [[WorstWhateverEver the worst deserted island ever.]]
[[/folder]]



* In one episode of ''WesternAnimation/BrandyAndMrWhiskers'', Brandy records a SOS video and sends it out at sea waiting for a rescue. Until someone else stranded on another island uses it as a hairpiece for his CompanionCube.



* ''WesternAnimation/CraigOfTheCreek'': In "Secret in a Bottle", Secret Kid writes down the secrets of others and keeps them in soda bottles so they'll be secure. A storm washes away all the bottles, forcing Craig and friends to collect them all before the secrets are read.
* ''WesternAnimation/DonkeyKongCountry'': In the episode "Message in a Bottle Show", DK reels in a bottle holding a message while fishing with Diddy, with it stating that he's supposedly been selected to lead a federation.
* ''WesternAnimation/GravityFalls'': In "The Deep End", Mermando keeps in touch with Mabel this way after being freed. Parodied slightly as his first message ends with "More bottles to follow", at which point half-a-dozen bottles come spilling out of the drain at once.
* In a circa 1964 story, Hanna-Barbera's ''WesternAnimation/LippyTheLionAndHardyHarHar'' are beachcombing when they happen upon a message in bottle. It is a call for help from someone being held against his/her will. The pair trace it to a millionaire's little boy who just likes to stir up trouble. The millionaire hires Lippy and Hardy to retrieve the bottles as they propagate along the shore. (It's quite lucrative for them as well--they collect the deposit on them.)



* While fishing, WesternAnimation/RockyAndBullwinkle discover a message in a bottle taking the bumper they're in to a commercial.

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* While fishing, WesternAnimation/RockyAndBullwinkle ''WesternAnimation/RockyAndBullwinkle'' discover a message in a bottle taking the bumper they're in to a commercial.



* WesternAnimation/MightyMouse discovers a message in a bottle in "Swiss Cheese Family Robinson," thrown by the titular family at the start of the cartoon, while vacationing in Miami Beach.

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* WesternAnimation/MightyMouse ''WesternAnimation/MightyMouse'' discovers a message in a bottle in "Swiss Cheese Family Robinson," thrown by the titular family at the start of the cartoon, while vacationing in Miami Beach.
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* ''LetsPlay/PiratesSMP'': {{Parodied|Trope}}. On Day 3, Scott finds one near the shore of an uninhabited island, with the message, "[[HelpHelpTrappedInTitleFactory Help! I'm trapped in a Message in a Bottle making factory!]]" The later messages which other players find all have equally nonsensical messages.

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* ''LetsPlay/PiratesSMP'': ''WebVideo/PiratesSMP'': {{Parodied|Trope}}. On Day 3, Scott finds one near the shore of an uninhabited island, with the message, "[[HelpHelpTrappedInTitleFactory Help! I'm trapped in a Message in a Bottle making factory!]]" The later messages which other players find all have equally nonsensical messages.
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* Played with in ''Film/Aquaman2018''. The long dead King Atlan leaves a map inside a bottle showing the way to where he's hidden his trident. After going to where the map indicates, Arthur looks into the bottle and realises there are etchings on the inside of the bottle that provide further clues if pointed in the right direction.
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* One ''Caldwell'' strip depicts a man on a FarSideIsland with a mailbox that consists of a post topped by a bottle with a red flag sticking out of a hole on its side.
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* A cartoon in Will Eisner's ''Star Jaws'' depicts a space patrolman finding a message in a bottle which says "Help! I'm a prisoner in a fortune cookie factory."
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* Several of these wash up [[ApocalypticLog after the events of the first and the second arc]] of ''VisualNovel/UminekoWhenTheyCry'', supposedly written by Maria. However, they tend to be contradictory and generally confuse the hell out of everyone trying to investigate what happened. [[spoiler: In reality they were written by Yasu before the massacre.]]

to:

* Several of these wash up [[ApocalypticLog after the events of the first and the second arc]] of ''VisualNovel/UminekoWhenTheyCry'', supposedly written by Maria. However, they tend to be contradictory and generally confuse the hell out of everyone trying to investigate what happened. [[spoiler: In reality [[spoiler:In reality, they were written by Yasu before the massacre.]]



* ''LetsPlay/PiratesSMP'': {{Parodied|Trope}}. On Day 3, Scott finds one near the shore of an uninhabited island, with the message, "[[HelpHelpTrappedInTitleFactory Help! I'm trapped in a Message in a Bottle making factory!]]"

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* ''LetsPlay/PiratesSMP'': {{Parodied|Trope}}. On Day 3, Scott finds one near the shore of an uninhabited island, with the message, "[[HelpHelpTrappedInTitleFactory Help! I'm trapped in a Message in a Bottle making factory!]]"factory!]]" The later messages which other players find all have equally nonsensical messages.



-->'''Player:''' "Coach Dante, this bottle has a note in it."\\
'''Dante:''' *cheerful* "Then ''THROW IT OUT!!''"

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-->'''Player:''' "Coach Coach Dante, this bottle has a note in it."\\
\\
'''Dante:''' *cheerful* "Then ''(cheerful)'' Then ''THROW IT OUT!!''"OUT!!''
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* In an episode of ''Anime/{{Pokemon}}'', a girl sends a message in a bottle asking if someone can help her brother find the Crystal Onyx. Ash and his friends find the bottle. Though they have never heard of a Crystal Onyx, they help find it.

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* In an episode of ''Anime/{{Pokemon}}'', ''Anime/PokemonTheOriginalSeries'', a girl sends a message in a bottle asking if someone can help her brother find the Crystal Onyx.Onix. Ash and his friends find the bottle. Though they have never heard of a Crystal Onyx, Onix, they help find it.

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* ''LetsPlay/PiratesSMP'': {{Parodied|Trope}}. On Day 3, Scott finds one near the shore of an uninhabited island, with the following message:
-->"[[HelpHelpTrappedInTitleFactory Help! I'm trapped in a Message in a Bottle making factory!]]"

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* ''LetsPlay/PiratesSMP'': {{Parodied|Trope}}. On Day 3, Scott finds one near the shore of an uninhabited island, with the following message:
-->"[[HelpHelpTrappedInTitleFactory
message, "[[HelpHelpTrappedInTitleFactory Help! I'm trapped in a Message in a Bottle making factory!]]"
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[[folder:Web Original]]
* ''LetsPlay/PiratesSMP'': {{Parodied|Trope}}. On Day 3, Scott finds one near the shore of an uninhabited island, with the following message:
-->"[[HelpHelpTrappedInTitleFactory Help! I'm trapped in a Message in a Bottle making factory!]]"
[[/folder]]
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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': A guy gets trapped in a cave on the southeastern coast of Hyrule and sets a message in a bottle telling of his predicament to drift out of a tiny gap along the sea currents, where Link can find it near Lurelin Village. To make it easier to find him, he also dumped lots of Brightbloom Seeds to float along the same path as the bottle.

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Removed: 220

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** It also features several others. Apparently, [[FridgeLogic one of the most reliable ways to make sure that a specific person gets your message in a timely manner is to stuff it in a bottle and chuck it in the ocean.]]



** In the HD edition of ''VideoGame/TheLegendOfZeldaTheWindWaker'', there is a new item that replaces the Tingle Tuner called the Tingle Bottle. You can send short messages and pictures through it into the Miiverse and you can receive other player's bottles on beaches or out at sea.
** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', it is a tradition among the [[FishPeople Zora]] to drop a message in a ''barrel'' from the Bank of Wishes in hopes that their wishes will come true. Link can help one Zora girl by following the barrel downstream and talking to the Hylian guy she has been sending love letters to in it.

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** ''VideoGame/TheLegendOfZeldaTheWindWaker'': In the HD edition of ''VideoGame/TheLegendOfZeldaTheWindWaker'', the game, there is a new item that replaces the Tingle Tuner called the Tingle Bottle. You can send short messages and pictures through it into the Miiverse and you can receive other player's bottles on beaches or out at sea.
** In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', it ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': It is a tradition among the [[FishPeople Zora]] to drop a message in a ''barrel'' from the Bank of Wishes in hopes that their wishes will come true. Link can help one Zora girl by following the barrel downstream and talking to the Hylian guy she has been sending love letters to in it.
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* In ''Literature/TheMermaidSummer'', Anna wants to write to Granda Eric, who is away at sea, this way, in the hopes that the bottle will be found by someone who knows where he is at the moment. But Jimsie Jamieson explains to her that the tide would bring it back to shore before it got very far. Instead, he tells her and Jon to write to the Seamen's Mission at the home port of Eric's ship so he can collect the letters every time the ship returns to Scotland.
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Renamed, cutting ZCE and low-context potholes.


* In ''Animation/HappyHeroes'', this is how the inhabitants of Planet Guling communicate from long distances since the planet is [[PlanetOfHats themed around]] the [[OneMillionBC prehistoric era]] and thus does not have any advanced pieces of technology to use to communicate.

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* In ''Animation/HappyHeroes'', this ''Animation/HappyHeroes'': This is how the inhabitants of Planet Guling communicate from long distances since the planet is [[PlanetOfHats themed around]] the [[OneMillionBC prehistoric era]] era and thus does not have any advanced pieces of technology to use to communicate.



[[folder:Card Games]]
* [[http://yugioh.wikia.com/wiki/Message_in_a_Bottle This card]] in TabletopGame/YuGiOh.
[[/folder]]

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[[folder:Card %%[[folder:Card Games]]
* %%* ''TabletopGame/YuGiOh'': [[http://yugioh.wikia.com/wiki/Message_in_a_Bottle This card]] in TabletopGame/YuGiOh.
[[/folder]]
card]].
%%[[/folder]]
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* In the original ''Radio/TheHitchhikersGuideToTheGalaxy'' radio series, Arthur Dent and Ford Prefect are stranded on prehistoric Earth, and attempt to attract the attention of a passing spaceship by waving a towel at it. A volcano then erupts, covering the towel with lava. When the Earth is blown up six million years later, the now-fossilized towel gets launched into space and found by Zaphod Beeblebrox in the spaceship ''Heart Of Gold'', who travels back in time and rescues them. (Things like this tend to happen whenever you use the ''Heart Of Gold'''s "Infinite Improbability" drive.)

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* In the original ''Radio/TheHitchhikersGuideToTheGalaxy'' ''Radio/TheHitchhikersGuideToTheGalaxy1978'' radio series, Arthur Dent and Ford Prefect are stranded on prehistoric Earth, and attempt to attract the attention of a passing spaceship by waving a towel at it. A volcano then erupts, covering the towel with lava. When the Earth is blown up six million years later, the now-fossilized towel gets launched into space and found by Zaphod Beeblebrox in the spaceship ''Heart Of Gold'', who travels back in time and rescues them. (Things like this tend to happen whenever you use the ''Heart Of Gold'''s "Infinite Improbability" drive.)

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