History Main / MentalTimeTravel

23rd Oct '16 9:40:35 AM siberia82
Is there an issue? Send a Message


* In ''Film/XMenDaysOfFuturePast'', 2023 Wolverine's mind gets beamed back in time into his younger self's body in the 1970s. Also goes in reverse when [[spoiler:Young Charles has a conversation with his future self by way of Logan's mind.]]

to:

* In ''Film/XMenDaysOfFuturePast'', ''Film/XMenDaysOfFuturePast'': 2023 Wolverine's mind gets beamed back in time into his younger self's body in the 1970s. 1973. Also goes in reverse when [[spoiler:Young [[spoiler:Past Charles has a conversation with his future self by way of Logan's mind.]]mind]].
6th Oct '16 10:42:09 AM Wymar
Is there an issue? Send a Message


** This isn't the first time either. When Kyon and Mikuru travel to [[ArcWords thre years ago]], Yuki from that time effectively downloads the memories of her future self, becoming her future self in the process. [[StableTimeLoop However much sense that makes]].

to:

** This isn't the first time either. When Kyon and Mikuru travel to [[ArcWords thre three years ago]], Yuki from that time effectively downloads the memories of her future self, becoming her future self in the process. [[StableTimeLoop However much sense that makes]].
6th Oct '16 10:41:49 AM Wymar
Is there an issue? Send a Message

Added DiffLines:

** This isn't the first time either. When Kyon and Mikuru travel to [[ArcWords thre years ago]], Yuki from that time effectively downloads the memories of her future self, becoming her future self in the process. [[StableTimeLoop However much sense that makes]].
5th Oct '16 1:02:27 PM Morgenthaler
Is there an issue? Send a Message


* Emily from ''OurTown''

to:

* Emily from ''OurTown''''Theatre/OurTown''
13th Sep '16 12:53:47 PM VicGeorge2011
Is there an issue? Send a Message


** In the series finale "All Good Things", Picard finds himself continuously shifting between three seperate timelines, one in the "present", one several years ago when the Enterprise was just launched, and one several decades in the future when Picard is mostly retired.

to:

** In the series finale "All Good Things", Picard finds himself continuously shifting between three seperate timelines, one in the "present", one several years ago when the Enterprise was just launched, and one several decades 25 years in the future when Picard is mostly retired.
12th Aug '16 7:51:57 PM nombretomado
Is there an issue? Send a Message


* This is your primary power as a eponymous achron in ''{{Achron}}''. Do note that all other players can do this too, so be prepared for some very interesting multiplayer battles...

to:

* This is your primary power as a eponymous achron in ''{{Achron}}''.''VideoGame/{{Achron}}''. Do note that all other players can do this too, so be prepared for some very interesting multiplayer battles...
8th Aug '16 2:11:00 PM Willbyr
Is there an issue? Send a Message


GroundhogDayLoop stories often (but not always) use this mechanism. Also see PeggySue fanfic.

UnstuckInTime is usually a version of this.

Impossible without a RippleEffectProofMemory.

Contrast with IntangibleTimeTravel.

to:

GroundhogDayLoop stories often (but not always) use this mechanism. Also see PeggySue fanfic.

fanfic. UnstuckInTime is usually a version of this.

Impossible without a RippleEffectProofMemory.

RippleEffectProofMemory. Contrast with IntangibleTimeTravel.IntangibleTimeTravel.






* The Phone Microwave (name subject to change) in ''SteinsGate'' is eventually upgraded in such a way that it allows to send a person's memories back in time, effectively letting the person in question relive a set period of time while retaining the memories from the future. The mechanics of this are tied to Okabe's cell phone, so in theory, anyone who picks it can receive the memories, even if they didn't originally belong to the receiver. This is frequently used by Okabe, and once by [[spoiler:a future version of Nae]].

to:

* The Phone Microwave (name subject to change) in ''SteinsGate'' ''VisualNovel/SteinsGate'' is eventually upgraded in such a way that it allows to send a person's memories back in time, effectively letting the person in question relive a set period of time while retaining the memories from the future. The mechanics of this are tied to Okabe's cell phone, so in theory, anyone who picks it can receive the memories, even if they didn't originally belong to the receiver. This is frequently used by Okabe, and once by [[spoiler:a future version of Nae]].
19th Jul '16 6:48:24 AM ZimFan89
Is there an issue? Send a Message


* This is premise behind Series/BestFriendsWhenever, following a lab accident best friends Shelby and Cyd, gain the power to travel into there past or future bodies, by touching each other and thinking of a date/event.

to:

* This is premise behind Series/BestFriendsWhenever, following a lab accident best friends Shelby and Cyd, gain the power to travel into there their past or future bodies, by touching each other and thinking of a date/event.date/event.
* ''Series/TwelveMonkeys'' primarily uses physical time travel, but Season 2 reveals that drinking tea made from the leaves of the Red Forest (the EldritchLocation created by [[TimeCrash paradox time storms]]) allows the mind of the drinker to leave the physical constrains of time. In the season finale, [[spoiler: Cole, stranded in 1959 after failing to prevent the murder of a [[CosmicKeystone Primary]] and subsequent paradox in 1957, uses this method to go back into his younger self and prevent the murder and paradox, restoring the timeline.]]
3rd Jul '16 8:51:48 PM Nap1100
Is there an issue? Send a Message


** Rounding up the trilogy is ''VisualNovel/ZeroTimeDilemma'', which takes place [[spoiler: a year after ''999'' and before ''VLR'', with the cast of VLR trying to win the Decision Game ''and'' prevent Radical-6 being released. Unfortunately, Zero is well aware of their powers...''

to:

** Rounding up the trilogy is ''VisualNovel/ZeroTimeDilemma'', which takes place [[spoiler: a year after ''999'' and before ''VLR'', with the cast of VLR trying to win the Decision Game ''and'' prevent Radical-6 being released. Unfortunately, Zero is well aware of their powers...'']]
30th Jun '16 5:20:50 PM res20stupid
Is there an issue? Send a Message


* The sequel, ''VisualNovel/VirtuesLastReward'' takes the concept even further, [[spoiler: The entire Nonary game exists to train Sigma and Phi in mental time-travel so they can go back in time and stop an outbreak of a virus.]]

to:

* ** The sequel, ''VisualNovel/VirtuesLastReward'' takes the concept even further, [[spoiler: The entire Nonary game exists to train Sigma and Phi in mental time-travel so they can go back in time and stop an outbreak of a virus.]]]]
** Rounding up the trilogy is ''VisualNovel/ZeroTimeDilemma'', which takes place [[spoiler: a year after ''999'' and before ''VLR'', with the cast of VLR trying to win the Decision Game ''and'' prevent Radical-6 being released. Unfortunately, Zero is well aware of their powers...''
This list shows the last 10 events of 102. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.MentalTimeTravel