History Main / MentalTimeTravel

30th Jun '16 5:20:50 PM res20stupid
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* The sequel, ''VisualNovel/VirtuesLastReward'' takes the concept even further, [[spoiler: The entire Nonary game exists to train Sigma and Phi in mental time-travel so they can go back in time and stop an outbreak of a virus.]]

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* ** The sequel, ''VisualNovel/VirtuesLastReward'' takes the concept even further, [[spoiler: The entire Nonary game exists to train Sigma and Phi in mental time-travel so they can go back in time and stop an outbreak of a virus.]]]]
** Rounding up the trilogy is ''VisualNovel/ZeroTimeDilemma'', which takes place [[spoiler: a year after ''999'' and before ''VLR'', with the cast of VLR trying to win the Decision Game ''and'' prevent Radical-6 being released. Unfortunately, Zero is well aware of their powers...''
29th Jun '16 5:46:30 PM nombretomado
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* In AndreNorton's ''[[Literature/{{Warlock}} Forerunner Foray]]'', Ziantha is sent back by the artifact into the body of Vintra, entombed with the corpse of Turan -- which is revived by another mind sent back. After they hunt for the artifact's other element, Ziatha is sent back again into the body of D'Eyree of the Eyes. She apports the other eye back to that time, and they return to the tomb, which allows her to apport them both back.

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* In AndreNorton's Creator/AndreNorton's ''[[Literature/{{Warlock}} Forerunner Foray]]'', Ziantha is sent back by the artifact into the body of Vintra, entombed with the corpse of Turan -- which is revived by another mind sent back. After they hunt for the artifact's other element, Ziatha is sent back again into the body of D'Eyree of the Eyes. She apports the other eye back to that time, and they return to the tomb, which allows her to apport them both back.
28th Jun '16 1:41:29 AM PaulA
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* ShermanAlexie's novel ''Flight'' has the protagonist inhabiting various people's bodies, ranging in time from the Indian wars to present day.

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* ShermanAlexie's Creator/ShermanAlexie's novel ''Flight'' ''Literature/{{Flight}}'' has the protagonist inhabiting various people's bodies, ranging in time from the Indian wars to present day.
24th Jun '16 9:06:41 AM Josef5678
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%% * The eponymous ''Film/HotTubTimeMachine'' works like this except for Clark Duke's character who [[spoiler: was concieved on the night the group travels to.]]

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%% * The eponymous ''Film/HotTubTimeMachine'' works like this except for Clark Duke's character In ''Film/HotTubTimeMachine'', everyone takes the appearance of their younger selves with the exception of Jacob, who [[spoiler: was concieved conceived on the night day the group travels travel to.]]
2nd Jun '16 2:18:51 PM nombretomado
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* [[ImpliedTrope Implied]] in the {{Roguelike}} ''VideoGame/TheConsumingShadow'', where the main character retrains the experience he has gotten over the playthroughs, and sometimes mentions the he dimly remembers that he has seen or dreamt about similar things before. This being an [[HPLovecraft lovecraftian]] story, he of course thinks it is a sign that he is going insane.

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* [[ImpliedTrope Implied]] in the {{Roguelike}} ''VideoGame/TheConsumingShadow'', where the main character retrains the experience he has gotten over the playthroughs, and sometimes mentions the he dimly remembers that he has seen or dreamt about similar things before. This being an [[HPLovecraft [[Creator/HPLovecraft lovecraftian]] story, he of course thinks it is a sign that he is going insane.
7th Apr '16 12:30:23 AM Morgenthaler
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* The plot of R.L. Stine's ''Literature/{{Goosebumps}}'' novel ''The Cuckoo Clock of Doom'' is based around a cuckoo clock which causes this to happen to the protagonist. The problem is that it keeps going further back in time, probably [[RetGone erasing him from existence]] eventually.

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* The plot of R.L. Stine's ''Literature/{{Goosebumps}}'' novel ''The Cuckoo Clock of Doom'' is based around a cuckoo clock which causes this to happen to the protagonist. protagonist to jump back to earlier points in his life starting with the previous day. The problem is that it keeps going further back in time, time with no sign of stopping, probably [[RetGone erasing him from existence]] eventually.



* "Unsound Variations", a short story by [[ASongOfIceandFire George R.R. Martin]] has an antagonist who utilises this repeatedly and obsessively to wreck/steal the successes of his former college buddies.

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* "Unsound Variations", a short story by [[ASongOfIceandFire George R.R. Martin]] Creator/GeorgeRRMartin has an antagonist who utilises this repeatedly and obsessively to wreck/steal the successes of his former college buddies.
7th Apr '16 12:28:29 AM Morgenthaler
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* The plot of R.L. Stine's ''Literature/{{Goosebumps}}'' novel ''The Cuckoo Clock of Doom'' is based around a cuckoo clock which causes this to happen to the protagonist.

to:

* The plot of R.L. Stine's ''Literature/{{Goosebumps}}'' novel ''The Cuckoo Clock of Doom'' is based around a cuckoo clock which causes this to happen to the protagonist. The problem is that it keeps going further back in time, probably [[RetGone erasing him from existence]] eventually.



* This is how Charles Wallace time travels in ''ASwiftlyTiltingPlanet'': he is able to enter the minds of people in the past and, though he has ''very'' little control over what they do, he still influences them in tiny ways. The fact that he has a time-traveling unicorn helps a lot.

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* This is how Charles Wallace time travels in ''ASwiftlyTiltingPlanet'': ''Literature/ASwiftlyTiltingPlanet'': he is able to enter the minds of people in the past and, though he has ''very'' little control over what they do, he still influences them in tiny ways. The fact that he has a time-traveling unicorn helps a lot.
30th Mar '16 7:26:47 AM Morgenthaler
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** [[spoiler: Though the fact that she wakes up with her Soul Gem in her hand shows us that her time travel isn't wholly mental, since she didn't have any such thing in the original timeline.]]
*** [[spoiler: Hard to imagine it could work without her soul coming with her.]]
** [[spoiler: One problem with it being just Mental Time Travel is the progressive change in her physical ability, which - given her ill-health in the original timeline - can't be down to practice alone. Though it could be Homura used her Soul Gem to fix more than her eyes.]]



** This was a Feature Films for Families movie which was published on VHS in 1992,it was based on a short story published by a high school student in 1990 which was later adapted into this film.



* ''Series/QuantumLeap'' is a variation, where the protagonist time-travels into ''other people's'' lives. In the episode "The Leap Home, Part 1," though, Sam did leap into his sixteen-year-old self. He was distressed to find out that he wasn't allowed to help his own family with his knowledge of their futures, and that when he tried to do so, [[CassandraTruth they just thought he was crazy.]]
** He could also only travel within the span of his own lifetime, apart from a few exceptions.
** Actually, the show makes it clear that it's not mental. It's his body. It's just that some timey wimey/metaphysical aura makes people see him as the other person. For example, when leaping into a paraplegic, he could stand bout others saw him as floating.

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* ''Series/QuantumLeap'' is a variation, where the protagonist time-travels into ''other people's'' lives. In the episode "The Leap Home, Part 1," though, Sam did leap into his sixteen-year-old self. He was distressed to find out that he wasn't allowed to help his own family with his knowledge of their futures, and that when he tried to do so, [[CassandraTruth they just thought he was crazy.]]
**
]] He could also only travel within the span of his own lifetime, apart from a few exceptions.
** Actually, the show makes it clear that it's not mental. It's his body. It's just that some timey wimey/metaphysical aura makes people see him as the other person. For example, when leaping into a paraplegic, he could stand bout others saw him as floating.
exceptions.



* ''Series/Do Over'', a short-lived 2002 sitcom about a man reliving his school years.

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* ''Series/Do Over'', ''Series/DoOver'', a short-lived 2002 sitcom about a man reliving his school years.



* ''Series/StarTrekTheNextGeneration'', "All Good Things"
** Also "Tapestry".

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* ''Series/StarTrekTheNextGeneration'', ''Series/StarTrekTheNextGeneration'':
** In the episode "Tapestry", Picard dies and to his horror is greeted by Q in the afterlife. After admitting that he regrets a lot of his brash actions as a young man, Q sends him back to the incident that gave Picard his artificial heart so he can change things.
** In the series finale
"All Good Things"
** Also "Tapestry".
Things", Picard finds himself continuously shifting between three seperate timelines, one in the "present", one several years ago when the Enterprise was just launched, and one several decades in the future when Picard is mostly retired.



** And then all of the survivors on the island become [[UnstuckInTime unstuck]]. Good for them. However, this version was physical time travel, not mental.
*** Except for Charlotte before [[spoiler: she dies. Her last words to Daniel are her first words to him when she met him as a little girl. [[MindScrew Yeah, I know]]]].

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** And then all of the survivors on the island become [[UnstuckInTime unstuck]]. Good for them. However, this version was physical time travel, not mental.
***
mental. Except for Charlotte before [[spoiler: she dies. Her last words to Daniel are her first words to him when she met him as a little girl. [[MindScrew Yeah, I know]]]].



** It also foreshadowed the upcoming "Year of Hell" storyline (which, at the time, was planned to last a full season.) Of course, Kes wasn't around when that storyline actually arrived in 2-parter form.
** There's FridgeHorror here as well. The events future-Kes described as the best days of her life, including a child and grandchild, were accidentally completely erased from the timeline in the process.
* In ''Series/{{Warehouse 13}}'', Creator/HGWells's TimeMachine is a pair of armchairs with headbands and some electrical contraption. It works by sending the (up to 2) users' consciousness back in time into specific bodies for no more than 22 hours 19 minutes (she has no idea why that is the limit), during which time the owners of the bodies in the past black out. Helena mentions that the machine makes use of the gestalt phenomenon. Also, since changing the past is virtually impossible, time travel poses no risk to the body owners (unless they were meant to die during this time). The time travelers, however, run the risk of being lost in the ether, never finding their way back. The machine was only used three times. In fact, all uses happened due to {{Stable Time Loop}}s. HG knew she was somehow there the night of her daughter's death by the killer's description of another person's fighting style. She knew kempo, but her maid (whose body she inhabited) did not. Pete and Myka travel back because of a recording they made to themselves in the past, and solve a case. Rebecca needed to go back to initiate her relationship with Jack. [[spoiler:Unfortunately, she does not make it back. But then again, she wanted to die.]].

to:

** It also foreshadowed the upcoming "Year of Hell" storyline (which, at the time, was planned to last a full season.) Of course, Kes wasn't around when that storyline actually arrived in 2-parter form.
** There's FridgeHorror here as well. The events future-Kes described as the best days of her life, including a child and grandchild, were accidentally completely erased from the timeline in the process.
* In ''Series/{{Warehouse 13}}'', 13}}'':
**
Creator/HGWells's TimeMachine is a pair of armchairs with headbands and some electrical contraption. It works by sending the (up to 2) users' consciousness back in time into specific bodies for no more than 22 hours 19 minutes (she has no idea why that is the limit), during which time the owners of the bodies in the past black out. Helena mentions that the machine makes use of the gestalt phenomenon. Also, since changing the past is virtually impossible, time travel poses no risk to the body owners (unless they were meant to die during this time). The time travelers, however, run the risk of being lost in the ether, never finding their way back. The machine was only used three times. In fact, all uses happened due to {{Stable Time Loop}}s. HG knew she was somehow there the night of her daughter's death by the killer's description of another person's fighting style. She knew kempo, but her maid (whose body she inhabited) did not. Pete and Myka travel back because of a recording they made to themselves in the past, and solve a case. Rebecca needed to go back to initiate her relationship with Jack. [[spoiler:Unfortunately, she does not make it back. But then again, she wanted to die.]].



* ''Series/TheTwilightZone'' episode "Static" featured a bitter, regretful old man who was able to pick up nostalgia-inducing radio signals from twenty years in the past. In the final scene, he discovers that he is a young man in that past again, with a chance to try again.

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* ''Series/TheTwilightZone'' ''Series/TheTwilightZone1959'' episode "Static" featured a bitter, regretful old man who was able to pick up nostalgia-inducing radio signals from twenty years in the past. In the final scene, he discovers that he is a young man in that past again, with a chance to try again.



* Most time-travel abilities in ''[[Tabletopgame/DungeonsAndDragons Dungeons & Dragons]]'' work like this, although there are exceptions such as an epic spell that grabs a version of you from about six seconds into the future.

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* Most time-travel abilities in ''[[Tabletopgame/DungeonsAndDragons Dungeons & Dragons]]'' ''Tabletopgame/DungeonsAndDragons'' work like this, although there are exceptions such as an epic spell that grabs a version of you from about six seconds into the future.



* The second ''PrinceOfPersia'' trilogy allows you to rewind up to ten seconds. Near the end of ''The Sands of Time'', the [[NoNameGiven Prince]] uses it to kiss a girl without her knowing it.
** Ten seconds? Right before the end, the Prince [[spoiler:rewinds time all the way to prior the start of the game]].

to:

* The second ''PrinceOfPersia'' ''VideoGame/PrinceOfPersia'' trilogy allows you to rewind up to ten seconds. Near the end of ''The Sands of Time'', the [[NoNameGiven Prince]] uses it to kiss a girl without her knowing it.
** Ten seconds? Right before the end, the Prince [[spoiler:rewinds time all the way to prior the start of the game]].
it.



** The sequel, ''VisualNovel/VirtuesLastReward'' takes the concept even further, [[spoiler: The entire Nonary game exists to train Sigma and Phi in mental time-travel so they can go back in time and stop an outbreak of a virus.]]

to:

** * The sequel, ''VisualNovel/VirtuesLastReward'' takes the concept even further, [[spoiler: The entire Nonary game exists to train Sigma and Phi in mental time-travel so they can go back in time and stop an outbreak of a virus.]]



* ''{{Narbonic}}'' has "Dave Davenport Is Unstuck on Time" (a ShoutOut to ''SlaughterhouseFive''), with Dave bouncing between childhood, middle age, and his teenage years. At first, it seems like he wasn't able to change anything; he angsts, and decides to have a cigarette. Then Mell asks, "Since when do you smoke?"

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* ''{{Narbonic}}'' ''Webcomic/{{Narbonic}}'' has "Dave Davenport Is Unstuck on Time" (a ShoutOut to ''SlaughterhouseFive''), with Dave bouncing between childhood, middle age, and his teenage years. At first, it seems like he wasn't able to change anything; he angsts, and decides to have a cigarette. Then Mell asks, "Since when do you smoke?"



* In ''TheDreamer'', Beatrice travels back in time to the UsefulNotes/TheAmericanRevolution when she's asleep.

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* In ''TheDreamer'', ''Webcomic/TheDreamer'', Beatrice travels back in time to the UsefulNotes/TheAmericanRevolution when she's asleep.



* ''WesternAnimation/SouthPark'' lampshades this with Eric trying to induce a temporal coma so he can travel back into the past and learn about the Founding Fathers. By dropping weights onto his head.
** Notably, this [[AvertedTrope averts]] the limit to one's own life; apparently, a Cartman-body just magically generated in the past when Cartman's mind needed it. (Or it was AllJustADream, the episode was [[MaybeMagicMaybeMundane kind of ambiguous]].)

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* ''WesternAnimation/SouthPark'' lampshades ''WesternAnimation/SouthPark'':
** The show parodies
this with Eric trying to induce a temporal coma so he can travel back into the past and learn about the Founding Fathers. By dropping weights onto his head.
**
head. Notably, this [[AvertedTrope averts]] the limit to one's own life; apparently, a Cartman-body just magically generated in the past when Cartman's mind needed it. (Or it was AllJustADream, the episode was [[MaybeMagicMaybeMundane kind of ambiguous]].)
20th Feb '16 11:50:54 PM sgamer82
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* Manga/BokuDakeGaInaiMachi has Satoru able to jump back in time to prevent some kind of tragedy, although he doesn't really have any control over when it happens.

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* Manga/BokuDakeGaInaiMachi ''Manga/{{Erased}}'' has Satoru able to jump back in time to prevent some kind of tragedy, although he doesn't really have any control over when it happens.
4th Feb '16 7:41:10 PM Rognik
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* ''Manga/{{Bleach}}: Hitsugaya becomes trapped in a GroundhogDayLoop, forced to repeat the same fight over and over again. Every time he kills his enemy, the loop resets to his original starting point with his memories of previous loops intact. After too many loops, he becomes paralysed. While the "time travel" is actually just a drug manipulating his memory and spatial awareness, the paralysis it causes is very real. [[spoiler:Due to being an enslaved zombie, fighting on behalf of Giselle, Hitsugaya ends up fighting [[MadScientist Mayuri]], who's known for infecting his enemies (and allies) with weird concoctions ForScience]]

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* ''Manga/{{Bleach}}: ''Manga/{{Bleach}}'': Hitsugaya becomes trapped in a GroundhogDayLoop, forced to repeat the same fight over and over again. Every time he kills his enemy, the loop resets to his original starting point with his memories of previous loops intact. After too many loops, he becomes paralysed. While the "time travel" is actually just a drug manipulating his memory and spatial awareness, the paralysis it causes is very real. [[spoiler:Due to being an enslaved zombie, fighting on behalf of Giselle, Hitsugaya ends up fighting [[MadScientist Mayuri]], who's known for infecting his enemies (and allies) with weird concoctions ForScience]]


Added DiffLines:

* Manga/BokuDakeGaInaiMachi has Satoru able to jump back in time to prevent some kind of tragedy, although he doesn't really have any control over when it happens.
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