History Main / MeanwhileIntheFuture

5th Jan '17 3:14:34 PM DustSnitch
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* A running gag of sorts in ''Webcomic/MSPaintAdventures'' latest series, ''Webcomic/{{Homestuck}}''.

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* A running gag of sorts in ''Webcomic/MSPaintAdventures'' latest series, ''Webcomic/{{Homestuck}}''.''Webcomic/{{Homestuck}}'':






** SelfDemonstrating/DocScratch explains these transitions with the concept of "circumstantial simultaneity", which states events happening in different times and places throughout the existence are intrinsically connected.

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** SelfDemonstrating/DocScratch The [[TheOmniscient all-knowing being known as Doc Scratch]] explains these transitions with the concept of "circumstantial simultaneity", which states events happening in different times and places throughout the existence are intrinsically connected.
29th Dec '16 11:33:24 AM nombretomado
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** This might be justified in his case. (Or [[MagicAIsMagicA as justified as any]] TimeTravel trope is, at least...) At various times it has been a rule in the DC universe, and the DINIVerse might use this as well, that the same person can't travel through time to a period in which another version of that person exists. If they do, the time-traveling version is [[IntangibleTimeTravel intangible]] and invisible. But Vandal Savage is immortal and exists for ''all'' of humanity's history and future. This makes direct time travel impossible for him (although there are ways to do whatever he wants indirectly), so MentalTimeTravel is the only option, and a phenomenon he's prepared for and used to, and no doubt there are other tricks that could be used. This rule is explicitly stated by Savage in "Hereafter", but is ignored in other parts of the DCAU, including two episodes of ''WesternAnimation/StaticShock'' and the ''WesternAnimation/JusticeLeagueUnlimited'' two-parter "The Once and Future Thing".

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** This might be justified in his case. (Or [[MagicAIsMagicA as justified as any]] TimeTravel trope is, at least...) At various times it has been a rule in the DC universe, and the DINIVerse Franchise/DCAnimatedUniverse might use this as well, that the same person can't travel through time to a period in which another version of that person exists. If they do, the time-traveling version is [[IntangibleTimeTravel intangible]] and invisible. But Vandal Savage is immortal and exists for ''all'' of humanity's history and future. This makes direct time travel impossible for him (although there are ways to do whatever he wants indirectly), so MentalTimeTravel is the only option, and a phenomenon he's prepared for and used to, and no doubt there are other tricks that could be used. This rule is explicitly stated by Savage in "Hereafter", but is ignored in other parts of the DCAU, including two episodes of ''WesternAnimation/StaticShock'' and the ''WesternAnimation/JusticeLeagueUnlimited'' two-parter "The Once and Future Thing".
27th Dec '16 4:07:45 PM nombretomado
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* In the third and final series of ''AshesToAshes'', Alex's voiceover on the opening titles mentions time running out for her to get back home (i.e. to the present day). This isn't explained in the slightest, though, since neither world, now or then, is in any imminent danger whatsoever.

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* In the third and final series of ''AshesToAshes'', ''Series/AshesToAshes'', Alex's voiceover on the opening titles mentions time running out for her to get back home (i.e. to the present day). This isn't explained in the slightest, though, since neither world, now or then, is in any imminent danger whatsoever.
9th Nov '16 1:05:54 PM CheeseDogX
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* In ''Theatre/HarryPotterAndTheCursedChild'', Hermione holds an emergency meeting where she warns that a witch has gone into the past and may change history at any moment. No one seems to realize that if this were so, time should already have changed, they all act like the past event is something that hasn't happened yet.
2nd Nov '16 5:27:19 AM Morgenthaler
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* ''Film/TimeRunner'': The movie repeatedly cuts back and forth between the BadFuture where the aliens have invaded Earth and the past where a time traveller is [[SetRightWhatOnceWentWrong trying to prevent all this]].
29th Oct '16 1:45:37 PM Lemia
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* ''VisualNovel/Ever17'' does this, but hides it for almost the entire game by making it appear like the two similar-yet-divergent storylines are merely AlternateUniverse versions of the same plot. It helps that one character is immortal and thus looks exactly the same in the future and another character is an identical clone of a character in the past storyline.
29th Oct '16 9:29:31 AM nombretomado
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* In ''TheGoonShow'' episode "The Treasure in the Tower", the plot switches between a pirate ship trying to bury its treasure in 1600 , and an attempt by the Ministry of Works in 1957 trying to find the treasure. At the end of the episode the pirates end up burying their treasure in 1600 in the hole dug in 1957 to find the treasure.

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* In ''TheGoonShow'' ''Radio/TheGoonShow'' episode "The Treasure in the Tower", the plot switches between a pirate ship trying to bury its treasure in 1600 , and an attempt by the Ministry of Works in 1957 trying to find the treasure. At the end of the episode the pirates end up burying their treasure in 1600 in the hole dug in 1957 to find the treasure.
27th Oct '16 3:25:53 AM komodosp
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* In StarTrekDeepSpaceNine episode "Past Tense", Sisko and Bashir accidentally interfere with a riot that was supposed to lead to the social change that helped the creation of the Federation. At that point in time ''in the telling of the story,'' (I.e viewer's time, not the actual time in the story's universe) the other characters see the Federation disappear! The same happens in reverse when they put things right...
20th Oct '16 10:58:16 AM kensu
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* A key elements of Series/ThisIsUs. This is revealed with a WhamLine at the end of the first episode, where we learn that segments centering around two character actually took place 30 years before the rest of the show.
18th Oct '16 4:11:19 PM nombretomado
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* ''FreedomForce'' has an almost literal version of this in the second game, where the heroes have to go into the past to set a timed explosive on the shield generator for the ''BigBad'''s fortress so they can get into it in the future. On the way in, they're recognized by one of his henchmen, who immediately demands that the guards raise their security from now on. [[LampshadeHanging "Meanwhile, in the future..."]] the guards standing outside the fortress disappear and [[EliteMook more powerful versions]] appear in their place while the characters are watching.

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* ''FreedomForce'' ''VideoGame/FreedomForce'' has an almost literal version of this in the second game, where the heroes have to go into the past to set a timed explosive on the shield generator for the ''BigBad'''s fortress so they can get into it in the future. On the way in, they're recognized by one of his henchmen, who immediately demands that the guards raise their security from now on. [[LampshadeHanging "Meanwhile, in the future..."]] the guards standing outside the fortress disappear and [[EliteMook more powerful versions]] appear in their place while the characters are watching.
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