History Main / MassiveRaceSelection

1st Sep '17 4:18:55 PM SCAL37
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** As of the end of third and the beginning of fourth edition, the game now has ''seventeen'' playable races. If you want to see every race in [=TI4=] in action, you'll need to play at least three games, assuming you're playing with the maximum player count of six. Bear in mind that a six-player game of ''Twilight Imperium'' frequently takes ''eight hours''.
22nd Aug '17 12:57:05 AM GoldenKeyblade
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** ''[=D&D=] Next'' (essentially 5.0) has only the basic races thus far, plus some others in development- it ''is'' fairly new, after all.

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** ''[=D&D=] Next'' (essentially (which evolved into 5.0) has only the basic races thus far, plus some others in development- it ''is'' fairly new, after all.
4th Aug '17 3:31:09 PM ImperialMajestyXO
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Note that "race" here means intelligent species or subspecies -- not skin colors, cultures, or factions, [[JustForFun/IThoughtItMeant and certainly not]] {{racing game}}s. Sometimes a "race" is less a biological distinct species, and more of a mutation or modification (such as werewolves, zombies, cyborgs, vampires), but the important part here is whether they're mechanically distinct or not. If they have separate stats, separate starting zones and quests, or otherwise work differently then they count; if the difference is purely cosmetic then they don't.

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Note that "race" here means intelligent species or subspecies -- not skin colors, cultures, or factions, [[JustForFun/IThoughtItMeant and certainly not]] {{racing game}}s. Sometimes a "race" is less a biological distinct species, and more of a mutation or modification (such as werewolves, zombies, cyborgs, {{cyborg}}s, vampires), but the important part here is whether they're mechanically distinct or not. If they have separate stats, separate starting zones and quests, or otherwise work differently then they count; if the difference is purely cosmetic then they don't.
3rd Aug '17 4:04:42 PM Malady
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The variant ''ZAngband'' lets you play as an [[Literature/TheChroniclesOfAmber Amberite]], Barbarian, Beastman, Cyclops, Dark-Elf, Draconian, Dwarf, Elf, Ghoul, Gnome, Golem, High-Elf, [[Literature/TheHobbit Hobbit]], Human, Imp, [[VideoGame/MasterOfOrion Klackon]], Kobold, Mindflayer, [[Theatre/TheRingOfTheNibelung Nibelung]], Skeleton, Spectre, Sprite, Vampire, Yeek, or Zombie, or as one of about a half-a-dozen Half-breed types.\\

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The variant ''ZAngband'' ''VideoGame/ZAngband'' lets you play as an [[Literature/TheChroniclesOfAmber Amberite]], Barbarian, Beastman, Cyclops, Dark-Elf, Draconian, Dwarf, Elf, Ghoul, Gnome, Golem, High-Elf, [[Literature/TheHobbit Hobbit]], Human, Imp, [[VideoGame/MasterOfOrion Klackon]], Kobold, Mindflayer, [[Theatre/TheRingOfTheNibelung Nibelung]], Skeleton, Spectre, Sprite, Vampire, Yeek, or Zombie, or as one of about a half-a-dozen Half-breed types.\\
4th Jul '17 6:47:37 PM gutza1
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* ''VideoGame/ChroniclesOfElyria'' will allow the player to select from twelve [[HumanSubspecies Tribes]]: the Neran, Hrothi, Brudvir, Kypiq, Janoa, Dras, The Waerd, To'resk, Mydarri, Owem, Erishé, and Yoru, with the caveat that the last four will not be playable at launch and will have to be discovered by the other eight races once deep-sea sailing has been discovered.
16th Apr '17 12:28:52 PM nombretomado
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* ''SpaceEmpires'' offers around a dozen (or more) races as standard options, each with their [[PlanetOfHats hat]]. It's fairly simple to create and fine-tune your own, particularly to anything prior to the fifth game.

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* ''SpaceEmpires'' ''VideoGame/SpaceEmpires'' offers around a dozen (or more) races as standard options, each with their [[PlanetOfHats hat]]. It's fairly simple to create and fine-tune your own, particularly to anything prior to the fifth game.
18th Feb '17 4:38:18 AM StFan
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* The ''FallFromHeaven'' mod for Civ IV has over a dozen civilizations, each with its own unique gameplay mechanics, units, mana and buildings.

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* The ''FallFromHeaven'' ''VideoGame/FallFromHeaven'' mod for Civ IV ''Civ IV'' has over a dozen civilizations, each with its own unique gameplay mechanics, units, mana and buildings.
4th Feb '17 6:11:40 AM narm00
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*** The PC races of 5e are as followed: Dwarf(Mountain and Hill), Elf(High, Wood, Drow and Eladrin), Halfling(Lightfoot, Stout, Ghostwise), Human, Dragonborn, Gnome(Forrest, Deep, Rock), Half-Elf, Half-Orc, Tiefling, Aarockara, Goliaths, Gensai(Air, Earth, Water, Fire), Shifter(Beasthide, Cliffwalker, Longstride, Longtooth, Razorclaw, Wildhunt), Warforged, Minotaur, Aasimar(Base DMG, Protector, Scourge, Fallen), Firblog, Kenku, Lizardfolk, Tarbaxi, Triton, Pure Blooded Yuan-Ti, BugBear, Goblin, Orc, Hobgoblin, and Kobold.

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*** The PC races of 5e are as followed: Dwarf(Mountain and Hill), Elf(High, Wood, Drow and Eladrin), Halfling(Lightfoot, Stout, Ghostwise), Human, Dragonborn, Gnome(Forrest, Gnome(Forest, Deep, Rock), Half-Elf, Half-Orc, Tiefling, Aarockara, Goliaths, Gensai(Air, Earth, Water, Fire), Shifter(Beasthide, Cliffwalker, Longstride, Longtooth, Razorclaw, Wildhunt), Warforged, Minotaur, Aasimar(Base DMG, Protector, Scourge, Fallen), Firblog, Kenku, Lizardfolk, Tarbaxi, Triton, Pure Blooded Yuan-Ti, BugBear, Bugbear, Goblin, Orc, Hobgoblin, and Kobold.
16th Dec '16 6:57:22 PM buttmonkey201
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*** The PC races of 5e are as followed: Dwarf(Mountain and Hill), Elf(High, Wood, Drow and Eladrin), Halfling(Lightfoot, Stout), Human, Dragonborn, Gnome(Forrest, Deep, Rock), Half-Elf, Half-Orc, Tiefling, Aarockara, Goliaths, Gensai(Air, Earth, Water, Fire), Aasimar(Base, Protector, Scourge, Fallen), Firblog, Kenku, Lizardfolk, Tarbaxi, Triton, Pure Blooded Yuan-Ti, BugBear, Goblin, Orc, Hobgoblin, and Kobold.

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*** The PC races of 5e are as followed: Dwarf(Mountain and Hill), Elf(High, Wood, Drow and Eladrin), Halfling(Lightfoot, Stout), Stout, Ghostwise), Human, Dragonborn, Gnome(Forrest, Deep, Rock), Half-Elf, Half-Orc, Tiefling, Aarockara, Goliaths, Gensai(Air, Earth, Water, Fire), Aasimar(Base, Shifter(Beasthide, Cliffwalker, Longstride, Longtooth, Razorclaw, Wildhunt), Warforged, Minotaur, Aasimar(Base DMG, Protector, Scourge, Fallen), Firblog, Kenku, Lizardfolk, Tarbaxi, Triton, Pure Blooded Yuan-Ti, BugBear, Goblin, Orc, Hobgoblin, and Kobold.
7th Dec '16 5:33:57 PM buttmonkey201
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*** As of this writing, there are 20 races in DnD Next.

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*** As of this writing, there are 20 The PC races in DnD Next.of 5e are as followed: Dwarf(Mountain and Hill), Elf(High, Wood, Drow and Eladrin), Halfling(Lightfoot, Stout), Human, Dragonborn, Gnome(Forrest, Deep, Rock), Half-Elf, Half-Orc, Tiefling, Aarockara, Goliaths, Gensai(Air, Earth, Water, Fire), Aasimar(Base, Protector, Scourge, Fallen), Firblog, Kenku, Lizardfolk, Tarbaxi, Triton, Pure Blooded Yuan-Ti, BugBear, Goblin, Orc, Hobgoblin, and Kobold.
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